|
On March 19 2013 06:09 blackone wrote:Show nested quote +On March 19 2013 05:35 Taekwon wrote: That's the spirit! Now start doing better practices - like maybe no DRM?
Hmmmmmm? Always on is not the same as DRM, and as long as people pirate video games, publishers will try to stop them.
I don't recall saying it was.
And I don't think that will or should be the case. This isn't directed at you because I don't think anyone supports DRM but I do disagree with the idea that publishers will continue this practice. Anyone who bought a piece of property should be entitled to play it at any time, anywhere. Piracy is a widespread issue that will never, ever be stop or be stopped - it's an issue that along with security, needs to be dealt on the company's end without affecting the average consumer. It's fascinating how forgetful some gaming companies are becoming of grade school level public-business relations.
|
On March 19 2013 08:26 Taekwon wrote:Show nested quote +On March 19 2013 06:09 blackone wrote:On March 19 2013 05:35 Taekwon wrote: That's the spirit! Now start doing better practices - like maybe no DRM?
Hmmmmmm? Always on is not the same as DRM, and as long as people pirate video games, publishers will try to stop them. I don't recall saying it was. And I don't think that will or should be the case. This isn't directed at you because I don't think anyone supports DRM but I do disagree with the idea that publishers will continue this practice. Anyone who bought a piece of property should be entitled to play it at any time, anywhere. Piracy is a widespread issue that will never, ever be stop or be stopped - it's an issue that along with security, needs to be dealt on the company's end without affecting the average consumer. It's fascinating how forgetful some gaming companies are becoming of grade school level public-business relations.
It depends on the DRM. If it's non-intrusive then I'm fine with it, but the problem is that if it's non-intrusive then it just doesn't work. If companies stop trying new and fairly intrusive DRM schemes it's pretty much saying "Yeah, here you go, pirate our stuff." DRM like UbiSoft's DRM (In it's later forms) and Blizzard's DRM is actually very effective. It (usually) works long enough to get through that launch rush and gets some of the more impatient would be pirates to actually purchase the game. UbiSoft's DRM was actually brilliant in the second batch of games it was part of, timers for door switches and such were stored server-side and things like that made pirating some Ubi games a bitch.
Of course there are some colossal failures in DRM as well. I'm not really advocating DRM, and especially not intrusive DRM, I'm just saying that as long as it even slightly slows pirates down it will continue getting put in games.
The problem with EA isn't DRM though, the problem with EA is their newer focus of "Everything has to be an online game!" - Which isn't the same as always-on DRM, it's more than that. They want all of their future releases to have an online component because according to them that's the future or that's what people want or some shit. I'm almost certain that idea is what fucked up the SimCity launch so bad when it got forced on SimCity. That and/or gross incompetence.
I don't even mind EA most of the time, but with their online ideas I really fear for the future of some of my favorite franchises, most notably Dragon Age. The DA guys look to be putting in some pretty impressive work on the next game in that series, and I just hope that EA doesn't turn that into a total circle jerk.
|
|
On March 19 2013 05:56 Seldentar wrote: I've never seen so many temp bans on 1st page. Why are people who say "HUGE!" being banned...?
User was warned for this post And why were you warned?
User was warned for this post
|
On March 19 2013 06:19 unkkz wrote:Show nested quote +On March 19 2013 06:02 Grovbolle wrote: Why do people buy EA games if they hate DRM? Speak with your wallet people, not that hard. People like my 12 year old nephew buy EA games. The "mindless masses" buy EA games. You have to consider that people on TL are a bit more dedicated to gaming then the average player these days hence has a superior taste/criteria or whatever. On topic i do doubt that this will change anything. EA likes money for their shareholders, current practices gets them lots of it so why would anything change. The fact that SW:ToR bombed hard wont change anything, the fact that Sim City was a clusterfuck wont change anything either. EA has been like this forever. And will be forever. The "mindless" masses are the people who think everyone else thinks the games suck ass. People who don't read reviews or just bandwagon on whatever internet sources say actually enjoy the game. It's pretty polarizing, but not everyone hates the games EA produces until someone tells them to.
|
Ohhh snap. Pretty interesting turn of events, probably for the better. Hope this change leads to some great developments for gamers.
|
On March 19 2013 09:12 Itsmedudeman wrote:Show nested quote +On March 19 2013 06:19 unkkz wrote:On March 19 2013 06:02 Grovbolle wrote: Why do people buy EA games if they hate DRM? Speak with your wallet people, not that hard. People like my 12 year old nephew buy EA games. The "mindless masses" buy EA games. You have to consider that people on TL are a bit more dedicated to gaming then the average player these days hence has a superior taste/criteria or whatever. On topic i do doubt that this will change anything. EA likes money for their shareholders, current practices gets them lots of it so why would anything change. The fact that SW:ToR bombed hard wont change anything, the fact that Sim City was a clusterfuck wont change anything either. EA has been like this forever. And will be forever. The "mindless" masses are the people who think everyone else thinks the games suck ass. People who don't read reviews or just bandwagon on whatever internet sources say actually enjoy the game. It's pretty polarizing, but not everyone hates the games EA produces until someone tells them to.
Last EA game i got was DA2, and that kinda sealed the deal for me. A complete murder of the series which i hope will be redeemed with DA3. DA2 is actually a really good example. Extremely low production time, extremely bad production value just to get it out while DA:O was still hot in everyones minds so it will sell more copies. I doubt, and hope that releasing DA2 or making it so rushed was not biowares decision.
And reviews are a load of bull. DA2 got like game of the year awards all around and shit by various magazines being praised as "even better then the original" while anyone who has half a brain would know that it wasn´t even close. Several aspects were indeed improved but the overall game just wasn´t close. Think the metacritic reviewers score was 90%ish from journalists and like 20%ish from normal gamers.
|
On March 19 2013 09:52 unkkz wrote:Show nested quote +On March 19 2013 09:12 Itsmedudeman wrote:On March 19 2013 06:19 unkkz wrote:On March 19 2013 06:02 Grovbolle wrote: Why do people buy EA games if they hate DRM? Speak with your wallet people, not that hard. People like my 12 year old nephew buy EA games. The "mindless masses" buy EA games. You have to consider that people on TL are a bit more dedicated to gaming then the average player these days hence has a superior taste/criteria or whatever. On topic i do doubt that this will change anything. EA likes money for their shareholders, current practices gets them lots of it so why would anything change. The fact that SW:ToR bombed hard wont change anything, the fact that Sim City was a clusterfuck wont change anything either. EA has been like this forever. And will be forever. The "mindless" masses are the people who think everyone else thinks the games suck ass. People who don't read reviews or just bandwagon on whatever internet sources say actually enjoy the game. It's pretty polarizing, but not everyone hates the games EA produces until someone tells them to. Last EA game i got was DA2, and that kinda sealed the deal for me. A complete murder of the series which i hope will be redeemed with DA3. DA2 is actually a really good example. Extremely low production time, extremely bad production value just to get it out while DA:O was still hot in everyones minds so it will sell more copies. I doubt, and hope that releasing DA2 or making it so rushed was not biowares decision. And reviews are a load of bull. DA2 got like game of the year awards all around and shit by various magazines being praised as "even better then the original" while anyone who has half a brain would know that it wasn´t even close. Several aspects were indeed improved but the overall game just wasn´t close. Think the metacritic reviewers score was 90%ish from journalists and like 20%ish from normal gamers.
DA2 was enjoyable, but DA:O was awsome. Say what ever you want about the combat system and all that (I didnt like it as much as the first ones combat system) but the biggest problem for me was the lack of polish on the game as a whole, I hope DA3 makes up for it but I think it will use DA2s system sadly
|
On March 19 2013 09:55 DODswe4 wrote:Show nested quote +On March 19 2013 09:52 unkkz wrote:On March 19 2013 09:12 Itsmedudeman wrote:On March 19 2013 06:19 unkkz wrote:On March 19 2013 06:02 Grovbolle wrote: Why do people buy EA games if they hate DRM? Speak with your wallet people, not that hard. People like my 12 year old nephew buy EA games. The "mindless masses" buy EA games. You have to consider that people on TL are a bit more dedicated to gaming then the average player these days hence has a superior taste/criteria or whatever. On topic i do doubt that this will change anything. EA likes money for their shareholders, current practices gets them lots of it so why would anything change. The fact that SW:ToR bombed hard wont change anything, the fact that Sim City was a clusterfuck wont change anything either. EA has been like this forever. And will be forever. The "mindless" masses are the people who think everyone else thinks the games suck ass. People who don't read reviews or just bandwagon on whatever internet sources say actually enjoy the game. It's pretty polarizing, but not everyone hates the games EA produces until someone tells them to. Last EA game i got was DA2, and that kinda sealed the deal for me. A complete murder of the series which i hope will be redeemed with DA3. DA2 is actually a really good example. Extremely low production time, extremely bad production value just to get it out while DA:O was still hot in everyones minds so it will sell more copies. I doubt, and hope that releasing DA2 or making it so rushed was not biowares decision. And reviews are a load of bull. DA2 got like game of the year awards all around and shit by various magazines being praised as "even better then the original" while anyone who has half a brain would know that it wasn´t even close. Several aspects were indeed improved but the overall game just wasn´t close. Think the metacritic reviewers score was 90%ish from journalists and like 20%ish from normal gamers. DA2 was enjoyable, but DA:O was awsome. Say what ever you want about the combat system and all that (I didnt like it as much as the first ones combat system) but the biggest problem for me was the lack of polish on the game as a whole, I hope DA3 makes up for it but I think it will use DA2s system sadly
Yes. Reused zones, crappy textures, shitty voice acting, pretty bad story aswell tbh. A true EA product, rushed out to sell more copies while DA:O was still "hot".
|
On March 19 2013 09:55 DODswe4 wrote:Show nested quote +On March 19 2013 09:52 unkkz wrote:On March 19 2013 09:12 Itsmedudeman wrote:On March 19 2013 06:19 unkkz wrote:On March 19 2013 06:02 Grovbolle wrote: Why do people buy EA games if they hate DRM? Speak with your wallet people, not that hard. People like my 12 year old nephew buy EA games. The "mindless masses" buy EA games. You have to consider that people on TL are a bit more dedicated to gaming then the average player these days hence has a superior taste/criteria or whatever. On topic i do doubt that this will change anything. EA likes money for their shareholders, current practices gets them lots of it so why would anything change. The fact that SW:ToR bombed hard wont change anything, the fact that Sim City was a clusterfuck wont change anything either. EA has been like this forever. And will be forever. The "mindless" masses are the people who think everyone else thinks the games suck ass. People who don't read reviews or just bandwagon on whatever internet sources say actually enjoy the game. It's pretty polarizing, but not everyone hates the games EA produces until someone tells them to. Last EA game i got was DA2, and that kinda sealed the deal for me. A complete murder of the series which i hope will be redeemed with DA3. DA2 is actually a really good example. Extremely low production time, extremely bad production value just to get it out while DA:O was still hot in everyones minds so it will sell more copies. I doubt, and hope that releasing DA2 or making it so rushed was not biowares decision. And reviews are a load of bull. DA2 got like game of the year awards all around and shit by various magazines being praised as "even better then the original" while anyone who has half a brain would know that it wasn´t even close. Several aspects were indeed improved but the overall game just wasn´t close. Think the metacritic reviewers score was 90%ish from journalists and like 20%ish from normal gamers. DA2 was enjoyable, but DA:O was awsome. Say what ever you want about the combat system and all that (I didnt like it as much as the first ones combat system) but the biggest problem for me was the lack of polish on the game as a whole, I hope DA3 makes up for it but I think it will use DA2s system sadly DA2 was all action-oriented game play. There's not that much depth but it was pretty fun having an army of the enemy getting slaughtered by mass aoe. It's not a cerebral game but it was good for a play through. For some reason when I think of DAO I think of Baldur's gate lol.
|
I think this is good, honestly. Nothing but bad things in my opinion from EA recently.
|
A part of me wants to believe this portends a shift away from MMO and back towards decent singleplayer experiences, but another part of me thinks this is simply a case of swapping the deck chairs on the Titanic
|
Their games are ok but getting worse in quality imo. Also the upkeep on the servers for online + DRM attempts is so bad.. That's what makes it frustrating
|
chance that something may change in that company, but lets be real that will never happen ea is the crappiest publisher if u are looking for a good game.
that mess startet years ago with ea swallowing good companys and destroying them, just a few highlights i just remember:
dragon age 1 from bioware was a good game then they bowed for the mighty ea cock and dragon age 2 was utterly shit as redemption for that piece of junk every buyer of the greater dragon age 2 edition was getting mass effect 2 which sounded as a sorry but was nothing else than a try to get 30$ out of my pockets for the dlc's.
swtor damn i was hyped for that game, collectors edition blind buy maybe finally some real deal against wow but a few months later free 2 fail and still falling and now that sim city desaster that free game deal is a joke real u get some cheap games like bejewled and plants vs zombies or some dlc cash cow games to balance the numbers ....
after that years of failing, destroying good game companys and utterly lies never ever again buying a ea game on release goty edition or drm free torrent ...
|
lots of people think this might be big news, but most likely, it will not change the company at all. its a stock move, as EA was big before the 08 crash, when this guy was CEO. But if you look at the game quality from back then, EA was just producing sequels (basically), with almost NO new IP.
Surely its going to be just "business as usual", until EA eventually drops out of all games except for sports ones.
|
WHY IS IT BAD TO SAY huge
|
Gotta say, absolute comedy gold in the reddit thread.
+ Show Spoiler +[–]Jedwards6228 369 points 2 hours ago John Riccitiello is the best EA release of the year. permalink load more comments (6 replies) [–]ReggieM83 1209 points 6 hours ago Pretend you're the next CEO, the board of directors gives you a three-year window to increase revenues substantially. What do you do? permalink [–]gsadamb 1803 points 6 hours ago New version of Madden every month! permalinkparent [–]Fooshbeard 1972 points 5 hours ago Lego Madden Xtreme: Star Wars vs Dinosaurs permalinkparent [–]xcerj61 297 points 5 hours ago What is this? 2005? Throw in some zombies permalinkparent [–]Eustis 253 points 5 hours ago What is this, 2010? Throw in some washed out colors. permalinkparent [–]TheMadHaberdasher 164 points 5 hours ago Who cares about blue, it's time for some ultraviolet filters... permalinkparent [–]Eustis 186 points 5 hours ago i weep for the day our games come with instagram filters permalinkparent [–]N4N4KI 66 points 3 hours ago SimCity already has them. http://www.ea.com/uk/news/simcity-image-filters-colours[–]BakedGood 533 points 5 hours ago* Step 1) Negotiate absolutely absurd contract for myself. Massive salary, perks up the ass (I want my fucking groceries paid for out of the company accounts), stock options but still huge cash bonuses barely tied to performance, and a massive golden parachute. In addition, my first order of business will be to eviscerate the executive group and hire mostly yes-men loyal only to me. Step 2) Slash development budgets right off. Find all the highest paid guys you can and fire them immediately for people right out of college and hire them on a contingent basis with no benefits. Step 3) Slash testing budgets. Waste of time. That's what patches are for. Step 4) Increase marketing budgets. Gonna need more slicksters to sell our even stinkier shit. Step 5) Buy more studios. Especially ones with thriving indie brands that we can suck the life in addition to profit out of. Step 6) Focus on franchises and proven IP, nearly never approve anything experimental or original. Step 7) Reduce game life-cycle times. Shut down servers nearly as soon as the sequel comes out. Step 8) Start selling tiered server access for online games. "Gold" and "Platinum" Origin accounts that give you higher priority in game servers. Step 9) Reduce the number of game servers to encourage tiered access sales. Step 10) $$$$$$$$ permalinkparent [–]Trent_Alkaline 293 points 5 hours ago Hi, I work for EA HR. We'd like a copy of your CV please. No need for a cover letter, this post will suffice. permalinkparent
|
On March 19 2013 06:19 unkkz wrote:Show nested quote +On March 19 2013 06:02 Grovbolle wrote: Why do people buy EA games if they hate DRM? Speak with your wallet people, not that hard. People like my 12 year old nephew buy EA games. The "mindless masses" buy EA games. You have to consider that people on TL are a bit more dedicated to gaming then the average player these days hence has a superior taste/criteria or whatever. On topic i do doubt that this will change anything. EA likes money for their shareholders, current practices gets them lots of it so why would anything change. The fact that SW:ToR bombed hard wont change anything, the fact that Sim City was a clusterfuck wont change anything either. EA has been like this forever. And will be forever.
what we have here is a gaming hipster the "mindless masses"... My apologies for enjoying EA games. Bitch on your own time, but don't insinuate I'm "mindless" because I enjoy BF3 or Need for Speed.
|
On March 19 2013 08:44 MVega wrote:Show nested quote +On March 19 2013 08:26 Taekwon wrote:On March 19 2013 06:09 blackone wrote:On March 19 2013 05:35 Taekwon wrote: That's the spirit! Now start doing better practices - like maybe no DRM?
Hmmmmmm? Always on is not the same as DRM, and as long as people pirate video games, publishers will try to stop them. I don't recall saying it was. And I don't think that will or should be the case. This isn't directed at you because I don't think anyone supports DRM but I do disagree with the idea that publishers will continue this practice. Anyone who bought a piece of property should be entitled to play it at any time, anywhere. Piracy is a widespread issue that will never, ever be stop or be stopped - it's an issue that along with security, needs to be dealt on the company's end without affecting the average consumer. It's fascinating how forgetful some gaming companies are becoming of grade school level public-business relations. It depends on the DRM. If it's non-intrusive then I'm fine with it, but the problem is that if it's non-intrusive then it just doesn't work. If companies stop trying new and fairly intrusive DRM schemes it's pretty much saying "Yeah, here you go, pirate our stuff." DRM like UbiSoft's DRM (In it's later forms) and Blizzard's DRM is actually very effective. It (usually) works long enough to get through that launch rush and gets some of the more impatient would be pirates to actually purchase the game. UbiSoft's DRM was actually brilliant in the second batch of games it was part of, timers for door switches and such were stored server-side and things like that made pirating some Ubi games a bitch. Of course there are some colossal failures in DRM as well. I'm not really advocating DRM, and especially not intrusive DRM, I'm just saying that as long as it even slightly slows pirates down it will continue getting put in games. The problem with EA isn't DRM though, the problem with EA is their newer focus of "Everything has to be an online game!" - Which isn't the same as always-on DRM, it's more than that. They want all of their future releases to have an online component because according to them that's the future or that's what people want or some shit. I'm almost certain that idea is what fucked up the SimCity launch so bad when it got forced on SimCity. That and/or gross incompetence. I don't even mind EA most of the time, but with their online ideas I really fear for the future of some of my favorite franchises, most notably Dragon Age. The DA guys look to be putting in some pretty impressive work on the next game in that series, and I just hope that EA doesn't turn that into a total circle jerk. I like to see it as a positive spin on DRM more than "ONLINE IS THE FUTURE!!!" They're trying to offer important content in an online context so the DRM aspect doesn't seem as intrusive. I'd rather see that approach than the tried "you can only install 3 times" crap.
|
On March 19 2013 12:25 aksfjh wrote:Show nested quote +On March 19 2013 08:44 MVega wrote:On March 19 2013 08:26 Taekwon wrote:On March 19 2013 06:09 blackone wrote:On March 19 2013 05:35 Taekwon wrote: That's the spirit! Now start doing better practices - like maybe no DRM?
Hmmmmmm? Always on is not the same as DRM, and as long as people pirate video games, publishers will try to stop them. I don't recall saying it was. And I don't think that will or should be the case. This isn't directed at you because I don't think anyone supports DRM but I do disagree with the idea that publishers will continue this practice. Anyone who bought a piece of property should be entitled to play it at any time, anywhere. Piracy is a widespread issue that will never, ever be stop or be stopped - it's an issue that along with security, needs to be dealt on the company's end without affecting the average consumer. It's fascinating how forgetful some gaming companies are becoming of grade school level public-business relations. It depends on the DRM. If it's non-intrusive then I'm fine with it, but the problem is that if it's non-intrusive then it just doesn't work. If companies stop trying new and fairly intrusive DRM schemes it's pretty much saying "Yeah, here you go, pirate our stuff." DRM like UbiSoft's DRM (In it's later forms) and Blizzard's DRM is actually very effective. It (usually) works long enough to get through that launch rush and gets some of the more impatient would be pirates to actually purchase the game. UbiSoft's DRM was actually brilliant in the second batch of games it was part of, timers for door switches and such were stored server-side and things like that made pirating some Ubi games a bitch. Of course there are some colossal failures in DRM as well. I'm not really advocating DRM, and especially not intrusive DRM, I'm just saying that as long as it even slightly slows pirates down it will continue getting put in games. The problem with EA isn't DRM though, the problem with EA is their newer focus of "Everything has to be an online game!" - Which isn't the same as always-on DRM, it's more than that. They want all of their future releases to have an online component because according to them that's the future or that's what people want or some shit. I'm almost certain that idea is what fucked up the SimCity launch so bad when it got forced on SimCity. That and/or gross incompetence. I don't even mind EA most of the time, but with their online ideas I really fear for the future of some of my favorite franchises, most notably Dragon Age. The DA guys look to be putting in some pretty impressive work on the next game in that series, and I just hope that EA doesn't turn that into a total circle jerk. I like to see it as a positive spin on DRM more than "ONLINE IS THE FUTURE!!!" They're trying to offer important content in an online context so the DRM aspect doesn't seem as intrusive. I'd rather see that approach than the tried "you can only install 3 times" crap. EA's always-online DRM fails on essentially 3 counts:
1) The game doesn't/didn't work. 2) No real added benefit. 3) Requires an entire bloated platform (Origins).
So really, positive "spin" is definitely the way to put it. EA pretends that's the online requirement is a good thing, but it has never been for any of their games.
|
|
|
|