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Hearthstone QQ Therapy - Page 30

Forum Index > Hearthstone General
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Jepsyn
Profile Blog Joined April 2011
Canada364 Posts
November 30 2013 02:51 GMT
#581
The Offensive GG is so terrible. Saying well played before you do the damage is so scumbaggy and low.

I try to make a point of conceding just before they can get the last hit
"Wonder what this game would be like if protoss units cost money" - IdrA
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
November 30 2013 02:57 GMT
#582
I don't think its offensive.
In this game there is a phase where you are unable to do anything(your opponents turn) and when you are dead you can't reply anymore.
The way I see it you're giving your enemy the chance to have last words.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
November 30 2013 05:56 GMT
#583
Arena draft gives me two mountain giants, first game I draw them both on the redraw.

0-3.
Survival is winning, everything else is bullshit.
hansonslee
Profile Blog Joined April 2011
United States2027 Posts
November 30 2013 07:31 GMT
#584
It would suck if you got a Deathwing out until it got mind controlled by the Priest

Mind control needs a nerf
Seed's # 1 fan!!! #ForVengeance
Arolis
Profile Joined October 2010
United States496 Posts
Last Edited: 2013-11-30 11:29:56
November 30 2013 07:46 GMT
#585
So I draft a super aggressive Paladin deck in Arena where 60% of the cards are 1s and 2s. My first game, my starting hand has only 3s and 4s. I mulligan everything and get all 3s. First card I draw is a 4. Second card I draw is another 4. This has been happening a lot to me in constructed as well. It seriously feels like this game hates me sometimes.

EDIT: Of course practically the same thing happens the second game. Fantastic. And I think it's actually a really strong deck if I can play anything at all on the first 2 turns.

EDIT2: Apparently having a constructed deck with 17 cards at 2 mana or less is not enough to get one in your opening hand ever. Seriously, I've just wanted 1 more win for the past hour for ten measly gold. This game is definitely trolling me.
Cookie
Profile Joined August 2010
Canada94 Posts
November 30 2013 08:07 GMT
#586
Played against a mage as pally in arena. He had 2 cones of cold, 3 blizzards, 3 flamestrikes. Lost that game. next game, played against another mage, he had 4 cone of colds, 2 blizzards, 2 argent commanders. Everytime I played some creatures, it gets frozen and AOE cleared. GG.
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
Last Edited: 2013-11-30 16:03:25
November 30 2013 15:51 GMT
#587
Just lost to a druid murloc deck because I drew consecration on turn 7, my death turn.

And now I lost to a hunter that in his last turn top decked animal companion and got the charge 4/2 to do fatal 6 damage.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
WhX
Profile Joined May 2011
Germany778 Posts
Last Edited: 2013-11-30 17:24:41
November 30 2013 17:22 GMT
#588
Just playing against a player called "Naris" on EU, unranked. He's been delaying his first move until the time expired. After my quick turn, he made the string burn down until a tiny bit was left and moved his mouse, so technically the turn didn't finish yet. The game is bugged because of this and he keeps delaying until I concede it seems (it's been 4 mins by now). Luckily I'm playing on my laptop and writing this on my PC right now, but it's still a douchebag move and should be handled imo...

Edit: to clarify things, his turn won't end at all. He keeps hovering his mouse around his cards and even greeted me, but won't end his move on purpose. It's a dirty, abusive trick it seems.
Hondelul
Profile Blog Joined December 2010
1999 Posts
November 30 2013 21:15 GMT
#589
On November 30 2013 11:51 Jepsyn wrote:
The Offensive GG is so terrible. Saying well played before you do the damage is so scumbaggy and low.

I try to make a point of conceding just before they can get the last hit

I do it and never see it as bad mannered.
You know when you have lethal on the hand and then you say "well played" to give him a chance to answer if he wants to.
Just as you say GG when you know you lost because you didn't draw something to prevent it.
One time you know you, won one time you lost, both time it's not sure for the opponent.
Same situation for me.

And I prefer the opponent saying GG before the finishing Pyro or Soulfire, because I can answer fast.
Never saw it as offensive on both sides.
Ofc if it was a boring game through luck (again, both sides) I just don't say anything. Normally you are pissed or think "well that was quite lucky".

But yes, the QQ thread: 2 times 4-3 in arena, no gold. 6 wins 60 gold god damn it, so harsh if you don't get to 7 wins...
Inschato
Profile Blog Joined November 2009
Canada1349 Posts
November 30 2013 21:24 GMT
#590
System is rigged. Build a rogue deck that should basically smash anything except for mages. Get 3 mages in first 6 games. 3-3. I hate mage so much, everyone plays it, there's no minion flow they just throw tons of stupid spells at you and somehow win.
3.
sevia
Profile Joined May 2010
United States954 Posts
Last Edited: 2013-12-01 00:03:04
December 01 2013 00:02 GMT
#591
So in poker, 'variance' is the game-to-game ups and downs that (eventually) even out to your actual skill level, right? Rationally, the same thing should happen in Hearthstone arena drafts. With a large enough sample size and above-average drafting skills, decks should eventually even out to be above-average. But. The following is without exaggeration, from the past week:

- 3x priest drafts, 0 Mind Control, 1 Holy Nova, 0 SWP, 0 Northshire Cleric.
- 4x mage drafts, 0 Polymorph, 0 Flamestrike, 0 Cone of Cold, 0 Pyro, 2 Frostbolt, 1 Fireball. (?????) (SHITTONS of spellbenders and ice blocks though! fuck yes!)
- 3x paladin drafts, 0 Consecrate, 1 Truesilver, 0 Blessing of Kings.

The odds of this happening are fucking astronomically low. 'It can't possibly happen again,' I think, shelling out the $2 to avoid having to grind out 20-30 more constructed games for a single run. And then it does. Again and again. Another mediocre 2-5 wins, another shite pack full of Mana Wraiths and Shieldbearers, another long grind with boring cards.

I need QQ therapy. This game makes me fucking rage like nothing else in this world.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Hondelul
Profile Blog Joined December 2010
1999 Posts
December 01 2013 00:39 GMT
#592
But you must agree that 2 Frostbolts is great, a Fireball is ok. No Poly is bad but for most spells you find suiteable replacements.
While MC is great I so often lost before being able to use it effectively. The threat is most the times enough. NSC for me doesn't bring draw but uses removal.

Paladin imo: Consecrate rarely useful since you need several minions from him to be alive. And once it comes to this stage is hard to come back.

So for the future, gold should be changed. Ofc in my favour. Every 10 games played give a free arena. If you have lost 10 games get an aditional arena for free...
skyR
Profile Joined July 2009
Canada13817 Posts
Last Edited: 2013-12-01 00:54:07
December 01 2013 00:51 GMT
#593
I feel like you have no idea what you're talking about.

There are no suitable minions to replace poly, you're basically at a major disadvantage going into mid-late game without poly.

And being behind several minions isn't game-ending as long as you have aoe clear.

Hondelul
Profile Blog Joined December 2010
1999 Posts
December 01 2013 01:15 GMT
#594
Hm?
No suitable minions to replace poly is to have enough low mana minions.
4 mana to give a 1/1 isn't that good in early game...

Normally you are not several minions behind. Ofc that is dependent on your deck.
In this case: if you play 2HP minions just before 4mana, well it's your fault. Overall there are rarely 2 minions on the field so consecrate doesn't make much sense.
Since this is the QQ thread, I didn't think that videos are needed to enforce a post, sorry...
skyR
Profile Joined July 2009
Canada13817 Posts
December 01 2013 01:25 GMT
#595
I wasn't talking about early game, I was talking about mid-late game. Even early game, it is useful if your opponent has some stupid deck that gets a 10/x+ on the field by turn 4.

There are numerous occasions where there are more than two minions on the field. Mages, Shamans, Paladins, ...
Hondelul
Profile Blog Joined December 2010
1999 Posts
December 01 2013 01:28 GMT
#596
What's your point?
Something I said isn't true? Oh, sorry.
Yes, if you take every card in every matchup there are several posibilities. Thank you.
skyR
Profile Joined July 2009
Canada13817 Posts
December 01 2013 01:34 GMT
#597
My point was that you had no idea what you're talking about? I don't know what your point was.
Hondelul
Profile Blog Joined December 2010
1999 Posts
December 01 2013 01:43 GMT
#598
Well, since this is the QQ thread: my point was that mentioning every possible spell and complaining I got not 3 of everything is strange.
But yes you are completely right. Everything ok now? And I confess, I'm not master3, and never won a tournament.
Infundibulum
Profile Blog Joined May 2003
United States2552 Posts
December 01 2013 02:48 GMT
#599
is it even possible to come back after two flamestrikes in arena? even when i did i just got pyroblasted

fuck
LoL NA: MothLite == Steam: p0nd
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
December 01 2013 03:28 GMT
#600
The PERFECT priest deck. Absolutely amazing in every way.

First loss, up against a Mage that plays turn 1 coin + knife juggler, I play a turn 2 knife juggler. Turn 2 he plays that 1/1 divine shield + mana wyrm, both knives hit my juggler.

My deck has 2x holy nova and 2x SWP, but I draw none of those. Every minion effectively dies to 0 cards, and the larger ones die to 1 card.

Lose that one. Whatever

Next game against another mage. I have an awesome board position and have only taken a little bit of damage.

Mirror image + fireball me. Swings with a 3/2 minion. Fine.
Next turn frost nova + fireball me. Swings again. Just delaying the inevitable, my creatures will kill him in one turn.
Next turn frost nova + fireball again! That's 27 damage I've taken with no option to avoid it. I haven't drawn any taunt and he's been 1 turn away from death the whole time.

Lose that one too.

Finally I come up against a druid that exhausted his hand almost instantly with innervate + large creatures that got shadow word'd, and I'm up like 6 cards to none (in hand). He topdecks pretty much exactly what he needs each turn - druid of the claw, starfall, starfire, etc. Each turn I play a minion and on his turn he swings with his existing minion and deals with mine. I deal with his and he topdecks a new awesome minion right in the mana amount he needs.

Very frustrating 2-3 run with probably the best deck I've ever had.
aka Siyko
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