On October 19 2013 00:00 shadymmj wrote: i fail to see how a video that reveals nothing at all has generated 20 pages of mostly pure speculation
Most of it is just bashing Blizzard for being so late to the MOBA party. Pretty laughable how Blizz's apparent progress on this game seems to be a content-free cartoon video and a terribad, generic name change. If this release and name was meant to generate hype they need to fire their marketing team.
And yet people talk about it, which means they succeeded.
On October 19 2013 00:28 TheRabidDeer wrote: Anything that Blizzard does is wrong in the eyes of people, even though their games are consistently well above the average game, then polished beyond that even. People here hate Blizzard, then go off and play and enjoy Blizzard games. It is the nastiest of bandwagons.
ever hear of Louis CKs explanation of this phenomenon?
Blizzard is fine.. all they do is make video games. its the complaining guy's life around the video game that is the problem.
On October 19 2013 00:32 shadymmj wrote: People seem to forget how much the DotA genre owes to blizzard. Without wc3 there would be no LoL or DotA. Aeon of strife also goes way back so please don't come in and say Dota started it all.
LoL is derived from Dota Allstars which is derived from Dota by Eul on the wc3 platform, the idea of which is derived from AoS which was a new-style funky BW custom map. So who wants to claim ownership?
This just got me wondering "what if Blizzard never released map editors?" I'm sure people would have eventually come up with something, but the custom game scene might be set back 5 or 10 years, or maybe that's overshooting the mark.
You can also argue the "some other company would have made a more popular rts with editors," but it's just an interesting thought experiment that kind of demonstrates that the custom game scene owes, imo, a lot to Blizzard. That's not to say Valve wasn't a better choice than Blizzard. Blizz needed the competition. It's a company less likely than others to be complacent at the top, but it still happens.
I don't understand the hate towards this game. Blizzard shows some sense of humor, give a little tease and the Internet goes crazy going "Omg, is this a joke. What happened to their cinematics. They are late to the moba party."
What is wrong with all the haters.
How can people be hating so much without having seen the game.
Is it because Blizzard is best in the business and it's cool to hate on them because they again and again crush competitors?!
This game is going to rock the socks of the other mobas. They didn't go silent for this long just to release something half descent. They have seen the other mobas, they know what the fans want and they have seen the reactions on previous iterations.
They will show a mind blowing cinematic at Blizzcon, gameplay and then you will see people playing Heroes of the storm while coming to the forums going "the game is dying".
On October 19 2013 00:33 FFW_Rude wrote: So what i learned from this thread is that people chose and play games for their names... So if the name of the game is not good they don't like / won't buy it...
Interesting mentality.
It's a legitimate question (really) : "Do you care of the name of the game that you are playing ?"
well you should ask: "Would you care of the name of the game you are planning to buy?"
Would you not less likely buy some food you haven't tried but only seen others eating but with a really weird name?
not saying you are wrong but a name does have its importance. I mean imagine starcraft is called something like "work of star" or something lol
On October 18 2013 22:31 Serinox wrote: I'd say it will probably exceed HoN in popularity. But Dota 2 and LoL? We'll see. Still a bit sceptical tbh.
I'm a bit ignorant when it comes to this but is HoN still relevant? I notice it still has the steady views to constantly make the front page on Twitch but still when I hear HoN I just think of a small bunch of dedicated diehard fans who stick with it mainly out of nostalgia. To say a Blizzard game will do better than HoN doesn't really say much. LoL and Dota2? I don't know, they've got the kind of fanbase that'll get anything with a Blizzard logo slapped on it (myself included) but those two games are very established in the scene (especially LoL). Guess will have to see.
Might try it if it's f2p, just not into Blizz games like I used to be I guess. Also kind of hard for me to get excited about other games announcements with the bombshell of GalCiv III being announced just the other day. :D
On October 19 2013 00:33 FFW_Rude wrote: So what i learned from this thread is that people chose and play games for their names... So if the name of the game is not good they don't like / won't buy it...
Interesting mentality.
It's a legitimate question (really) : "Do you care of the name of the game that you are playing ?"
well you should ask: "Would you care of the name of the game you are planning to buy?"
Would you not less likely buy some food you haven't tried but only seen others eating but with a really weird name?
not saying you are wrong but a name does have its importance. I mean imagine starcraft is called something like "work of star" or something lol
I never heard of sushi before I ate--I still ate it. Same with Burritos, Injeras, etc...
They all had weird names to me that I never heard about until I was about 14 when my family immigrated to the US. But I trusted that I could eat them because I saw other people eat them.
A name is just that, a name. A rose by any other name will still drop your girlfriend's g-string..
On October 18 2013 22:31 Serinox wrote: I'd say it will probably exceed HoN in popularity. But Dota 2 and LoL? We'll see. Still a bit sceptical tbh.
I'm a bit ignorant when it comes to this but is HoN still relevant? I notice it still has the steady views to constantly make the front page on Twitch but still when I hear HoN I just think of a small bunch of dedicated diehard fans who stick with it mainly out of nostalgia. To say a Blizzard game will do better than HoN doesn't really say much. LoL and Dota2? I don't know, they've got the kind of fanbase that'll get anything with a Blizzard logo slapped on it (myself included) but those two games are very established in the scene (especially LoL). Guess will have to see.
HoN has the hardest UI LoL has the most forgiving UI
So LoL got big, while HoN did not except for die hards who know that if HoN players switched over 300 of them will take over the LoL scene.
I am pretty sure a lot of people found the LoL acronysm pretty cringe worthy at the time. I know i did. Anyways, the problem for me is that i know blizzard isn't really a lot about innovating on genres, so until there is some real gameplay footage on the interwebz, this change of name was probably done just to advertise the game by being a controversial "update".
And by the game, the game has been on the works a long long long long long time. When people say it is late to the party, it is because if they had invested a bit more in a growing scene that DOTA was, they wouldn't had missed the opportunity, but well the past is the past, some competition is actually good.
And yeah, the last name was better, and daralii stole my silly and childish joke from a year ago. Calling mah lawyers.
The amount of anti-Blizzard sentiment these days is such a strange phenomenon to watch. Here we are, on a website dedicated to a Blizzard game, having gotten thousands of hours of enjoyment from Blizzard games, and we're complaining about them?
"Wahh, their third installment of one of the best RPG series of all time wasn't exactly like the second one!" "Wahh, they slightly changed a game so popular that it created an entire industry!" "Wahh, now Blizzard is shifting some of their focus to people who aren't exactly like me!"
Grow up dudes. I've gotten more entertainment per dollar from Blizzard than any other producer of games or movies. Not only does the company know what it's doing, and has proven itself time and again, but you're working yourselves into a frothy rage with almost nothing to go by. Play the game, then hate on it if you don't like it. Or, just don't play it.
On October 18 2013 22:31 Serinox wrote: I'd say it will probably exceed HoN in popularity. But Dota 2 and LoL? We'll see. Still a bit sceptical tbh.
I'm a bit ignorant when it comes to this but is HoN still relevant? I notice it still has the steady views to constantly make the front page on Twitch but still when I hear HoN I just think of a small bunch of dedicated diehard fans who stick with it mainly out of nostalgia. To say a Blizzard game will do better than HoN doesn't really say much. LoL and Dota2? I don't know, they've got the kind of fanbase that'll get anything with a Blizzard logo slapped on it (myself included) but those two games are very established in the scene (especially LoL). Guess will have to see.
HoN has the hardest UI LoL has the most forgiving UI
So LoL got big, while HoN did not except for die hards who know that if HoN players switched over 300 of them will take over the LoL scene.
This sounds a lot like something i have heard elsewhere on this forum regarding two other games.
On October 19 2013 00:33 FFW_Rude wrote: So what i learned from this thread is that people chose and play games for their names... So if the name of the game is not good they don't like / won't buy it...
Interesting mentality.
It's a legitimate question (really) : "Do you care of the name of the game that you are playing ?"
well you should ask: "Would you care of the name of the game you are planning to buy?"
Would you not less likely buy some food you haven't tried but only seen others eating but with a really weird name?
not saying you are wrong but a name does have its importance. I mean imagine starcraft is called something like "work of star" or something lol
I never heard of sushi before I ate--I still ate it. Same with Burritos, Injeras, etc...
They all had weird names to me that I never heard about until I was about 14 when my family immigrated to the US. But I trusted that I could eat them because I saw other people eat them.
A name is just that, a name. A rose by any other name will still drop your girlfriend's g-string..
Hmm. I am not so sure. The thing about sushi etc is that those words bear no meaning at all if you aren't familiar with the language or just using it as a term to represent the food itself. the association of the words either has no meaning for you (or just represent the food you see other eatting) or it does accurately represent what you presume it to be.
A name is never just a name. this is why there are laws banning parents that give stupid names for their babies.
why rose is different is because the girl already can see and experience it. While a game, a book etc have to rely on more on the cover art, description etc. this is also why we have terms such as don't judge the book by its cover because we do in fact, see the cover before anything else.
if I go to the extreme example: say a person is looking for a bed time story book for his kid to buy, he won't go buy one that is called "dad teaches me how to F*ck sh*t up" even if the content itself is fine. Of cause, the writer will think of how readers would perceive his book and thus name it to something more appropriate.
In fact, name in China culture is a huge issue. Every single word in my name has a meaning to it. Of cause I am still myself if my name is changed. But the name gives the first impression. I guess a name "Elizabth" would sound less casual/friendly compared to "Liz" for example.
On October 19 2013 01:23 Crownlol wrote: The amount of anti-Blizzard sentiment these days is such a strange phenomenon to watch. Here we are, on a website dedicated to a Blizzard game, having gotten thousands of hours of enjoyment from Blizzard games, and we're complaining about them?
"Wahh, their third installment of one of the best RPG series of all time wasn't exactly like the second one!" "Wahh, they slightly changed a game so popular that it created an entire industry!" "Wahh, now Blizzard is shifting some of their focus to people who aren't exactly like me!"
Grow up dudes. I've gotten more entertainment per dollar from Blizzard than any other producer of games or movies. Not only does the company know what it's doing, and has proven itself time and again, but you're working yourselves into a frothy rage with almost nothing to go by. Play the game, then hate on it if you don't like it. Or, just don't play it.
I think it's almost all driven by the Diablo III situation. Even in my small town it was an hour long line to buy this game, and I don't know a single person who kept playing it after a month. It cost a lot more than Diablo II did, and it had a tenth of the content. On top of that, they pretty much made the real life cash market the core of the game, taking a big chunk of every transaction. They basically turned a beloved and long desired sequel into an attempt to become paypal junior, and I think it's understandable that people refuse to forget that.
Even after feeling entirely ripped off I would buy Warcraft IV anyway, unless I could tell it was a micro transaction shop on wheels from the trailer or beta.
On October 18 2013 22:31 Serinox wrote: I'd say it will probably exceed HoN in popularity. But Dota 2 and LoL? We'll see. Still a bit sceptical tbh.
I'm a bit ignorant when it comes to this but is HoN still relevant? I notice it still has the steady views to constantly make the front page on Twitch but still when I hear HoN I just think of a small bunch of dedicated diehard fans who stick with it mainly out of nostalgia. To say a Blizzard game will do better than HoN doesn't really say much. LoL and Dota2? I don't know, they've got the kind of fanbase that'll get anything with a Blizzard logo slapped on it (myself included) but those two games are very established in the scene (especially LoL). Guess will have to see.
HoN has the hardest UI LoL has the most forgiving UI
So LoL got big, while HoN did not except for die hards who know that if HoN players switched over 300 of them will take over the LoL scene.
Who knows if it'll be bigger than DotA2 and LoL - but honestly, it probably will. Look at freaking HEARTHSTONE for instance. It's a CCG, there isn't even anything fun to watch, and it's getting 35-50k viewers a day on Twitch.
We should just stick with the facts based on what Blizzard has done before, and will continue doing. Blizzard will take a concept (in this case, the 3-lane MOBA), and polish the FUCK out of it.
We can reliably say, based on Blizzard's track record:
* The game will have a gorgeous, colorful, and smooth UI. * The gameplay and animations will be smooth, organic, and crisp. There will not be animation-canceling or other strange glitch abilities. * The colors and feel will be fun and bright and engaging. * There will be far fewer items than LoL * There will be far fewer champions than LoL * The game will be immediately adopted by 1 Million+ players (just based on Blizzard fanbase and nostalgia) * If they want to, Blizzard has the funding and know-how to make it an eSport * The game will cater to casuals far more than DotA2, but also have a high enough skill ceiling for more hardcore gamers to enjoy * There will be some sort of microtransaction element. Skins, whatever.
On October 19 2013 01:23 Crownlol wrote: The amount of anti-Blizzard sentiment these days is such a strange phenomenon to watch. Here we are, on a website dedicated to a Blizzard game, having gotten thousands of hours of enjoyment from Blizzard games, and we're complaining about them?
"Wahh, their third installment of one of the best RPG series of all time wasn't exactly like the second one!" "Wahh, they slightly changed a game so popular that it created an entire industry!" "Wahh, now Blizzard is shifting some of their focus to people who aren't exactly like me!"
Grow up dudes. I've gotten more entertainment per dollar from Blizzard than any other producer of games or movies. Not only does the company know what it's doing, and has proven itself time and again, but you're working yourselves into a frothy rage with almost nothing to go by. Play the game, then hate on it if you don't like it. Or, just don't play it.
I think it's almost all driven by the Diablo III situation. Even in my small town it was an hour long line to buy this game, and I don't know a single person who kept playing it after a month. It cost a lot more than Diablo II did, and it had a tenth of the content. On top of that, they pretty much made the real life cash market the core of the game, taking a big chunk of every transaction. They basically turned a beloved and long desired sequel into an attempt to become paypal junior, and I think it's understandable that people refuse to forget that.
Even after feeling entirely ripped off I would buy Warcraft IV anyway, unless I could tell it was a micro transaction shop on wheels from the trailer or beta.
The problem with your statement is that the only people who continue to bitch about D3 are hardcore d3 players. The same people who *still* put in 30 hours a week, really complain a lot about the game. The rest of the community enjoyed it, and the game had a favorable reception in the gaming community as a whole. Did I keep playing after a month? No, because I'd leveled 2 characters to 60 and wasn't interested in grinding gear or money after that. All of my casual gamer friends feel the same way. The only friend I have that bitches about the game is a hardcore player who continues to play the game.
For me, did I get my $100 of entertainment from the game? You bet I did. Lanning with friends for a few weekends in a row was absolutely worth it.
On October 19 2013 01:23 Crownlol wrote: The amount of anti-Blizzard sentiment these days is such a strange phenomenon to watch. Here we are, on a website dedicated to a Blizzard game, having gotten thousands of hours of enjoyment from Blizzard games, and we're complaining about them?
"Wahh, their third installment of one of the best RPG series of all time wasn't exactly like the second one!" "Wahh, they slightly changed a game so popular that it created an entire industry!" "Wahh, now Blizzard is shifting some of their focus to people who aren't exactly like me!"
Grow up dudes. I've gotten more entertainment per dollar from Blizzard than any other producer of games or movies. Not only does the company know what it's doing, and has proven itself time and again, but you're working yourselves into a frothy rage with almost nothing to go by. Play the game, then hate on it if you don't like it. Or, just don't play it.
I think it's almost all driven by the Diablo III situation. Even in my small town it was an hour long line to buy this game, and I don't know a single person who kept playing it after a month. It cost a lot more than Diablo II did, and it had a tenth of the content. On top of that, they pretty much made the real life cash market the core of the game, taking a big chunk of every transaction. They basically turned a beloved and long desired sequel into an attempt to become paypal junior, and I think it's understandable that people refuse to forget that.
Even after feeling entirely ripped off I would buy Warcraft IV anyway, unless I could tell it was a micro transaction shop on wheels from the trailer or beta.
The problem with your statement is that the only people who continue to bitch about D3 are hardcore d3 players. The same people who *still* put in 30 hours a week, really complain a lot about the game. The rest of the community enjoyed it, and the game had a favorable reception in the gaming community as a whole. Did I keep playing after a month? No, because I'd leveled 2 characters to 60 and wasn't interested in grinding gear or money after that. All of my casual gamer friends feel the same way. The only friend I have that bitches about the game is a hardcore player who continues to play the game.
For me, did I get my $100 of entertainment from the game? You bet I did. Lanning with friends for a few weekends in a row was absolutely worth it.
I payed $60 and played about 100 hours on it before getting bored. To 99% of single player games out there, that's called a solid win. But to Blizz Doomsayers, the fact that you can't play it 6 days a week ala World of Warcraft means its a failure of a videogame.
On October 19 2013 01:23 Crownlol wrote: The amount of anti-Blizzard sentiment these days is such a strange phenomenon to watch. Here we are, on a website dedicated to a Blizzard game, having gotten thousands of hours of enjoyment from Blizzard games, and we're complaining about them?
"Wahh, their third installment of one of the best RPG series of all time wasn't exactly like the second one!" "Wahh, they slightly changed a game so popular that it created an entire industry!" "Wahh, now Blizzard is shifting some of their focus to people who aren't exactly like me!"
Grow up dudes. I've gotten more entertainment per dollar from Blizzard than any other producer of games or movies. Not only does the company know what it's doing, and has proven itself time and again, but you're working yourselves into a frothy rage with almost nothing to go by. Play the game, then hate on it if you don't like it. Or, just don't play it.
I think it's almost all driven by the Diablo III situation. Even in my small town it was an hour long line to buy this game, and I don't know a single person who kept playing it after a month. It cost a lot more than Diablo II did, and it had a tenth of the content. On top of that, they pretty much made the real life cash market the core of the game, taking a big chunk of every transaction. They basically turned a beloved and long desired sequel into an attempt to become paypal junior, and I think it's understandable that people refuse to forget that.
Even after feeling entirely ripped off I would buy Warcraft IV anyway, unless I could tell it was a micro transaction shop on wheels from the trailer or beta.
The problem with your statement is that the only people who continue to bitch about D3 are hardcore d3 players. The same people who *still* put in 30 hours a week, really complain a lot about the game. The rest of the community enjoyed it, and the game had a favorable reception in the gaming community as a whole. Did I keep playing after a month? No, because I'd leveled 2 characters to 60 and wasn't interested in grinding gear or money after that. All of my casual gamer friends feel the same way. The only friend I have that bitches about the game is a hardcore player who continues to play the game.
For me, did I get my $100 of entertainment from the game? You bet I did. Lanning with friends for a few weekends in a row was absolutely worth it.
I payed $60 and played about 100 hours on it before getting bored. To 99% of single player games out there, that's called a solid win. But to Blizz Doomsayers, the fact that you can't play it 6 days a week ala World of Warcraft means its a failure of a videogame.