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Teamliquid Redesign - Page 9

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Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
May 29 2015 15:14 GMT
#161
A compromise then. Perhaps keep the current model for computers/laptops. But then apply this new design to tablets and mobiles. Perhaps that would work, though some may prefer consistency.
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
fLyiNgDroNe
Profile Joined September 2005
Belgium4028 Posts
May 30 2015 10:31 GMT
#162
The tl.net grew tremendously and the technology (platforms, browsers, frameworks) changed drastically. I loved old TL.net for being minimalistic and traffic-friendly but today this is not the case anymore and also not an issue too. A new design would not be a bad idea. Peace!
Drone is a way of living
Zealos
Profile Blog Joined November 2011
United Kingdom3576 Posts
May 30 2015 11:05 GMT
#163
I actually forgot I was viewing this from LiquidDota not TL haha,
Yeah TL looks pretty antique now
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
phantomfive
Profile Joined April 2010
Korea (South)404 Posts
June 02 2015 02:42 GMT
#164
It looks cleaner, but a lot of the information that was on the front page before seems to be missing.

Don't clean things up by removing things people use.
To ease another's heartache is to forget one's own - Lincoln
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
June 02 2015 03:28 GMT
#165
Excellent work. I'd just like the color scheme to have less white. White hurts my eyes.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
juliaRoberts
Profile Joined May 2015
3 Posts
June 02 2015 06:07 GMT
#166
I really like the style you chose and the use of type in the design.
though I always look to add extra style to the side bars and still try to keep it simple as well...i suggest the same here.
keep it simple - stupid.
C1icKer
Profile Joined June 2015
United Kingdom1 Post
June 02 2015 22:00 GMT
#167
I think the design is great. So far as I can tell any changes would be purely cosmetic? If that's the case then it should be possible for users to have it as a skin option in their profile settings or something. I know a lot of people don't like change in any shape or form so forcing it on people might not be the best option.
Laserist
Profile Joined September 2011
Turkey4269 Posts
June 03 2015 08:52 GMT
#168
As long as you get rid of the meaningless white space left and right(fuck 4:3, all i wanna s and introduce compatibility to mobile devices, I am in.
I believe it should be possible to revitalize the site without changing the spirit so it may require some roll back. Just don't get too influenced by "new meta".
“Are you with the Cartel? Because you’re definitely an Angel.”
sixfour
Profile Blog Joined December 2009
England11061 Posts
Last Edited: 2015-06-03 11:07:49
June 03 2015 11:03 GMT
#169
On May 26 2015 00:19 BookTwo wrote:

Would you guys like to see teamliquid get a facelift?


it isn't broken so don't fix it. there are few things that annoy me more than unnecessary redesigns.

(edit - i did actually post this before, didn't notice this is a week old or so)

as far as your design goes, it makes it harder to see the content. too much white, too much space allocated to pictures, i don't know why you're even looking at stream designs as i just click straight through to twitch anyway and doing anything else is insane.
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
shell
Profile Joined October 2010
Portugal2722 Posts
June 26 2015 14:43 GMT
#170
Like it! it's a much needed improvement!

I have no other interest in TL besides Starcraft since i don't play or follow the other eSports!
BENFICA || Besties: idra, Stephano, Nestea, Jaedong, Serral, Jinro, Scarlett || Zerg <3
eXeTimelog
Profile Joined July 2011
Netherlands29 Posts
June 26 2015 17:22 GMT
#171
I really really like that design. As a Web Developer I give you the virtual thumbs up!!!
Terrible Starcraft 2 player, SC2 EU Battle.Net MVP and overall gaming enthousiast.
populis
Profile Blog Joined November 2004
Brazil88 Posts
June 27 2015 00:43 GMT
#172
On May 26 2015 16:32 disciple wrote:
Show nested quote +
On May 26 2015 13:12 deth wrote:
Teamliquid has been, and should be, focused almost entirely on community.

News and articles are part-and-parcel of that, but your redesign puts them into the forefront, and community interaction and forums are shunted to the background.

Too much emphasis on content and not enough emphasis on community or events/streams is a step in the wrong direction.


Those are some interesting thoughts. I've been following a dozen of communities/news sites over the years. Not once I rushed straight to the message boards and forums to read and participate in community discussions. There's always a period of anxiety for new users when they are not active on the forums. The community aspect emerges naturally when users feel comfortable in the environment, but for that to happen you need some other incentive to visit the site on a daily basis. Now, if I'm a new guy visiting TL I would be like 'ok sure I get it, this is a community site, but give me a reason to come back every day and stay'. It's kinda like when you are 10 years old and your parents move to a new town and you have to go to a new school. You probably won't hurry up to introduce yourself and make friends - you will be scared at first. Communities become very intimate and personal over time - that's especially true for TL where ppl know each other for more than 5 years in some cases.

The community matters for, well, the community. Don't get me wrong - TL should always be about that. But we also need to present more useful features for the neutral visitor, more substance so there are reasons to visit the sites daily. For all non SC sites people just visit us cause one of our great articles gets linked on reddit, but when they are done reading they just go back to reddit cause they belong there. You won't create a sense of belonging by forcing the community on people. We will need something different if we want our site to grow (or even stop shrinking), if we want to serve our own needs then yea I don't think a redesign is needed at all.


Agree. I visit TL almost daily since a long time ago and I don't post quite often ("don't post often" is quite an euphemism, check my registration date and the number of posts). I come here mostly for content/events/streams. From my perspective, the "events" + "streams" sections deserves big screen real estate, alongside a huge articles + featured + news section.

But I say "from my perspective" because I'm also a website developer (being working on this for 6 years now) and, despite not being specialized in UX/UI and instead work mostly on programming, honestly I don't think design and UX problem is something that can be discussed and solved by a large amount of people.

From experience, I'd say these things are decided by a very small group of people who can identify the current needs and also envision the way the ship is going. If you have a website with 10000 users and ask them for feedback on design, you'd mostly likely end with 10000 versions of the website.

I think UX and design are extremely important for a product. Not only it outlines how people perceive it at the current moment, but also defines what it is going to be in the future. Yet it has a strong subjective component to it, so it's too open and too sensitive a subject for general discussion.

I say all that because TL's UI always bothered me. It kinda gets in the way of actually navigating and consuming from it. It isn't surprising since it evolved from an old, battered, hacked, customized forum.

I think that's the issue: TL was a forum that got several appendages. One day the annexes became bigger and heavier than the core itself and started to be too cumbersome.

So, tl;dr:

* I think TL needs a clear direction (is it a forum? is it a content/media site? is it a purely community site?)
* Its redesign needs to express this direction
* Direction is hard to discuss among too much people, specially involving subjective topics such as design
* Community feedback helps define direction, but shouldn't become an endless discussion and a problem itself

tl;dr II: it mostly comes down to project management issues.
Do androids dream of electric sheep?
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