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Spoilers
I just beat Maexxna on Heroic. It turned out to be harder than I had imagined, but I managed to beat it on my third try with a bit of luck and a lot of theory crafting in my head.
I'm sure there will be a better 'definitive' deck for beating her, and even my deck needs revisions because I found Flamestrike to be too slow.
My Deck:
![[image loading]](http://i.imgur.com/9rbyx2k.jpg)
The first two attempts I tried Paladin because I was thinking that the Equality + Wild Pyromancer combo were the way to go, but I was wrong.
I soon realized that she was flooding the board and using removal to Zerg me down, so instantly Mind Control Tech + Charge minions came to mind. I also knew that she had a lot of HP so I needed some way to DPS her down and protection from her removal would be key to have minions stick to the board.
The saving grace here was Mirror Image, as they cost 0 when put back into your hand. Without that card I would not have gotten very far as you need 3 + minions on the board at some point to be able to snowball.
At the start I used Voodoo Doctor to heal my self over and over as the weak minions piled up, then I used Mind Control Tech to steal some minions, and I admittedly got lucky with some steals (leaving the weak spiders behind).
Things like Counterspell helped me avoid the removal and Arcane Explosion was just enough to get rid of the weak spiders in the begging once all the Death-rattles had popped.
I just kept using Mind Control Tech over and over each time trying to make sure I had at least 3 minions on the board. Once I had stolen enough minions Maexxna was top decking and I had roughly 4-5 cards in hand I was in a good place to start using some spells to DPS her down.
In the end I had about >6 cards left in my deck and about 5-6 in my hand (many too expensive to be able to make stick to the board) and was forced to kill my own Bloodmage Thalnos for a chance at getting either Ice Lance or Frostbolt to win. I also just barely got my Ice Block out in time (was at roughly 5 HP when the first one drew).
I used Ice Block, then Pyroblast the next turn leaving Maexxna at 7 HP. Ice Lanced twice and used Wolfrider for the win. What a wild ride.
I haven't tried the other bosses yet, feel free to leave your stories / tips and tricks bellow.
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Beat herioc Maexxna with warrior. It was pretty easy as i drew both earthen rings early. Once i had the board filled up with 1 attack minions i just kept healing until i could use alex then killed him 2 turns later with korkons and a weapon.
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Damn I wish I had Alex ... Lol!
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1st boss — Beat on second try with freeze mage. Probably the hardest hero power to play around. 2nd boss — Beat on first try with zoo. Really easy with any deck that plays their hand fast. 3rd boss — Stalled with Voodoo Doctor and Earthen Ring Farseer, then Alexstraza + burn with freeze mage. Kept the 1 attack minions on the board, good to avoid Sea Giants and anything else. Battlecries and low-cost minions are key.
All their hero powers are incredibly strong so it's in your advantage when they play a card instead of using their hero power. Especially the 1st boss — large difference if their hero power is coined on turn 1.
I've got the win in my sights. http://i.imgur.com/A002dhi.jpg http://i.imgur.com/bZQRziE.jpg
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On July 23 2014 09:10 Hare wrote: 1st boss — Beat on second try with freeze mage. 2nd boss — Beat on first try with zoo. Really easy with any deck that plays their hand fast. 3rd boss — Stalled with Voodoo Doctor and Earthen Ring Farseer, then Alexstraza + burn with freeze mage. Kept the 1 attack minions on the board, good to avoid Sea Giants and anything else.
I did similarly.
First boss I just beat with my usual Druid deck. Second boss I beat with Zoo. Third boss I went Rogue with Voodoo Doctor, ERF, charge minions and let him get 7 1atk minions out, then play Alex on myself on 9, Alex on him + Voodoo Doctor on 10, and then charge him down turn 11.
Pretty fun little puzzle.
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I uh, beat all of them with face hunter. Lol. I thought Heroic would be way way way harder. Turns out if you flood the board with tiny crappy minions then buzleash the timbers is massive value. I didn't even change my list at all from my ladder version.
Took 5 trys to beat all 3 bosses on heroic. 1 on first boss, 2 on second and 2 on third.
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i used freeze mage but with 2x elven archers 2x voodoo doctors and 2x ironbeak owls
is there any reward for clearing the heroic monsters?
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if you beat all heroics you get a cardback. don't know if they showed it already.
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On July 23 2014 09:33 Frolossus wrote: i used freeze mage but with 2x elven archers 2x voodoo doctors and 2x ironbeak owls
is there any reward for clearing the heroic monsters?
Beating all 15 gives you a card back.
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I finally get the double voodoo doc and mind control start and now NA is lagging... FML
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Freeze mage rocks 1 & 3 with ease and any kind of zoo beats 2 with decent luck
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It's sad that the AI is so bad. It attacks your face with the highest attack minion first when you have a hunter trap out. And in general make terrible trades/goes for face at the worst times.
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First boss: freeze mage, relatively easy.
Second: this was the hardest for me, I used Zoo but she kept killing everything with the hero power even when I opened with the 1/3 taunt. Around the 6th attempt I got lucky, hero power missing a couple of key shots + Soulfire in hand in time for the 3/4 priest dude gave me board advantage for the first time. Overall I didn't like it, too much luck involved.
Third: this was theoretically easy but it took me a few attempts to understand the key cards. Playing each turn a combination of Voodoo Doctor, Ironbeak Owl and Mind Control Tech was enough, so I guess that all classes can win this challenge.
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All normal bosses and first 2 bosses I defeated with my standard ladder zoo. First try each time, maximum amount of turns taken even for the heroics was 7.
Just beat Mexxna on heroic as well. While I did die twice vs it with normal ladder decks, I killed him first try on my special warlock deck(but I never used the hero power so probably some other class would have been better). Just voodoo doctors, elven archers, ironbeak owls and mind control techs and others with impactful battle cries. It was somewhat challenging figuring out a good deck because I don't have alex, but overall not too difficult after you get past the early game.
Overall it was extremely disappointing. The most difficult boss could be defeated on the first try after making a deck that can properly deal with it, while others got stomped to the ground by normal zoolock? The class challenges were more difficult but only because the decks were terrible, and even so it was a first try clear for both.
This content was extremely disappointing, I'm not sure why but I was expecting so much more.
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I did it with a freeze mage first and then with a budget warrior.
![[image loading]](http://i.imgur.com/rPJYsfY.png) Freeze mage was super easy. My general strategy was to let her fill the board with 1 atk minions so I used removal on anything bigger, killed the 1/2 deathrattles and then stalled the game out till I could Alex pyro.
The mirror images, mana wyrms and novices just ended up clogging up my hand and I had to play around burning cards a bit because of that. In retrospect I think I'd replace the mirror images and mana wyrms for polymorphs and arcane missiles.
![[image loading]](http://i.imgur.com/D2MC5Ja.png) This one was a bit harder, I still tried to let her fill her side with 1 atk minions and stall with armour up, and the healing battlecries but this time I just chipped away with charge minions.
The wolfriders, slams and bluegills were pretty bad. I deliberately left out Leeroy but obviously it would be great in this deck. Gorehowl and upgrade would have been really nice too.
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Hmm Seems freeze mage was the way to go against Maexxna... I did differently...
Won 1st try Anub'Rekhan: Typical Priest Modeled after Amaz (btw sylvanas not really necessary - just the deck i modeled after Amaz since I don't have many legendaries like Ragnaros T_T)
+ Show Spoiler +
Won 1st try Grand Widow Faerlina: Basic Zoo (nothing difficult here) - (Went priest against her in normal and nearly lost lol - knew better in heroic)
Won 2nd try Maexxna: Modified priest deck (1st try I used same Deck as I did vs Anub'Rekhan but just didn't cut it - 2nd try I made some changes and handled it pretty easily but expect to stick around 10 life most the game) + Show Spoiler +
Now my reasoning for the changes:
Wild Pyromancer - with lots of low cost spells(circle, smite, shield, mind blast...) to clear board of spiders (don't always instantly clear they have low damage - so okay to wait a turn) IMPORTANT: try not to kill off your pyromancers since they'll return to your hand over and over again to reset allowing multiple board clears... save shield for when you need to nuke for the 3 or more hp minions - use heal on the pyro if you need to do 2 damage
Doomsayer: just in case I don't draw my pyros
Knife Juggler: great to add a little more damage - and later on when she runs out of cards and just top decks - this is most of your damage since everything just gets returned.
Earthen Ring Farseer - good sustain
Shadow Madness: added to take out Spectral Knight/Sea Giant with Emperor Cobra
Stampeding Kodo & Stormpike Commando: thought would be useful... but by the time i could play it my pyro strat had already done it's work
Argent Commander & Cabal Shadow Priest: After playing I find I should've ran 2 argents instead cause it's a 4 damage nuke each turn (as long as it's sent back) - and same problem with cabal as I had with Kodo/Commando
So here is a simple deck requiring no legendaries (cards that people could easily farm or craft) that should handle Maexxna pretty well - as long as you draw most of your removal early - but you have so much of it that it'd be hard for you not to have it each play through. :D
Once Maexna is top decking against this deck - It's pretty much over :D
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FREEAGLELAND26781 Posts
Anub'Rekhan - Trap Hunter with Mark and Deadly worked really well against him. Basically just clear everything efficiently and use Misdirection on the 4/4s.
Faerlina - Zoo. She's useless against a good zoo start.
Maexxna - combination of charge/trap hunter. Abusive Sergeant is the absolute MVP in this matchup -- pair him with Stonetusk Boar, Bluegill Warrior, Wolfrider, and Leeroy. Don't leave any more than 2 units at the end of your turn alive since Maexnna will sap them back. Earthen Ring and Voodoo Witch Doctor provide good heals, and the traps buy you some breathing space and charges for your bow.
Big spider starts with two 1/2 spiders and has a few more to play. She basically only has 1 attack creatures and Sea Giants. You'll win a DPS race if you spend your mana efficiently with chargers each turn (look for Abusive) and things like Kill Command, Hero Power. Leeroy is really good in this matchup -- once Maexxna has 5 units on field, if you have Leeroy in hand drop it since that means she can't drop Sea Giant. You're really golden if she plays a Nerubian Egg, as that takes up a slot and can't attack.
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In normal mode I beat it using my regular Druid deck... one single Keeper of the Grove had his ability used 5 times. In Heroic mode I built a Mage deck entirely based on battlecries and spamming small minions.
![[image loading]](http://i.imgur.com/cxthzMY.png)
Other notes: - The first use of Deathlord by my enemy resulted in a turn 5 Ysera and turn 6 Faceless Manipulator on Ysera. - A.I. is uses Inner Rage is like a retard. - Zoo is the anti-Faerlina deck, it's perfect. - Class chalenges are much easier than I though.
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On July 23 2014 09:14 Dromar wrote:Show nested quote +On July 23 2014 09:10 Hare wrote: 1st boss — Beat on second try with freeze mage. 2nd boss — Beat on first try with zoo. Really easy with any deck that plays their hand fast. 3rd boss — Stalled with Voodoo Doctor and Earthen Ring Farseer, then Alexstraza + burn with freeze mage. Kept the 1 attack minions on the board, good to avoid Sea Giants and anything else. I did similarly. First boss I just beat with my usual Druid deck. Second boss I beat with Zoo. Third boss I went Rogue with Voodoo Doctor, ERF, charge minions and let him get 7 1atk minions out, then play Alex on myself on 9, Alex on him + Voodoo Doctor on 10, and then charge him down turn 11. Pretty fun little puzzle.
What Druid deck did you use? I tried using my Token Druid that got me to rank 5 and got smashed.
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I beat Maexenna heroic with a paladin deck.
The concept makes the game go very long but it's quite safe lol.
It revolves around stabilizing the board with aldor peacekeeper and wild pyromancer once the board is full. Using charge minions like bluegill and wolfrider when necessary
![[image loading]](http://i.imgur.com/D4WxybU.png)
I had a few turn 10 just casting guardian of kings and aldor peacekeeper so that he could not outdo my heal until I got the truesilver. Then you can put it along 3 tokens (generated in the early turns) to be sure to have something staying on the board.
I was in fatigue for 3 turns when i won, almost full hp xD
You can cast wild pyro and one spell, maex is quite dumb and will return it to you to deal another 1 ae damage the next turn, that's the key of the fight :D
Oh and there is a wisp, so the deck is by definition awesome, to mess with the hero power earlier xD
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