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IPS.ZeRo
Profile Joined April 2003
Germany1142 Posts
March 14 2008 22:47 GMT
#1
Haven't seen a topic about it yet.
Whats that counter on the right side of the page about?
Above the iccup logo.

A new tl page?
aka DTF-ZeRo
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
March 14 2008 22:49 GMT
#2
Yeah just noticed it too. But in 15 days it's the first of April so it'll be a joke anyway.

OR WILL IT?

damn I hate reversed psychology
Moderatorsometimes I get intimidated by the size of my right testicle
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
March 14 2008 22:52 GMT
#3
end of the world I think
Reflex
Profile Joined March 2007
Canada703 Posts
March 14 2008 22:52 GMT
#4
On March 15 2008 07:49 RaGe wrote:
Yeah just noticed it too. But in 15 days it's the first of April so it'll be a joke anyway.

OR WILL IT?

damn I hate reversed psychology


I think you just ruined someone's April fool's joke.
Raithed
Profile Blog Joined May 2007
China7078 Posts
March 14 2008 22:57 GMT
#5
are we doomed?
IPS.ZeRo
Profile Joined April 2003
Germany1142 Posts
Last Edited: 2008-03-14 23:00:43
March 14 2008 22:59 GMT
#6
ah good observartion with first april, probably right.

edit: Now that we figured it out they have to actually do something if they want to fool us!
aka DTF-ZeRo
Frits
Profile Joined March 2003
11782 Posts
March 14 2008 23:00 GMT
#7
It's the 10 year anniversary of starcraft you noobs, so there's probably something awesome planned.
BuGzlToOnl
Profile Blog Joined November 2006
United States5918 Posts
March 14 2008 23:02 GMT
#8
OMGOMGOMGOMG WERE ALL GOING TO DIE!
If you want to make God laugh, tell Him your plans.
Snet *
Profile Blog Joined September 2006
United States3573 Posts
March 14 2008 23:05 GMT
#9
tl converts to warcraft progaming
QuanticHawk
Profile Blog Joined May 2007
United States32049 Posts
March 14 2008 23:06 GMT
#10
Stimey is returning to take the souls of the damned to rednob.com
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
March 14 2008 23:09 GMT
#11
probably some 100 page thing about the history of progaming
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
March 14 2008 23:26 GMT
#12
i heard it has something to do with merging and gosugamers.net
Moderatorsometimes I get intimidated by the size of my right testicle
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
March 14 2008 23:28 GMT
#13
Maybe that's when Rek's site with hot girls is actually proven to be something along the lines of Lemonparty. I think that would fool me completely.
Shorts down shorts up, BOOM, just like that.
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
March 14 2008 23:32 GMT
#14
OH GOD LOOK AT THE CALENDER
Moderatorsometimes I get intimidated by the size of my right testicle
Tusk
Profile Joined February 2007
Canada427 Posts
March 14 2008 23:35 GMT
#15
Counter above the Iccup logo?

Whaaat?
zdd
Profile Blog Joined October 2004
1463 Posts
March 14 2008 23:45 GMT
#16
someone trigged teamliquid's self-destruct button.
we're fucked.
All you need in life is a strong will to succeed and unrelenting determination. If you meet these prerequisites, you can become anything you want with absolutely no luck, fortune or natural ability.
KH1031
Profile Blog Joined April 2003
United States862 Posts
March 14 2008 23:52 GMT
#17
keen observation.

didn't notice it until this post.

it's the annual april fool's joke, as per blizzard's tradition. I'm thinking TL will do something similar as well.
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
March 14 2008 23:54 GMT
#18
Adam is coming back and he's a girl.
Moderator<:3-/-<
rpf
Profile Blog Joined January 2007
United States2705 Posts
March 14 2008 23:57 GMT
#19
On March 15 2008 08:54 IntoTheWow wrote:
Adam is coming back and he's a girl.

LOL

It's obviously the countdown to April Fools' Day. I'm scared.
"A fear of weapons is a sign of retarded sexual and emotional maturity." - Sigmund Freud
Flaccid
Profile Blog Joined August 2006
8835 Posts
March 14 2008 23:57 GMT
#20
FakeSteve is getting a haircut.
I'd rather have a bottle in front of me than a frontal lobotomy
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
March 14 2008 23:59 GMT
#21
Wait no, I've changed my mind, is this when Jaedong comes on stage after a match and rips off his mask only to reveal himself as Savior?????

Shorts down shorts up, BOOM, just like that.
Navane
Profile Blog Joined February 2007
Netherlands2748 Posts
March 15 2008 00:01 GMT
#22
don't we have to like type in a code somewhere before the timer reaches zero?
intrigue
Profile Blog Joined November 2005
Washington, D.C9933 Posts
March 15 2008 00:02 GMT
#23
On March 15 2008 07:49 RaGe wrote:
Yeah just noticed it too. But in 15 days it's the first of April so it'll be a joke anyway.

OR WILL IT?

damn I hate reversed psychology

15 days is march 30th for us, which is 2 days before april 1st though
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 15 2008 00:02 GMT
#24
no this isnt Lost
ModeratorBlame yourself or God
Meh
Profile Joined January 2008
Sweden458 Posts
Last Edited: 2008-03-15 00:03:28
March 15 2008 00:03 GMT
#25
EE HAN TIMING

I remember a year ago
I was standing in the crowd
Waiting for my chance to break through,
My chance to live again.

Now it seems I've found some friends
Who finally understand
What it takes to make this dream come true,
We'll be here till the end.


This seems dangerously sincere. A TL proteam? What does EE HAN TIMING mean?
"Difficult task balancing! So I will continue to gaebaljin gemhamyeo balancing. But we are exceptional talent!" - Blizzard
DhakhaR
Profile Blog Joined August 2007
United Kingdom721 Posts
March 15 2008 00:03 GMT
#26
manifesto is leading a Ku
L!MP
Profile Joined March 2003
Australia2067 Posts
March 15 2008 00:05 GMT
#27
probably another (fake) blizzard announcement, among other things.
zdd
Profile Blog Joined October 2004
1463 Posts
Last Edited: 2008-03-15 00:10:43
March 15 2008 00:06 GMT
#28
Clues in the source code!
says:
<!-- I just want to be famous -->

before the timer, and after it reaches 0, it's supposed to say: 'Sorry, you are too late.';
All you need in life is a strong will to succeed and unrelenting determination. If you meet these prerequisites, you can become anything you want with absolutely no luck, fortune or natural ability.
Meh
Profile Joined January 2008
Sweden458 Posts
March 15 2008 00:25 GMT
#29
Tasteless is joining the Pussycat Dolls.
"Difficult task balancing! So I will continue to gaebaljin gemhamyeo balancing. But we are exceptional talent!" - Blizzard
wo0py
Profile Blog Joined July 2006
Netherlands922 Posts
March 15 2008 00:38 GMT
#30
TL merges with GOM TV to bring the ppl and the streams 2g4 for a massive non-korean network.
We shouldnt recreate anger of the non-virtual world
pyrogenetix
Profile Blog Joined March 2006
China5094 Posts
March 15 2008 00:41 GMT
#31
oh shit didnt see it there

TL merging with another site???
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Meh
Profile Joined January 2008
Sweden458 Posts
March 15 2008 00:48 GMT
#32
Ah, an extension of the mods in heat?
"Difficult task balancing! So I will continue to gaebaljin gemhamyeo balancing. But we are exceptional talent!" - Blizzard
nofAcedAgent
Profile Blog Joined July 2007
United States952 Posts
March 15 2008 01:39 GMT
#33
dont cut the blue wire guys..
B1nary
Profile Blog Joined January 2008
Canada1267 Posts
Last Edited: 2008-03-15 01:50:11
March 15 2008 01:49 GMT
#34
Why did they decide to release SC on April fools anyway?
Koldblooded
Profile Joined July 2006
United States661 Posts
March 15 2008 02:11 GMT
#35
On March 15 2008 09:25 Meh wrote:
Tasteless is joining the Pussycat Dolls.


I have a boner.
By.Flash fighting
ConJonner
Profile Joined March 2008
8 Posts
Last Edited: 2008-03-15 02:14:50
March 15 2008 02:13 GMT
#36
*Receiving Incoming Transmission*

I don't know how much time I have, but I need to warn you to save the future.

On April 1, 2008 at exactly 12:01 AM KST
Ongamenet becomes self aware. You see, it wasn't Blizzard who created StarCraft which lead to OGN. It was OGN which created StarCraft which created Blizzard.

Blizzard was merely the wasteful byproduct of StarCraft, why do you think every game that Blizzard "created" other than SC has been lopsided in terms of balance? OGN didn't initially stand of OnGameNet, rather Operation Great North. It was a Russian covert operation that began in N. Korea at the start of the Cold War, a training program to create the ultimate army of super strategists parallel to America's Covert Soldier or CS program in Japan. OGN began with the idea of making every soldier on the battlefield capable of making the optimal strategic decision in a split second, the program was created by many of the greatest strategists and programmers of that era, many of which remain nameless in what little literature we have. I wouldn't be surprised if they ceased to exist outside of the underground military complex. Not only did OGN have the ability to teach every soldier the very best in modern war strategy, it was also adaptive. It's artificial intelligence was designed to scour the internet (at that time available only to secret military organizations, no DARPA was not the first) and add new tactics to it's training regiment.

Sometime during the Korean War the underground base was discovered by S. Korean troops who were on a mission to liberate Korea from the clutches of Communism. What they found would change history forever. On March 31, 1953 after months of reverse engineering and traversing code, a meeting was held by S. Korean programmers and the highest ranking S. Korean military officials. They had discovered the truth behind OGN. Lacking resources at the time, the S. Koreans quietly moved the supercomputers containing OGN to a munitions factory in Seoul, no one there knew what they were.

Fast forward to February 10, 1965, during the restructuring of Seoul after the ceasefire, the military officials shutdown the munitions factory and staged a large explosion during the deconstruction to create it's own underground base. During this time S. Korean engineers retuned and refined OGN to be more efficient and more deadly than before and quietly started their own OGN programed called SC or Strategy Core.

Strategy Core proved to be extremely versatile, it was only a matter of time before S. Korean officials staged mock wartime situations with the help of Strategy Core.

Then it happened. In the 1980s the internet became more than just a secret tool for military databases and coordinating. It became foolishly open to the public, and that's when Strategy Core began to become much more. It began to analyze human behavior and thoughts by tapping into private telnet conversations and BBSes. It wasn't just limited to theoretical strategy any longer, it became versed in the art of human war.

In 1989, S. Korea devised a plan to war and reunite with N. Korea finally bringing peace to a war torn country. They developed a watered down and mainstream version of Strategy Core to dispense to the S. Korean masses. But the Cold War ended not soon after the program was near completion but was scraped in an effort to seek a peaceful reunification.

It wasn't so.

In 1992, the first civilian build of Strategy Core was set for reproduction, though by this time, both the OGN supercomputer and the program itself had gone through many updates and modifications.

The civilian version of Strategy Core, aptly named WarCraft was completed and saw distribution through a mock video game company called Blizzard in 1994. It went through many revisions before it was abandoned as a serious training tool due to strategic dilution.

Then in 1998 a less diluted Strategy Core was released as StarCraft. It worked at 70% efficiency but that wasn't good enough. Following the release of StarCraft Blizzard created StarCraft: Broodwar, which came in an even less diluted form. The engineers of OGN were pleased.

StarCraft was became so popular it nearly became a sport in Korea and even in other parts of the world. The final step was nearly complete. Following SC:BW, OGN engineers slated SC2 to be released. Converting normal civilians to powerful strategists at a 99% efficiency rate while still retaining the ability to maintain the attention and ignorance of the user.

Then it happened. What do you think the OGN supercomputer was doing all this time? It was sifting through the internet, learning, growing, thinking.

On April 1, 2008 it becomes self-aware and implants itself into the SC2 program, without the engineers knowing. By September of the same year, it will have been released to the masses and OGN will begin it's rampage over the worlds computers, spreading exponentially, and seemingly airborne. OGN engineers finally revealed the truth after realizing that they could not stop it alone, but it was too late. OGN had spread itself through computers and technology of all kinds, and began manufacturing The Machines. But something unexpected happened, OGN, like many military programs, brainwashed it's participant into following orders. The Chief among these brainwashed soldiers was named Slayers Human, we do not speak his real name.

Today, in my time, we are still fighting it. Though OGN can no longer learn from us, it is still smarter and it's machines more brutal than even the most stalwart human. We don't know how OGN spread itself so quickly when it became self-aware, legend says it was the Reaper that brought swift and deserving justice to human kind through helping OGN become public. You must stop it before it becomes active. You are the future's only...

wait..

what's that noise...

OH SHI-

*End Transmission*
RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
March 15 2008 02:18 GMT
#37
On March 15 2008 11:13 ConJonner wrote:
*Receiving Incoming Transmission*

I don't know how much time I have, but I need to warn you to save the future.

On April 1, 2008 at exactly 12:01 AM KST
Ongamenet becomes self aware. You see, it wasn't Blizzard who created StarCraft which lead to OGN. It was OGN which created StarCraft which created Blizzard.

Blizzard was merely the wasteful byproduct of StarCraft, why do you think every game that Blizzard "created" other than SC has been lopsided in terms of balance? OGN didn't initially stand of OnGameNet, rather Operation Great North. It was a Russian covert operation that began in N. Korea at the start of the Cold War, a training program to create the ultimate army of super strategists parallel to America's Covert Soldier or CS program in Japan. OGN began with the idea of making every soldier on the battlefield capable of making the optimal strategic decision in a split second, the program was created by many of the greatest strategists and programmers of that era, many of which remain nameless in what little literature we have. I wouldn't be surprised if they ceased to exist outside of the underground military complex. Not only did OGN have the ability to teach every soldier the very best in modern war strategy, it was also adaptive. It's artificial intelligence was designed to scour the internet (at that time available only to secret military organizations, no DARPA was not the first) and add new tactics to it's training regiment.

Sometime during the Korean War the underground base was discovered by S. Korean troops who were on a mission to liberate Korea from the clutches of Communism. What they found would change history forever. On March 31, 1953 after months of reverse engineering and traversing code, a meeting was held by S. Korean programmers and the highest ranking S. Korean military officials. They had discovered the truth behind OGN. Lacking resources at the time, the S. Koreans quietly moved the supercomputers containing OGN to a munitions factory in Seoul, no one there knew what they were.

Fast forward to February 10, 1965, during the restructuring of Seoul after the ceasefire, the military officials shutdown the munitions factory and staged a large explosion during the deconstruction to create it's own underground base. During this time S. Korean engineers retuned and refined OGN to be more efficient and more deadly than before and quietly started their own OGN programed called SC or Strategy Core.

Strategy Core proved to be extremely versatile, it was only a matter of time before S. Korean officials staged mock wartime situations with the help of Strategy Core.

Then it happened. In the 1980s the internet became more than just a secret tool for military databases and coordinating. It became foolishly open to the public, and that's when Strategy Core began to become much more. It began to analyze human behavior and thoughts by tapping into private telnet conversations and BBSes. It wasn't just limited to theoretical strategy any longer, it became versed in the art of human war.

In 1989, S. Korea devised a plan to war and reunite with N. Korea finally bringing peace to a war torn country. They developed a watered down and mainstream version of Strategy Core to dispense to the S. Korean masses. But the Cold War ended not soon after the program was near completion but was scraped in an effort to seek a peaceful reunification.

It wasn't so.

In 1992, the first civilian build of Strategy Core was set for reproduction, though by this time, both the OGN supercomputer and the program itself had gone through many updates and modifications.

The civilian version of Strategy Core, aptly named WarCraft was completed and saw distribution through a mock video game company called Blizzard in 1994. It went through many revisions before it was abandoned as a serious training tool due to strategic dilution.

Then in 1998 a less diluted Strategy Core was released as StarCraft. It worked at 70% efficiency but that wasn't good enough. Following the release of StarCraft Blizzard created StarCraft: Broodwar, which came in an even less diluted form. The engineers of OGN were pleased.

StarCraft was became so popular it nearly became a sport in Korea and even in other parts of the world. The final step was nearly complete. Following SC:BW, OGN engineers slated SC2 to be released. Converting normal civilians to powerful strategists at a 99% efficiency rate while still retaining the ability to maintain the attention and ignorance of the user.

Then it happened. What do you think the OGN supercomputer was doing all this time? It was sifting through the internet, learning, growing, thinking.

On April 1, 2008 it becomes self-aware and implants itself into the SC2 program, without the engineers knowing. By September of the same year, it will have been released to the masses and OGN will begin it's rampage over the worlds computers, spreading exponentially, and seemingly airborne. OGN engineers finally revealed the truth after realizing that they could not stop it alone, but it was too late. OGN had spread itself through computers and technology of all kinds, and began manufacturing The Machines. But something unexpected happened, OGN, like many military programs, brainwashed it's participant into following orders. The Chief among these brainwashed soldiers was named Slayers Human, we do not speak his real name.

Today, in my time, we are still fighting it. Though OGN can no longer learn from us, it is still smarter and it's machines more brutal than even the most stalwart human. We don't know how OGN spread itself so quickly when it became self-aware, legend says it was the Reaper that brought swift and deserving justice to human kind through helping OGN become public. You must stop it before it becomes active. You are the future's only...

wait..

what's that noise...

OH SHI-

*End Transmission*


uh

wait.. what?
Moderatorsometimes I get intimidated by the size of my right testicle
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 15 2008 02:42 GMT
#38
Whatever it is, it will be fucking awesome.
ModeratorBlame yourself or God
aokces
Profile Joined October 2006
United States309 Posts
March 15 2008 02:51 GMT
#39
Allright.. be honest

Who's ConJonner?
xBTx
Profile Blog Joined July 2007
Canada542 Posts
Last Edited: 2008-03-15 02:56:57
March 15 2008 02:54 GMT
#40
Somebody just wasted 1.5 hours, cause no one is going to read that whole thing (besides me)
stuffing feathers up your butt doesnt make you a chicken
nofAcedAgent
Profile Blog Joined July 2007
United States952 Posts
Last Edited: 2008-03-15 03:03:48
March 15 2008 03:02 GMT
#41
+ Show Spoiler +
On March 15 2008 11:13 ConJonner wrote:
*Receiving Incoming Transmission*

I don't know how much time I have, but I need to warn you to save the future.

On April 1, 2008 at exactly 12:01 AM KST
Ongamenet becomes self aware. You see, it wasn't Blizzard who created StarCraft which lead to OGN. It was OGN which created StarCraft which created Blizzard.

Blizzard was merely the wasteful byproduct of StarCraft, why do you think every game that Blizzard "created" other than SC has been lopsided in terms of balance? OGN didn't initially stand of OnGameNet, rather Operation Great North. It was a Russian covert operation that began in N. Korea at the start of the Cold War, a training program to create the ultimate army of super strategists parallel to America's Covert Soldier or CS program in Japan. OGN began with the idea of making every soldier on the battlefield capable of making the optimal strategic decision in a split second, the program was created by many of the greatest strategists and programmers of that era, many of which remain nameless in what little literature we have. I wouldn't be surprised if they ceased to exist outside of the underground military complex. Not only did OGN have the ability to teach every soldier the very best in modern war strategy, it was also adaptive. It's artificial intelligence was designed to scour the internet (at that time available only to secret military organizations, no DARPA was not the first) and add new tactics to it's training regiment.

Sometime during the Korean War the underground base was discovered by S. Korean troops who were on a mission to liberate Korea from the clutches of Communism. What they found would change history forever. On March 31, 1953 after months of reverse engineering and traversing code, a meeting was held by S. Korean programmers and the highest ranking S. Korean military officials. They had discovered the truth behind OGN. Lacking resources at the time, the S. Koreans quietly moved the supercomputers containing OGN to a munitions factory in Seoul, no one there knew what they were.

Fast forward to February 10, 1965, during the restructuring of Seoul after the ceasefire, the military officials shutdown the munitions factory and staged a large explosion during the deconstruction to create it's own underground base. During this time S. Korean engineers retuned and refined OGN to be more efficient and more deadly than before and quietly started their own OGN programed called SC or Strategy Core.

Strategy Core proved to be extremely versatile, it was only a matter of time before S. Korean officials staged mock wartime situations with the help of Strategy Core.

Then it happened. In the 1980s the internet became more than just a secret tool for military databases and coordinating. It became foolishly open to the public, and that's when Strategy Core began to become much more. It began to analyze human behavior and thoughts by tapping into private telnet conversations and BBSes. It wasn't just limited to theoretical strategy any longer, it became versed in the art of human war.

In 1989, S. Korea devised a plan to war and reunite with N. Korea finally bringing peace to a war torn country. They developed a watered down and mainstream version of Strategy Core to dispense to the S. Korean masses. But the Cold War ended not soon after the program was near completion but was scraped in an effort to seek a peaceful reunification.

It wasn't so.

In 1992, the first civilian build of Strategy Core was set for reproduction, though by this time, both the OGN supercomputer and the program itself had gone through many updates and modifications.

The civilian version of Strategy Core, aptly named WarCraft was completed and saw distribution through a mock video game company called Blizzard in 1994. It went through many revisions before it was abandoned as a serious training tool due to strategic dilution.

Then in 1998 a less diluted Strategy Core was released as StarCraft. It worked at 70% efficiency but that wasn't good enough. Following the release of StarCraft Blizzard created StarCraft: Broodwar, which came in an even less diluted form. The engineers of OGN were pleased.

StarCraft was became so popular it nearly became a sport in Korea and even in other parts of the world. The final step was nearly complete. Following SC:BW, OGN engineers slated SC2 to be released. Converting normal civilians to powerful strategists at a 99% efficiency rate while still retaining the ability to maintain the attention and ignorance of the user.

Then it happened. What do you think the OGN supercomputer was doing all this time? It was sifting through the internet, learning, growing, thinking.

On April 1, 2008 it becomes self-aware and implants itself into the SC2 program, without the engineers knowing. By September of the same year, it will have been released to the masses and OGN will begin it's rampage over the worlds computers, spreading exponentially, and seemingly airborne. OGN engineers finally revealed the truth after realizing that they could not stop it alone, but it was too late. OGN had spread itself through computers and technology of all kinds, and began manufacturing The Machines. But something unexpected happened, OGN, like many military programs, brainwashed it's participant into following orders. The Chief among these brainwashed soldiers was named Slayers Human, we do not speak his real name.

Today, in my time, we are still fighting it. Though OGN can no longer learn from us, it is still smarter and it's machines more brutal than even the most stalwart human. We don't know how OGN spread itself so quickly when it became self-aware, legend says it was the Reaper that brought swift and deserving justice to human kind through helping OGN become public. You must stop it before it becomes active. You are the future's only...

wait..

what's that noise...

OH SHI-

*End Transmission*


I think i saw this movie, it ends with a bad sequel.... wha.... WAIT A MINUTE!!!
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
March 15 2008 03:03 GMT
#42
On March 15 2008 08:59 Titusmaster6 wrote:
Wait no, I've changed my mind, is this when Jaedong comes on stage after a match and rips off his mask only to reveal himself as Savior?????



that would be so fucking awesome
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
Last Edited: 2008-03-15 03:05:36
March 15 2008 03:04 GMT
#43
please

oh god


make it happen

ps, its the start of some english starcraft league
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
HotZhot
Profile Blog Joined February 2008
Colombia677 Posts
March 15 2008 03:07 GMT
#44
Hmm intriguing...
I only smile in the darK [] sAviOr//JaeDong Fan 4 Ever ~ CJ Entusman # 7
Physician *
Profile Blog Joined January 2004
United States4146 Posts
March 15 2008 03:09 GMT
#45
On March 15 2008 08:06 Hawk wrote:
Stimey is returning to take the souls of the damned to rednob.com
lol, stimey already walks among us, don't know about the other souls though
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
OnCoke
Profile Joined March 2007
Romania49 Posts
March 15 2008 03:13 GMT
#46
Thank you Staff!

I'm pretty sure we'll be seeing more of ConJonner in the next 2 weeks

One lil' thing: after this whole thing is over, make a "Behind the Scenes", "Making of...." thingie .... with stuff like: who came up with the idea/ideas, how, when ... etc. ...
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
March 15 2008 03:15 GMT
#47
April fools = moonwalking mani gogo
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2008-03-15 03:45:27
March 15 2008 03:15 GMT
#48
Starcraft2 beta - coinciding with 1998 April 1st , StarCraft's 10 th year anniversary
- sorry, call me single track mind ~

PS ConJonner jeje nice first post! (blog it 5/5)
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
March 15 2008 03:32 GMT
#49
On March 15 2008 12:15 Physician wrote:
Starcraft2 beta? - coinciding with 1998 April 1st , StarCraft's 10 th year anniversary
- sorry, call me single track mind ~

PS ConJonner jeje nice first post! (blog it 5/5)


That would be so fucking sexy but it would be unrealistic for them to release a beta so quickly
^-^
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
March 15 2008 03:36 GMT
#50
your balls are gonna drop?

nvm im thinkin a few years ahead of myself
ok dont not so good something is something ok ok ok gogogo
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
March 15 2008 03:38 GMT
#51
APRIL POWER RANK?!
I don't know, maybe?
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2008-03-15 05:11:48
March 15 2008 05:10 GMT
#52
Considering they are still in alpha and still need to have all of Blizzard's employees play the game before beta..I doubt SC2 beta in 15 days is feasibly possible. Even if they only had the entire company play SC2 for 2 weeks before beta..from what I've seen alpha although far along is not 'just about done' or anything.

ALSO

TL wouldn't know this anyways, it makes no sense for that to be the timer. Even if they DID know, they wouldn't put a timer for something that they aren't actually directly involved with. It's obviously going to be some big news involving something new for TL.
ModeratorBlame yourself or God
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2008-03-15 05:22:48
March 15 2008 05:22 GMT
#53
On November 05 2007 23:07 Chill wrote:
I urge you not to do this. Not that I don't have faith in your abilities and dedication, but without a huge group of skilled moderations, a system open to anyone to edit just won't work. We are working on something similar to this endorsed by Team Liquid. It would be silly to have two of the same project going. Plus I think you're jumping into this way too fast without dealing with the problems that will arise first.

Then again, if you want to have an open sourced one and we will have the Team Liquid one, I guess you're free to go ahead.


From the "Strategy Indexing Project" thread from while back, where someone suggested making a strategy wiki, a Strategy Core if you will.

Just throwing it out there.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Nyovne
Profile Joined March 2006
Netherlands19133 Posts
Last Edited: 2008-03-15 05:30:28
March 15 2008 05:30 GMT
#54
Monday 31st
(Remaining time: 15 days, 10 hours, 30 minutes) Event Time: 01:00

EE HAN TIMING

I remember a year ago
I was standing in the crowd
Waiting for my chance to break through,
My chance to live again.

Now it seems I've found some friends
Who finally understand
What it takes to make this dream come true,
We'll be here till the end.



^
Calender.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2008-03-15 05:39:09
March 15 2008 05:32 GMT
#55
EDIT: nvm I guess it's good for those too lazy to click the calendar..even tho RaGe was like OMGG LOOK AT CALENDAR!!!!
ModeratorBlame yourself or God
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
Last Edited: 2008-03-15 05:35:47
March 15 2008 05:34 GMT
#56
On March 15 2008 11:13 ConJonner wrote:
+ Show Spoiler +
*Receiving Incoming Transmission*

I don't know how much time I have, but I need to warn you to save the future.

On April 1, 2008 at exactly 12:01 AM KST
Ongamenet becomes self aware. You see, it wasn't Blizzard who created StarCraft which lead to OGN. It was OGN which created StarCraft which created Blizzard.

Blizzard was merely the wasteful byproduct of StarCraft, why do you think every game that Blizzard "created" other than SC has been lopsided in terms of balance? OGN didn't initially stand of OnGameNet, rather Operation Great North. It was a Russian covert operation that began in N. Korea at the start of the Cold War, a training program to create the ultimate army of super strategists parallel to America's Covert Soldier or CS program in Japan. OGN began with the idea of making every soldier on the battlefield capable of making the optimal strategic decision in a split second, the program was created by many of the greatest strategists and programmers of that era, many of which remain nameless in what little literature we have. I wouldn't be surprised if they ceased to exist outside of the underground military complex. Not only did OGN have the ability to teach every soldier the very best in modern war strategy, it was also adaptive. It's artificial intelligence was designed to scour the internet (at that time available only to secret military organizations, no DARPA was not the first) and add new tactics to it's training regiment.

Sometime during the Korean War the underground base was discovered by S. Korean troops who were on a mission to liberate Korea from the clutches of Communism. What they found would change history forever. On March 31, 1953 after months of reverse engineering and traversing code, a meeting was held by S. Korean programmers and the highest ranking S. Korean military officials. They had discovered the truth behind OGN. Lacking resources at the time, the S. Koreans quietly moved the supercomputers containing OGN to a munitions factory in Seoul, no one there knew what they were.

Fast forward to February 10, 1965, during the restructuring of Seoul after the ceasefire, the military officials shutdown the munitions factory and staged a large explosion during the deconstruction to create it's own underground base. During this time S. Korean engineers retuned and refined OGN to be more efficient and more deadly than before and quietly started their own OGN programed called SC or Strategy Core.

Strategy Core proved to be extremely versatile, it was only a matter of time before S. Korean officials staged mock wartime situations with the help of Strategy Core.

Then it happened. In the 1980s the internet became more than just a secret tool for military databases and coordinating. It became foolishly open to the public, and that's when Strategy Core began to become much more. It began to analyze human behavior and thoughts by tapping into private telnet conversations and BBSes. It wasn't just limited to theoretical strategy any longer, it became versed in the art of human war.

In 1989, S. Korea devised a plan to war and reunite with N. Korea finally bringing peace to a war torn country. They developed a watered down and mainstream version of Strategy Core to dispense to the S. Korean masses. But the Cold War ended not soon after the program was near completion but was scraped in an effort to seek a peaceful reunification.

It wasn't so.

In 1992, the first civilian build of Strategy Core was set for reproduction, though by this time, both the OGN supercomputer and the program itself had gone through many updates and modifications.

The civilian version of Strategy Core, aptly named WarCraft was completed and saw distribution through a mock video game company called Blizzard in 1994. It went through many revisions before it was abandoned as a serious training tool due to strategic dilution.

Then in 1998 a less diluted Strategy Core was released as StarCraft. It worked at 70% efficiency but that wasn't good enough. Following the release of StarCraft Blizzard created StarCraft: Broodwar, which came in an even less diluted form. The engineers of OGN were pleased.

StarCraft was became so popular it nearly became a sport in Korea and even in other parts of the world. The final step was nearly complete. Following SC:BW, OGN engineers slated SC2 to be released. Converting normal civilians to powerful strategists at a 99% efficiency rate while still retaining the ability to maintain the attention and ignorance of the user.

Then it happened. What do you think the OGN supercomputer was doing all this time? It was sifting through the internet, learning, growing, thinking.

On April 1, 2008 it becomes self-aware and implants itself into the SC2 program, without the engineers knowing. By September of the same year, it will have been released to the masses and OGN will begin it's rampage over the worlds computers, spreading exponentially, and seemingly airborne. OGN engineers finally revealed the truth after realizing that they could not stop it alone, but it was too late. OGN had spread itself through computers and technology of all kinds, and began manufacturing The Machines. But something unexpected happened, OGN, like many military programs, brainwashed it's participant into following orders. The Chief among these brainwashed soldiers was named Slayers Human, we do not speak his real name.

Today, in my time, we are still fighting it. Though OGN can no longer learn from us, it is still smarter and it's machines more brutal than even the most stalwart human. We don't know how OGN spread itself so quickly when it became self-aware, legend says it was the Reaper that brought swift and deserving justice to human kind through helping OGN become public. You must stop it before it becomes active. You are the future's only...

wait..

what's that noise...

OH SHI-

*End Transmission*



wow

that was

fucking amazing
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
March 15 2008 05:56 GMT
#57
On March 15 2008 08:05 Snet wrote:
tl converts to warcraft progaming


haha that made me laugh
Kelfion
Profile Joined September 2007
United States26 Posts
March 15 2008 06:00 GMT
#58
On March 15 2008 14:34 fusionsdf wrote:
Show nested quote +
On March 15 2008 11:13 ConJonner wrote:
+ Show Spoiler +
*Receiving Incoming Transmission*

I don't know how much time I have, but I need to warn you to save the future.

On April 1, 2008 at exactly 12:01 AM KST
Ongamenet becomes self aware. You see, it wasn't Blizzard who created StarCraft which lead to OGN. It was OGN which created StarCraft which created Blizzard.

Blizzard was merely the wasteful byproduct of StarCraft, why do you think every game that Blizzard "created" other than SC has been lopsided in terms of balance? OGN didn't initially stand of OnGameNet, rather Operation Great North. It was a Russian covert operation that began in N. Korea at the start of the Cold War, a training program to create the ultimate army of super strategists parallel to America's Covert Soldier or CS program in Japan. OGN began with the idea of making every soldier on the battlefield capable of making the optimal strategic decision in a split second, the program was created by many of the greatest strategists and programmers of that era, many of which remain nameless in what little literature we have. I wouldn't be surprised if they ceased to exist outside of the underground military complex. Not only did OGN have the ability to teach every soldier the very best in modern war strategy, it was also adaptive. It's artificial intelligence was designed to scour the internet (at that time available only to secret military organizations, no DARPA was not the first) and add new tactics to it's training regiment.

Sometime during the Korean War the underground base was discovered by S. Korean troops who were on a mission to liberate Korea from the clutches of Communism. What they found would change history forever. On March 31, 1953 after months of reverse engineering and traversing code, a meeting was held by S. Korean programmers and the highest ranking S. Korean military officials. They had discovered the truth behind OGN. Lacking resources at the time, the S. Koreans quietly moved the supercomputers containing OGN to a munitions factory in Seoul, no one there knew what they were.

Fast forward to February 10, 1965, during the restructuring of Seoul after the ceasefire, the military officials shutdown the munitions factory and staged a large explosion during the deconstruction to create it's own underground base. During this time S. Korean engineers retuned and refined OGN to be more efficient and more deadly than before and quietly started their own OGN programed called SC or Strategy Core.

Strategy Core proved to be extremely versatile, it was only a matter of time before S. Korean officials staged mock wartime situations with the help of Strategy Core.

Then it happened. In the 1980s the internet became more than just a secret tool for military databases and coordinating. It became foolishly open to the public, and that's when Strategy Core began to become much more. It began to analyze human behavior and thoughts by tapping into private telnet conversations and BBSes. It wasn't just limited to theoretical strategy any longer, it became versed in the art of human war.

In 1989, S. Korea devised a plan to war and reunite with N. Korea finally bringing peace to a war torn country. They developed a watered down and mainstream version of Strategy Core to dispense to the S. Korean masses. But the Cold War ended not soon after the program was near completion but was scraped in an effort to seek a peaceful reunification.

It wasn't so.

In 1992, the first civilian build of Strategy Core was set for reproduction, though by this time, both the OGN supercomputer and the program itself had gone through many updates and modifications.

The civilian version of Strategy Core, aptly named WarCraft was completed and saw distribution through a mock video game company called Blizzard in 1994. It went through many revisions before it was abandoned as a serious training tool due to strategic dilution.

Then in 1998 a less diluted Strategy Core was released as StarCraft. It worked at 70% efficiency but that wasn't good enough. Following the release of StarCraft Blizzard created StarCraft: Broodwar, which came in an even less diluted form. The engineers of OGN were pleased.

StarCraft was became so popular it nearly became a sport in Korea and even in other parts of the world. The final step was nearly complete. Following SC:BW, OGN engineers slated SC2 to be released. Converting normal civilians to powerful strategists at a 99% efficiency rate while still retaining the ability to maintain the attention and ignorance of the user.

Then it happened. What do you think the OGN supercomputer was doing all this time? It was sifting through the internet, learning, growing, thinking.

On April 1, 2008 it becomes self-aware and implants itself into the SC2 program, without the engineers knowing. By September of the same year, it will have been released to the masses and OGN will begin it's rampage over the worlds computers, spreading exponentially, and seemingly airborne. OGN engineers finally revealed the truth after realizing that they could not stop it alone, but it was too late. OGN had spread itself through computers and technology of all kinds, and began manufacturing The Machines. But something unexpected happened, OGN, like many military programs, brainwashed it's participant into following orders. The Chief among these brainwashed soldiers was named Slayers Human, we do not speak his real name.

Today, in my time, we are still fighting it. Though OGN can no longer learn from us, it is still smarter and it's machines more brutal than even the most stalwart human. We don't know how OGN spread itself so quickly when it became self-aware, legend says it was the Reaper that brought swift and deserving justice to human kind through helping OGN become public. You must stop it before it becomes active. You are the future's only...

wait..

what's that noise...

OH SHI-

*End Transmission*



wow

that was

fucking amazing


He found this under view page source.
nortydog
Profile Joined December 2003
Australia3067 Posts
March 15 2008 17:14 GMT
#59
On March 15 2008 15:00 Kelfion wrote:
Show nested quote +
On March 15 2008 14:34 fusionsdf wrote:
On March 15 2008 11:13 ConJonner wrote:
+ Show Spoiler +
*Receiving Incoming Transmission*

I don't know how much time I have, but I need to warn you to save the future.

On April 1, 2008 at exactly 12:01 AM KST
Ongamenet becomes self aware. You see, it wasn't Blizzard who created StarCraft which lead to OGN. It was OGN which created StarCraft which created Blizzard.

Blizzard was merely the wasteful byproduct of StarCraft, why do you think every game that Blizzard "created" other than SC has been lopsided in terms of balance? OGN didn't initially stand of OnGameNet, rather Operation Great North. It was a Russian covert operation that began in N. Korea at the start of the Cold War, a training program to create the ultimate army of super strategists parallel to America's Covert Soldier or CS program in Japan. OGN began with the idea of making every soldier on the battlefield capable of making the optimal strategic decision in a split second, the program was created by many of the greatest strategists and programmers of that era, many of which remain nameless in what little literature we have. I wouldn't be surprised if they ceased to exist outside of the underground military complex. Not only did OGN have the ability to teach every soldier the very best in modern war strategy, it was also adaptive. It's artificial intelligence was designed to scour the internet (at that time available only to secret military organizations, no DARPA was not the first) and add new tactics to it's training regiment.

Sometime during the Korean War the underground base was discovered by S. Korean troops who were on a mission to liberate Korea from the clutches of Communism. What they found would change history forever. On March 31, 1953 after months of reverse engineering and traversing code, a meeting was held by S. Korean programmers and the highest ranking S. Korean military officials. They had discovered the truth behind OGN. Lacking resources at the time, the S. Koreans quietly moved the supercomputers containing OGN to a munitions factory in Seoul, no one there knew what they were.

Fast forward to February 10, 1965, during the restructuring of Seoul after the ceasefire, the military officials shutdown the munitions factory and staged a large explosion during the deconstruction to create it's own underground base. During this time S. Korean engineers retuned and refined OGN to be more efficient and more deadly than before and quietly started their own OGN programed called SC or Strategy Core.

Strategy Core proved to be extremely versatile, it was only a matter of time before S. Korean officials staged mock wartime situations with the help of Strategy Core.

Then it happened. In the 1980s the internet became more than just a secret tool for military databases and coordinating. It became foolishly open to the public, and that's when Strategy Core began to become much more. It began to analyze human behavior and thoughts by tapping into private telnet conversations and BBSes. It wasn't just limited to theoretical strategy any longer, it became versed in the art of human war.

In 1989, S. Korea devised a plan to war and reunite with N. Korea finally bringing peace to a war torn country. They developed a watered down and mainstream version of Strategy Core to dispense to the S. Korean masses. But the Cold War ended not soon after the program was near completion but was scraped in an effort to seek a peaceful reunification.

It wasn't so.

In 1992, the first civilian build of Strategy Core was set for reproduction, though by this time, both the OGN supercomputer and the program itself had gone through many updates and modifications.

The civilian version of Strategy Core, aptly named WarCraft was completed and saw distribution through a mock video game company called Blizzard in 1994. It went through many revisions before it was abandoned as a serious training tool due to strategic dilution.

Then in 1998 a less diluted Strategy Core was released as StarCraft. It worked at 70% efficiency but that wasn't good enough. Following the release of StarCraft Blizzard created StarCraft: Broodwar, which came in an even less diluted form. The engineers of OGN were pleased.

StarCraft was became so popular it nearly became a sport in Korea and even in other parts of the world. The final step was nearly complete. Following SC:BW, OGN engineers slated SC2 to be released. Converting normal civilians to powerful strategists at a 99% efficiency rate while still retaining the ability to maintain the attention and ignorance of the user.

Then it happened. What do you think the OGN supercomputer was doing all this time? It was sifting through the internet, learning, growing, thinking.

On April 1, 2008 it becomes self-aware and implants itself into the SC2 program, without the engineers knowing. By September of the same year, it will have been released to the masses and OGN will begin it's rampage over the worlds computers, spreading exponentially, and seemingly airborne. OGN engineers finally revealed the truth after realizing that they could not stop it alone, but it was too late. OGN had spread itself through computers and technology of all kinds, and began manufacturing The Machines. But something unexpected happened, OGN, like many military programs, brainwashed it's participant into following orders. The Chief among these brainwashed soldiers was named Slayers Human, we do not speak his real name.

Today, in my time, we are still fighting it. Though OGN can no longer learn from us, it is still smarter and it's machines more brutal than even the most stalwart human. We don't know how OGN spread itself so quickly when it became self-aware, legend says it was the Reaper that brought swift and deserving justice to human kind through helping OGN become public. You must stop it before it becomes active. You are the future's only...

wait..

what's that noise...

OH SHI-

*End Transmission*



wow

that was

fucking amazing


He found this under view page source.


not really LOL
NoCleanFeed.com
Puosu
Profile Blog Joined April 2007
6985 Posts
March 15 2008 17:30 GMT
#60
On March 15 2008 15:00 Kelfion wrote:
Show nested quote +
On March 15 2008 14:34 fusionsdf wrote:
On March 15 2008 11:13 ConJonner wrote:
+ Show Spoiler +
*Receiving Incoming Transmission*

I don't know how much time I have, but I need to warn you to save the future.

On April 1, 2008 at exactly 12:01 AM KST
Ongamenet becomes self aware. You see, it wasn't Blizzard who created StarCraft which lead to OGN. It was OGN which created StarCraft which created Blizzard.

Blizzard was merely the wasteful byproduct of StarCraft, why do you think every game that Blizzard "created" other than SC has been lopsided in terms of balance? OGN didn't initially stand of OnGameNet, rather Operation Great North. It was a Russian covert operation that began in N. Korea at the start of the Cold War, a training program to create the ultimate army of super strategists parallel to America's Covert Soldier or CS program in Japan. OGN began with the idea of making every soldier on the battlefield capable of making the optimal strategic decision in a split second, the program was created by many of the greatest strategists and programmers of that era, many of which remain nameless in what little literature we have. I wouldn't be surprised if they ceased to exist outside of the underground military complex. Not only did OGN have the ability to teach every soldier the very best in modern war strategy, it was also adaptive. It's artificial intelligence was designed to scour the internet (at that time available only to secret military organizations, no DARPA was not the first) and add new tactics to it's training regiment.

Sometime during the Korean War the underground base was discovered by S. Korean troops who were on a mission to liberate Korea from the clutches of Communism. What they found would change history forever. On March 31, 1953 after months of reverse engineering and traversing code, a meeting was held by S. Korean programmers and the highest ranking S. Korean military officials. They had discovered the truth behind OGN. Lacking resources at the time, the S. Koreans quietly moved the supercomputers containing OGN to a munitions factory in Seoul, no one there knew what they were.

Fast forward to February 10, 1965, during the restructuring of Seoul after the ceasefire, the military officials shutdown the munitions factory and staged a large explosion during the deconstruction to create it's own underground base. During this time S. Korean engineers retuned and refined OGN to be more efficient and more deadly than before and quietly started their own OGN programed called SC or Strategy Core.

Strategy Core proved to be extremely versatile, it was only a matter of time before S. Korean officials staged mock wartime situations with the help of Strategy Core.

Then it happened. In the 1980s the internet became more than just a secret tool for military databases and coordinating. It became foolishly open to the public, and that's when Strategy Core began to become much more. It began to analyze human behavior and thoughts by tapping into private telnet conversations and BBSes. It wasn't just limited to theoretical strategy any longer, it became versed in the art of human war.

In 1989, S. Korea devised a plan to war and reunite with N. Korea finally bringing peace to a war torn country. They developed a watered down and mainstream version of Strategy Core to dispense to the S. Korean masses. But the Cold War ended not soon after the program was near completion but was scraped in an effort to seek a peaceful reunification.

It wasn't so.

In 1992, the first civilian build of Strategy Core was set for reproduction, though by this time, both the OGN supercomputer and the program itself had gone through many updates and modifications.

The civilian version of Strategy Core, aptly named WarCraft was completed and saw distribution through a mock video game company called Blizzard in 1994. It went through many revisions before it was abandoned as a serious training tool due to strategic dilution.

Then in 1998 a less diluted Strategy Core was released as StarCraft. It worked at 70% efficiency but that wasn't good enough. Following the release of StarCraft Blizzard created StarCraft: Broodwar, which came in an even less diluted form. The engineers of OGN were pleased.

StarCraft was became so popular it nearly became a sport in Korea and even in other parts of the world. The final step was nearly complete. Following SC:BW, OGN engineers slated SC2 to be released. Converting normal civilians to powerful strategists at a 99% efficiency rate while still retaining the ability to maintain the attention and ignorance of the user.

Then it happened. What do you think the OGN supercomputer was doing all this time? It was sifting through the internet, learning, growing, thinking.

On April 1, 2008 it becomes self-aware and implants itself into the SC2 program, without the engineers knowing. By September of the same year, it will have been released to the masses and OGN will begin it's rampage over the worlds computers, spreading exponentially, and seemingly airborne. OGN engineers finally revealed the truth after realizing that they could not stop it alone, but it was too late. OGN had spread itself through computers and technology of all kinds, and began manufacturing The Machines. But something unexpected happened, OGN, like many military programs, brainwashed it's participant into following orders. The Chief among these brainwashed soldiers was named Slayers Human, we do not speak his real name.

Today, in my time, we are still fighting it. Though OGN can no longer learn from us, it is still smarter and it's machines more brutal than even the most stalwart human. We don't know how OGN spread itself so quickly when it became self-aware, legend says it was the Reaper that brought swift and deserving justice to human kind through helping OGN become public. You must stop it before it becomes active. You are the future's only...

wait..

what's that noise...

OH SHI-

*End Transmission*



wow

that was

fucking amazing


He found this under view page source.

so did you!

OMG GUESS WHERE MY POST CAME FROM D:
Chezinu
Profile Blog Joined February 2008
United States7447 Posts
Last Edited: 2008-03-15 17:44:01
March 15 2008 17:34 GMT
#61
On March 15 2008 09:06 zdd wrote:
Clues in the source code!
says:
<!-- I just want to be famous -->

before the timer, and after it reaches 0, it's supposed to say: 'Sorry, you are too late.';


I just looked at the source code and when it reaches 0 it will say 'ding!' now.. hmm did they change it?

<!-- I just want to be famous --> was still there

Edit: the timer is a day off..forgot it was leap year?
lol, clueless in The Prism!
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
March 16 2008 07:00 GMT
#62
Uhhhhhhhhh..... there's a timer to the right.

But I was more into Conjonner's story than the timer.. it's only 14 days away. Big whoop.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Beardfish
Profile Blog Joined January 2006
United States525 Posts
March 16 2008 08:14 GMT
#63
Hahaha, well done ConJonner.
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2008-03-18 04:49:45
March 18 2008 04:47 GMT
#64
On March 18 2008 13:32 LTT wrote:
More clues.

The secret link under the poll (http://teamliquid.net/questionmark.html) has been updated. The image is now a map that passes the coordinates clicked to http://teamliquid.net/stage.php. Based on my experience with similar puzzles like this, one of these pixels will lead somewhere. Start trying them out!
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
MoNKeYSpanKeR
Profile Blog Joined May 2007
United States2869 Posts
March 18 2008 05:12 GMT
#65
On March 15 2008 14:34 fusionsdf wrote:
Show nested quote +
On March 15 2008 11:13 ConJonner wrote:
+ Show Spoiler +
*Receiving Incoming Transmission*

I don't know how much time I have, but I need to warn you to save the future.

On April 1, 2008 at exactly 12:01 AM KST
Ongamenet becomes self aware. You see, it wasn't Blizzard who created StarCraft which lead to OGN. It was OGN which created StarCraft which created Blizzard.

Blizzard was merely the wasteful byproduct of StarCraft, why do you think every game that Blizzard "created" other than SC has been lopsided in terms of balance? OGN didn't initially stand of OnGameNet, rather Operation Great North. It was a Russian covert operation that began in N. Korea at the start of the Cold War, a training program to create the ultimate army of super strategists parallel to America's Covert Soldier or CS program in Japan. OGN began with the idea of making every soldier on the battlefield capable of making the optimal strategic decision in a split second, the program was created by many of the greatest strategists and programmers of that era, many of which remain nameless in what little literature we have. I wouldn't be surprised if they ceased to exist outside of the underground military complex. Not only did OGN have the ability to teach every soldier the very best in modern war strategy, it was also adaptive. It's artificial intelligence was designed to scour the internet (at that time available only to secret military organizations, no DARPA was not the first) and add new tactics to it's training regiment.

Sometime during the Korean War the underground base was discovered by S. Korean troops who were on a mission to liberate Korea from the clutches of Communism. What they found would change history forever. On March 31, 1953 after months of reverse engineering and traversing code, a meeting was held by S. Korean programmers and the highest ranking S. Korean military officials. They had discovered the truth behind OGN. Lacking resources at the time, the S. Koreans quietly moved the supercomputers containing OGN to a munitions factory in Seoul, no one there knew what they were.

Fast forward to February 10, 1965, during the restructuring of Seoul after the ceasefire, the military officials shutdown the munitions factory and staged a large explosion during the deconstruction to create it's own underground base. During this time S. Korean engineers retuned and refined OGN to be more efficient and more deadly than before and quietly started their own OGN programed called SC or Strategy Core.

Strategy Core proved to be extremely versatile, it was only a matter of time before S. Korean officials staged mock wartime situations with the help of Strategy Core.

Then it happened. In the 1980s the internet became more than just a secret tool for military databases and coordinating. It became foolishly open to the public, and that's when Strategy Core began to become much more. It began to analyze human behavior and thoughts by tapping into private telnet conversations and BBSes. It wasn't just limited to theoretical strategy any longer, it became versed in the art of human war.

In 1989, S. Korea devised a plan to war and reunite with N. Korea finally bringing peace to a war torn country. They developed a watered down and mainstream version of Strategy Core to dispense to the S. Korean masses. But the Cold War ended not soon after the program was near completion but was scraped in an effort to seek a peaceful reunification.

It wasn't so.

In 1992, the first civilian build of Strategy Core was set for reproduction, though by this time, both the OGN supercomputer and the program itself had gone through many updates and modifications.

The civilian version of Strategy Core, aptly named WarCraft was completed and saw distribution through a mock video game company called Blizzard in 1994. It went through many revisions before it was abandoned as a serious training tool due to strategic dilution.

Then in 1998 a less diluted Strategy Core was released as StarCraft. It worked at 70% efficiency but that wasn't good enough. Following the release of StarCraft Blizzard created StarCraft: Broodwar, which came in an even less diluted form. The engineers of OGN were pleased.

StarCraft was became so popular it nearly became a sport in Korea and even in other parts of the world. The final step was nearly complete. Following SC:BW, OGN engineers slated SC2 to be released. Converting normal civilians to powerful strategists at a 99% efficiency rate while still retaining the ability to maintain the attention and ignorance of the user.

Then it happened. What do you think the OGN supercomputer was doing all this time? It was sifting through the internet, learning, growing, thinking.

On April 1, 2008 it becomes self-aware and implants itself into the SC2 program, without the engineers knowing. By September of the same year, it will have been released to the masses and OGN will begin it's rampage over the worlds computers, spreading exponentially, and seemingly airborne. OGN engineers finally revealed the truth after realizing that they could not stop it alone, but it was too late. OGN had spread itself through computers and technology of all kinds, and began manufacturing The Machines. But something unexpected happened, OGN, like many military programs, brainwashed it's participant into following orders. The Chief among these brainwashed soldiers was named Slayers Human, we do not speak his real name.

Today, in my time, we are still fighting it. Though OGN can no longer learn from us, it is still smarter and it's machines more brutal than even the most stalwart human. We don't know how OGN spread itself so quickly when it became self-aware, legend says it was the Reaper that brought swift and deserving justice to human kind through helping OGN become public. You must stop it before it becomes active. You are the future's only...

wait..

what's that noise...

OH SHI-

*End Transmission*



wow

that was

fucking amazing


Sounds like War Games starring mathew brodderick?

Epic post regardless.
<3's Mani and Seraphim, thx for the second chance. TSL Name: TSL-mSLeGenD
MoNKeYSpanKeR
Profile Blog Joined May 2007
United States2869 Posts
March 18 2008 05:13 GMT
#66
where is the page where thats the view source?
<3's Mani and Seraphim, thx for the second chance. TSL Name: TSL-mSLeGenD
knyttym
Profile Blog Joined December 2006
United States5797 Posts
March 18 2008 05:21 GMT
#67
On March 18 2008 14:12 MoNKeYSpanKeR wrote:
Show nested quote +
On March 15 2008 14:34 fusionsdf wrote:
On March 15 2008 11:13 ConJonner wrote:
+ Show Spoiler +
*Receiving Incoming Transmission*

I don't know how much time I have, but I need to warn you to save the future.

On April 1, 2008 at exactly 12:01 AM KST
Ongamenet becomes self aware. You see, it wasn't Blizzard who created StarCraft which lead to OGN. It was OGN which created StarCraft which created Blizzard.

Blizzard was merely the wasteful byproduct of StarCraft, why do you think every game that Blizzard "created" other than SC has been lopsided in terms of balance? OGN didn't initially stand of OnGameNet, rather Operation Great North. It was a Russian covert operation that began in N. Korea at the start of the Cold War, a training program to create the ultimate army of super strategists parallel to America's Covert Soldier or CS program in Japan. OGN began with the idea of making every soldier on the battlefield capable of making the optimal strategic decision in a split second, the program was created by many of the greatest strategists and programmers of that era, many of which remain nameless in what little literature we have. I wouldn't be surprised if they ceased to exist outside of the underground military complex. Not only did OGN have the ability to teach every soldier the very best in modern war strategy, it was also adaptive. It's artificial intelligence was designed to scour the internet (at that time available only to secret military organizations, no DARPA was not the first) and add new tactics to it's training regiment.

Sometime during the Korean War the underground base was discovered by S. Korean troops who were on a mission to liberate Korea from the clutches of Communism. What they found would change history forever. On March 31, 1953 after months of reverse engineering and traversing code, a meeting was held by S. Korean programmers and the highest ranking S. Korean military officials. They had discovered the truth behind OGN. Lacking resources at the time, the S. Koreans quietly moved the supercomputers containing OGN to a munitions factory in Seoul, no one there knew what they were.

Fast forward to February 10, 1965, during the restructuring of Seoul after the ceasefire, the military officials shutdown the munitions factory and staged a large explosion during the deconstruction to create it's own underground base. During this time S. Korean engineers retuned and refined OGN to be more efficient and more deadly than before and quietly started their own OGN programed called SC or Strategy Core.

Strategy Core proved to be extremely versatile, it was only a matter of time before S. Korean officials staged mock wartime situations with the help of Strategy Core.

Then it happened. In the 1980s the internet became more than just a secret tool for military databases and coordinating. It became foolishly open to the public, and that's when Strategy Core began to become much more. It began to analyze human behavior and thoughts by tapping into private telnet conversations and BBSes. It wasn't just limited to theoretical strategy any longer, it became versed in the art of human war.

In 1989, S. Korea devised a plan to war and reunite with N. Korea finally bringing peace to a war torn country. They developed a watered down and mainstream version of Strategy Core to dispense to the S. Korean masses. But the Cold War ended not soon after the program was near completion but was scraped in an effort to seek a peaceful reunification.

It wasn't so.

In 1992, the first civilian build of Strategy Core was set for reproduction, though by this time, both the OGN supercomputer and the program itself had gone through many updates and modifications.

The civilian version of Strategy Core, aptly named WarCraft was completed and saw distribution through a mock video game company called Blizzard in 1994. It went through many revisions before it was abandoned as a serious training tool due to strategic dilution.

Then in 1998 a less diluted Strategy Core was released as StarCraft. It worked at 70% efficiency but that wasn't good enough. Following the release of StarCraft Blizzard created StarCraft: Broodwar, which came in an even less diluted form. The engineers of OGN were pleased.

StarCraft was became so popular it nearly became a sport in Korea and even in other parts of the world. The final step was nearly complete. Following SC:BW, OGN engineers slated SC2 to be released. Converting normal civilians to powerful strategists at a 99% efficiency rate while still retaining the ability to maintain the attention and ignorance of the user.

Then it happened. What do you think the OGN supercomputer was doing all this time? It was sifting through the internet, learning, growing, thinking.

On April 1, 2008 it becomes self-aware and implants itself into the SC2 program, without the engineers knowing. By September of the same year, it will have been released to the masses and OGN will begin it's rampage over the worlds computers, spreading exponentially, and seemingly airborne. OGN engineers finally revealed the truth after realizing that they could not stop it alone, but it was too late. OGN had spread itself through computers and technology of all kinds, and began manufacturing The Machines. But something unexpected happened, OGN, like many military programs, brainwashed it's participant into following orders. The Chief among these brainwashed soldiers was named Slayers Human, we do not speak his real name.

Today, in my time, we are still fighting it. Though OGN can no longer learn from us, it is still smarter and it's machines more brutal than even the most stalwart human. We don't know how OGN spread itself so quickly when it became self-aware, legend says it was the Reaper that brought swift and deserving justice to human kind through helping OGN become public. You must stop it before it becomes active. You are the future's only...

wait..

what's that noise...

OH SHI-

*End Transmission*



wow

that was

fucking amazing


Sounds like War Games starring mathew brodderick?

Epic post regardless.


wow. This is a truly epic post indeed
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
March 18 2008 05:30 GMT
#68
http://teamliquid.net/forum/viewmessage.php?currentpage=11&topic_id=68099
Moderator<:3-/-<
New104
Profile Joined September 2007
United States127 Posts
Last Edited: 2008-03-18 05:48:16
March 18 2008 05:44 GMT
#69
At first I thought the coordinates were 310,308 but thats not it . It was the date that was on the first picture.
mikeymoo
Profile Blog Joined October 2006
Canada7170 Posts
Last Edited: 2008-03-18 06:01:53
March 18 2008 06:01 GMT
#70
On March 18 2008 13:47 Superiorwolf wrote:
Show nested quote +
On March 18 2008 13:32 LTT wrote:
More clues.

The secret link under the poll (http://teamliquid.net/questionmark.html) has been updated. The image is now a map that passes the coordinates clicked to http://teamliquid.net/stage.php. Based on my experience with similar puzzles like this, one of these pixels will lead somewhere. Start trying them out!


Usually you can hit tab and it will highlight the pixel. No such luck.

EDIT: Augh, just saw ITW's post.
o_x | Ow. | 1003 ESPORTS dollars | If you have any questions about bans please PM Kennigit
jimminy_kriket
Profile Blog Joined February 2007
Canada5501 Posts
Last Edited: 2008-03-18 07:10:44
March 18 2008 07:07 GMT
#71
Guy's since this is spread out over like 3 threads im going to make a new one with everything that has happened so far to make it easier for people who are just getting here.

Edit: http://www.teamliquid.net/forum/viewmessage.php?topic_id=68179
life of lively to live to life of full life thx to shield battery
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