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Heroes Large General Thread - Page 133

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
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Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
October 14 2014 01:27 GMT
#2641
On October 14 2014 07:59 GMarshal wrote:
http://cloud9.gg/heroes-of-the-storm/

Cloud9 team announced


I recognize Jintae, iCloud, and Bischu from solo queue, they're pretty good. Also IIRC, Jintae and Bischu were Challenger LoL players.
Serejai
Profile Blog Joined September 2010
6007 Posts
Last Edited: 2014-10-14 13:08:51
October 14 2014 12:53 GMT
#2642
I've played a few games with Fnatic this morning. Honestly, they don't seem to understand the mechanics of HOTS yet. They are great with hero control but they treat the game like it's League of Legends.

It's going to be an uphill battle for them to learn the game before Blizzcon, I think.
I HAVE 5 TOAST POINTS
Serejai
Profile Blog Joined September 2010
6007 Posts
October 14 2014 14:41 GMT
#2643
Digmouse must be negative ELO cause he somehow manages to get us the worst teammates possible every game :D
I HAVE 5 TOAST POINTS
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
Last Edited: 2014-10-14 15:02:37
October 14 2014 15:02 GMT
#2644
On October 14 2014 10:27 deth2munkies wrote:
Show nested quote +
On October 14 2014 07:59 GMarshal wrote:
http://cloud9.gg/heroes-of-the-storm/

Cloud9 team announced


I recognize Jintae, iCloud, and Bischu from solo queue, they're pretty good. Also IIRC, Jintae and Bischu were Challenger LoL players.


Zuna was an LCS pro player in LoL
When in doubt, just believe in yourself and press buttons
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 14 2014 15:30 GMT
#2645
Wonder if he's going to show us his pro trist mechanics.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
October 14 2014 15:42 GMT
#2646
On October 15 2014 00:02 Kupon3ss wrote:
Show nested quote +
On October 14 2014 10:27 deth2munkies wrote:
On October 14 2014 07:59 GMarshal wrote:
http://cloud9.gg/heroes-of-the-storm/

Cloud9 team announced


I recognize Jintae, iCloud, and Bischu from solo queue, they're pretty good. Also IIRC, Jintae and Bischu were Challenger LoL players.


Zuna was an LCS pro player in LoL


lol, I completely missed Zuna's name, yeah, I know who he is. Haven't played him in HotS yet.
Serejai
Profile Blog Joined September 2010
6007 Posts
October 14 2014 18:03 GMT
#2647
On October 14 2014 23:41 Serejai wrote:
Digmouse must be negative ELO cause he somehow manages to get us the worst teammates possible every game :D


ZEROMUS ATTRACTS REALLY AWFUL TEAMMATES TOO, WTF GUYS? DONT PLAY WITH TL MODERATORS.
I HAVE 5 TOAST POINTS
Tenks
Profile Joined April 2010
United States3104 Posts
Last Edited: 2014-10-14 18:37:47
October 14 2014 18:37 GMT
#2648
I feel like two things need to be addressed in the alpha:

#1) Gold gain needs to be faster. Since the wipe I've played off and on and I think I'm plvl 12 or something. I still don't have enough gold to buy Abathur. This will only get worse since I've already hit most of the player level gold checkpoints. I think Blizzard should consider giving players a decent gold income and write off pay-for-hero as a loss and assume they'll make it back up on for-pay skins and mounts. Offer more things like the pig mount and master skins as a huge gold sink for players then premium stuff for a cost.

#2) Talent gating has got to go. I bought quite a few bundles but I still only play the same handful of characters because I look at playing Valla but knowing I have to slog through shitty talent gated games and I just don't do it. It serves no purpose and negatively impacts my enjoyment of the game.
Wat
Yorkie
Profile Blog Joined December 2012
United States12612 Posts
October 14 2014 18:47 GMT
#2649
On October 15 2014 03:03 Serejai wrote:
Show nested quote +
On October 14 2014 23:41 Serejai wrote:
Digmouse must be negative ELO cause he somehow manages to get us the worst teammates possible every game :D


ZEROMUS ATTRACTS REALLY AWFUL TEAMMATES TOO, WTF GUYS? DONT PLAY WITH TL MODERATORS.

You're the common denominator...
Hwang Kang Hooooooooooo. Follow mah boy Shellshock @Shellshock1122
Serejai
Profile Blog Joined September 2010
6007 Posts
October 14 2014 18:47 GMT
#2650
I don't think talent gating is as big of an issue as people make it out to be. It takes literally two wins to unlock everything, or 3-4 losses. On average that's less than an hour per character.

There are some issues, though. First off, talent gating shouldn't exist in draft mode. If they include it in there they are just incompetent. Secondly, the talent system itself is extremely one dimensional. It's funny because in World of Warcraft they watered down the talent trees in order to make sure nearly every talent was viable at some point in time. However, they seem to have gone the exact opposite way in Heroes, as the majority of the talents are awful in any situation. You could remove 75% of all talents and the only people that would even notice are the bad players.

Lastly, Heroes suffers from a major inability to compensate for weak teammates. In League or DOTA you can kinda do your own thing if you have a bad teammates, and eventually outgear or outlevel the other team. Items help immensely with this, and a lot of heroes can fill multiple roles by just switching items. In Heroes if you have a bad player on your team there is absolutely nothing at all you can do about it. People don't see pings and don't listen to chat, and there are no items or personal experience to set you apart.

A simple solution to this would be to allow talents to be switched once per game while at the fountain. It really, really sucks on some heroes when you pick certain talents and then your teammates end up being useless but you're locked into things you picked for synergy.
I HAVE 5 TOAST POINTS
Tenks
Profile Joined April 2010
United States3104 Posts
Last Edited: 2014-10-14 18:52:45
October 14 2014 18:50 GMT
#2651
On October 15 2014 03:47 Serejai wrote:
I don't think talent gating is as big of an issue as people make it out to be. It takes literally two wins to unlock everything, or 3-4 losses. On average that's less than an hour per character.


See I have a major problem with this argument. I have a life and family I don't get a ton of time to play the game. I get an hour or so a day to play it. So I have to dedicate basically my entire night of gaming to playing some gimped version of a hero just to unlock the real version. "It isn't a big deal" still implies there is a deal. And it subtracts from my, and my other people's, enjoyment of the game.

As for your other argument I've played enough DOTA to know that if you have a downright terrible on your team you better be some form of professional superstar to not lose that game. In Heroes all you really need is for the person to follow you around and make sure you are always in the right spot. There are many times I've played Heroes and we've been doing poorly and I just decided "Nah I don't feel like losing" and I simply take the reigns and make sure I'm, personally, playing the best I can. And we then go on to win the game. There is individual play in this game and I think pretending there isn't is wrong.
Wat
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-10-14 18:59:38
October 14 2014 18:57 GMT
#2652
On October 15 2014 03:50 Tenks wrote:
Show nested quote +
On October 15 2014 03:47 Serejai wrote:
I don't think talent gating is as big of an issue as people make it out to be. It takes literally two wins to unlock everything, or 3-4 losses. On average that's less than an hour per character.


See I have a major problem with this argument. I have a life and family I don't get a ton of time to play the game. I get an hour or so a day to play it. So I have to dedicate basically my entire night of gaming to playing some gimped version of a hero just to unlock the real version. "It isn't a big deal" still implies there is a deal. And it subtracts from my, and my other people's, enjoyment of the game.

As for your other argument I've played enough DOTA to know that if you have a downright terrible on your team you better be some form of professional superstar to not lose that game. In Heroes all you really need is for the person to follow you around and make sure you are always in the right spot. There are many times I've played Heroes and we've been doing poorly and I just decided "Nah I don't feel like losing" and I simply take the reigns and make sure I'm, personally, playing the best I can. And we then go on to win the game. There is individual play in this game and I think pretending there isn't is wrong.


You're ignoring the bigger problem with the argument: If it only takes 1-2 games and isn't a big deal, why have it at all?

EDIT: To belabor the point: talent gating is an inconvenience and annoying with almost no benefit. If the only way to make it palatable is to make it effectively nonexistent, then why have it at all when there's no real benefit?
crms
Profile Joined February 2010
United States11933 Posts
October 14 2014 18:58 GMT
#2653
It's a ridiculous system whether it takes 2 games, 4 games or 20 games. The more games required the more ridiculous it gets. As someone that doesn't play often, knowing each hero rotation I've going to have to play a few games of tard heroes is pretty discouraging and annoying.

There is no reason skills should be locked out, if you can't handle the spell options, you're likely too stupid for the game anyway. If they must have this retard bottleneck in place so that new players don't get confused, they should just have an OPT-OUT.

I'm not joking when I say the heroes being garbage until you unlock better abilities is one of the main reasons I haven't tried the game more. I don't want to play a few games with a bad hero just to try the real deal. It's obnoxious.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Tenks
Profile Joined April 2010
United States3104 Posts
October 14 2014 19:04 GMT
#2654
Yeah try playing Arthas without his level4 talents. Good luck making him not a gimp version of himself without the increased radius on E, Envenom and eventually increased damage on E.
Wat
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
October 14 2014 19:07 GMT
#2655
Was Bischu the guy who played Nidalee all the time?
WriterXiao8~~
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 14 2014 19:11 GMT
#2656
On October 15 2014 04:07 Kipsate wrote:
Was Bischu the guy who played Nidalee all the time?


Yea then went to korea for a bit and played Nidalee there too. He eventually upgraded to Zed AND Nidalee though.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
October 14 2014 20:01 GMT
#2657
On October 15 2014 03:47 Serejai wrote:
I don't think talent gating is as big of an issue as people make it out to be. It takes literally two wins to unlock everything, or 3-4 losses. On average that's less than an hour per character.


As long as double xp lasts for the entire rotation.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
October 14 2014 20:26 GMT
#2658
Well, talent gating gets rid of all the impatient douchebags who cant stand the function. So it makes the community a better place!
Hider
Profile Blog Joined May 2010
Denmark9411 Posts
October 14 2014 20:47 GMT
#2659
Been watching some Hots vods and reading about it, but I still can't figure out what it is that makes some heroes transform. Can someone explain that to me?
Serejai
Profile Blog Joined September 2010
6007 Posts
October 14 2014 20:48 GMT
#2660
Transform? You mean skins?
I HAVE 5 TOAST POINTS
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