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On January 30 2017 02:46 dzony wrote: That brawl looked really promising until I played several games. First of all, they could have made much more than just 1 boss per class. Secondly, it's terribly imbalanced: Lady Naz'jar (I hope I got the name right) >> The White King >> everyone else. Shaman OP as always. This big time they could have done a much better job selecting bosses as many of the abilities completely erase other abilities - Naz'jar for example undos the dragon eggs, the kings auto-attack shenanigans(thank god for this one though tbh), Gothic's(Probably spelled that wrong :/) specters, etc. white king just has so many stats + charge he auto wins against any class that cares about board and skullasaurus hex turns any game into a coin flip
Not asking for perfect balance by any means as that would be unreasonable given the number of classes and how each of them is fairly broken in one way or another but it kinda sucks to get access to all these cool abilities when Naz'jar and the White King don't let you actually use them.
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On January 30 2017 06:52 The_Templar wrote: How is Lady Naz'jar supposed to beat Coren Direbrew? There are one or two bosses I haven't encountered. Coren Direbrew is certainly one, so I could be wrong on that one.
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On January 30 2017 06:52 The_Templar wrote: How is Lady Naz'jar supposed to beat Coren Direbrew? Let me tell you a tale from my last brawl.
I am playing as Lady Naz'jar. First minion Coren Direbrew summons is a War Golen wich was upgraded into a Ragnaros. At this point i think most ppl would concede but i kept going on, cursing my luck. Next turn he gets another huge minion. Things are not looking good. I spam a bunch of murlocs and hope for the best. Then the next evolution happens... Ragnaros was turned into Majordomo Executus, and i got a Frothing Berserker AND a taunter. He wasn't able to deal with my board, next turn i run everything into Majordomo, my Berserker grows to 9 attack and the game was over.
I was not expecting to win this matchup at any point... but i guess never giving up pays off some times, even when it seems there is no hope 
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I love this week's brawl. Super quick, and quite a lot of viable decks. I just went 6-2 with a hunter. Secrets, and very greedy mulligan for call of the wild.
One of the losses was getting killed on turn 1. Well, not actually killed, I conceded. Game starts, opponent plays Boar, blessing of might, divine favor, lay on hands
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Play mage. Put Violet Illustionist/Animated Armor and a shit load of burn/ Cabalist Tomb. Win
Cool brawl idea but after 3 seconds of thought it should never have happened
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On February 17 2017 02:08 Orcasgt24 wrote: Play mage. Put Violet Illustionist/Animated Armor and a shit load of burn/ Cabalist Tomb. Win
Cool brawl idea but after 3 seconds of thought it should never have happened They should ban certain cards for some brawls because they completely break the brawl. Violet Illusionist shouldn't work in this brawl. At least only mage has access to Animated Armor.
I tried a shaman Bloodlust / Everyfin is Awesome deck with cheap sticky minions and cheap charge minions. Add in Windfury and you can kill on turn 3 or 4.
Moonglade Portal is silly too. A free 6-drop. I had somebody concede on turn 1 after I played double Moonglade Portal.
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I thought Mage was bad! Miracle Druid is nuts. Draw the whole deck turn one with Nourish, Lunar Vision, Tree of Life, Healing Touch, all the ramp and damage spells. I died with zero mana crystals.
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On February 17 2017 10:05 Orcasgt24 wrote: I thought Mage was bad! Miracle Druid is nuts. Draw the whole deck turn one with Nourish, Lunar Vision, Tree of Life, Healing Touch, all the ramp and damage spells. I died with zero mana crystals. Mage can do the same thing, paladin too for that matter.
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i'm surprised i seem to be the only one playing Miracle Rogue with Edwin and double Questing. yeah, sometimes you commit Sudoku, but i got my 5 tavern brawl wins quest done very quickly. i run one copy of Sprint too.
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Second game of this brawl, both me and my opponent has Shifter Zerus (that was at the bottom of our decks), Gelbin Mekkatorque and Mayor Noggenfogger. This is why I love tavern brawls
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your Country52797 Posts
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This is an awesome brawl. Even when I'm losing I'm still having fun and memorable moments. Also, no Flamewaker is awesome.
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Well worst tavern brawl gives worst reward of all brawls :/
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This brawl could be renamed to 'Let the Hunt Begin'.
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Absolutely horrible, painful brawl mechanics. But I guess I'm in the minority of people who actually prefer a new pack over a classic one? I'm 100% f2p, as such I always have to worry if I'll remotely be able to play any tier 1 deck every time a new expansion comes out. Gimme the new cards, I need as many as I can get.
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I actually wanted a pack that I could open this week. I am like 300 dust away from being able to craft the last legendary on my MSoG wishlist (Finja)
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This brawl was awful. I don't think I played one game where the player who started won.
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On March 16 2017 14:17 WindWolf wrote: I actually wanted a pack that I could open this week. I am like 300 dust away from being able to craft the last legendary on my MSoG wishlist (Finja) This, nice though a new pack may be I'd much rather have something I can use now than something that will sit on my account for the next month.
Could have at least let us build decks around the mechanic so there would be some element of skill involved rather than get in some damage on turns 1-3 then pray your deck has more burn than your opponent since the taunt means your minions are gonna be pretty useless. I didn't believe it was possible but this was actually less fun for me than the brawl where you get a minion whenever you play a spell and I got double Dust Devil, Target Dummy, Wisp, Defias Ringleader, Power of the Wild 'd turn one for a super fun and interactive turn 3 loss in that.
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