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March 24, Spider Queen, Sylvanas, and mass hero tweaks - P…

Forum Index > Heroes of the Storm
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RiZu
Profile Joined February 2012
Singapore5715 Posts
March 26 2015 11:29 GMT
#101
It seen that Zeratul's shadow assault got nerfed? the range feel shorter than before or is it just me.
Big G
Profile Joined April 2011
Italy835 Posts
March 26 2015 13:17 GMT
#102
Tried Uther yesterday... I come to the conclusion that Divine Storm isn't that good anymore.

- longer cooldown, higher mana cost
- no Sprint
- can't cast in spirit form
- Divine Hurricane radius nerfed


Has anybody experimented with Divine Shield? Can it be something like Ancestral Healing?




YouGotNothin
Profile Blog Joined September 2010
United States907 Posts
March 26 2015 13:35 GMT
#103
Thanks for the Tyrande info Markwerf, that looks kinda similar to what I was thinking, will have to try it out. Tyrande definitely seems more flexible now in her builds although owl build getting worse is definitely sad. With Mark of Mending and Shrinkray she could be a strong counter to Illidan if the whole team can focus him.
I got nothin'...
LaughingTulkas
Profile Joined March 2008
United States1107 Posts
March 26 2015 15:38 GMT
#104
On March 26 2015 22:17 Big G wrote:
Tried Uther yesterday... I come to the conclusion that Divine Storm isn't that good anymore.

- longer cooldown, higher mana cost
- no Sprint
- can't cast in spirit form
- Divine Hurricane radius nerfed


Has anybody experimented with Divine Shield? Can it be something like Ancestral Healing?






I've seen it used to great effect on an Illidan, not sure if it's viable outside of a comp specific build like that though.
"I love noobies, they're so happy." -Chill
Tenks
Profile Joined April 2010
United States3104 Posts
March 26 2015 17:02 GMT
#105
So now that Syl has been out a few days what do you guys think? Completely OP?
Wat
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2015-03-26 17:39:41
March 26 2015 17:29 GMT
#106
On March 27 2015 02:02 Tenks wrote:
So now that Syl has been out a few days what do you guys think? Completely OP?

If her damage was a little higher and her teleport was a bit snappier, I'd say OP. But she's not godlike and can't force things to happen all on her own unless she's up in levels. When she finds herself in a position to really get the most out of her skillset, she shines. I think people have seen plenty of that and let it stick with them more than when she has issues. When she enables her team to backdoor a base, she seems OP. But can a team really plan to backdoor a base?

I think she's clearly the assassin you want for a pushing comp since she has great poke, shuts down towers, and her ult can be used to help disengage.

Almost every game has had a Sylvanas on both teams and whichever team is winning has the Sylvanas "played properly" which makes her OP, and the losing team just has a shitty Sylvanas player. But that's clearly not a fair assessment. She's got weaknesses and some of the ways people try to play her do not actually work.

I think she's good. I like to build her for hero damage (range on Q, envenom, blood for blood) so that I can help secure kills. I feel like her envenom actually gets used, unlike Jaina envenom where Jaina usually has a good amount of overkill if she's getting the kill at all. Sylvanas damage is low enough that the last few Q's and envenom ticks are necessary for a kill. Anyway I think she can bring enough damage when built for it to fulfill the damage role, and then her ult and her passive are just icing on the cake.

Also note that a lot of people getting the impression that her passive is OP for killing bases are also being influenced by the structure health reduction that came with this patch. It's like everyone has an 11% damage buff against structures. We need time to reevaluate our ideas about the difficulty of killing structures.

edit: Cold Dagger (gives Shadow Dagger a vulnerability debuff) is gonna be better than Blood for Blood for damage in a lot of cases, and can generally help with pushing. I'd say it's probably the default talent choice if you can rely on your team for anything and you don't need Will of the Forsaken to take care of yourself. I wish Windrunner (can cast Haunting Wave twice) was easier to get because I feel like that's a fun playmaking talent that is gonna be passed over a lot.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
March 26 2015 17:47 GMT
#107
Hard to say sylvanas is OP, don't think so so far but people are adjusting to her still.

For example rarely do i see people open with her correctly, I think you always want to be picking a tower and bumrush that with 4 or even 5 people. If the other team doesn't respond correctly the tower is down before their team even get's there. Or with corruption build you can drain both towers at least before they get there, although I think the range on Q build is a bit better overall so far. Enemy team really has to respond well to handle this I feel on some maps where lanes are further apart.

For the rest she seems fine if the other team makes sure to keep an eye on her, she can be damned good at pushing if she happens to be slightly pushing a lane. Also she can be tricky to play since I feel the best build on her is with Follow Through, which has basically near 100% uptime if you time the Q well but takes some getting used too.

Overall hard to say if she is broken, the pushing potential she adds while still being a good teamfight hero is quite big. I would guess a little too strong but we'll see, blizz tends to like making new units / heroes a little too strong so people actually play them and then tune them down afterwards.

Overall i think she is a top pick now along with ETC and Rehgar. They are just clearly best in their role now of tank and healer respectively. Illidan is the only viable melee assassin now and still good but it's harder to get a good comp around him I feel so I don't like taking him first. Tass and Tyrande are both pretty sweet too now. Ranged dps I feel a whole range of heroes are quite close and the preference depends on map and synergy now, all of them except raynor and nova can be good.
For composition I like double support, tank, ranged dps and 1 extra, like illidan, a second ranged dps or even a third support.
FeyFey
Profile Joined September 2010
Germany10114 Posts
March 26 2015 18:14 GMT
#108
If the Sylvanas players stop putting themself in a position where they go to deep and rely on their teleport to get out. Banshee is a straight line teleport, its hard to escape if someone with a straight line stun is near your old position.
It is really easy to get a stun on her after the first teleport with Mura.
So I agree people concentrate on what she is good at. Oh lets help Sylvanas clear this lane ... err nvm. Damn Sylvanas gonna Banshee chase me and make a needle pooch out of me by holding Q.
For team fights i think she just has a supportive role Imo. Silencing, picking off weak heroes, reducing the defenders advantage. Doing a bit of damage.
She fits perfectly in the current game situation owns what people think is good an dies super easy to less used heroes.

I find Murky scary on the other hand. You are alone there is a murky ... then there are 2 puffer fish beside you ... you are slimed and he is octo grabbing you and you realize a Baby just facerolled you and then you are gone for 60 seconds.
Ramiz1989
Profile Joined July 2012
12124 Posts
March 26 2015 18:15 GMT
#109
I think that she is fine when considering team fight potential, but her pushing ability is too strong if you build her for it in my opinion. I wouldn't call her OP or broken though, but her trait + ammo destroying talent + her AoE spells sound a bit ridiculous when they are combined.

As Nony said, there is no point in ever taking her Possession ultimate with how good she is pushing. I'm guessing that her ultimate(or talents + abilities) will be changed soon.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
RouaF
Profile Joined October 2010
France4121 Posts
March 26 2015 18:35 GMT
#110
Anyone else having a big freeze at the beginning of the game the first time people cast their skills since the patch ? I freeze for like 2-3 seconds then no problem for the rest of the game. Happens almost every game, pretty annoying.
Tenks
Profile Joined April 2010
United States3104 Posts
March 26 2015 18:43 GMT
#111
On March 27 2015 03:35 RouaF wrote:
Anyone else having a big freeze at the beginning of the game the first time people cast their skills since the patch ? I freeze for like 2-3 seconds then no problem for the rest of the game. Happens almost every game, pretty annoying.



Yes. According to bnet/reddit it is when Sylvannas first casts her W. Since she is in 100% of all games that is why most people think it happens 100% of the time.
Wat
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
March 26 2015 19:39 GMT
#112
I dont think silvanas is broken. She is good, but has very clear dissadvantages, his escape isn't as good, and she is very squishy. His trait can be problematic, but I don't think she pushes a lane faster than say, azmodan. She is indeed a very good hero, though, and I hope they don't Nerf her, maybe out a little man a cost on his Q.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Wuster
Profile Joined May 2011
1974 Posts
March 26 2015 19:46 GMT
#113
I don't think she's broken yet. We'll see what happens when pro's play her. Her trait *might* be problematic if you build a comp around it. But I would assume any fix would be along the lines of what they did with Azmodan's dunk damage getting capped.
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