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Hearthstone QQ Therapy - Page 91

Forum Index > Hearthstone General
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Crownlol
Profile Blog Joined October 2011
United States3726 Posts
January 27 2014 16:21 GMT
#1801
People need to stop playing the faceroll noskill Huntard netdeck.

Right fucking now.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
TheCable
Profile Joined January 2014
Lithuania0 Posts
January 27 2014 20:23 GMT
#1802
Jesus fucking Christ, seriously, what the fuck.

Why the fuck I have to play vs people who go T2 bomber, kill my 3/2, T3 Beast Companion getting the 4/4 taunt, next turn HAS MULTISHOT TO KILL 2 OF MY GUYS and follows T5 with another Beast Companion (this time 4/2 charge). I'd have no problem playing vs that if I'm at 5-6 wins, BUT THIS SHIT HAPPENS EVERY TIME I'M AT 2-2 OR 3-2 RECORD.
WHY? When I watch streamers play at like 6 or 7 wins they get fucking idiots who never have proper curve and here I am playing players with optimal curves and not a single bad card when I'm at 2-2.

Isn't arena supposed to have fucking matchmaking?
jonhy-
Profile Blog Joined September 2010
Slovakia167 Posts
January 27 2014 20:28 GMT
#1803
everytime i open a pack its looks like this
[image loading]
A leader of my kind!Hi Devil
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
January 27 2014 20:32 GMT
#1804
On January 28 2014 05:23 TheCable wrote:
Isn't arena supposed to have fucking matchmaking?


I have no idea if it's true, but I've heard that the first 1 or 2 games are completely random, and after that you start getting matched up with people on a similar winning streak.

Again, not sure if that's true, but I do personally seem to lose my first game a lot before going onto a 4-6 win run.
LingsAreBunnies
Profile Joined September 2011
United States103 Posts
Last Edited: 2014-01-27 23:29:08
January 27 2014 23:28 GMT
#1805
paladin vs priest in the super late game, we are both low on cards but I had a decent lead. he used thoughtsteals randomly early game

him: rag, rag, ysera, tirion, and MC on my rag.

-.-
Dreamer.T
Profile Joined December 2009
United States3584 Posts
January 28 2014 01:44 GMT
#1806
Just had the worst Arena run ever as a shaman. Drew amazing cards, such as argent commanders, axes, wolves, etc. Went 0-3. First game against a mage, have my starting hand full of 4-5 cost cards, and after mulligan it stays the same. The mage plays mana wyrm coin taunt illusions and basically follows that turn with the best possible play aftewards for every single turn aftewards. By the time I manage to get my first minion out (yes, I infact don't draw a 2 cost until turn 3 after getting healing and spell totems with no spells in hand) I'm already down to about 18 health, and of course the minion proceeds to get polymorphed and makes the wyrm even bigger. Not surprisingly down the line, I get double fireballed to the face for the quick and easy victory.

Game 2, play a priest. I played a turn 1 argent squire, and he plays a turn 1 lightwell into turn 2 blood knight into turn 3 coin senjin. As I had absolutely no removal in hand at the time to even remotely be close to wiping out a 0/5 or 6/6, you can imagine the game ended pretty damn fast.

Game 3. Finally, a good hand. Things go well till mid game. I have the 3 creatures on board, ready to widen the gap between our life points. He kills 2 of them with swipe. Alright, I can handle a swipe, not too surprising. I plant a venture co down next turn next to my surviving taunt, ready to add more pain. He pulls a starfall on it and trades with his hero ability. Okok cool, you just took 7 to the dome and wasted starfall, all good, I'll just use the yeti I drew this turn. Another starfall. Ok cool cool, 2 starfalls and a swipe, be you're out now. A turn goes by, he doesn't play anything and I assume he's out of options, so I drop timber wolves. He swipe+ bites me. Now I'm really running low on cards with no removal or big creatures in hand, and he proceeds to play ancient of war. Best part? Turn after, ragnaros. LOL GG ARENA.
Forever the best, IMMvp <3
HolyExlxF
Profile Joined March 2011
United States256 Posts
Last Edited: 2014-01-28 02:49:24
January 28 2014 02:49 GMT
#1807
Is anybody else seriously fucking done with this Hunter deck? Like, for real. It almost doesn't matter what you draw against them, they just ignore everything on the field and punch you until you die.

They sit there and run out every charger - doesn't matter if I remove them next turn, they accomplished their task - and coyly play their traps and their buzzards draw 40 cards. I just wish Explosive Trap didn't damage heroes. Riot plz nerf.
ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ
Complete
Profile Joined October 2009
United States1864 Posts
January 28 2014 02:53 GMT
#1808
On January 28 2014 11:49 HolyExlxF wrote:
Is anybody else seriously fucking done with this Hunter deck? Like, for real. It almost doesn't matter what you draw against them, they just ignore everything on the field and punch you until you die.

They sit there and run out every charger - doesn't matter if I remove them next turn, they accomplished their task - and coyly play their traps and their buzzards draw 40 cards. I just wish Explosive Trap didn't damage heroes. Riot plz nerf.


Blizzard*
BlacKcuD
Profile Joined October 2010
Germany107 Posts
Last Edited: 2014-01-28 02:55:48
January 28 2014 02:54 GMT
#1809
On January 28 2014 05:28 jonhy- wrote:
everytime i open a pack its looks like this
[image loading]


and everytime I already have every fookin card already! All useful epics and legendaries I posses are crafted from dust I got from disenchanting my 4000th Raging Worgen.

I played a crapton Arena, and spent three digit money on the game. One would think I would at least have a Molten Giant or Sylvanas by now. Well, WRONG! RNGjesus hates me :/
Avid map maker and e-sport enthusiast.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
Last Edited: 2014-01-28 09:39:53
January 28 2014 09:38 GMT
#1810
STOP GIVING FUCKING 40 GOLD QUESTS OMG

Never had anything higher..

On January 28 2014 11:54 BlacKcuD wrote:
Show nested quote +
On January 28 2014 05:28 jonhy- wrote:
everytime i open a pack its looks like this
[image loading]


and everytime I already have every fookin card already! All useful epics and legendaries I posses are crafted from dust I got from disenchanting my 4000th Raging Worgen.

I played a crapton Arena, and spent three digit money on the game. One would think I would at least have a Molten Giant or Sylvanas by now. Well, WRONG! RNGjesus hates me :/


Dude if you spent triple figure value on this game, then you should easily have enough dust from excess cards to craft both giant and Sylvanas. DE the cards that you'll never use.
If you are not supporting K-Pop you are hurting E-Sports.
unigolyn
Profile Joined August 2013
Estonia1272 Posts
January 28 2014 10:18 GMT
#1811
I seriously dislike constructed. There's almost no skill component to it, if you're not mentally handicapped your play is dictated by the draw, and the decks are all cookie cutter.

Aggro vs Aggro = coinflip
Control vs Aggro = good opening hand wins
Control vs Control = 10 minute yawn fest before coinflip

95% of Arena games are fun, even when I lose. 95% of constructed games are boring, even if I win.

I guess it's because Arena is mainly a board control game and you can do that almost always with a good curve, even with some mediocre minions. Board control doesn't work in constructed at all because every deck can guarantee AoE and other gimmicks.

(Yes, I'm salty because I died with a hand full of Equality while all my Pyromancers and Consecrates were hiding at the bottom of my deck)
Show me what passes for fury amongst your misbegotten kind.
FetTerBender
Profile Blog Joined September 2010
Germany1393 Posts
January 28 2014 11:23 GMT
#1812
On January 28 2014 19:18 unigolyn wrote:
I seriously dislike constructed. There's almost no skill component to it, if you're not mentally handicapped your play is dictated by the draw, and the decks are all cookie cutter.

Aggro vs Aggro = coinflip
Control vs Aggro = good opening hand wins
Control vs Control = 10 minute yawn fest before coinflip

95% of Arena games are fun, even when I lose. 95% of constructed games are boring, even if I win.

I guess it's because Arena is mainly a board control game and you can do that almost always with a good curve, even with some mediocre minions. Board control doesn't work in constructed at all because every deck can guarantee AoE and other gimmicks.

(Yes, I'm salty because I died with a hand full of Equality while all my Pyromancers and Consecrates were hiding at the bottom of my deck)


I love Pally control vs Pally control / Druid control in rounds 1-4.

Token, Token, Token, Token...
There's a fine line between bravery and stupidity.
TheCable
Profile Joined January 2014
Lithuania0 Posts
Last Edited: 2014-01-28 13:20:00
January 28 2014 13:18 GMT
#1813
On January 28 2014 11:54 BlacKcuD wrote:
Show nested quote +
On January 28 2014 05:28 jonhy- wrote:
everytime i open a pack its looks like this
[image loading]


and everytime I already have every fookin card already! All useful epics and legendaries I posses are crafted from dust I got from disenchanting my 4000th Raging Worgen.

I played a crapton Arena, and spent three digit money on the game. One would think I would at least have a Molten Giant or Sylvanas by now. Well, WRONG! RNGjesus hates me :/


http://en.wikipedia.org/wiki/Coupon_collector's_problem

"The key to solving the problem is understanding that it takes very little time to collect the first few coupons. On the other hand, it takes a long time to collect the last few coupons. In fact, for 50 coupons, it takes on average 50 trials to collect the very last coupon after the other 49 coupons have been collected. This is why the expected time to collect all coupons is much longer than 50. The idea now is to split the total time into 50 intervals where the expected time can be calculated."
FetTerBender
Profile Blog Joined September 2010
Germany1393 Posts
January 28 2014 13:24 GMT
#1814
On January 28 2014 22:18 TheCable wrote:
Show nested quote +
On January 28 2014 11:54 BlacKcuD wrote:
On January 28 2014 05:28 jonhy- wrote:
everytime i open a pack its looks like this
[image loading]


and everytime I already have every fookin card already! All useful epics and legendaries I posses are crafted from dust I got from disenchanting my 4000th Raging Worgen.

I played a crapton Arena, and spent three digit money on the game. One would think I would at least have a Molten Giant or Sylvanas by now. Well, WRONG! RNGjesus hates me :/


http://en.wikipedia.org/wiki/Coupon_collector's_problem

"The key to solving the problem is understanding that it takes very little time to collect the first few coupons. On the other hand, it takes a long time to collect the last few coupons. In fact, for 50 coupons, it takes on average 50 trials to collect the very last coupon after the other 49 coupons have been collected. This is why the expected time to collect all coupons is much longer than 50. The idea now is to split the total time into 50 intervals where the expected time can be calculated."


It still is sad when you need one card really badly (key cards like Sylvanas or Ragnaros come to mind) and you dont get it for a long course of time :-o
There's a fine line between bravery and stupidity.
unigolyn
Profile Joined August 2013
Estonia1272 Posts
January 28 2014 13:55 GMT
#1815
On January 28 2014 22:24 FetTerBender wrote:
Show nested quote +
On January 28 2014 22:18 TheCable wrote:
On January 28 2014 11:54 BlacKcuD wrote:
On January 28 2014 05:28 jonhy- wrote:
everytime i open a pack its looks like this
[image loading]


and everytime I already have every fookin card already! All useful epics and legendaries I posses are crafted from dust I got from disenchanting my 4000th Raging Worgen.

I played a crapton Arena, and spent three digit money on the game. One would think I would at least have a Molten Giant or Sylvanas by now. Well, WRONG! RNGjesus hates me :/


http://en.wikipedia.org/wiki/Coupon_collector's_problem

"The key to solving the problem is understanding that it takes very little time to collect the first few coupons. On the other hand, it takes a long time to collect the last few coupons. In fact, for 50 coupons, it takes on average 50 trials to collect the very last coupon after the other 49 coupons have been collected. This is why the expected time to collect all coupons is much longer than 50. The idea now is to split the total time into 50 intervals where the expected time can be calculated."


It still is sad when you need one card really badly (key cards like Sylvanas or Ragnaros come to mind) and you dont get it for a long course of time :-o


That's why there's a crafting system.
Show me what passes for fury amongst your misbegotten kind.
TheCable
Profile Joined January 2014
Lithuania0 Posts
January 28 2014 17:56 GMT
#1816
On January 28 2014 22:24 FetTerBender wrote:
Show nested quote +
On January 28 2014 22:18 TheCable wrote:
On January 28 2014 11:54 BlacKcuD wrote:
On January 28 2014 05:28 jonhy- wrote:
everytime i open a pack its looks like this
[image loading]


and everytime I already have every fookin card already! All useful epics and legendaries I posses are crafted from dust I got from disenchanting my 4000th Raging Worgen.

I played a crapton Arena, and spent three digit money on the game. One would think I would at least have a Molten Giant or Sylvanas by now. Well, WRONG! RNGjesus hates me :/


http://en.wikipedia.org/wiki/Coupon_collector's_problem

"The key to solving the problem is understanding that it takes very little time to collect the first few coupons. On the other hand, it takes a long time to collect the last few coupons. In fact, for 50 coupons, it takes on average 50 trials to collect the very last coupon after the other 49 coupons have been collected. This is why the expected time to collect all coupons is much longer than 50. The idea now is to split the total time into 50 intervals where the expected time can be calculated."


It still is sad when you need one card really badly (key cards like Sylvanas or Ragnaros come to mind) and you dont get it for a long course of time :-o


Yeah, I get what you mean, but just like the post above me points out, crafting system is there to help with that. Of course, there's still a lot of luck involved which can be frustrating, it's very likely you will open a bunch of bad/unplayable legendaries before any of the top ones. That's just how it goes, unfortunately
Steelavocado
Profile Joined May 2010
United States2123 Posts
January 28 2014 18:42 GMT
#1817
Hard to go infinite when a log in error randomly dcs you from your first arena game and disallows me from connecting to battle.net
MIRACLE IS YOUR TI7 CHAMP
Lylat
Profile Joined August 2009
France8575 Posts
Last Edited: 2014-01-28 20:11:22
January 28 2014 20:05 GMT
#1818
Overall I got 4 legendaries in all the packs I bought, and 2 times I got 1 of the two I already had.. WHAT THE FUCK
Zalitara
Profile Joined July 2011
Norway361 Posts
January 28 2014 23:07 GMT
#1819
http://imgur.com/Lh6limE a 7-14 Lightwell on turn 4, how is that not the stupidest shit ever? He can litteraly just heal that thing for 5 each turn...
Live to win
RagequitBM
Profile Joined November 2011
Canada2270 Posts
Last Edited: 2014-01-28 23:12:17
January 28 2014 23:12 GMT
#1820
Played against 3 pallys in arena. All 3 with knife jugglers, all 3 knife jugglers hit the perfect targets. On the last one I just insta conceded at turn 5 or something hahaha

highlight here for the last one. I can't handle these juggles. + Show Spoiler +
http://www.twitch.tv/ragequitbm/c/3627011

Twitch.tv/Ragequitbm for all the fans
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