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• Ashe - ranged dps without steroids skill, really good range of autoattacks. Winning lane as ashe requires you to kite and abuse range. If you master ashe, you master initiation (with her ulti) and you master kiting. She's not that strong but has a lot of utility and most importantly - Ashe is probably champion with the most opportunities to improve.
• Trist - ranged dps with steroids skill and an escape mechanism. Winning lane as trist depends a little more on a burst (at least imo). She seems easy to use, because early game she has nice burst, lategame she has awesome range plus she has her jump to help you get into better positions in fight (though at first you will probably use it to suicide 1v5 but once you learn to use it properly it's very powerful)
• Annie - heavy nuker with stuns - if you like casters then there's no other cheap choice. Annie is very easy to use (point, click, boom). If you master annie, you will master initiation and you master estimating your burst
• Sion - "easy mode" nuker. Beefy caster who has the advantage in many lanes, winning lane/game in low elo as sion is not hard, you may pick him to dominate games, though i don't see too much room for improvement when playing him.
• Nasus - if you want to learn melee DPS paying only 1350 ip then this is your guy. A skill which rewards last hitting? Yes please! The longer the game is, the stronger Nasus gets. You can build him tanky with only 1 damage item and still be a threat to enemy team. I think the biggest progress i made with last hitting was when i was playing Nasus, his autoattack animation is good too. Biggest flaw of Nasus is that he has no hard cc, only one single target slow (but really powerful one, crippling autoattackers too). If you are farmed as Nasus you can burst down enemy squishies easily but at the same time the enemy team can't kill you fast enough.
• Dr. Mundo - the other melee DPS. He outputs nice damage naturally, if you build tanky then it's really hard to kill him thanks to his ulti. Very good champion at abusing enemy mistakes, probably way stronger than Nasus at low lvl play, though i don't feel like he gives you as much room for improvement as Nasus does.
• Alistar - a tank. His ultimate naturally makes him tanky even if you don't build too many tank items. Definatelly a lot of room for improvement (natural tankiness, huge amount of CC), but i would not buy him blindly - he really needs to fit you if you want to use him, because if he doesn't, then you will just be saving enemies from your allies, initiating bad fights, using ulti at bad moments, etc. Wait till the Alistar is free before testing him out (in other words, i listed him here only if someone else will ask the same question later and it will be free Alistar week)
• Amumu - the other tank. Seeing lane amumu is quite sad (lol the pun!), though at lower levels it may not matter as much. He is AWESOME jungler, but: 1) he can't do it at summoner lvl 1, unless your team will help you with jungle (don't count on it) 2) people at low levels can't handle 1v2 lanes, ever. In other words, all that remains is to lane as mummy, and laning mummy is going to be harassed easily, you will not get too much farm. So you will have really hard early game, hoping to get farm and survive till his awesome lategame (awesome only if you have farm of course)
• Nunu - he probably can already jungle at summoner lvl 1 (i'm not 100% sure), at lower levels of play he's gonna be great pick, you will get full ults often and stomp enemies. I consider Nunu to be a beast at lower and higher levels of competition, mediocore at medium levels of competition (where you don't abuse his strengths that much and average game length is 40+ minutes, yet enemies know what your ult does and how you interrupt it). If you have someone who will handle the 1v2 lane then picking Nunu is really great idea, his early game is awesome and he supports teams quite well.
From these champs i recommend the most: Ashe - 450 IP, Annie - 1350 IP, Nasus - 1350 IP. Depending on the role you want to fulfill (with Nunu - 450 IP being another cool choice if you have someone who will play with you and handle 1v2 lane, no point in not jungling as Nunu)
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On March 07 2011 16:19 Dgiese wrote: In my opinion learn one of the cheap jungler's (Nunu or Yi). Jungling is a skill that will serve you well at any level of play, and you'll pretty much be guaranteed to get jungle without having to fight your teammates for it (All too often you'll have to fight your teammates if you choose a character that relies on mid).
yi can't jungle without attackspeed runeset
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if u wanna learn the "core" of each classes i would recommend carry-ashe caster-annie jungle-ww or olaf sidelane support-janna sidelane tank-shen or singed
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On March 07 2011 22:19 freelander wrote:Show nested quote +On March 07 2011 16:19 Dgiese wrote: In my opinion learn one of the cheap jungler's (Nunu or Yi). Jungling is a skill that will serve you well at any level of play, and you'll pretty much be guaranteed to get jungle without having to fight your teammates for it (All too often you'll have to fight your teammates if you choose a character that relies on mid). yi can't jungle without attackspeed runeset
I think that's a little pessimistic. It's harder to steal as many enemy camps, but he still jungles fast enough to steal 1-2 early camps and that's all you need to screw the other team's jungler. I'm not sure how well Yi Jungles with zero runes and zero masteries, since I didn't try to jungle him til I was level 20, but he doesn't need ideal runesets to stay at pace with solo lanes.
I know for sure that nunu can jungle without any runes at all, though. So if you were just crapping on Yi's viability to convince the OP to play Nunu, I guess I can dig that.....
The things I'd be looking for in a character for an aggressive new player are survivability and ways to punish equally aggressive opponents. So, I'd suggest:
450 Nunu - He's beefy, is good in lane if you can't jungle. And if you can jungle, he's perfectly capable of ganking non-stop by level 3.
1350 Singed - He's beefy and he embarrasses aggressive opponents. Real fun to play with a good lanemate.
1350 Zilean - Really strong in the lane, and his support skills are great. He's psuedo-squishy, but with his ult and the threat of a double-bomb most people leave him alone.
1350 Sion - AP Sion rocks. His potency is diminished considerably if he's forced into a dual lane, and he's not as fun without flash/ignite, but it's really hard to feed with him and if your opponents don't get banshee's viel or force of nature, you'll be rockin them all game long (I just got out of a game where I went 15-2-18 with him, so I may be overstating things).
1350 Fiddlesticks - He takes a little more finesse than the other heroes in this list, but played right he's next to impossible to kill earlygame without a stun. He can jungle. He has multiple long lasting CCs. And his ult is hilarious fun when it lands.
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On March 07 2011 22:19 freelander wrote: yi can't jungle without attackspeed runeset
I jungle yi with only aspeed quints on US.
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On March 08 2011 02:15 Vlanitak wrote:Show nested quote +On March 07 2011 22:19 freelander wrote: yi can't jungle without attackspeed runeset I jungle yi with only aspeed quints on US.
look he said he was a new player i dont think he can jungle with only a few mastery points and no runes as yi
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On March 08 2011 02:58 freelander wrote:Show nested quote +On March 08 2011 02:15 Vlanitak wrote:On March 07 2011 22:19 freelander wrote: yi can't jungle without attackspeed runeset I jungle yi with only aspeed quints on US. look he said he was a new player i dont think he can jungle with only a few mastery points and no runes as yi
Need lucky q procs but you can. Not advised though b/c it's all luck at that point.
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From what I hear Ashe is good for most people to start but might not fit my style. Lots of people are suggesting Trist and shes free but I'm guessing the fact that she is free makes it so she is very common so most people would be practiced at fighting her. I think I'll try Annie for start because she sounds like she matches my style and most of you suggest her. If I don't like her after a couple days I'll try fiddlesticks, he sounds fun.
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Yi is really easy to be aggressive with. Hes pretty forgiving to play as because of highlander. If you make a mistake as Yi and need to get out you have a crazy run speed buff in that. Also with highlander you can get aggressive and chase low enemies.
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I'd say start with a tanky dps like urgot or irelia because you can make a lot of mistakes and still have enough hp to smash everyone
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On March 07 2011 22:29 locodoco wrote: if u wanna learn the "core" of each classes i would recommend carry-ashe caster-annie jungle-ww or olaf sidelane support-janna sidelane tank-shen or singed
Words of wisdom from loco, although I think only ashe and annie are 450 ip. I think alistar is also a good tank to learn on, although i wouldn't try to roam with him if you are fairly new.
If you are new to the game in general I would suggest staying away from jungling. Learning laning, both solo and duo, is going to help you get better at the game much faster. Jungling typically involves very specific (and expensive) runesets and jungling paths.
Then again, it might not be the greatest idea to completely stay away from jungling like I did. I am 1700 elo but can't jungle for shit, although I know the basics and how it impacts me/others in the lanes.
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On March 08 2011 08:01 TheTreebeard wrote:Show nested quote +On March 07 2011 22:29 locodoco wrote: if u wanna learn the "core" of each classes i would recommend carry-ashe caster-annie jungle-ww or olaf sidelane support-janna sidelane tank-shen or singed Words of wisdom from loco, although I think only ashe and annie are 450 ip. I think alistar is also a good tank to learn on, although i wouldn't try to roam with him if you are fairly new. If you are new to the game in general I would suggest staying away from jungling. Learning laning, both solo and duo, is going to help you get better at the game much faster. Jungling typically involves very specific (and expensive) runesets and jungling paths. Then again, it might not be the greatest idea to completely stay away from jungling like I did. I am 1700 elo but can't jungle for shit, although I know the basics and how it impacts me/others in the lanes.
annie 1350
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You can jungle just fine with t1 runes (I advise against trying with no runes though). You'll be a bit slower, take a bit more damage, maybe need to sacrifice some points in other trees for some more mitigation in the defensive tree ... but if you jungle and your opponents don't and your 1v2 lane doesn't die horribly you have a nice advantage to begin with even before you add in ganks.
I've been jungling with Nunu on my level 11 smurf occasionally. I feel the lack of runes and masteries but in the games where I've jungled we've usually gotten a giant lead early on (thanks to more total gold/exp + ganks) that I can't as often accomplish playing in a sidelane (or mid, but most of the champs I play aren't ideal solo lane champs to begin with so I don't play mid much).
I'd recommend waiting till about level 20 to really get into it (that gives you 8 utility + 12 defense, which is about where you stop needing more levels to survive jungling in my experience).
Personally I recommend learning to jungle as early as you can contribute (go test in practice) if you're interested in learning to do so.
Certainly if you want to learn jungle Nunu you can start very early since he's so strong in the jungle anyway.
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On March 07 2011 20:25 gtrsrs wrote: i would go with vladimir, galio, caitlyn, ezrael, or karthus they seem to be what you're looking for
They're cheap as fuck too.
Yi is terrible in the jungle low level. His jungling is just so damn slow and he's at half most the time. His ganks aren't very strong without red, and by the time you got red and at full hp ready to gank the bot lane is around 4-5 already.
If you want to jungle low level (and you should, because most of the time no one else does it), you should try out Nunu. His iceball + haste pretty much guarantee a kill against whoever is pushing the lane, and you get a lot more freedom in the jungle because of your Q.
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Yi is probably the most fun character for me to play in this game because he requires a lot of finesse and understanding. I think he's a good starter character because you can't just auto attack, and you need to learn when to go in and when to stay back.
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Most of the suggestions in this thread are good. But the thing i would recommend above all else is get a few champions and play them over and over. You don't have to worry about learning to play any specific role until you've played for a couple weeks. Even here at teamliquid people argue over what a tank is, for example. It's pretty hard to know how to do, and even a good tank is useless if the weaker guys that deal the damage run out ahead of him. Another big problem new players have is if you seem to be dying a lot, make sure you are not underleveled. If you are, stay out of teamfights for a while and just kill creeps. You can also kill guys in the jungle, although they give less money and experience.
One of the most common things among people that are just starting out is losing to a champion with a gimmick that seems overpowered and then buying that champion. Blitzcrank, Kassadin, Teemo, Pantheon, Karthus, Vladimir, Twisted fate and Twitch are some examples of what I'm thinking of. Essentially what happens is you see someone who is much better than you dominate a game using a weird new champion against your team. You see that he keeps using this cool move and think, "I can get good at playing that guy and dominate games like him too!" Don't fall into this trap, it is how riot steals your money (half of the guys i mentioned cost $10) People that kick ass in low levels are often higher level players that made a new account and bought an expensive, flashy champion specifically to kill newbies with. As a newbie it is extremely hard to learn how to get all those kills without dying often yourself, and playing new champions will only delay understanding the real reasons you aren't doing as well as you would like. A better plan is to just pick a few cheap champions and learn how to play them really well; no 450's become less viable as you get better and they include some of the best tanks, junglers, ranged and melee dps. Don't buy any other champion until you've played them and know you like them during a week they were free. This will not only help you manage your IP, it will also force you to learn how to play the few champions you own very well, which is much more valuable than basic experience with lots of different champions.
+ Show Spoiler +Last word of advice: playing master yi, getting a ton of powerful items and attacking the other lanes while a teamfight is happening and everyone is distracted will allow you to win 90% of games before hitting level 30. Often you can get to one of their inhibitors and in games that low whoever loses their inhibitor first usually loses. This is especially satisfying if you are an 'aggressive' player as you say. But don't tell anyone, it's a big secret!
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Learning master yi is like learning 5pool in SC
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Me and my friends still reffer to Blitzcrank as Godbot since we considered him insanely OP when we just started out. A lot changes as you level up.
Ashe is imo the best champion to learn.
She is cheap at 450 IP, she doesn't weaken in higher ELO, she is a carry so if you are good, you can win a lot of games.
Being a carry is probably the most important part. You don't want to play things like support when you are still learning the game. There is little use in helping allies that aren't skilled enough to abuse having a support on their lane.
Be a carry. If you are good you will be able to carry a lot of games. If you are a very good support you don't really guarentee a win against lesser opponents.
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The competitive package:
Free: Tristana (AD Carry)
450 Champions: AD Carry: Ashe, Sivir Junglers: Nunu, Master Yi Support: Soraka
Total: 2250
1350 Champions: AP Carry: Annie, Ryze Support: Janna, Alistar, Zilean Tanks: Amumu (Jungler, too), Mundo, Singed
Total: 10800
3150: Tank: Shen
Total: 3150
That's 3150 + 10800 + 2250 = 16200 IP.
Now some level 1-30 math: you have an average of 2.7ip per minute played in game on wins and 1.8 on losses as seen here. The average lenght of a game in league of legends is 38 minutes. Thats 102 IP per win and 68 on losses. Averaging 85 ip per game, not counting first win of the day bonuses. It takes around 300 games to reach level 30. That 25500 IP on average without counting your first wins. Also, that averages 190 hours of gameplay. That means, you will have: 47 wins of the day bonus if you play around 4 hours per day, 31 wins of the day bonus if you play around 6 hours and ~24 if you play 8 hours. That's at least 3500 extra IP for hardcore gamers and 7050 for people that play not that much. 25500+3500 = 29k. Enough to afford that package of heroes. Now you need some runes. My suggestion is ArPen and MPen marks, Armor and mana regen per level Seals, MR per level glyphs and Health/Movespeed quints, that are a little expensive. Thats 7380 IP for the marks, 3690 for the seals, 1845 for the Glyphs. Let's use a tier 2 movespeed glyphs and that's another 2460 for the total of 15k IP. So 16200 +15k = 31200 IP for a "budget" competitive package of heroes that have every important function in the game, along with a runepage that fits for them. And of course, you can always charge some RP into it.
I hope that's helpful.
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Annie was good but a little hard to level with. I've since tried out Fiddlesticks and think he is a great aggressive starting character because he can constantly heal himself as long as minions are around:D
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