• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:11
CET 15:11
KST 23:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 282HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
HomeStory Cup 28 - Info & Preview Clem wins HomeStory Cup 28 Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win
Tourneys
HomeStory Cup 28 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly) $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message Liquipedia.net NEEDS editors for Brood War BSL Season 21 - Complete Results Bleak Future After Failed ProGaming Career
Tourneys
Escore Tournament StarCraft Season 1 KCM Race Survival 2026 Season 1 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
EVE Corporation Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Quickbooks Payroll Service Official Guide Quickbooks Customer Service Official Guide
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1289 users

[Discussion] Patch Notes - Page 50

Forum Index > LoL General
Post a Reply
Prev 1 48 49 50 51 52 118 Next
TheYango
Profile Joined September 2008
United States47024 Posts
February 19 2011 01:10 GMT
#981
On February 19 2011 07:59 dnastyx wrote:
Volley is 1100, nerfed from 1200

Source? The last patch notes I found with a mention of Volley were 1.0.0.94b here, and that says 1300->1200. I could have missed something but none of the patch notes after that mention anything about Ashe changes.
Moderator
Misder
Profile Joined October 2009
United States1557 Posts
February 27 2011 02:13 GMT
#982
Whaaaa?
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 27 2011 02:43 GMT
#983
+Armor Pen Towers
Minions Buff
Urgot Q range nerf
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
February 27 2011 03:16 GMT
#984
On February 27 2011 11:43 NeoIllusions wrote:
+ % Armor Pen Towers
Minions Buff
Urgot Q range nerf

WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
February 27 2011 05:53 GMT
#985
On February 27 2011 11:43 NeoIllusions wrote:
+Armor Pen Towers
Minions Buff
Urgot Q range nerf


Since I play Urgot a LOT, I'm confused about the Q range nerf.
Is it just a nerf of the fact that you could sometimes hit people WAY outside the supposed range when locked on (ie bug fix)?
Or are they actually shortening the range at which the lockon hits?
Or some combination of the two?
They weren't very clear on this.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
jtype
Profile Blog Joined April 2009
England2167 Posts
February 27 2011 05:57 GMT
#986
Yea, I was under the impression that it was just a bug fix, but I could be wrong.

I just played a game as Urgot and, I must say, my missiles just don't seem to be locking on reliably at all. I'm pretty sure I'm doing the same thing I always did, but I just can't get them to lock.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
February 27 2011 09:35 GMT
#987
On February 27 2011 14:57 jtype wrote:
Yea, I was under the impression that it was just a bug fix, but I could be wrong.

I just played a game as Urgot and, I must say, my missiles just don't seem to be locking on reliably at all. I'm pretty sure I'm doing the same thing I always did, but I just can't get them to lock.

Just played; missiles are still locking fine as of now, and still with the same crazy range as they used to.
We'll see what happens come patch day.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
jtype
Profile Blog Joined April 2009
England2167 Posts
February 27 2011 10:56 GMT
#988
On February 27 2011 18:35 WaveofShadow wrote:
Show nested quote +
On February 27 2011 14:57 jtype wrote:
Yea, I was under the impression that it was just a bug fix, but I could be wrong.

I just played a game as Urgot and, I must say, my missiles just don't seem to be locking on reliably at all. I'm pretty sure I'm doing the same thing I always did, but I just can't get them to lock.

Just played; missiles are still locking fine as of now, and still with the same crazy range as they used to.
We'll see what happens come patch day.


Ah I must be just noobing out as usual then. Thanks for letting me know. At least I know it's more likely to be something I'm doing wrong and not a bug.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
February 27 2011 13:08 GMT
#989
I'm not sure what I think about the death timer changes. I never felt that, dying early, it took too long for me to get back into lane to do things again. They say it will let more early game action happen, I dunno, after death one player is ahead after all and usually the other player has to play passively, and I already have a difficult time deciding when to exactly to B after killing an opponent if I can't easily push to their turret before they come back... which will be harder now.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
February 27 2011 14:14 GMT
#990
If you die at lvl 1, your enemy will be lvl 3 by the time you are back. Surely you deserve it though if you die at lvl 1.
If you have a good reason to disagree with the above, please tell me. Thank you.
Niton
Profile Blog Joined March 2009
United States2395 Posts
February 27 2011 14:52 GMT
#991
On February 27 2011 23:14 spinesheath wrote:
If you die at lvl 1, your enemy will be lvl 3 by the time you are back. Surely you deserve it though if you die at lvl 1.


One time I went against an E first mundo who crit me 3 times in a row for like 180 each. I was sad.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2011-02-27 15:36:03
February 27 2011 15:25 GMT
#992
lol, in a lot of games you can't push early on because the enemy will be respawning too soon after a teamfight and your team is too low, so you go for other objectives instead like grab buffs or drag then heal so you don't give up too much map control. I don't see how making death respawn times even shorter will help that situation.
*Maybe* it will help lvl 1 situations but that does not really change it imo. Like if you're lvl 1 and they're lvl 3 you're going to play more passive, but they will play more aggressive since they know they can push you around. So it balances out anyway.
"Your full potential does not matter if you do not use all 100% of it."
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2011-02-27 17:54:23
February 27 2011 17:53 GMT
#993
On February 27 2011 23:14 spinesheath wrote:
If you die at lvl 1, your enemy will be lvl 3 by the time you are back. Surely you deserve it though if you die at lvl 1.


Most of the deaths I have seen at level 1 have happened before or just after minions have spawned as a result of some level 1 team-ish fight, and even now the timer hardly makes a diffence in those situations. Dying in lane at level 1 is actually pretty hard to do unless a jungler goes for a really early gank or you do a facepalm fail in the duo lane.

That doesn't have much to do with what I was talking about though. I still don't see how early game death timers make the game passive, I've never been in lane at level 6 and thought "Dang I would go for that except there'd just be too many seconds on my death timer!"
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
phyvo
Profile Blog Joined April 2009
United States5635 Posts
March 01 2011 03:47 GMT
#994
Full patch notes here, surprised no one else posted them yet: http://www.leagueoflegends.com/board/showthread.php?t=549872

+ Show Spoiler +
League of Legends and PVP.net will be updated during scheduled maintenance on 3/1/2011 from 1:30 AM until 11AM PST.

New Skins in the Store

* Commando Jarvan
* Dragon Slayer Jarvan
* Hextech Anivia
* Loch Ness Cho’Gath


PVP.net v1.30.17

* The Login Queue will now update your position more regularly
* The Login Queue will no longer lock the focus of the application
* You can now disable the Music at the main login page
* Clickable URLs can now be sent via player to player chat
* Updated the splash art for Twitch, Evelynn, Katarina, and Annie
* Fixed several bugs with the Login Queue
* Fixed a bug where your IP/RP balance would display incorrectly as 0
* Fixed a bug where Summoners would display as Level 1 before displaying their correct Level and Rating
* Fixed a bug where the display style for the Buddy List was overly dark
* Fixed a bug where the Recently Purchased section of the Profile was working incorrectly


League of Legends v1.0.0.112

Jarvan, the Exemplar of Demacia

* Dragon Strike: Jarvan IV charges through his opponent, dealing physical damage and lowering their armor by a %. This will pull Jarvan IV to a Standard if it encounters one, knocking up all enemies in his path.
* Golden Aegis: Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. Triggers automatically if damage would reduce Jarvan below 300 Health if it is not on cooldown.
* Demacian Standard: Passively grants Jarvan bonus attack speed and armor. Active: Throws a Demacian flag, dealing physical damage and granting passive benefits to nearby allies.
* Cataclysm (Ultimate): Jarvan IV heroically leaps at his target, dealing physical damage and creating a circle of terrain around them for a few seconds.
* Martial Cadence (Passive): Jarvan IV exploits his target's opening, dealing 8% of the target's current HP as magic damage. This effect cannot occur on the same target for 6 seconds.


Anivia

* Glacial Storm initial mana cost decreased to 75/125/175 from 100/150/200


Caitlyn

* Ace in the Hole
o Projectile speed increased to 3200 from 2200
o Range increased to 1600/1900/2200 from 1400/1800/2200
o Initial cast time leading up to the channeling time has been significantly decreased


Ezreal

* Trueshot Barrage now scales with bonus attack damge at a 1.0 ratio


Garen

* Decisive Strike
o Movement speed boost increased to 3 seconds from 2
o Total duration available to proc the silence and hit reduced to 6 seconds from 7
o Bonus damage ratio increased to 150% from 120%
* Judgment cooldown reduced to 14/13/12/11/10 from 15/14/13/12/11 seconds


Janna

* Monsoon no longer slows enemies who re-enter the storm


Karma

* Heavenly Wave base heal increased to 35/55/75/95/115/135 from 30/45/60/75/90/105
* Spirit Bond cooldown reduced to 15/14/13/12/11/10 from 20/18/16/14/12/10.
* Soul Shield Increased the shield strength by 10 at all ranks.
* Mantra cooldown reduced to 25 seconds from 30 seconds.


LeBlanc

* Ethereal Chains ability power ratio increased to 0.5 from 0.4 for both damage components


Maokai

* Twisted Advance levelup tooltip now correctly displays the increase in mana cost
* Fixed a bug where Maokai's death animation would not play if he is slain during Twisted Advance


Mordekaiser

* Mace of Spades ability power ratio increased to 0.4 from 0.2


Singed

* Fixed a bug that was causing Poison Trail to have a 1 second cooldown upon activation


Sivir

* Fixed a bug with Boomerang Blade that was causing certain items to not show their bonus attack damage in the tooltip


Urgot

* Fixed a bug with Acid Hunter that was causing missile lock to shoot further then intended


Veigar

* Primordial Burst ability power ratio increased to 1.2 of Veigar's ability power and reduced to 0.8 of his target's ability power


Zilean

* Fixed a bug where the particle on Time Warp would not persist through the full duration of the movement speed modifier at later ranks


Items

* Fixed a tooltip bug where Haunting Guise said it provided 180 Health and 20 Ability Power, when it actually provided 200 Health and 25 Ability Power
* Morello's Evil Tome cooldown reduction increased to 20% from 15%
* Sight and Vision Wards can now be stacked 5 per slot
* Tiamat
o Attack damage increased to 50 from 42
o Mana regeneration per 5 seconds increased to 5 from 4
o Shop tooltip is now more descriptive, matching the inventory tooltip
* Spirit Visage increased healing and regeneration effects reduced to 15% from 20%


Summoner Spells

* Ghost duration decreased to 10 from 14


General

* Death Timers have been reduced on Summoner's Rift to 12-50 seconds from 28-50 seconds
* Minions
o Melee minion magic resist now increases 1.25 per 3 minutes (up from 0.5)
o Ranged minion armor now increases 1.25 per 3 minutes (up from 0.5)
o Cannon minion armor and magic resist now increase 3 per 3 minutes (up from 2)
o After 20 minutes, cannon minions now spawn every 2 waves (up from every 3 waves)
o Cannon minions and super minions now reduce turret damage by 65% (up from 50%)
o Fixed a tooltip bug "This unit receive..." with cannon minions and super minions
o Minions now deal about 50% more damage to turrets
* Turrets
o Turrets deal about 10% less base damage to champions
o Turrets now have 20% armor penetration
* Fixed several typos in the Options Menu

"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
March 01 2011 03:51 GMT
#995
It's only been out for 15 min. >_>
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Niton
Profile Blog Joined March 2009
United States2395 Posts
March 01 2011 03:52 GMT
#996
Spirit Visage nerf count: 5.

With all the FoTM / OPness going around, it's funny to see one item just get consistantly nerfed patch after patch when it's not something people even complain about.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
March 01 2011 03:54 GMT
#997
On March 01 2011 12:51 NeoIllusions wrote:
It's only been out for 15 min. >_>

u slow.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
March 01 2011 03:55 GMT
#998
Ezreal buff, lulz.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
March 01 2011 03:56 GMT
#999
On March 01 2011 12:52 Niton wrote:
Spirit Visage nerf count: 5.

With all the FoTM / OPness going around, it's funny to see one item just get consistantly nerfed patch after patch when it's not something people even complain about.


I'm convinced that Riot just hates Mundo. These are all just Mundo nerfs because who else is still building SV?
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
TL Blazeraid
Profile Joined January 2011
566 Posts
March 01 2011 03:56 GMT
#1000
jarvan looks like a retardedly good tank with that cc, team buff and ult.
Prev 1 48 49 50 51 52 118 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Playoffs
SHIN vs ClassicLIVE!
Creator vs Cure
MaxPax vs TBD
WardiTV939
IndyStarCraft 229
Rex130
IntoTheiNu 15
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 229
Rex 130
ProTech118
trigger 27
StarCraft: Brood War
Britney 46606
Killer 5025
Hyuk 2630
Sea 2406
BeSt 1883
Bisu 1865
Rain 1751
Horang2 1129
Flash 823
Jaedong 823
[ Show more ]
Larva 401
Stork 357
Shuttle 336
Leta 279
Soma 263
firebathero 239
actioN 231
Snow 176
Mini 142
Soulkey 125
Hyun 92
Rush 87
JYJ 80
Mind 80
Sea.KH 73
Sharp 71
JulyZerg 70
ToSsGirL 69
Aegong 64
Backho 54
NotJumperer 44
[sc1f]eonzerg 42
Liquid`Ret 40
sSak 28
IntoTheRainbow 28
sorry 21
zelot 21
Free 20
NaDa 15
Yoon 14
SilentControl 13
GoRush 13
910 10
HiyA 8
Terrorterran 8
Purpose 8
Dota 2
singsing2262
qojqva1298
Dendi347
XcaliburYe119
League of Legends
Reynor42
Counter-Strike
zeus1355
Super Smash Bros
Mew2King328
Heroes of the Storm
Khaldor211
Other Games
B2W.Neo1557
hiko511
crisheroes223
Hui .214
RotterdaM186
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 53
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos4480
• TFBlade1500
• Stunt943
Upcoming Events
Replay Cast
9h 50m
RongYI Cup
1d 20h
herO vs Maru
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-04
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.