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Yeah, i don't think that his ult is as broken as the rest of his skillset, it just is a global skill. The most OP thing about karthus IMO is his passive, it makes assassins absolutely pointless. "Hurrr durrr i dive to kill karthus, we both die but he can still cast spells". It's just that if you kill him he still can deal a lot of damage for the 6 seconds (was it 6 sec? ) and if you don't he will pentakill your team anyway because he deals huge DPS and magical DPS is always annoying (banshee doesn't protect from it as well and he can hit tanks if nothing else is in range without regretting it 3 seconds later when carry comes in range)
BTW page 700 wooow, we sure do tlak a lot here
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The real problem with Karthus is his wall, it makes it impossible to engage on a team with him unless they mess up.
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The reason why Karthus is scary is because he has the most bullshit AoE slow in the game, combined with the highest potential DPS of any AP carry.
EDIT: I guess Anivia and Cass come close in terms of DPS
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Only way to really deal with Karthus is to instantly kill him then move your entire team away and re-engage, but gl accomplishing that in solo queue. Doesn't help that even a moderately fed/farmed karthus does like half a carry's hp bar in one ult and veil usually gets popped during the course of a team fight before he ults.
On May 05 2011 15:09 petered wrote: Ranged suppression (malz) How is it reasonable to have an ability that most champs have absolutely no way of getting out of unless they have a QSS(which will put most of those champs behind on their builds quite a bit). Tell me malz players, do you feel skilled when you r click on a champ and set up the easiest gank in the history of ganks? So have a teammate use an interrupt? It's not like a competent team would ever let Nunu get a full ult off, so why would you ignore the Malz in a practically identical situation?
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Jarvan + Karthus with a bunch of people trapped in his circle is LULZ
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I just wonder how Janna + Karthus was listed as the most successful combination in that link a few pages ago. I can't see any sort of synergy there.
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I see Jannas fail a lot blowing the enemy team out of Karth's e circle But I think maybe the shield lets him stay in the middle of everyone longer? And the CC keeps enemies in it? I don't know, lol, but I've heard janna + karth is good from other places too =/
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It's just cos Janna and Karthus are flat out imba in solo queue. Doesn't matter that they don't synergize, because when do coordinated fights happen in solo queue?
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Double tiamat so fun on GP. Parrley applies the 50% splash even though it's not melee ranged, and oneshotting a group of ranged minions with one parrley feels great. Too bad you only get bonus gold for one kill though.
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On May 05 2011 22:41 unichan wrote: I see Jannas fail a lot blowing the enemy team out of Karth's e circle But I think maybe the shield lets him stay in the middle of everyone longer? And the CC keeps enemies in it? I don't know, lol, but I've heard janna + karth is good from other places too =/ If you are in the middle of the fight and don't have 200+ Armor and MRes, a Janna Shield will allow you to live approximately 0.1 second longer.
The only thing I can imagine: Janna prevents Karth from getting picked off before the fight even starts.
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On May 05 2011 20:59 dnastyx wrote: The reason why Karthus is scary is because he has the most bullshit AoE slow in the game, combined with the highest potential DPS of any AP carry.
EDIT: I guess Anivia and Cass come close in terms of DPS
Actually Cassiopea deals even more damage but her slow isn´t as good and is a LOT harder to place.
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On May 05 2011 21:09 Craton wrote:Only way to really deal with Karthus is to instantly kill him then move your entire team away and re-engage, but gl accomplishing that in solo queue. Doesn't help that even a moderately fed/farmed karthus does like half a carry's hp bar in one ult and veil usually gets popped during the course of a team fight before he ults. Show nested quote +On May 05 2011 15:09 petered wrote: Ranged suppression (malz) How is it reasonable to have an ability that most champs have absolutely no way of getting out of unless they have a QSS(which will put most of those champs behind on their builds quite a bit). Tell me malz players, do you feel skilled when you r click on a champ and set up the easiest gank in the history of ganks? So have a teammate use an interrupt? It's not like a competent team would ever let Nunu get a full ult off, so why would you ignore the Malz in a practically identical situation? Nah, malzahar is currently the most OP AP caster even in high elo, BUT in addition to that hes a low elo dominator.
Completely broken
On May 05 2011 23:03 spinesheath wrote:Show nested quote +On May 05 2011 22:41 unichan wrote: I see Jannas fail a lot blowing the enemy team out of Karth's e circle But I think maybe the shield lets him stay in the middle of everyone longer? And the CC keeps enemies in it? I don't know, lol, but I've heard janna + karth is good from other places too =/ If you are in the middle of the fight and don't have 200+ Armor and MRes, a Janna Shield will allow you to live approximately 0.1 second longer. The only thing I can imagine: Janna prevents Karth from getting picked off before the fight even starts. That strategy is so good. Have insane AP as karthus, die at the start of the battle, deal imba deeps without being able to be CCd out of doing it, then revive-teleport and clean up. So good
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I am not saying that Karthus' Ult is overpowered, or that it is what makes him a strong champ, just saying that I think it is poor game design to have a global nuke that requires no skill or practice to use correctly. At my low ELO he is barely even played, so I am not complaining about his strength.
By "punishing people for playing risky" I meant that the most exciting part of this game is getting into duels/skirmishes where you out micro your opponent and just barely kill them before they kill you. I don't mean risky in the sense of stupidly pushing your lane or things like that, but getting kills and ending up at low health. His ult means you can't risk getting a kill when it might result in you at low health since he can hit r and you are dead.
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Also, the problem with malz' ult isn't in teamfights, but in the laning phase. As soon as he hits 6, even minimal coordination with their jungler will result in a gank. I don't think he breaks the game or anything like that. He may be OP or not, I am really not good enough to say. I just don't like abilities that take no skill to use and there is really no counter to (while laning/1v1 situations). Oh and comparing it to nunu ult is a little bit lol since the abilities have almost nothing in common besides being channeled.
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Karthus es bullshit champion because you cannot stop him from farming in lane and then he outputs so much damage in teamfights that you cannot really stop because of his passive and his ult.
CasseiUPea can be zerged at least. If you zerg a karthus you get wiped.
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I've seen so many completely awful malzahars (0 lasthitting, 0 mana management, cant aim skills, always just uses R randomly without having any spells on top of it) that still end up completely dominating the games despite having no clue how to play. It's super strong even on the highest levels and like by far the easiest champion to dominate with as well. So stupid.
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Why do you need to have mana management as malzahar (LOL ALLITERATION), you just put the purple circle on something, auto attack it, use the portal things if you have to, malz gets all his mana back GG GG GG GG GG GG 2 ez
also his ult doesn't even rape that hard idk what the problem is. Why is it so bad and not wws?
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Malzahar suppresses for 2.5 seconds Warwick suppresses for 1.7 seconds.
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United States47024 Posts
On May 05 2011 23:59 petered wrote: I just don't like abilities that take no skill to use and there is really no counter to (while laning/1v1 situations). There are many other, more relevant abilities in this game that take no skill to use (hell, there are arguably entire champion kits that take no skill to use--Malz and Karthus aren't that at least), a lot of which aren't ults. It's pretty clear that this sort of thing is not a priority for Riot, and I'm not sure what your complaint is attempting to accomplish at all.
On May 06 2011 00:24 Juicyfruit wrote: Malzahar suppresses for 2.5 seconds Warwick suppresses for 1.7 seconds. Warwick's QWE kit also isn't as strongly augmented by his ult as Malzahar's (i.e. how Malz's R makes Q almost a guaranteed hit and locks them into W).
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On May 05 2011 18:03 BouBou.865 wrote:Show nested quote +On May 05 2011 17:03 ZERG_RUSSIAN wrote: Actually, second to Jarvan, I think Karthus is the most broken champ in the game. Where does Ryze rank on your list? Just curious, not trying be bait flames. Ryze is in the same spot as Zilean, strong, bannable, but not really game-changing like Karth/Jarvan/Eve are. They win a lot of games, but they're just strong picks imo. Karth is like retarded game-swinging.
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