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How did you get your key? - Page 44

Forum Index > Hearthstone General
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digmouse
Profile Blog Joined November 2010
China6331 Posts
November 23 2013 18:02 GMT
#861
OK guys time is up! I'll choose 3 entries in a while.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
NbSky
Profile Joined August 2007
Canada1023 Posts
November 23 2013 18:22 GMT
#862
On November 24 2013 03:02 digmouse wrote:
OK guys time is up! I'll choose 3 entries in a while.


best of luck everyone!
Sandstorm@USEast | The Last Pride [EviL] GW2 | Nb.Sky
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
November 23 2013 18:42 GMT
#863
On November 24 2013 03:02 digmouse wrote:
OK guys time is up! I'll choose 3 entries in a while.


Good luck to all who entered! Thanks for doing the competition.
I will make Yogg Saron priest work...
digmouse
Profile Blog Joined November 2010
China6331 Posts
Last Edited: 2013-11-23 19:13:12
November 23 2013 19:07 GMT
#864
Winners are in! Keys are PMed, you have three days to reply to confirm your activation or your key might be given to others! (I hope that never happen)
All the entries below in the spoiler, gah why I only have three I'll try snap more to give away before the eventual open beta.
+ Show Spoiler +
+ Show Spoiler [Kishin2] +
Rogue:
x2 Backstab
x2 Shadowstep
x2 Cold Blood
x2 Defias Ringleader
x1 Ironbeak Owl
x2 Eviscerate
x2 Shiv
x2 Acolyte of Pain
x1 Perdition's Blade
x2 Raging Worgen
x2 SI: 7 Agent
x1 Wolfrider
x1 Dark Iron Dwarf
x2 Defender of Argus
x1 Spellbreaker
x2 Violet Teacher
x1 Assassinate
x1 Azure Drake
x1 Argent Commander

The word I was thinking of when building this deck was versatility. Spells and combos can be used as removal, direct damage, or buffing Raging Worgen (assuming shiv, backstab, and eviscerate can be used on your own minions, not 100% sure). The meta is really speedy at the moment (from what I've heard), so there are no cards over 6 mana.

All minions have a special ability and are at least 2 mana, so shadowstep is never wasted. There are a lot of spells, so violet teacher is very good. Acolyte of pain is very good card draw, especially when combined with shiv for x2 card draw. Wolfrider and Argent commander are strong cards with charge that can be used as removal or quick burst damage with cold blood/Dark Iron Dwarf.

Shiv/backstab/eviscerate/perdition's blade/SI: 7 Agent combo Worgen is 4x2 damage. Add in 2 cold bloods and that's 12x2 damage. Wolfrider is an instant 3/7/11 damage with 0/1/2 cold bloods. Shiv/backstab/eviscerate Acolyte of Pain for x2 card draw. Shadowstep + any card has high potential to be very good.

The deck relies heavily on low cost minions, but there should be enough card draw to carry it through and each shadowstep is pretty much another minion. There's no AoE, but the only AoE for Rogues is Fan of Knives which is less versatile than shiv in terms of comboing with acolyte and worgen.

Overall, I think it's a solid and flexible deck that has multiple ways to deal with situations and can alternate between control and rush depending on the flow of the game. It's also very possible to make since it doesn't have any legendaries. An alternate, less economical version would probably be Leeroy Jenkins in place of 1 Defender of Argus, fan of knives in place of ironbeak owl, and Bloodmage Thalnos in place of 1 Acolyte of Pain.

+ Show Spoiler [plasmatorture] +
Hey, I think it's awesome you're giving away keys!
There's many decks I want to try to make, but the one I'm most excited to try is some sort of Divine Shield/Blood Knight deck like this http://www.hearthpwn.com/deckbuilder/paladin#29:2;73:2;75:2;100:2;142:2;191:2;221:2;260:2;293:1;350:2;383:1;391:1;422:2;463:2;473:2;475:2;506:1;

or so...

It seems to have a good balance of controlling elements while also having lots of minions. I'm not sure it's tweaked ideally yet but I'd have to play the game to find out!

+ Show Spoiler [Melwach] +
Hey there,

is your message box bursting yet?
I gave it a try and came up with the following paladin deck:
http://www.hearthpwn.com/decks/18878-selfless-paladin-buffs

Since I didn't play the game myself yet I don't know if the mana curve is anywhere near optimum, but I tried to be reasonable with the choice of cards. I chose cards that seemed to be obtainable to me, so no legendaries, many basic cards and only one in epic quality because I'd love to know how it turns out in such a deck. The sword of justice just seems to fit well to the general concept. So..general concept. Oh, right.

The simple idea was to do what paladins certainly do best. Help and strenghten others, smash things with your weapon if need be, but stay defensive in general. So I chose a basic set of creatures that wheren't too expensive mana wise and brought with them a useful set of abilities.

- Core minions: At first we need a few creatures which can stand for their own and are worth buffing to make them even stronger. I'd say Chillwind-Yeti (great mana/stats value), Sunwalker, Argent Commander and the Silver Hand Knight belong into this cateogry. They are among the most expensive cards in this deck, but I hope they aren't too easy to remove for the opponent, so that they trade for a good amount of cards or can deal damage.
- Buffing minions: Defender of Argus, Argent Protector and Sunfury Protector enhance adjacent minions and spread defensive abilities and minor buffs through the deck which should help the paladin to stay alive. The core minions above should benefit greatly from abilities like taunt. I've added the Stormwind Champion and the Shattered Sun Cleric for further attribute buffs and their acceptable mana/stats ratio.
- Situational minions: Acidic Swamp Ooze, Aldor Peacekeeper and the Ironbeak Owl should help to deal with nastiest enemy cards. They may not help greatly in every situation (which is why I didn't add 2 of each), but I'm sure they can prevent a few losses and may cut the biggest edges of the opposing deck-
- Other minions: Well, the fact that I have to add an "other" category might be an indication that this isn't the best choice I could make, but I felt that I was missing playable turn 1 cards, so I added the Shield Bearer. They are purely defensive but give me an early taunt so that I should be safer against decks with lots of weak but early aggression.

- Spells: Mostly buffs which basicly do the same thing as my minions. Just stronger and/or cheaper. With less restrictions and whenever I need them. I find it hard to balance them with the amount of minions without testing, so I just chose the ones I deemed best. Blessing of Kings for a big attribute boost, a weaker blessing of might and concecration for removal against decks that swarm me with creatures.

- Items: The Truesilver-Champion looks like a good combination of punch and a bit of healing for defensive purposes. I don't think you can go wrong with it. The sword of justice contradicts my intention of building a cheap, accessible deck a little, but I like having some kind of aim to work onto

That's it. I have to admit that it's not an overly creative concept, but it's one where you can expand upon once you get some experience in the game. Then some day it's time to add some more interesting features!


Props to you for giving the keys away in a contest btw. I always prefer that over just raffling (is that the right word?) them away. Others might read and enjoy the winning entries aswell.

Have a pleasant day!

+ Show Spoiler [nyxnyxnyx] +
Hi digmouse! I'd like to be in consideration for an Asian key, if possible.

My deck can be found at: http://www.hearthhead.com/deck=9588/mad-bombs

It has a pretty good matchup against the field (not amazing, but acceptable) and is fun to play (; Mad Bomber is so good atm :p

+ Show Spoiler [NasKe_] +
Hey, this would be de deck I would like to try as a mage playing HearthStone:
http://www.hearthpwn.com/deckbuilder/mage#4:2;44:1;56:2;60:1;160:1;177:2;241:1;263:2;276:2;280:2;289:2;489:2;496:2;503:1;522:1;531:2;545:2;595:2;

The idea is to try to play like a Control Deck in magic. Countering and killing units, until I can cast Malygos or Ragnaros to win the game. May be is missing some creatures, but I'm not sure.
Bluegill is a funny card, because is like a free 2 damage spell.
Sorcerer's Apprentice would be a SUPER GOOD CARD... in magic. But in hearthstone is a big MAYBE in the deck, since you can just kill it with any attacking minion.
The rest of the deck is just killing and countering. Need to find more cards like Arcane Intellect. Drawing is really important thing for this deck because the mana in HS goes high really fast and you need to have cards in your hand. So maybe taking the Apprentice out and putting a minion that makes me draw would be a option.

Hey, thanks very much for the "build a deck" game for the betakey! As long as someone wins, I'm already happy!

+ Show Spoiler [NbSky] +
http://www.hearthpwn.com/decks/18918-magic-control

here is a deck that i theory crafted, hope you can see it, let me know if you can't, i wrote a description on how it would be played on the site, im not quite sure if it will work or not, but in theory it makes a lot of sense, low level taunt monsters for early game control, low mana control spells like frostbolt and arcane missiles, midgame with azure drakes and increased spell damage and eventually finishing them off with malygos or whatever spell damage cards you have left. though it maybe a little heavy on the higher mana cards, im not quite sure, i'd love a beta key so i can eventually test it out! thank you for doing this regardless if i get the key or not, have a good day.

+ Show Spoiler [Shake n Blake] +
Rogue deck that I've been working on: http://www.hearthhead.com/deckbuilder#cMmP7MVX7Mcc7MV17MkQ7zb37McL7Mhq7zsn7MoB7Mh37Moq7Mah7Mza7zbQ7zaF7MkM8m

Right now aggro decks are what's "in" with Hearthstone's meta. This deck is versatile in that the bouncing battlecry effects can be used to either maintain board control, or simply push through a ton of damage to your opponent's face. You can really surprise your opponent with the potential damage output of this deck! I also included removal spells & weapons such as deadly poison, backstab, Perdition's blade and assassinate for when your hand is full of battlecry buffs (i.e. shattered sun cleric) but you have nobody on the board to buff currently, and your opponents minions need to be dealt with ASAP. A weakness of this deck would be a lack of board wipes (but since blade flurry got nerfed, rogues have always been weak in this department anyhow), no eviscerate (shadowstep had to take its place sadly), and no early card draw. (Debated swapping out knife jugglers for novice engineers, but the card is just too damn good early on.)

I'll run through each card choice quickly to explain why I think this deck is strong.

2x Backstab: Very powerful early removal for 0 cost. Staple in basically any rogue deck.

2x Shadowstep: The key to any Rogue bouncing deck. With this card, you can pull off ridiculous combos like double shattered sun cleric buff, double "this is our town, scrub," and most deadly of all -- bouncing Leeroy Jenkins.

2x Deadly Poison: Trump himself uses this card to great success both pre and post rogue nerf. It offers a strong solution to dealing with bigger minons early on when assassinate is not an option, or for when you want to push through extra damage to your opponent for the kill.

2x Defias Ring Leader: This is our town scrub! Despite it's recent nerf, this card is still an excellent 2 drop if you can combo it with the coin. Alternatively can be used as a turn 3 drop with deadly poison if you're going first and your opponent hasn't established board control yet.

2x Knife Juggler: Powerful 3/2 drop, the knives really add up once you start bouncing minions with brewmasters and shadowstep.

2x Youthful Brewmaster: For extra bouncing power that can also serve as a necessary 3/2 drop early on.

2x Perdition's Blade: Excellent when combo'd with deadly poison to remove 2 HP minions and then swing for 5.

2x Shattered Sun Cleric: Basically one of the top 10 cards in the game, the power of this buff effect goes without saying, but it's essentially like giving yourself a 1/1 minion with charge on top of the 3/3 cleric.

2x SI Agent: These guys are great for establishing board control early on, but alternatively you can choose to go aggro by hitting your opponent's face for the 2 damage combo effect.

2x Dark Iron Dwarf: Very scary 4 drop that can win you board control during the mid-game single handedly because of his battlecry effect.

1x Defender of Argus: Despite the current aggro style, this guy is still great because he's basically two Shattered Sun Clerics in one, plus the taunt effect as a bonus.

1x Leeroy Jenkins: The ace in the hole. Save this guy until your opponent is at 18 health and you have two shadowsteps in your hand for one nasty surprise (Requires turn 8 to pull off, turn 7 with coin.) Alternatively, you may wish to play him earlier (say turn 6) and simply bounce him back with a brewmaster for later.

1x Spellbreaker: One silence is good to have in any deck. With the bounce theme however, you can rely on this guy more than once.

2x Assassinate: For late game removal.

2x Silver Hand Knight: A really strong 5 drop because you're getting 7/7 worth of stats for it's cost. Bouncing this guy back will flood your board very quickly late game.

2x Argent Commander: No constructed deck is complete without this guy. He trades so efficiently and bouncing him back to preserve that divine shield will be very annoying for your opponent to deal with!

1x Sprint: A necessary addition to alleviate the lack of card draw early on. This will allow to go for the throat late game when your hand has been exhausted.

+ Show Spoiler [Jandos] +
Hello,

I would like to join your beta key contest.

I am long time TL member for 11 years

This is my combo rogue deck:
General idea comes from another deck I found but I made some changes.

Minion (10)
1x Bloodmage Thalnos
1x Edwin VanCleef
2x Novice Engineer
2x Gadgetzan Auctioneer
2x Mana Addict
2x Questing Adventurer
Ability (20)
2x Backstab
2x Preparation
2x Headcrack
2x Cold Blood
2x Sap
2x Conceal
2x Eviscerate
2x Shadowstep
2x Shiv
2x Sinister Strike

Idea of this deck is using a lot of cheap ablities which combo up nicely and allow your big guys like Edwin VanCleef to grow into monters. It is basically a burst deck and most important thing about this deck is know where to go "all in" with your combo not to soon and not to late

something about cards:

Gadgetzan Auctioneer - If I manage to start the turn with this guy and cast some combo chain finishing with Edwin VanCleef then it may be gg

Edwin VanCleef - turn finisher after string of low casting cost abilities, which this deck has a ton

Questing Adventurer - gives me a lot of board presence and combine nicely with this deck

Novice Engineer - main taregt for shadow step

The deck should be very fun to play, but can be incredibly difficult to master so I am wondering how I will do with it.

Regards

+ Show Spoiler [Ovid] +
My deck is for Shaman/Thrall and is based around murlocs and the elite tauren chieftain card from blizzcon.

Elite Tauren Chieftain
Ancestral Spirit x2
Earth Shock
Bloodlust
Ancestral Healing
Hex
Rockbiter Weapon x2
Windfury
Murloc Warleader x2
Murloc Tidecaller x2
Murloc Tidehunter x2
Old Murk Eye
Coldlight Seer x2
Coldlight Oracle
Grimscale Oracle
Flametongue Totem
Emperor Cobra
Knife Juggler
Dire Wolf Alpha x2
Iron Beak Owl
Tauren Warrior x2

I think this deck will be good because it deals with the main problem murloc decks have which is lasting power beyond clears, the Murlocs are good if a opponent doesn't clear them before all their buffs and with the buffs in the deck I think they're a stronger rush down than most murloc decks.
The ideal combo is to lay down Elite Tauren Chieftain on turn 5 then on turn 6 do Windfury x2 Rockbiter Weapon and Ancestral Spirit to do 22 Damage and make ETC come back to my hand if they manage to kill him. Also If I manage to get the Murloc card I can then use either Murloc Warleader to end up have 3-5 3/2 Murlocs or use Murloc Tidecaller so he is a 4-6/2 or perhaps even Grimscale Oracle who will make them all 2/1.

I've got no need for big clears since I should always have board control, and I feel with Emperor Cobra and Hex I can take down most big creatures and with Ironbeak Owl and Earthshock I can take out any buffed creature.

I put in the two Tauren Warriors because unlike Trump I feel that some Taunt is essential.
I do the normal combo of lots of murlocs and then bloodlust if the situation arises, whatever is most likely to get lethal.

If I were to make changes I think it would be the Direwolf alphas, because I'm not sure they would work the best. Perhaps I might add in two Dust devils instead for that possible turn 2 win. Not sure though.

Anyway thank you for doing this!

+ Show Spoiler [illusiongamer] +
Mage

Arcane Missiles x2
Ice Lance
Mana Wyrm x2
Frostbolt x2
Nat Pagle
Blodmage Thalnos
Cone of Cold x2
Ice Block x2
Acolyte of Pain x2
Fireball x2
Polymorph x2
Pyroblast x2
Blizzard x2
Azure Drake x2
Archmage Antonidas
Gadgetzan Auctioneer x2
Novice Engineer x2

why Mage?
TL#2 & #3 champions have a Mage deck as the primary deck and in both finals the score was 3-0, easy to assume that Mage is well balanced against all types of decks.
I will try to destroy my enemy with Pyroblast, in order to do that I have survive long enough by freezing enemy minions.
Of course have Pyroblast in my hand is #1 one priority so almost have my minions have a card draw effect.

+ Show Spoiler [Klowney] +
Hey this is my attempt at a deck, I went with a warrior as I like the weapons, card draw from the abillties and charge to all creatures.

http://www.hearthpwn.com/deckbuilder/warrior#69:2;74:1;166:2;182:2;193:2;261:2;395:2;422:2;435:2;493:2;504:2;610:1;632:2;637:2;638:2;641:1;664:1;

The deck has been built to be a semi aggro/control deck with cards that synergies and combos with weapons, charge and some card draw. I also wanted to make it "cheap" and easy to get, I didn't get Gorehowl as it's to expensive imo. For two less mana I get a 5/2 weapon that I can combo. Shield block is there to give me a small buffer and something to spend mana on if I have nothing to play.

Some examples:

Turn 2 fiery war axe > Turn 3 Upgrade!, Dread Corsair, Bloodsail Raider.
That gives you a 4/3 or 4/2 weapon, a 6/3 Raider and a 3/3 taunt at turn 3. I don't really like taunt creatures but this deck should allow me to get one for free or pay one mana for it.

10 mana combo: Arcanite Reaper > Warsong Commander > Bloodsail Raider.
Gives you a 5/2 weapon, charge to all creatures and a 7/3 Bloodsail Raider so you could do at minimum 12 dmg that turn.

There is some indrect combos like Frothing Beserker and Knife Juggler or Loot Hoarder and flesheating Ghoul.

+ Show Spoiler [Hondelul] +
Hi,
I´ll try it this way too:

+ Show Spoiler [Thoughts] +
I love the warrior art and the way weapons work. So this should be a quite weapon heavy rush deck, with preferable synergies between creatures/weapon.

Out of the mix, the Worgen/Inner Rage Combo is meant as a finisher which would enrage the Worgen and make it a 12 damage one turn. With the Abusive Sergant a possible 16 damage. All for 4 mana. If I think I can't keep it alive the Warsong Commander is there to enable the instant damage (still only 6-7 Mana).
Drawing Worgen with one of the other Combo cards is imo likely since I have 2 WC in the deck anyway.

While the deck is focused on weapons I had to force me to only take one Arcanite Reaper and no Gorehowl. That's because it should be heavy rush and the single AR is my highest card (didn't want to take epic/legendary too, because I hope to not spend money so I'm a bit forced for commons/rare).

The Upgrade is imo very good, but since I never see someone play it maybe I miss something. In this situation it fits imo perfect. One Mana for 3 turn Rogue/Druid ability is very good resource wise.
With this I hope to play the Southsea Deckhands and Bloodsaile Raider, these are already far above average with a 1 damage weapon.

BSR and Dread Corsair preferable played with Fiery/AR and/or them Upgraded.
Arathi Weaponsmith is to up my chance to draw weapon while still being an okish creatur (always keeping in mind that haste is possible).

Fiery Waraxe with Dread Corsair for a 1 Mana 3/3 with Taunt to keep the weaklings a bit alive. But after one turn they normally have done their job (looking at Lepper Gnome).

Overall weapons to keep minions alive or directly hit enemy since there should be plenty, it's not planed to trade minions, well, from my side. Since he will be force to, and it doesn't matter for the Frozing Berzerker how much life the minions lost he will get quite big with my weaklings.
Questing Adv goes the same way, he might get very big with many low many cards and forces trading from enemy/direct removal,
Stable 2 drops and Shattered Suncleric because they are so good and up my surviveability enorm.

Big problem imo too many small card so I will be starved after 4-5 turns. But my hope is to trade well with weapons and so being able to overwhelm him.



+ Show Spoiler [Decklist] +
[image loading]



Well, anyway thanks for the giveaway. Since building decks is just entertaining I really enjoyed this. Just like in Magic when you think "well, this won't be very strong, but so funny to surprise my friends".

Cheers

TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
NbSky
Profile Joined August 2007
Canada1023 Posts
November 23 2013 19:38 GMT
#865
congrats to all those who won! not me, just curious to know who got em
Sandstorm@USEast | The Last Pride [EviL] GW2 | Nb.Sky
Hondelul
Profile Blog Joined December 2010
1999 Posts
November 23 2013 21:46 GMT
#866
Thank you very much digmouse
Tried some other opt ins but never had luck. Not having twitter and facebook didn't help ^^
Good luck or grats to the others.

Downloading now, was affraid since it didn't show up at my account but found the solution at bnet forum.
Sverigevader
Profile Joined March 2010
Sweden388 Posts
November 23 2013 22:28 GMT
#867
Now I can play the game! Only took 28 hours after adding the key to my account! :D
"I can answer this, you're just a god damn sexy mofo." http://www.teamliquid.net/forum/viewmessage.php?topic_id=147829&currentpage=7#139
NasKe_
Profile Joined October 2010
Brazil570 Posts
November 23 2013 22:31 GMT
#868
Thanks for the giveaway digmouse, fantastic idea. Congrats to whom won. (not me )
Loxley
Profile Blog Joined April 2011
Netherlands2480 Posts
November 23 2013 22:36 GMT
#869
Got one in the opt-in, but sorry to say i actually don't like the genre that much
월요 날 재미있
Jandos
Profile Blog Joined December 2003
Czech Republic928 Posts
November 23 2013 23:05 GMT
#870
Congratz to winners
trinxified
Profile Joined December 2010
Canada7774 Posts
November 23 2013 23:13 GMT
#871
I've got a key... Are they worth anything?
illusiongamer
Profile Joined November 2010
Mexico377 Posts
November 23 2013 23:17 GMT
#872
First giveaway and I don't win, excellent.
Congrats to the winners whoever you are.
"I'm such a fan of hooking" - Kaci Aitchison TI2013
Kishin2
Profile Joined May 2011
United States7534 Posts
November 23 2013 23:22 GMT
#873
Went 9-1 in my first arena. Thank you Digmouse!
Melwach
Profile Joined January 2012
Germany176 Posts
Last Edited: 2013-11-24 00:24:22
November 23 2013 23:36 GMT
#874
Many thanks to Digmouse!
The game doesn't show up yet, but it will tomorrow. So happy right now :D

edit: It's there. Yay!
Come for the culture. Stay for the cultural decline.
Dubzex
Profile Joined October 2010
United States6994 Posts
Last Edited: 2013-11-23 23:57:34
November 23 2013 23:57 GMT
#875
wrong thread
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
NbSky
Profile Joined August 2007
Canada1023 Posts
November 24 2013 03:38 GMT
#876
On November 24 2013 07:36 Loxley wrote:
Got one in the opt-in, but sorry to say i actually don't like the genre that much


well if you aren't going to play.... ill be happy to take it off your hands
Sandstorm@USEast | The Last Pride [EviL] GW2 | Nb.Sky
UnKooL
Profile Joined August 2010
Korea (South)1667 Posts
November 25 2013 00:38 GMT
#877
yes! i got mine through email 4 days ago but just checked and saw it! here i come!
LoL: UnKooL and SoloQFiendUnKooL, SC2: UnKooL
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
November 25 2013 00:43 GMT
#878
Id love to have one but im too lazy to do something about it.

I entered some raffles but i guess im not lucky or dedicated enough to get one :/

Big fan of card games though. Magic was a lot of fun back in the day
ChumtheWaters
Profile Blog Joined February 2013
United States3 Posts
November 25 2013 01:03 GMT
#879
I got my key through a reddit user. Have participated in Blizzard betas in the past and opted-in for this one from the get-go but never got an invite from Blizzard.
» ChumtheWaters.com • 1080p ᴴᴰ Blizzard Game Stream «
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
November 25 2013 18:02 GMT
#880
Still don't have one twitter is blocked at work so I didn't even get a chance today
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
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