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Deckard Cain General Discussion - Page 2

Forum Index > Heroes of the Storm
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karazax
Profile Joined May 2010
United States3737 Posts
April 16 2018 17:45 GMT
#21
PTR patch notes

New Hero: Deckard
+ Show Spoiler +

An avid scholar, Deckard Cain has dedicated his life to the pursuit of knowledge. He has been an advisor, storyteller, and friend to Sanctuary’s greatest heroes, guiding them through peril time and again. When Deckard speaks, it’s wise to stay awhile and listen.

Trait

Fortitude of the Faithful
When at least 1 other allied Hero is nearby, Deckard gains 10 Armor and his Basic Abilities recharge 50% faster.

Basic Abilities

Healing Potion (Q)
Toss a Healing Potion on the ground that heals the first allied Hero that comes in contact with it for 230.
Limit 5 active Potions.
Horadric Cube (W)
Throw the Horadric Cube, dealing 80 damage to all enemies in the area and Slowing them by 40% for 1.75 seconds.
Scroll of Sealing (E)
Unfurl an enchanted scroll, forming a triangle that deals 150 damage to enemies inside and Roots them for 1.5 seconds.

Heroic Abilities

Stay Awhile and Listen (R)
After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after.
Enemies can only be put to Sleep once per cast, and Sleep’s effects end instantly if they take damage.
Lorenado (R)
Vector Targeting.
Create a swirling lorenado that travels in the targeted direction, continually knocking away any enemies that come into contact with it.


Art
+ Show Spoiler +

Heroes, Abilities, and Talents

Gul’dan: Has received updated visual effects to make his Abilities easier to spot during battle.


User Interface
+ Show Spoiler +

Draft Mode

Hero portraits in Draft Lobbies will now use 2D Base Hero art rather than animated 3D Hero Skin models in order to help make Hero picks easier to differentiate from one another at a glance.
For example: It should now be easier to tell whether a teammate has selected Falstad or Muradin during a draft.


Design
+ Show Spoiler +

Quests

Skillshots, as well as other Abilities and Talents that search for targets, will now pass through Invulnerable targets without granting quest progress.

Cassia
+ Show Spoiler +

Talents

Level 7
Surge of Light (Active)
Now has a 0.25 second cooldown between uses.

Fenix
+ Show Spoiler +

Talents

Level 1
Mobile Offensive (Passive)
Now grants its Basic Attack damage bonus after any movement, rather than only after unmounted movement.

Genji
+ Show Spoiler +

PTR Note: Shortly before releasing today’s patch we discovered a bug affecting Genji’s Shuriken (Q). This will likely result in difficult gameplay experiences for those attempting to test Genji’s changes in the PTR. We are working to resolve the issue before this patch is released to the live version of Heroes of the Storm next week. We apologize for any inconvenience this may cause.
Stats

Health increased from 1550 to 1620.
Health Regen increased from 3.2304 to 3.3750.
Basic Attack damage increased from 42 to 44.

Abilities

Cyber Agility (Trait) (D)
Cooldown increased from 10 to 12 seconds.
Swift Strike (E)
Range reduced from 14 to 12.
Dragonblade (R)
Damage increased from 220 to 240.
Removed functionality:
Killing an enemy Hero who was recently hit by Dragonblade no longer resets Swift Strike’s cooldown.

Talents

Level 1
Agile Dismount (Trait)
Cooldown reduction increased from 5 to 7 seconds.
Level 13
Double Jump (Trait)
No longer increases Cyber Agility’s cooldown.
Level 20
The Dragon Becomes Me (R)
Additional Functionality:
Now also resets Swift Strike’s cooldown if an enemy Hero dies within 2 seconds after being hit by Dragonblade.

Developer Comment: We’re making some changes to Genji to try and make him less frustrating to play against and give opponents more options to counter him. While we think resetting Swift Strike’s cooldown after killing enemy Heroes with Dragonblade made for cool, flashy plays, it shut down too many other Heroes too often. It also caused too many games to become about how much value Genji was able to get out of Dragonblade. We like the flashiness that Dragonblade resets can provide, so we’re keeping that functionality, but we’re now adding it to his Level 20 Storm Talent version of the Heroic. We’re also increasing his Health and Basic Attack damage, reducing the range of Swift Strike, and increasing the cooldown of Cyber Agility to reduce his mobility while boosting his base stats to compensate.

Sylvanas
+ Show Spoiler +

Abilities

Shadow Dagger (W)
Shadow Dagger now briefly reveals enemies upon spreading to them.

Zagara
+ Show Spoiler +

Abilities

Nydus Network (R)
The player can now exit Nydus Worms in a direction of their choosing by right-clicking.

Blaze
+ Show Spoiler +

Abilities

Bunker Drop (R)
Players can now exit Blaze's Bunker in the direction of their choosing by right-clicking.
The Bunker’s hitbox has been adjusted to more closely match its model. This should reduce situations in which players could unintentionally enter Blaze’s bunker when clicking nearby.

Collection
+ Show Spoiler +

New Bundles

The following new bundles are available for a limited time! Be sure to check out the latest In-Development blog for more details.
Deckard Heroic Bundle
Nephalem Bundle

New Announcers

Deckard
Raven Lord
Grave Keeper

New Skins

Deckard
Afflicted Deckard
Angelic Deckard
Wastewalker Deckard
Diesel Wastewalker Deckard
Scourged Wastewalker Deckard
Cassia
Soaring Cassia
Johanna
Nephalem Johanna
Kharazim
Nephalem Kharazim
Northern Kharazim
Li-Ming
Nephalem Li-Ming
Malthael
Sinuous Grave Warden Malthael
Nazeebo
Nephalem Nazeebo
Ceremonial Nazeebo
Rain Nazeebo
Sunrise Nazeebo
Sonya
Nephalem Sonya
The Butcher
Petrified Butcher
Valla
Nephalem Valla

New Mounts

Road Chariot
Exalted Road Chariot
Hoarfrost Road Chariot

Mount Removal

Lucky Piggy Bank
The Lucky Piggy Bank Mount, which can only be purchased using gold, will be removed from the Collection when this patch is released to the live version of Heroes next week.

New Portraits and Sprays

We've once again teamed up with Carbot Animations to add even more HeroStorm-themed portraits and sprays in their signature art style! Catch a preview in the latest In-Development blog.

Bug Fixes
+ Show Spoiler +

General

Fixed a number of typo and tooltip errors across several aspects of the game.

A.I.

Hanzo: Fixed an issue that could cause A.I. Hanzo to repeatedly Channel and cancel Storm Bow.

Art

Blaze: Icon art has been swapped for the Adhesive Petroleum and Oil Dispersal Talents.
Lunar Sylvanas: Fixed an issue causing Lunar Sylvanas to play an incorrect animation on the Most Played screen.

Battlegrounds

Checkpoint: Hanamura (Brawl): The Brawl Info tooltip now correctly states that Health Packs restore 35% Health and Mana.
Tomb of the Spider Queen: The left-side team’s bottom Fort can no longer attack enemy Heroes who are just beyond the Gate.
Try Mode: Tychus’ Dash Talent now correctly grants its Movement Speed reward after using the Complete Quests button.
Try Mode: Uther’s Silver Touch Talent now correctly grants its second Mana cost reduction reward to Holy Light after using the Complete Quests button.

Heroes, Abilities, and Talents

Abathur: The number of Minions Absorbed stacks no longer appear inconsistent in the Buff bar after Abathur dies while a Monstrosity is active.
Abathur: Fixed an issue causing Spike Burst’s visual effects to appear much larger than intended when cast while targeting a Mercenary with Symbiote.
Alarak: Free Lightning Surge casts granted by the Lightning Barrage Talent now correctly display its cast range indicator.
Ana: Nano Boost’s duration bar now appears next to, rather than replaces, any existing Ability duration bars for the targeted Ally, like Sonya’s Whirlwind.
Brightwing: Can now correctly cast Blink Heal on Turrets and Biotic Emitters that were placed by Brightwing herself.
Cho: Entering a Stasis effect, like Zeratul’s Void Prison, while Surging Fist is charging no longer places Surging Fist on full cooldown.
Fog of War: Hitting an enemy with certain targeted, ranged Abilities, like Sylvanas’ Shadow Dagger, just before the target enters Fog of War or a Line of Sight Blocker now correctly reveal that enemy.
Fog of War: Fixed an issue in which attempting to cast a targeted Ability through the Fog of War on a snapshot of a unit that no longer exists could cause the Hero to path into the terrain and become stuck.
Greymane: Partial progress earned toward the Wizened Duelist Talent’s next attack damage bonus will no longer persist after dying.
Hanzo: Natural Agility now activates correctly after being hit by Phase Prism near a tower.
Illidan: Can now correctly cast Dive on Ragnaros in Molten Core form.
Kel’Thuzad: Phylactery can no longer be activated before its animation completes.
Li-Ming: Spell Armor granted by the Force Armor Talent is now correctly consumed when hit by Ability damage from non-Heroic sources.
Rexxar: The tooltip for Misha, Focus! no longer lists a cooldown.
Rexxar: Switching seats in a Triglav Protector no longer causes Rexxar to become unresponsive.
The Lost Vikings: Stealth granted by the Spy Games Talent is now correctly applied for 3 seconds after Erik moves.
Thrall: Killing Minions who were hit by Chain Lightning now correctly causes Echo of the Elements quest progress visual effects to appear near Thrall, rather than allies.
Uther: Fixed an issue in which Uther could briefly use activated Talents after death, but prior to entering Eternal Vanguard form.
Uther: The Silver Touch Talent’s quest rewards no longer incorrectly benefit Flash of Light.
Zagara: The Infest Talent now correctly boosts nearby Ranged Minion damage by 100%.
Zeratul: After death, Zeratul’s body will no longer teleport to the location of his last Vorpal Blade target.

Sound

Gul’dan: The voiceover line that plays while idling on Gul’dan’s Hero page in the Collection no longer ends early.

User Interface

Pings: Fixed an issue in which muting a player would not prevent icons related to that player’s pings from appearing.
Hotkeys: Fixed an issue that could occasionally cause Heroes to ignore Force Move commands.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
April 18 2018 11:00 GMT
#22
Can't wait for Deckard Cain to be honest but he seems kind of overtuned at first glance and from what I've seen on streams (ppl playing on PTR).

Fenix still a bit too strong IMO, even after recent nerfs.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Harris1st
Profile Blog Joined May 2010
Germany6928 Posts
April 19 2018 13:24 GMT
#23
Okay it's official: I love Fenix
Go Serral! GG EZ for Ence. Flashbang dance FTW
karazax
Profile Joined May 2010
United States3737 Posts
April 24 2018 15:22 GMT
#24
Patch notes Changes:

General

Home Screen Rework

Heroes of the Storm’s Home Screen has received significant improvements.
A secondary navigation bar has been added near the top of the Home Screen, beneath the existing Play, Collection, Loot, and Watch buttons.
Click each tab on the Home Screen navigation bar to switch among different categories of Heroes-related news.
Home Screen tabs will be updated regularly, and will commonly include information about the latest Hero, the current in-game event, Heroes Esports, and more.
Each Home Screen tab features additional news items near the bottom of the screen, which can be clicked to find out more details about that topic.
For example: Home Screen buttons may link to Heroes and other items in the Collection, the latest Hero Spotlight Video, the Heroes Global Championship Schedule, and more.

Battlegrounds

Warhead Junction

Neutral Swarm Host Boss
Will no longer burrow while defending its camp.
Slime Pods
Pod impact locations will now display warning indicators on the terrain.
Pods now explode immediately on impact, and no longer spawn Podlings.
Increased the number of Pods launched per cast.
Captured Swarm Host Boss
All of the above changes also apply to captured Swarm Hosts.
Slime Trail
Removed.
Slime Pods
Pods can now target Structures.

Developer Comment: We believe the Warhead Junction boss is a cool variant of the standard golem boss found on most maps, but it had some inconsistencies that needed addressing. These changes essentially make the boss a better version of itself—its neutral and captured versions are closer in power, and its Slime Pods create a cooler moment than its Podlings did previously.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
April 25 2018 08:27 GMT
#25
I've already played a couple of games with Deckard and sweet jesus, he seems awesome to play.

Lorenado is my ult to go, especially on certain maps. Nice healing, nice slow, nice root.

I like him.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Harris1st
Profile Blog Joined May 2010
Germany6928 Posts
April 25 2018 17:44 GMT
#26
I like him too but omg he got only shits and giggles for waveclear. Worse than Uther. I think even Aba slaps minions more effective than Cain.

I do like the W E Combo quite a bit to set up fights. In a somewhat organized group you can W E R, even if the sleep is not full duration, it's 1-2 seconds where the enemy doesn't get damage in

What are your favourite builds so far?
Mine is
1. Field Study
4. All are fine. Ruby for dive team
7. Emerald for ganks
10. Stay a while
13. Ancient blessings
16. All are shitty IMO
20. Bottomless flask or Perfect gems


Go Serral! GG EZ for Ence. Flashbang dance FTW
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
April 25 2018 18:08 GMT
#27
I never play Stay a while, Lorenado >>>> Stay a while by a long time, especially on certain maps.

1. Scroll of identity
4. Rejuvenation Potion mostly
7. Cube mastery
10. Lorenado
13. Super healing potion
16. Safety in numbers
20. Morenados !
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Harris1st
Profile Blog Joined May 2010
Germany6928 Posts
Last Edited: 2018-04-25 18:15:24
April 25 2018 18:12 GMT
#28
Lorenado is ok for disengage, bit like stukov.
But it's difficult to set up a play, thats why i like stay a while more:
You can use it so set up ganks and objectives quite nicely. Did it a few times on towers and cursed so someone could channel objective
Go Serral! GG EZ for Ence. Flashbang dance FTW
karazax
Profile Joined May 2010
United States3737 Posts
April 26 2018 17:00 GMT
#29
Math Of The Storm: Decard Cain
karazax
Profile Joined May 2010
United States3737 Posts
May 01 2018 17:49 GMT
#30
Hotfix Patch notes

Bug Fixes

General

Battlegrounds

Objectives: Channeling is now correctly paused if a Hero is hit by a Time Stop effect, like Zeratul’s Void Prison, while attempting to capture the following Battleground Objectives:
Dragon Shire: Dragon Knight
Towers of Doom: Altars
Warhead Junction: Warhead collection

Heroes Abilities, and Talents

Deckard: Rejuvenation Potion no longer restores resources other than Mana, such as Zarya’s Energy and Sonya’s Fury.
Deckard: Heroes who are Unstoppable can now correctly consume Lesser Healing Potions.
Garrosh: Enemies within line of sight blockers who are hit by Groundbreaker at maximum range are now correctly revealed.
Ice Block: Fixed an issue in which certain Abilities remained castable during Ice Block.
Thrall: Learning Crash Lightning no longer causes Chain Lightning to prioritize Heroes prior to earning 30 Crash Lightning stacks.

Sound

Deckard: Replaced an outdated voiceover line that could play after repeatedly clicking Deckard in the Taiwanese game client.

User Interface

Loot Chests: Fixed an issue in which players could not access their Legendary Loot Chests on the Loot screen.
Voice: Addressed an issue that could cause the game client to crash while using Voice.
karazax
Profile Joined May 2010
United States3737 Posts
May 07 2018 20:09 GMT
#31
Next potential hero tease?



Also we should get a balance patch this Wednesday in NA.
Harris1st
Profile Blog Joined May 2010
Germany6928 Posts
May 08 2018 12:50 GMT
#32
On May 08 2018 05:09 karazax wrote:
Next potential hero tease?

https://twitter.com/BlizzHeroes/status/993535938247573505

Also we should get a balance patch this Wednesday in NA.


Soooooo what is it? :D
Go Serral! GG EZ for Ence. Flashbang dance FTW
karazax
Profile Joined May 2010
United States3737 Posts
May 08 2018 18:43 GMT
#33
May be an event instead of a hero, based on the follow up:

Harris1st
Profile Blog Joined May 2010
Germany6928 Posts
May 09 2018 14:10 GMT
#34
New map would be nice

But probably some mexican karnival event
Go Serral! GG EZ for Ence. Flashbang dance FTW
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2018-05-09 17:43:16
May 09 2018 17:41 GMT
#35
Looks like luchador (Mexican pro wrestling) skins theme event, but we shall see. Maybe clues to Sombra since she is from Mexico

Edit:



THE BELL HAS RUNG
PREPARE FOR SPECTACULAR WRESTLING!
Coming soon to the Nexus
Harris1st
Profile Blog Joined May 2010
Germany6928 Posts
May 10 2018 09:02 GMT
#36
On May 10 2018 02:41 karazax wrote:
Looks like luchador (Mexican pro wrestling) skins theme event, but we shall see. Maybe clues to Sombra since she is from Mexico

Edit:

https://twitter.com/BlizzHeroes/status/994260978182209536

THE BELL HAS RUNG
PREPARE FOR SPECTACULAR WRESTLING!
Coming soon to the Nexus


Those 2 look a bit like Jaina and Sonya
Only some skins would be very disappointing tbh
Go Serral! GG EZ for Ence. Flashbang dance FTW
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2018-05-10 12:29:56
May 10 2018 11:07 GMT
#37
Sonya & Lunara are the two in the poster.

It’s possible there will be a new hero too, but at minimum there will be one or more reworks, with Lunara likely being one as that was mentioned as coming a while back. A Blizzard dev said we will get a ptr next week.
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2018-05-10 18:41:33
May 10 2018 17:29 GMT
#38
Diablo rework incoming



Also Lightning Breath is getting a ramping slow added to it

I wouldn't be surprised if we get a similar Lunara trailer tomorrow as she was announced about a month ago as due for a rework.
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