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A Beginner's Guide to HS Terms - Page 3

Forum Index > Hearthstone General
Post a Reply
Prev 1 2 3 4 Next All
Emnjay808
Profile Blog Joined September 2011
United States10665 Posts
February 24 2014 08:09 GMT
#41
Some terms me and my friends use often with each other are:

Overextending - Putting more cards on the field, than you need to. Or making your self susceptible to value cards. Aka: playing greedy.

Scooping - When you just auto-concede lol.

Both terms came from yugioh, not sure if MTG players use the same terms. Just thought Id share. :D
Skol
wildfirexx
Profile Joined June 2014
0 Posts
June 12 2014 17:54 GMT
#42
hahaha i laughed so har when i saw the banner i like it :D
p.s check my channel if you want https://www.youtube.com/channel/UC7UAJKeLQmsDQDjCQctEARA

User was warned for this post
TheJarago
Profile Joined June 2014
0 Posts
June 28 2014 08:46 GMT
#43
And what does zoo deck mean? First i thought its deck where are minions like strangethorn tiger, angry chicken... lol
trollbone
Profile Blog Joined July 2007
France1905 Posts
Last Edited: 2014-06-28 18:41:18
June 28 2014 18:21 GMT
#44
the term "zoo" come from Magic the gathering where a popular deck was playing cheap efficient creatures and some burn spells to kill really fast an opponent. The name zoo was just because these creatures were lions, apes, cats and other animals.

In hearthstone, reynad, who had been playing Magic for years, created a similar deck in this purpose (cheap creatures, some burn spells, a clock) and called it the same : zoo. And now it refers to the warlock aggro deck that you see everywhere.

If you want to expand a bit all the aggro decks in hearthstone are zoo decks by essence, aggro Mage, aggro paladin, aggro hunter (they all are beast !) they have all efficient early creatures and then burn at the end to finish the opponent (fireball/frostbolt... Avenging wrath/truesilver champion... hero ability/etc..) but only the warlock aggro deck is called zoo.

In magic the gathering there are other names to distinct other flavors of aggro but in hearthstone there is not a lot of names to differentiate decks ("miracle rogue" sounds way more badass than "combo rogue" ^^; "shockaladin" is better than "aggro paladin").
Amoratoss
Profile Joined August 2014
Australia0 Posts
September 06 2014 16:50 GMT
#45
Stuff you should include in your next update:

Zoo

Miracle

Ramp

Token

Face

Mill

Hand (as in Handlock)
SSEAS Represent!
leather gracket
Profile Joined January 2011
51 Posts
September 18 2014 13:03 GMT
#46
so what is Token? OP says that the token wouldn't make any sense in HS, but still I hear it a lot. recently some streamer or commentator called the Paladin 1/1 guy a token. I'm getting more and more confused by the use of this term. do people actually use it correctly?
I always thought it's when "token druid" has a violet teacher and gets 1/1 guys by casting a spell,
but I've recently seen decks that call themselves "token druid" and don't even use violet teacher.
S1eth
Profile Joined November 2011
Austria221 Posts
Last Edited: 2014-09-18 13:11:24
September 18 2014 13:10 GMT
#47
On September 18 2014 22:03 leather gracket wrote:
so what is Token? OP says that the token wouldn't make any sense in HS, but still I hear it a lot. recently some streamer or commentator called the Paladin 1/1 guy a token. I'm getting more and more confused by the use of this term. do people actually use it correctly?
I always thought it's when "token druid" has a violet teacher and gets 1/1 guys by casting a spell,
but I've recently seen decks that call themselves "token druid" and don't even use violet teacher.


A "token" is any kind of minion that is created by the effect of a card. In other card games, when a minion/creature/monster is created, you need to represent it somehow, so you often use coins or other objects (in other words, a token).

Hearthstone is a bit different, because the Tokens themselves are cards. In other games, you cannot return a token back to the hand for example, but you can in Hearthstone.
Solmyr
Profile Joined April 2008
Poland261 Posts
September 18 2014 13:10 GMT
#48
http://www.liquidhearth.com/forum/constructed-strategy/466039-savjzs-guide-to-aggro-druid

Savjz will answer some of your questions about token druid.
leather gracket
Profile Joined January 2011
51 Posts
September 18 2014 13:36 GMT
#49
so simply put, in Hearthstone token=minion/everything that is on the board?

p.s I've never played any other trading card game
ApathyAry
Profile Joined May 2014
South Africa3 Posts
Last Edited: 2014-10-18 08:17:54
October 18 2014 08:16 GMT
#50
On September 18 2014 22:36 leather gracket wrote:
so simply put, in Hearthstone token=minion/everything that is on the board?


No - hopefully I can clarify: Think of a "Token" as a symbol or item representing something else. In general, TCG's will refer to creatures/minions/monsters that are "created" or "spawned" by another card's effect as "Tokens" - this is because we usually represent those creatures/etc with something else - as mentioned above, by a coin or die, another card turned around, that sort of thing. S1eth explained this adequately above, but I thought I'd go into a little more detail for your benefit.

So in Hearthstone, where you get a minion that isn't actually a card in your deck, but created by another effect, we call those "Tokens" - they aren't actually "Tokens", because they are represented as cards, but you should be able to glean what I'm saying.

Essentially, your 1/1 Paladin Dudes, Imp Master's Imps, Violet Sorc's Dudes, Leroy's little drakes - these are all considered "Tokens".

Hope this helps you understand more clearly.
If I tell you that I am good, you will say that I am bragging. If I tell you that I am no good, you will know I'm lying. - Bruce Lee
leather gracket
Profile Joined January 2011
51 Posts
October 24 2014 04:26 GMT
#51
On October 18 2014 17:16 ApathyAry wrote:
Show nested quote +
On September 18 2014 22:36 leather gracket wrote:
so simply put, in Hearthstone token=minion/everything that is on the board?


No - hopefully I can clarify: Think of a "Token" as a symbol or item representing something else. In general, TCG's will refer to creatures/minions/monsters that are "created" or "spawned" by another card's effect as "Tokens" - this is because we usually represent those creatures/etc with something else - as mentioned above, by a coin or die, another card turned around, that sort of thing. S1eth explained this adequately above, but I thought I'd go into a little more detail for your benefit.

So in Hearthstone, where you get a minion that isn't actually a card in your deck, but created by another effect, we call those "Tokens" - they aren't actually "Tokens", because they are represented as cards, but you should be able to glean what I'm saying.

Essentially, your 1/1 Paladin Dudes, Imp Master's Imps, Violet Sorc's Dudes, Leroy's little drakes - these are all considered "Tokens".

Hope this helps you understand more clearly.

ok now I clearly understand this. thanks.

and why are "Tokens" in HS different from Tokens in other TCG?
8882
Profile Blog Joined December 2003
2733 Posts
December 21 2014 19:44 GMT
#52
If possible, please edit the first post because it contains the abbreviation "OTK" few times, but actually does not explain that this means "one turn kill".
I have returned
dabom88
Profile Blog Joined July 2010
United States3483 Posts
Last Edited: 2015-01-06 00:47:23
January 06 2015 00:33 GMT
#53
On October 24 2014 13:26 leather gracket wrote:
Show nested quote +
On October 18 2014 17:16 ApathyAry wrote:
On September 18 2014 22:36 leather gracket wrote:
so simply put, in Hearthstone token=minion/everything that is on the board?


No - hopefully I can clarify: Think of a "Token" as a symbol or item representing something else. In general, TCG's will refer to creatures/minions/monsters that are "created" or "spawned" by another card's effect as "Tokens" - this is because we usually represent those creatures/etc with something else - as mentioned above, by a coin or die, another card turned around, that sort of thing. S1eth explained this adequately above, but I thought I'd go into a little more detail for your benefit.

So in Hearthstone, where you get a minion that isn't actually a card in your deck, but created by another effect, we call those "Tokens" - they aren't actually "Tokens", because they are represented as cards, but you should be able to glean what I'm saying.

Essentially, your 1/1 Paladin Dudes, Imp Master's Imps, Violet Sorc's Dudes, Leroy's little drakes - these are all considered "Tokens".

Hope this helps you understand more clearly.

ok now I clearly understand this. thanks.

and why are "Tokens" in HS different from Tokens in other TCG?

Speaking from Yu-Gi-Oh experience.

Typically in TCGs, you aren't expected to have a physical card for the summoned token. Like the previous poster said, you're expected to use coins or paper clips or whatever is lying around to represent them on the board.

At least in Yu-Gi-Oh, physical cards for the tokens are sometimes made, but mainly as novelty items. You aren't required or expected to have the card for the token when you have a card effect that says "Summon X amount tokens with Y/Z stats".

As such, not everything that effects normal cards effect Tokens in the same way. Typically, when a card is destroyed, it is sent to the Graveyard. In other TCGs, there are usually cards that let you get a card back from the Graveyard in a certain way (i.e. cards like Kel'Thuzad in Hearthstone that let you revive fallen creatures are a lot more prevalent in older, more established TCGs). When a token is destroyed in normal TCGs, it's just destroyed, no way of getting it back. Not so much in Hearthstone. Cards like Kel'Thuzad can still revive Token Creatures.

Another example is that Tokens normally can't be sent back to the hand in traditional TCGs. Because, as was said before, in a normal TCG, you're pretty much expected to use coins or tokens to represent the tokens. And it would be kind of silly to expect you to have a coin in your hand of cards. As such, cards that normally Bounce cards back to the hand typically destroy Tokens under normal circumstances in TCGs. Not so in Hearthstone. In Hearthstone, the tokens themselves are actually cards, and you can send those tokens back to the hand as actual cards.

This isn't necessarily any better or worse. Just the fact that Hearthstone is a Digital Card Game that makes it clearly different in this aspect.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
February 19 2015 08:33 GMT
#54
With its prevalence in the community lexicon, I believe a new term must be defined.

Cancer: Any deck that happens to annoy the opponent for any reason, justified or otherwise.
The world is better when every background has a chance.
Mortal
Profile Blog Joined November 2010
2943 Posts
February 19 2015 08:38 GMT
#55
Is it too soon to add "Magicamy'd" to the list? Paging Tasteless?
The universe created an audience for itself.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
February 27 2015 05:23 GMT
#56
On December 22 2014 04:44 8882 wrote:
If possible, please edit the first post because it contains the abbreviation "OTK" few times, but actually does not explain that this means "one turn kill".

One turn kill. It literally means to completely kill you opponent in one turn. Doing 30 damage (or more) to the face using a combination of spells, abilities and attacks.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
DutchMonk
Profile Joined April 2015
Netherlands0 Posts
April 22 2015 20:22 GMT
#57
Was looking for the term overload, thanks
Rogomatic
Profile Joined May 2014
United States0 Posts
April 23 2015 13:37 GMT
#58
On April 23 2015 05:22 DutchMonk wrote:
Was looking for the term overload, thanks

Overload (X) simply means that X of your mana is unavailable to use next turn. Mechanic is exclusive to Shaman.
A Belligerent Expert System
Dumbledore
Profile Joined April 2011
Sweden725 Posts
November 15 2015 00:44 GMT
#59
Should add more terms like 'Gamba', etc
Have a nice day ;)
ItzXerath
Profile Joined November 2017
0 Posts
November 10 2017 01:09 GMT
#60
I've been playing this game for a while now but I still don't get what makes a Tempo deck like mage, what makes a Miracle Rogue, etc.
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