Simple Questions and Answers - Page 84
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wUndertUnge
United States1125 Posts
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I Reticent I
United States0 Posts
Are there leaderboards anywhere for this season's legend ranks, or competitive Arena players etc? And if so, where? | ||
obesechicken13
United States10467 Posts
On April 22 2014 10:55 I Reticent I wrote: Evening, all. Are there leaderboards anywhere for this season's legend ranks, or competitive Arena players etc? And if so, where? Have seasons end here. It's probably also on Blizzard's site somewhere. PM the op. http://www.liquidhearth.com/forum/hearthstone/1838-final-rankings-for-test-season-4 | ||
I Reticent I
United States0 Posts
I'll pm the OP of that thread & see if he has an updated edit. | ||
houstonwireless
0 Posts
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houstonwireless
0 Posts
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mezmery
Ukraine0 Posts
i didnt get it from press release. | ||
S1eth
Austria221 Posts
On April 22 2014 19:58 mezmery wrote: hey, pls tell me, should i save dust for new naxx legendary, or ill just get it for free after finishing event? i didnt get it from press release. You cannot craft the Naxxramas cards. You can only obtain them by playing the adventure. | ||
Kleinmuuhg
Vanuatu4091 Posts
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obesechicken13
United States10467 Posts
On April 22 2014 21:28 Kleinmuuhg wrote: Is emperor cobra the hard counter to handlock? Not if they have soulfires for your cobras. Also Leeroy and Defendered sunfuries. Paladin is considered the hard counter to handlock because handlocks hate following rules. | ||
j-mo
United States0 Posts
On April 22 2014 21:28 Kleinmuuhg wrote: Is emperor cobra the hard counter to handlock? pffft no the answer is obviously patient assassin aggro hunter is pretty darn good against handlock, but then again it's pretty darn good against a lot of things | ||
Hryul
Austria2609 Posts
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Alzadar
Canada5009 Posts
On April 23 2014 01:04 Hryul wrote: I've met a couple of druids who t1 coin out Wild Growth and then t2 Hero power. Why do they do this? wouldn't it make more sense to keep The Coin? 1 dmg hardly seems worth it. If they had done nothing T1 and you played a 2/1 then they wouldn't be able to Wild Growth and Hero Power on T2. Maybe they had a lot of 3 drops they were hoping to draw. | ||
Striker.superfreunde
Germany1118 Posts
As of late i'm rank 13, and start hitting decks which run a lot of legendary cards / high dust value cards, and i'm just not getting the edge in terms of board control. I play a Paladin and run a low budget mid range deck i guess. It would be kind to hear some words on my deck. Cards marked with a ' * ' seem a bit off of the meta game, and they were kinda useful until rank 13, and that are also those cards i could imagine to change. It would be cool if there is a way were i would be able to deal with thinks like sylvana, rag and so on. It wasn't a problem until now. The legendary will become too much to handle in terms of numbers of cards. I'm at150 dust! And only play casual ![]() + Show Spoiler + 1 Hand of Protection 1 Argent Squire 1 Abusive Sergeant ___ 2 Equality 2 Holy Light 2 Argent Protector 2 Ironbeak Owl 2 Faerie Dragon 2 Master Swordsmith * 2 Acidic Swamp Ooze ____ 3 Aldor Peacekeeper x2 3 Big Game Hunter * ____ 4 Truesilver Champion x2 4 Hammer of Wrath x2 * 4 Blessing of Kings 4 Consecration x2 4 Chillwind Yeti 4 Sen'jin Shieldmasta ___ 5 Stampeding Kodo ___ 6 Avenging Wrath 6 Sunwalker ___ 7 Argent Commander 7 Stormwind Champion 7 Guardian of Kings x2 ___ 8 Lay on Hands Thanks for some thoughts on that! ![]() | ||
Terywj
Hong Kong0 Posts
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JackDragon
525 Posts
On April 25 2014 01:39 Terywj wrote: If you use Ancestral Healing on a minion that already attacked it gets to attack again...? What...? did it have Windfury? What minion are we talking about? | ||
j-mo
United States0 Posts
On April 25 2014 01:22 Striker.superfreunde wrote: Hi. As of late i'm rank 13, and start hitting decks which run a lot of legendary cards / high dust value cards, and i'm just not getting the edge in terms of board control. I play a Paladin and run a low budget mid range deck i guess. It would be kind to hear some words on my deck. Cards marked with a ' * ' seem a bit off of the meta game, and they were kinda useful until rank 13, and that are also those cards i could imagine to change. It would be cool if there is a way were i would be able to deal with thinks like sylvana, rag and so on. It wasn't a problem until now. The legendary will become too much to handle in terms of numbers of cards. I'm at150 dust! And only play casual ![]() + Show Spoiler + 1 Hand of Protection 1 Argent Squire 1 Abusive Sergeant ___ 2 Equality 2 Holy Light 2 Argent Protector 2 Ironbeak Owl 2 Faerie Dragon 2 Master Swordsmith * 2 Acidic Swamp Ooze ____ 3 Aldor Peacekeeper x2 3 Big Game Hunter * ____ 4 Truesilver Champion x2 4 Hammer of Wrath x2 * 4 Blessing of Kings 4 Consecration x2 4 Chillwind Yeti 4 Sen'jin Shieldmasta ___ 5 Stampeding Kodo ___ 6 Avenging Wrath 6 Sunwalker ___ 7 Argent Commander 7 Stormwind Champion 7 Guardian of Kings x2 ___ 8 Lay on Hands Thanks for some thoughts on that! ![]() hey striker, i'm no paladin expert so take my suggestions with a grain of salt first off i'd definitely get rid of the master swordsmiths, they're pretty underwhelming and are more useful in aggro/taunt decks. if you're looking for another 2 drop replacement consider Wild Pyromancer, solid stats and can combo with equality for boardclear (so you don't have to wait for consecration) BGH is a meta card. paladin lacks hard removal so it could be key against some legends or giants. if you're not running into these cards, feel free to replace him hammer of wrath is a good card, but 2 might be too many in an already overcrowded 4 mana slot. if you want another 4 drop consider defender of argus some other cards that strike me as replaceable are abusive sergeant, 1 holy light, and 1 ironbeak owl. you could also replace 1 ooze but it's a solid 2 drop if you're lacking options some cards you could sub in are Earthen Ring Farseer, Harvest Golem, Loot Hoarder, Divine Favor, Sunfury Protector you kinda lack card draw other than lay on hands. otherwise decent deck | ||
Came Norrection
Canada168 Posts
On April 25 2014 01:22 Striker.superfreunde wrote: Hi. As of late i'm rank 13, and start hitting decks which run a lot of legendary cards / high dust value cards, and i'm just not getting the edge in terms of board control. I play a Paladin and run a low budget mid range deck i guess. It would be kind to hear some words on my deck. Cards marked with a ' * ' seem a bit off of the meta game, and they were kinda useful until rank 13, and that are also those cards i could imagine to change. It would be cool if there is a way were i would be able to deal with thinks like sylvana, rag and so on. It wasn't a problem until now. The legendary will become too much to handle in terms of numbers of cards. I'm at150 dust! And only play casual ![]() + Show Spoiler + 1 Hand of Protection 1 Argent Squire 1 Abusive Sergeant ___ 2 Equality 2 Holy Light 2 Argent Protector 2 Ironbeak Owl 2 Faerie Dragon 2 Master Swordsmith * 2 Acidic Swamp Ooze ____ 3 Aldor Peacekeeper x2 3 Big Game Hunter * ____ 4 Truesilver Champion x2 4 Hammer of Wrath x2 * 4 Blessing of Kings 4 Consecration x2 4 Chillwind Yeti 4 Sen'jin Shieldmasta ___ 5 Stampeding Kodo ___ 6 Avenging Wrath 6 Sunwalker ___ 7 Argent Commander 7 Stormwind Champion 7 Guardian of Kings x2 ___ 8 Lay on Hands Thanks for some thoughts on that! ![]() Your deck has too much healing and not enough late game which is why it has such a hard time against anyone with legendaries. On 7 mana you play a 5/6 while they can have an 7/7(does not even need to be a legendary), ect. You don't do enough damage for being a mid range deck so any late game deck will run you over. Also having too many 4s and not enough 5s and 3s means you are not mana efficient on 5(and sometimes 3) and that ussually means you slow down and lose tempo. I would consider taking out all the healing and playing with a bit of a more offensive deck for a bit and if you really feel like you need the healing put back in 1 guardian of kings. Lay on Hands is too slow in a midrange decks. Things I would remove would be the the owls, the holy lights, the abusive sergeant, the master swordsmith, 1 or both hammer of justic, the guardian of kings, the lay on hands Things I would consider adding to the deck would be 2 Wild Pyromancers, 2 harvest golems, 2 Azure drakes(or silverhand knight so you have more 5s), another ooze, second argent squire, an bolderfist ogre. Scarlet crusaders, second stormwind champion. | ||
Striker.superfreunde
Germany1118 Posts
After i read through your posts, i think i could try the following exchanges: - Master Swordsmith + Loot Hoarder - Hammer of Wrath (1) + Azure Drake - Guardian of Kings + Boulderfist Ogre That's what would be absolutly possible, says my dust capital. Would that be a good start? (before i start crafting) But i don't see (yet) how i should replace Lay on Hands. And why would both of you replace my only silence card, Ironbeak Owl, if i can ask? | ||
Came Norrection
Canada168 Posts
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