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Simple Questions, Simple Answers - Page 2

Forum Index > Heroes of the Storm
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Prev 1 2 3 4 5 44 45 46 Next All
IMLyte
Profile Joined November 2010
Canada714 Posts
March 23 2015 02:39 GMT
#21
What is the regular team composition in terms of role? (Ranged Assasin, Melee Warrior, Support etc.)
I'ma show you how great I am ~ Muhammed Ali
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
March 23 2015 03:17 GMT
#22
As a very general template for the current meta a composition could consist of 2 supports, a warrior, and two assassins. An example might be Tassadar, Rehgar, ETC, Valla, Illidan. Obviously there's a lot of diversity in comps though so it can change drastically. In hero league comps are rarely structured much at all. Just play what you're best at
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
NickHotS
Profile Joined May 2014
United States105 Posts
Last Edited: 2015-03-23 09:09:16
March 23 2015 03:31 GMT
#23
On March 23 2015 11:39 IMLyte wrote:
What is the regular team composition in terms of role? (Ranged Assasin, Melee Warrior, Support etc.)

The only thing I would consider standard in a team composition is having at least one warrior and one support (typically a healer -- Uther, Rehgar, Brightwing, Malfurion, or Li Li), although a few non-healer 1-2 utility support comps exist. This is why I say one support and one warrior is always standard, because if the support is not a healer you're guaranteed to have either Tassadar or Tyrande.

After that, there is a lot of variation. Generally you need some ranged, at least 2. The last slot can be a third ranged, a melee assassin, a warrior, healer, or utility support (Tassadar/Tyrande).
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
March 23 2015 03:59 GMT
#24
Yeah, there no such thing as a regular team composition, as it can vary from map to map, the strategy you wan't to play, and the picks your opponent takes.

It changes pretty fast too in the pro games, a little while ago it was 2 warriors that dominated, then just 1, the double support, who knows what will dominate next
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
wishr
Profile Joined February 2012
Russian Federation262 Posts
March 23 2015 11:00 GMT
#25
On March 23 2015 11:39 IMLyte wrote:
What is the regular team composition in terms of role? (Ranged Assasin, Melee Warrior, Support etc.)

Carry, Semi-carry(specialist or asassin), tank, support, semi-support
is currently best setup for me.
rank 8 here
* Only girls complain about balance! *
Gotuso
Profile Joined May 2011
Netherlands733 Posts
March 26 2015 20:20 GMT
#26
I want to get into hero league but I don't have the 10 required heroes yet. However I do have 42k gold so I have enough to buy my way in. Right now I have:

Malfurion
Li Li
Muradin
Raynor
Tychus
Zagara

I'm thinking of buying Stitches, Arthas, Valla, Tassadar and 1 more damage dealer for a total of 30k gold. Would that be a solid starting roster? Would I hurt myself for not picking the "OP" heroes ( E.T.C. , Illidan, Lost Vikings and Reghar spring to mind)? What would a good option be for the final dps slot; so far I kinda like Zeratul, Nova, Fallstad, Jaina and Nazeebo. None of them really jump out at me as being more fun then the other with the exception being Nazeebo. But I'm worried that he's been nerfed to the point that he feels week to play atm. Would any of the other options fill out a role that I currently lack in my roster otherwise?

Kinda looking for some conformation/advice before making my final decision.
DoDonPachi
Profile Joined February 2011
Canada69 Posts
March 26 2015 21:01 GMT
#27
On March 27 2015 05:20 Gotuso wrote:
I want to get into hero league but I don't have the 10 required heroes yet. However I do have 42k gold so I have enough to buy my way in. Right now I have:

Malfurion
Li Li
Muradin
Raynor
Tychus
Zagara

I'm thinking of buying Stitches, Arthas, Valla, Tassadar and 1 more damage dealer for a total of 30k gold. Would that be a solid starting roster? Would I hurt myself for not picking the "OP" heroes ( E.T.C. , Illidan, Lost Vikings and Reghar spring to mind)? What would a good option be for the final dps slot; so far I kinda like Zeratul, Nova, Fallstad, Jaina and Nazeebo. None of them really jump out at me as being more fun then the other with the exception being Nazeebo. But I'm worried that he's been nerfed to the point that he feels week to play atm. Would any of the other options fill out a role that I currently lack in my roster otherwise?

Kinda looking for some conformation/advice before making my final decision.


Hello
First and foremost, pick the hero you like. But be aware of the difference between QuickMatch and HeroLeague. Their is no more 4 assassin 1 specialist or other weird comp. As such, pick your selection according to what the Hero can provide.

Since you have only Muradin as a warrior, let's begin with those choices.
Stitches is a good pick, but require team coordination, especially after the nerf, to get most of it.
Arthas is good against dive-heavy comp with sindregosa, but nothing that ETC cant do with mosh pit.
I would suggest ETC and Stitches

On the support side, Lili and malfurion are very similar in nature, which is pure healing. Tassadar give vision and wave-clearing, which can be good, but he is in the middle of the road on damage. Can be good in some comp, but your support are lacking stun. I would suggest Tyrande, Brightwing or Uther. Mostly Brightwing or Tyrande, since uther have changed quite a lot.

Finally, for the Assassin, you have Tychus, Zagara and Raynor. Valla is better in every way that raynor, i think, so i'll suggest that. but the rest is your choice, but i'll suggest Illidan if your team want to run double support, or Sgt Hammer if the map demand to control area.
i'll schroumpfs you until you GG
JonIrenicus
Profile Blog Joined July 2012
Italy602 Posts
March 26 2015 22:38 GMT
#28
--- Nuked ---
Gotuso
Profile Joined May 2011
Netherlands733 Posts
March 27 2015 23:10 GMT
#29
On March 27 2015 06:01 DoDonPachi wrote:
Show nested quote +
On March 27 2015 05:20 Gotuso wrote:
I want to get into hero league but I don't have the 10 required heroes yet. However I do have 42k gold so I have enough to buy my way in. Right now I have:

Malfurion
Li Li
Muradin
Raynor
Tychus
Zagara

I'm thinking of buying Stitches, Arthas, Valla, Tassadar and 1 more damage dealer for a total of 30k gold. Would that be a solid starting roster? Would I hurt myself for not picking the "OP" heroes ( E.T.C. , Illidan, Lost Vikings and Reghar spring to mind)? What would a good option be for the final dps slot; so far I kinda like Zeratul, Nova, Fallstad, Jaina and Nazeebo. None of them really jump out at me as being more fun then the other with the exception being Nazeebo. But I'm worried that he's been nerfed to the point that he feels week to play atm. Would any of the other options fill out a role that I currently lack in my roster otherwise?

Kinda looking for some conformation/advice before making my final decision.


Hello
First and foremost, pick the hero you like. But be aware of the difference between QuickMatch and HeroLeague. Their is no more 4 assassin 1 specialist or other weird comp. As such, pick your selection according to what the Hero can provide.

Since you have only Muradin as a warrior, let's begin with those choices.
Stitches is a good pick, but require team coordination, especially after the nerf, to get most of it.
Arthas is good against dive-heavy comp with sindregosa, but nothing that ETC cant do with mosh pit.
I would suggest ETC and Stitches

On the support side, Lili and malfurion are very similar in nature, which is pure healing. Tassadar give vision and wave-clearing, which can be good, but he is in the middle of the road on damage. Can be good in some comp, but your support are lacking stun. I would suggest Tyrande, Brightwing or Uther. Mostly Brightwing or Tyrande, since uther have changed quite a lot.

Finally, for the Assassin, you have Tychus, Zagara and Raynor. Valla is better in every way that raynor, i think, so i'll suggest that. but the rest is your choice, but i'll suggest Illidan if your team want to run double support, or Sgt Hammer if the map demand to control area.


Yeah ETC and Stitches seem to be the go to chooses, but I'm not really in love with ETC. Hence why I was thinking Stitches + something I like. That would mean either Tyrael or Arthas.

I can try Tyrandre, she was on my shortlist to buy so I guess her stun makes sense.

I know Illidan is good, but he's not really my hero. Same with Sgt.Hammer, I tried her once or twice but felt kinda stale. What about Jaina, isn't she the hot stuff atm?
Severian2012
Profile Joined March 2015
2 Posts
March 28 2015 15:04 GMT
#30
Regarding the Talent "Regeneration Master". I'm trying to main Tyrael, and I like to play him Tanky. I often pick this talent but am not sure if I'm getting the most out of it. Is there a general rule of thumb as to how many stacks I should be getting it up to make it viable? Maybe which maps its better with or which ones to avoid? I'm usually not sure to pick it or not. Thanks!
Ghostcom
Profile Joined March 2010
Denmark4783 Posts
March 30 2015 21:46 GMT
#31
You have first pick in a solo q hero league game - what is the strongest first pick (i.e. the pick that allows the biggest freedom for your teammates, whilst at the same time removing strong picks from the opponent)?
sM.Zik
Profile Joined June 2011
Canada2550 Posts
March 30 2015 22:49 GMT
#32
On March 31 2015 06:46 Ghostcom wrote:
You have first pick in a solo q hero league game - what is the strongest first pick (i.e. the pick that allows the biggest freedom for your teammates, whilst at the same time removing strong picks from the opponent)?


Valla / ETC are my first bets.
Jaedong Fighting! | youtube.com/ZikGaming
4tre55
Profile Joined June 2011
Germany330 Posts
March 30 2015 23:04 GMT
#33
On March 31 2015 06:46 Ghostcom wrote:
You have first pick in a solo q hero league game - what is the strongest first pick (i.e. the pick that allows the biggest freedom for your teammates, whilst at the same time removing strong picks from the opponent)?


Valla is the single best first pick imo, but ETC, Uther, Hammer and illidan are also good, although the later two demand more focused picks from your team.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19305 Posts
March 31 2015 02:21 GMT
#34
I can't win with Abathur on Dragonshire. Does anyone have advice? I win almost every time on all other maps. I've never won with Abby on my team on that map either.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
March 31 2015 02:58 GMT
#35
You can't.

Well, maybe you can, but really, dragon shire need to have physical heroes to work. If a hero is out of position, you can lose a shrine very fast and the enemy captures the dragon in what appears to be in a second. Not all heroes should work on all maps, and if there is a bad map for abathur, it is dragon shire.

My advice to win in dragon shire with adbathur would be not playing abathur on that map, but maybe other people can enlighten you more.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
BisuDagger
Profile Blog Joined October 2009
Bisutopia19305 Posts
March 31 2015 03:00 GMT
#36
On March 31 2015 11:58 [Phantom] wrote:
You can't.

Well, maybe you can, but really, dragon shire need to have physical heroes to work. If a hero is out of position, you can lose a shrine very fast and the enemy captures the dragon in what appears to be in a second. Not all heroes should work on all maps, and if there is a bad map for abathur, it is dragon shire.

My advice to win in dragon shire with adbathur would be not playing abathur on that map, but maybe other people can enlighten you more.

Yeah, seems like bs to me. Pretty upsetting. If I get good map rolls in QM my wins sky rocket other wise lose streaks ftw.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
hipo
Profile Joined November 2010
France482 Posts
March 31 2015 09:04 GMT
#37
On March 31 2015 08:04 4tre55 wrote:
Show nested quote +
On March 31 2015 06:46 Ghostcom wrote:
You have first pick in a solo q hero league game - what is the strongest first pick (i.e. the pick that allows the biggest freedom for your teammates, whilst at the same time removing strong picks from the opponent)?


Valla is the single best first pick imo, but ETC, Uther, Hammer and illidan are also good, although the later two demand more focused picks from your team.

From the games I have watched since the last patch, Jaina seem to be a strong first pick too.
kingjames01
Profile Blog Joined April 2009
Canada1603 Posts
March 31 2015 16:26 GMT
#38
So I want to play a bunch of games with Gazlowe this week. Does anyone have any insight into when I can solo the various merc camps?

Should I wait for the 4 Turret Talent before I go for the boss?
Who would sup with the mighty, must walk the path of daggers.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19305 Posts
March 31 2015 16:49 GMT
#39
On April 01 2015 01:26 kingjames01 wrote:
So I want to play a bunch of games with Gazlowe this week. Does anyone have any insight into when I can solo the various merc camps?

Should I wait for the 4 Turret Talent before I go for the boss?

You can solo any camp you want at 10. Bosses take a little longer and I would wait till 13 for the extra stat boosts to solo bosses. The mine golem is easy to solo at 10 also. If you get the reduced damage from non-hero enemies it will be a breeze to take on camps.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
kingjames01
Profile Blog Joined April 2009
Canada1603 Posts
March 31 2015 17:15 GMT
#40
On April 01 2015 01:49 BisuDagger wrote:
Show nested quote +
On April 01 2015 01:26 kingjames01 wrote:
So I want to play a bunch of games with Gazlowe this week. Does anyone have any insight into when I can solo the various merc camps?

Should I wait for the 4 Turret Talent before I go for the boss?

You can solo any camp you want at 10. Bosses take a little longer and I would wait till 13 for the extra stat boosts to solo bosses. The mine golem is easy to solo at 10 also. If you get the reduced damage from non-hero enemies it will be a breeze to take on camps.


So if I want to go the Merc camp route, would it be correct to take:

- the extra bomb damage at Level 1
- reduced non-hero damage at Level 4
- ? at Level 7
Who would sup with the mighty, must walk the path of daggers.
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