On December 12 2013 16:29 Hxadecimal wrote: I need help finding an extremely low budget deck that's aggro and has a high win rate. My goal with this deck is to win a lot of games fast so that I can grind up the gold needed to unlock better cards. I've looked everywhere online, but most decks are extremely high budget, the information is out of date, or it's just some random person with no evidence that the deck is actually strong. If anyone could help me I would be very appreciative.
I use this deck with a few modifications, like adding argent commander and argent squire. It's been really good value for me so far and is a fairly quick deck
Hey guys, I have three cards I'm not sure if I should disenchant or not..I want to play primarily ranked constructed.
Millhouse Manastorm: The drawback of this card is very scary. 400 dust? Harrison Jones: A nice card against high durability weapons, but how often do you see that? Golden Murloc Warleader: This is golden, so the disenchant pays for itself. And murlocs seem like a bit of a gimmick?
That's about 1200 dust for some so/so cards... could turn it into a ragnaros or sylvanas?
On December 17 2013 01:30 Gentso wrote: Hey guys, I have three cards I'm not sure if I should disenchant or not..I want to play primarily ranked constructed.
Millhouse Manastorm: The drawback of this card is very scary. 400 dust? Harrison Jones: A nice card against high durability weapons, but how often do you see that? Golden Murloc Warleader: This is golden, so the disenchant pays for itself. And murlocs seem like a bit of a gimmick?
That's about 1200 dust for some so/so cards... could turn it into a ragnaros or sylvanas?
I guess it depends on your long-term goal. Do you want to collect all the cards eventually and enjoy that aspect? Keep them then even though they aren't very good right now. Or are you looking to build functional decks and play ranked for competition? Disenchant then so you can build better ranked decks. Overall its your call but I value functionality over having the spell book pages full.
On December 17 2013 01:30 Gentso wrote: Hey guys, I have three cards I'm not sure if I should disenchant or not..I want to play primarily ranked constructed.
Millhouse Manastorm: The drawback of this card is very scary. 400 dust? Harrison Jones: A nice card against high durability weapons, but how often do you see that? Golden Murloc Warleader: This is golden, so the disenchant pays for itself. And murlocs seem like a bit of a gimmick?
That's about 1200 dust for some so/so cards... could turn it into a ragnaros or sylvanas?
I guess it depends on your long-term goal. Do you want to collect all the cards eventually and enjoy that aspect? Keep them then even though they aren't very good right now. Or are you looking to build functional decks and play ranked for competition? Disenchant then so you can build better ranked decks. Overall its your call but I value functionality over having the spell book pages full.
Thanks.
Unless I get some responses saying that these cards have some potential I'll probably go for Rag or Sylvanas later with their dust.. though not sure which is better!
I actually think Harrison Jones has value, at least at my level. I see weapons a lot and Oozes almost pay themselves off as a spell card.
Ooze is a 3-2 so if you destroy a 1 durability 3 damage weapon you save it, or some other creature with better stats, from getting destroyed. That's like 5 more stats. 10 stats for 2 mana? Yes please.
Harrison Jones is a 5 drop with 5/4. So it's like 2 stats off from being efficient. His efficiency depends entirely on how often you get to play him against someone with a weapon. Sylvanas is definitely more reliably efficient. It's hard for me to argue that Harrison is better unless you know you're against a weapon deck. If Harrison destroys that same 3/1 weapon that Ooze does, he gains his side a card. The value of a card is variable. novice engineer seems to say that it's 1 mana early on. Arcane intellect says it's 3 mana for an extra card mid game (it gives you 2 cards but costs 1). Sprint says it's 7 mana for 3 extra cards late game (partly cuz after you play sprint you may not have anything else you can play). Regardless of the value of that card, you gain this enormous value past turn 5, when rush decks start to become card limited rather than mana limited.
TL;DR if Harrison Jones so bad, whycome Ooze so good?
Thanks for the insight. I'll probably test Harrison a bit. I been watching some high rank streams and Tyrion is getting a lot of play. I also sometimes see Gorehowl and Doomhammer, but not as often.
Millhouse and golden murloc are probably hitting the dust tonight.
Hi guys, for the whole day i keep getting this "Closed! Hearthstone disrupted from linking up to the Battle.net, bla". Had connection issues the whole day, thought it was because of this, but now everything works fine but Hearthstone. Any Idea? Thanks in advance.
Edit: Hm so it's a message the battle.net client gives you, when it doesn't know what's going on?
process attached Mon Dec 16 23:07:52 2013 [MAIN] client.config says aurora.version.source='product' Mon Dec 16 23:07:52 2013 [LOCS] 11010= <------------------------------------- error Mon Dec 16 23:07:52 2013 [AUTH] 33= Mon Dec 16 23:07:52 2013 [AUTH] 33= Mon Dec 16 23:07:52 2013 [AURA] Marshal Error feature=0 event=0 code=33 name= Mon Dec 16 23:07:52 2013 [AURA] Marshal Error feature=7 event=32 code=3018 name= Mon Dec 16 23:07:52 2013 [AURA] Marshal Error feature=0 event=0 code=9 name= Mon Dec 16 23:07:52 2013 [AURA] Marshal Error feature=1 event=4 code=9 name= Mon Dec 16 23:07:52 2013 [AURA] Marshal Error feature=2 event=12 code=9 name= Mon Dec 16 23:07:52 2013 [AURA] Marshal Error feature=5 event=25 code=9 name= Mon Dec 16 23:07:52 2013 [AURA] Marshal Error feature=6 event=29 code=9 name= Mon Dec 16 23:07:52 2013 [AURA] Marshal Error feature=4 event=22 code=9 name= Mon Dec 16 23:07:52 2013 [AURA] Marshal Error feature=10 event=36 code=9 name= Mon Dec 16 23:07:52 2013 [AURA] Marshal Error feature=11 event=37 code=9 name= Mon Dec 16 23:07:52 2013 [AURA] Marshal Error feature=12 event=39 code=9 name= Mon Dec 16 23:07:53 2013 [GAME] Tried to send a Util packet before login was complete, ignoring
Maybe someone had the same Problem and was able to fix it. Well will submit to the beta forum and wait i guess. Damn, really wanted to finish my Arena run. 4:0 Hunter too strong!
Edit2: Yeah nevermind. Patience. Don't go to the battle.net forums, it's a godforsaken place.
Anyone interested in being my hearthstone buddy and talking about drafting strategy, arena plays, and whatnot? I'm new but I could trade coaching in other areas I'm knowledgeable of.
so i ran into a guy with an endless turn in ranked play mode. is that a known bug or what or something must be a hack. now it's all his turns. How do i report somethign like that?
On December 18 2013 08:32 1Dhalism wrote: so i ran into a guy with an endless turn in ranked play mode. is that a known bug or what or something must be a hack. now it's all his turns. How do i report somethign like that?
How is Bloodmage Thalnos a good card? I read some people say it's like one of the best cards in the game...
1/1 for 2 mana just seems like a giant waste. Novice engineer is 1/2 for 2 mana and instant card draw, Kobold Geomancer is 2/2 for 2 mana with the +1 spell dmg.
I just started playing, I think it's ok practice for me to immediately disenchant any card that gets nerfed, right? Since I might get multiples later, the same amount of dust is more valuable than a fixed card. Even if I decide I really need it in the future, I can just re-craft it and lose nothing.
Especially since I haven't started putting dust into constructed-level cards yet for a coherent deck.
On December 18 2013 21:39 Complete wrote: How is Bloodmage Thalnos a good card? I read some people say it's like one of the best cards in the game...
1/1 for 2 mana just seems like a giant waste. Novice engineer is 1/2 for 2 mana and instant card draw, Kobold Geomancer is 2/2 for 2 mana with the +1 spell dmg.
I don't get it.
Thalnos is better than Novice engi because it adds spell power, which is a huge effect (esp. on a 2 cost minion) Thalnos is better than kobolds because he's free as far as card advantage is concerned, and it plays the same way as kobold (kept in hand until you have an actual spell to play that would use the SP bonus)
I know it is probably the 100th time that somebody is asking for "what's the best legendary ?", but I have to do it :p
So I want to focus on Rogue, because I think it is extremly fun to play (comboz and shit yo). I already have Sylvanas and finaly managed to get enough dust for my next legendary.
Hereis what I think - Ragnaros : great overall card, maybe to slow for rogue ? - Leeroy : great finisher in almost any aggressive deck - VanCleef : good card but I may switch to other classes later
How are you matched with Arena opponents? Is it just random?
Of the 4 arenas I did 2 days ago I went 6-0 -> 6-3 3x. Seems like you somehow get increasingly difficult opponents. Perhaps you play people with the same record as you or something?
On December 19 2013 03:41 Complete wrote: How are you matched with Arena opponents? Is it just random?
Of the 4 arenas I did 2 days ago I went 6-0 -> 6-3 3x. Seems like you somehow get increasingly difficult opponents. Perhaps you play people with the same record as you or something?
Afaik it tries to match you with opponents that have similar scores.
I think in current meta Sylvanas best, Rag second. Pretty clearly. As far as getting variety of viable decks that can use them. After that I think you go either Leeroy or Ysera depending on whether you like super aggro or control in general. Because those are both cards that will allways be good in those types of decks even if current meta changes.
That said, if you just want to play some super aggro deck right now on ladder and win with it. Make Leeroy over Rag. Allways make Rag over Ysera though.