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Simple Questions, Simple Answers - Page 30

Forum Index > Heroes of the Storm
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Prev 1 28 29 30 31 32 46 Next All
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
January 21 2016 13:07 GMT
#581
For me, playing against it, I always get punished for sticking around too long as a squishy. Team fight will have gone reasonably well then just a hair too long before I get lightning breath turned on me and boom I'm dead. I dunno, Apocalypse is just so much more useful all round.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 25 2016 12:26 GMT
#582
Is there a TL Chat on EU?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
Last Edited: 2016-01-25 13:01:17
January 25 2016 13:00 GMT
#583
Yes it's just teamliquid , quite quiet but I'm always happy to do QM or Hl if I'm on. I
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
January 25 2016 17:07 GMT
#584
Is there a good map for Murky to take bribe on? I played in a Murk on Murk game where he went Bribe level one and I was curious as to your preferences.

I generally copy an iDream build when he ran Murk against DK I think it was which opens with Safety Bubble.
sM.Zik
Profile Joined June 2011
Canada2547 Posts
January 25 2016 17:32 GMT
#585
Well there's quite a bit of camps on Garden of Terror so I would guess it's good there, can easily steal opponents camps.
Jaedong Fighting! | youtube.com/ZikGaming
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
January 25 2016 17:35 GMT
#586
I was thinking more about it, I suppose it makes sense, I may have to try it on GoT. I don't much care for taking Block level one.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44213 Posts
Last Edited: 2016-01-26 03:20:56
January 26 2016 03:20 GMT
#587
What's the fastest game ever played? I've gotten sub- 4 minutes a few times in Versus A.I., but these were with 4 other random people and heroes... surely with sylvanas and hammer working together it'd be damn fast?

+ Show Spoiler +
[image loading]
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
January 26 2016 04:13 GMT
#588
On January 26 2016 12:20 DarkPlasmaBall wrote:
What's the fastest game ever played? I've gotten sub- 4 minutes a few times in Versus A.I., but these were with 4 other random people and heroes... surely with sylvanas and hammer working together it'd be damn fast?

+ Show Spoiler +
[image loading]


Fastest QM game was about 5 minutes. Fastest HL game was 10:59.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2016-01-26 06:22:17
January 26 2016 06:21 GMT
#589
My fastest HL was 8:08 I think
"Technically the dictionary has zero authority on the meaning or words" - Rodya
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
January 26 2016 12:59 GMT
#590
On January 26 2016 02:07 ThomasjServo wrote:
Is there a good map for Murky to take bribe on? I played in a Murk on Murk game where he went Bribe level one and I was curious as to your preferences.

I generally copy an iDream build when he ran Murk against DK I think it was which opens with Safety Bubble.

I usually take either Bribe or Block, depending on the map.

I got with the Bubble Build from there on out though I've never seen the +20move be very useful.
Block gives a ton more sustain (lal) and Bribe is good on maps like Sky Temple where you can get a very easy splitpush at a very inconvenient time.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
January 26 2016 13:17 GMT
#591
Sky temple would be good too, I like Bubble on level one mainly because I can chase with the bubble and be super aggressive. The slight increase to survivability from block just seems kind of moot the longer the game goes on, but that is my though process on those level one talents. Assault Egg is right out, and that left Bribe and Bubble.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
January 27 2016 11:52 GMT
#592
On January 26 2016 15:21 Ej_ wrote:
My fastest HL was 8:08 I think


QM (5-stack):
[image loading]

I actually don't remember what happened in that game. Probably all opponents disconnecting or so, but it is still technically the shortest QM game I've ever played.

After that it's 9 minutes for next shortest QM and 9:45 for shortest HL.
Harris1st
Profile Blog Joined May 2010
Germany6891 Posts
January 27 2016 11:58 GMT
#593
Holy Shit

That Zukhov guy must play with his forehead or sth
Never seen a MMR below 1000
Go Serral! GG EZ for Ence. Flashbang dance FTW
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
January 27 2016 12:01 GMT
#594
On January 27 2016 20:58 Harris1st wrote:
Holy Shit

That Zukhov guy must play with his forehead or sth
Never seen a MMR below 1000


He's 45 or so. I had been playing Planetside 2 with him for 4 years before we both quit and looked for other games. He's not very good at Heroes, but, well, there are worse players.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
January 27 2016 12:02 GMT
#595
Even he got an 80% win rate with Tyrande XD
jubil
Profile Blog Joined March 2011
United States2602 Posts
January 30 2016 22:43 GMT
#596
Hey guys, so I've been trying to round out my roster of supports (already pretty confident with Uther, Rehgar, Lili, Malf, Morales, and to a lesser extent Tyrande) so I bought Kharazim and have been playing him in QM. It's a pretty different and interesting playstyle; my question is, if I want to take him to HL, what kinds of picks or comps should I be looking for on our team or the enemy before I draft him? (~rank 1-2; 2.8k mmr) Also, I haven't tried a damage build on him, is that any good, and if so, when?

Also really interested in hearing people's opinions of the new Nova, as she's my go-to QM hero when I get sick of being forced to pick supports in HL
Marineking-Polt-Maru-Fantasy-Solar-Xenocider-Suppy fighting!
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
January 30 2016 22:48 GMT
#597
I always thought the rule of thumb with the damage level 1 talent was kind of an only if you have double support kind of thing. I saw it with a Tyrande/Monk team on Khaldor's stream just today actually though.
Frazzlehoon
Profile Joined July 2008
United States3455 Posts
February 01 2016 19:54 GMT
#598
Map mechanics question for Battlefield of Eternity:

Is there a ruleset that determines where the allied/enemy immortal spawns? Further, after the halfway point, can you determine where it re-positions to?
Wuster
Profile Joined May 2011
1974 Posts
February 01 2016 19:57 GMT
#599
On February 02 2016 04:54 Frazzlehoon wrote:
Map mechanics question for Battlefield of Eternity:

Is there a ruleset that determines where the allied/enemy immortal spawns? Further, after the halfway point, can you determine where it re-positions to?


Random initial spawn afaik.

If they spawn top and bottom, then after the halftime show they will have always reposition to the enemy side (heaven immortal on right side, hell immortal on left side).
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
February 01 2016 23:57 GMT
#600
On January 31 2016 07:48 ThomasjServo wrote:
I always thought the rule of thumb with the damage level 1 talent was kind of an only if you have double support kind of thing. I saw it with a Tyrande/Monk team on Khaldor's stream just today actually though.


To be honest, I will go Transcendence 90% of the time regardless. I don't think the extra damage justifies the huge loss of self sustain (not to mention additional heals). With Iron Fists you can wreck pretty much anyone 1v1 around level 16 or so, but the tradeoff is being much weaker in the initial stages.

My go-to build with Kharazim regardless of another support or not is this:

Transcendence
Protective Shield (Overtake)
Way of the Hundred Fists (Echo of Heaven)
Seven Sided Strike
Fists of Fury (Quicksilver, Relentless)
Blinding Speed
Transgression (Storm Shield)

I find that the utility gained from being able to jump into their backline and deal a considerable amount of damage alongside the huge potential single target burst from SSS far outweighs the extra healing at 7, 16 and 10. Frankly I think there are seldom few occasions where Divine Palm is worth it - and at high level most teams have good discipline to not proc it anyway.

I put some alternate options in there too since it is composition (both yours and theirs) dependent. But that's what I've had most success with.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
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