• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:02
CEST 08:02
KST 15:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)73Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3
StarCraft 2
General
Weekly Cups Results (Sep 28-Oct 4) StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) SC4ALL: II SC2 Complete Invited Player Lineup How do you feel about the mass reverts in the 5.0.17 PTR? Back to SC2 after 14 years - Protoss CTRL groups?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
20-year-old Valorant player starting StarCraft Sagi.gg Launcher Released Fantasy returning? BSL Season 23 Bot on ladder
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Artificial Intelligence Thread Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9498 users

The Math Thread - Page 27

Forum Index > General Forum
Post a Reply
Prev 1 25 26 27 28 29 32 Next All
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 16 2019 21:13 GMT
#521
oh yeah im dumb its just k-->2^k, right?
Melliflue
Profile Joined October 2012
United Kingdom1389 Posts
April 17 2019 06:36 GMT
#522
On April 17 2019 06:13 travis wrote:
oh yeah im dumb its just k-->2^k, right?

Yep. 2^j x 2^k = 2 ^(j+k) so it is a group homomorphism.

Btw, if a map f between groups satisfies f(gh)=f(g)f(h) for all g,h then it must map the identity to the identity since f(1)f(g)=f(1g)=f(g).
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 17 2019 12:41 GMT
#523
ok cool

I have another question, to compute 101^(4,800,000,023) (mod 35) by hand


I honestly can't figure out how to do this one. I had a feeling, so I checked 101^10 mod 35 and saw that it is 1. So I can do 101^23 mod 35 to get my answer. I can just do that by using powers of two.


But... I only know that 101^10 mod 35 is 1 because I checked with wolfram alpha (I had a suspicion).
By hand, it's not like I would just be checking every power.. Icouldn't.

So how am I supposed to do this one?
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
April 17 2019 14:24 GMT
#524
On April 17 2019 21:41 travis wrote:
ok cool

I have another question, to compute 101^(4,800,000,023) (mod 35) by hand


I honestly can't figure out how to do this one. I had a feeling, so I checked 101^10 mod 35 and saw that it is 1. So I can do 101^23 mod 35 to get my answer. I can just do that by using powers of two.


But... I only know that 101^10 mod 35 is 1 because I checked with wolfram alpha (I had a suspicion).
By hand, it's not like I would just be checking every power.. Icouldn't.

So how am I supposed to do this one?

ab mod n = (a mod n) (b mod n) mod n
a^b mod n = ((a mod n) ^ b) mod n
a^(b+c) = (a^b)(a^c)
a^(bc) = (a^b)^c

Those rules are enough to do it in only few steps.
Simberto
Profile Blog Joined July 2010
Germany12017 Posts
April 17 2019 14:47 GMT
#525
Basic idea would be to first calculate 101 mod 35, because there is no reason to ever have a number above 34 if you are calculating mod 35 anyways.

This is 31 or -4

Then you just calculate the first few powers of 31 that a bit to see when it ends up at 1. You will at most ever need the modulo number in steps due to stuff that you should have proven in group theory at some point.

You can then simply remove any multiples of this number from the exponent without problems, as they are 1s.

Solution:

+ Show Spoiler +


^1 : -4
^2 : 16
^3 : -64 = -29 = 6
^4 : -24 = 11
^5 : -44 = -9
^6 : 36=1

(I might have calculated something incorrectly here, because that means that 101^10 is not 1 (mod 35)
You can then simply remove any multiples of this number from the exponent without problems.

So in your case, you can remove 4800000018 from the exponent, because that is dividable by 6

Meaning your result is 31^5 mod 35, which we already know is -9 = 26 due to the calculations we did above.
enigmaticcam
Profile Blog Joined October 2010
United States280 Posts
April 17 2019 15:31 GMT
#526
Here is a c# function that can do it:

// Calculate x^y % z
public static ulong Exp(ulong num, ulong exponent, ulong mod) {
if (exponent == 0) {
return 1;
} else if (exponent == 1) {
return num % mod;
} else if (exponent % 2 == 0) {
return Exp((num * num) % mod, exponent / 2, mod);
} else {
return (num * Exp((num * num) % mod, (exponent - 1) / 2, mod)) % mod;
}
}
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2019-04-17 17:13:07
April 17 2019 16:57 GMT
#527
On April 17 2019 23:47 Simberto wrote:
Basic idea would be to first calculate 101 mod 35, because there is no reason to ever have a number above 34 if you are calculating mod 35 anyways.

This is 31 or -4

Then you just calculate the first few powers of 31 that a bit to see when it ends up at 1. You will at most ever need the modulo number in steps due to stuff that you should have proven in group theory at some point.

You can then simply remove any multiples of this number from the exponent without problems, as they are 1s.

Solution:

+ Show Spoiler +


^1 : -4
^2 : 16
^3 : -64 = -29 = 6
^4 : -24 = 11
^5 : -44 = -9
^6 : 36=1

(I might have calculated something incorrectly here, because that means that 101^10 is not 1 (mod 35)
You can then simply remove any multiples of this number from the exponent without problems.

So in your case, you can remove 4800000018 from the exponent, because that is dividable by 6

Meaning your result is 31^5 mod 35, which we already know is -9 = 26 due to the calculations we did above.


err yeah sorry, it was 101^10 mod 35 was 11 not 1

your solution is probably exactly right, ill verify it

and I think I could see that to reach the identity we would need to raise to a power of a number that divides 24 right?
using euler's theorem, we can take 35 = 7*5 = order of (7-1)*(5-1) = 24

I think this is correct application?


EDIT: after going through your solution I see what you did, you used the -4 all the way through... that's really cool lol
Simberto
Profile Blog Joined July 2010
Germany12017 Posts
April 17 2019 17:19 GMT
#528
Yes, that sounds right. You need to verify that 35 and 101 are coprime for this to work, which they are.

So you can also just remove any multiples of 24 from the exponent without even doing any work whatsoever. That still leaves the 23 as an exponent, which is equal to ^-1. So you just need to find the inverse of 31, if you want to go about it that way. But looking for inverses in modulo groups was pretty annoying and basically involved just testing all group members until you find one that works, if i recall correctly.
Mafe
Profile Joined February 2011
Germany5966 Posts
April 17 2019 20:06 GMT
#529
On April 18 2019 02:19 Simberto wrote:
+ Show Spoiler +
Yes, that sounds right. You need to verify that 35 and 101 are coprime for this to work, which they are.

So you can also just remove any multiples of 24 from the exponent without even doing any work whatsoever. That still leaves the 23 as an exponent, which is equal to ^-1. So you just need to find the inverse of 31, if you want to go about it that way.
But looking for inverses in modulo groups was pretty annoying and basically involved just testing all group members until you find one that works, if i recall correctly.

You can use the extended euclidean algorithm to do that.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 22 2019 20:59 GMT
#530
I was given a math question and I was hoping you guys could help me understand it.

It says, Suppose G is an abelian group and α : G --> G is defined by α(G) = G^2

a.) show that α is a homomorphism.
b.) identify ker α and α(G) in the case where: 1.)G = U(11) and 2.)G = U(15)


for part a I put α(a*b) = (ab)^2 = a^2b^2 = α(a)α(b)

correct?


and then for part B i don't even understand how to answer. Am I listing out the case for each member of G?



Simberto
Profile Blog Joined July 2010
Germany12017 Posts
Last Edited: 2019-04-22 21:31:58
April 22 2019 21:25 GMT
#531
a is correct.

In b, you need to understand what "ker(alpha)" and alpha(G) means. Those are not statements that talk about single elements of the group. the ker is everything that maps onto 1 via this homomorphism, and the image alpha(G) is everything that you can reach by starting with an element of G and using this homomorphism.

And yes, basically the easiest way to get this is to simply calculate alpha of each member of G, there are not that many in both groups anyways and alpha is not that hard to calculate. Figure out which go onto 1, and which of the members of G are actually something that can be reached via this homomorphism. Those are your two answers.

Edit Example:

1*1=1
===> 1€ker(alpha) and 1€alpha(G)
2*2=4
===> 2 not€ker(alpha) because it doesn't map onto 1 and 4€alpha(G) because 2 maps onto 4
(In both groups)
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
April 23 2019 00:00 GMT
#532
thanks, makes perfect sense

question for everyone: anyone around these parts have a good grasp of circumscription? (like in logic and reasoning, for an AI class).

I can't make heads or tails of it, we were given little resources with which to learn it and I find the notation in the homework to be incredibly confusing
brian
Profile Blog Joined August 2004
United States9643 Posts
April 24 2019 16:44 GMT
#533
i have a dumb question that i couldn’t google.

what are the odds that in two million coin flips, i have a result of 54% or greater in favor of heads? (and specifically not tails, though that would be a follow up question. what if i wanted 54% or greater in either direction, is it just twice the probability?)
Acrofales
Profile Joined August 2010
Spain18452 Posts
April 24 2019 16:54 GMT
#534
On April 25 2019 01:44 brian wrote:
i have a dumb question that i couldn’t google.

what are the odds that in two million coin flips, i have a result of 54% or greater in favor of heads? (and specifically not tails, though that would be a follow up question. what if i wanted 54% or greater in either direction, is it just twice the probability?)

Knock yourself out:

https://stattrek.com/online-calculator/binomial.aspx
brian
Profile Blog Joined August 2004
United States9643 Posts
Last Edited: 2019-04-24 17:11:02
April 24 2019 17:02 GMT
#535
On April 25 2019 01:54 Acrofales wrote:
Show nested quote +
On April 25 2019 01:44 brian wrote:
i have a dumb question that i couldn’t google.

what are the odds that in two million coin flips, i have a result of 54% or greater in favor of heads? (and specifically not tails, though that would be a follow up question. what if i wanted 54% or greater in either direction, is it just twice the probability?)

Knock yourself out:

https://stattrek.com/online-calculator/binomial.aspx


nice! but, it only goes to 100,000 trials , and i don’t understand how it would tell me the odds of getting 54% or better i guess. it’s been a decade since i’ve been into math.

oh i can see, i put in 54,000 success and take the probability of it being greater. sweet. halfway there.
enigmaticcam
Profile Blog Joined October 2010
United States280 Posts
Last Edited: 2019-04-24 17:13:14
April 24 2019 17:12 GMT
#536
Question on something I've been struggling with. If I have a line with a slope of x, and this line reflects off a mirror with a slope of y, is it possible to calculate the slope of the reflected line using basic algebra without trig?
Melliflue
Profile Joined October 2012
United Kingdom1389 Posts
April 24 2019 17:31 GMT
#537
On April 25 2019 01:44 brian wrote:
i have a dumb question that i couldn’t google.

what are the odds that in two million coin flips, i have a result of 54% or greater in favor of heads? (and specifically not tails, though that would be a follow up question. what if i wanted 54% or greater in either direction, is it just twice the probability?)

For that many coin flips I think you can safely use a normal distribution because of the central limit theorem. Make a head 1 and a tail 0 so that the final number is how many heads you got.

But I think the answer will be so close to zero as to be negligible.

Btw, you are correct that it is twice the probability because in general P(A or B) = P(A) + P(B) - P(A and B) and if A is "54% or more heads" and B is "54% or more tails" then P(A and B)=0 because you cannot have both 54% or more of heads and tails. By symmetry P(A)=P(B).
Acrofales
Profile Joined August 2010
Spain18452 Posts
Last Edited: 2019-04-24 17:51:15
April 24 2019 17:45 GMT
#538
On April 25 2019 02:12 enigmaticcam wrote:
Question on something I've been struggling with. If I have a line with a slope of x, and this line reflects off a mirror with a slope of y, is it possible to calculate the slope of the reflected line using basic algebra without trig?


Yes. You can use an affine transformation matrix. Specifically, you can use the Householder transformation: https://en.wikipedia.org/wiki/Householder_transformation

E: just saw the wikipedia page for that is needlessly broad. Just use this: https://en.wikipedia.org/wiki/Transformation_matrix#Reflection
Ciaus_Dronu
Profile Joined June 2017
South Africa1848 Posts
April 24 2019 17:51 GMT
#539
On April 25 2019 02:12 enigmaticcam wrote:
Question on something I've been struggling with. If I have a line with a slope of x, and this line reflects off a mirror with a slope of y, is it possible to calculate the slope of the reflected line using basic algebra without trig?


It requires a bit of 2D geometry, but yes.

This stack exchange post, the second answer in particular, explains how:
Stackexchangeislove

Remember that the 'normal vector' to the 'mirror line' has slope -(1/y).
Simberto
Profile Blog Joined July 2010
Germany12017 Posts
April 24 2019 18:00 GMT
#540
Angles are easy and can be done with simple maths. Slopes you will probably need trig, as you need the tangens to convert the angles into slopes.
Prev 1 25 26 27 28 29 32 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 1197
910 107
Snow 94
Hyun 81
NotJumperer 47
Bale 33
Noble 10
Britney 0
Dota 2
febbydoto274
League of Legends
JimRising 607
Super Smash Bros
Mew2King158
Other Games
summit1g7263
Coldzera 716
WinterStarcraft434
C9.Mang0295
PiGStarcraft153
NeuroSwarm120
ViBE20
Organizations
Other Games
gamesdonequick632
Dota 2
PGL Dota 2 - Main Stream44
[ Show 14 non-featured ]
StarCraft 2
• practicex 38
• Letter1410
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2235
League of Legends
• Rush1128
• Lourlo1091
• Stunt364
Upcoming Events
Afreeca Starleague
3h 58m
Soma vs Soulkey
INu's Battles
4h 58m
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
17h 58m
Patches Events
1d 9h
The PondCast
2 days
INu's Battles
2 days
Percival vs TBD
TBD vs herO
OSC
2 days
Replay Cast
2 days
OSC
3 days
BSL: Ladder Tournament
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Patches Events
5 days
BSL Open Qualifier
5 days
BSL Open Qualifier
5 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.