Combating piracy - Page 8
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Tanukki
Finland579 Posts
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Probe1
United States17920 Posts
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MrTortoise
1388 Posts
Here is a question How is piracy harming you? The game, music and film industries are larger than ever. They are doing great ... sure the big ones that invbested in now out of date technology infrastructure are fucked but really how doe sthat harm YOU? it doesnt piracy helps you, why the hell are you trying to help the interestes of multi billion dollar companies that want *your* money? Piracy is great. If everyone was allowed to pirate everything they needed then a lot of inequality would vanish. a $20 game in us maybe cheap but if you goto poland its relatively a lot more (or used to be dunno abotu now) | ||
Nikon
Bulgaria5710 Posts
On December 01 2011 02:33 HereAndNow wrote: Alright, now what's to prevent 1000 people from walking on to the lot and doing the same thing? The going price of the 2011 Camaro is ~$35k. That's $35,000,000 worth of car that's driving out without being paid for. Oh look, the Camaro isn't being made anymore! But why? I still want a new Camaro even if I don't pay for it! Well you see, you fucking need to pay people for a service, or they're not going to keep making products because there's no revenue in it. How many pirates do you think are out there? Lol... if I clone a Camaro that goes at $35000, that's not $35000 lost for the company, since I can't afford it anyway. Now, with cars, there's a multitue of price ranges and different types, etc. So I'm able to afford a car. True, it's not as good as the Camaro, but it works. With computer games, however, I'm stuck with paying 60 Euro for a product, that I will add, costs 30 Euro in Finland (which I only found out today, thanks to this thread) - a country in which, a person at minimum wage earns 10 times what a person in my country does. | ||
jtype
England2167 Posts
The answer isn't really knowable. Most people will go a little bit over the speed limit if they feel it is safe to do so. Some may even believe that it's better for the nation's infrastructure to increase the speed limits and not restrict them so much. There may be statistics to prove that more people die in areas with 70 mph limits than 20mph limits. There may be statistics to prove the opposite. Is there an answer? Probably not. | ||
SoLaR[i.C]
United States2969 Posts
On December 01 2011 02:37 MrTortoise wrote: If the thread is about reducing piracy then ther is a need to establish that it is actually a problem Here is a question How is piracy harming you? The game, music and film industries are larger than ever. They are doing great ... sure the big ones that invbested in now out of date technology infrastructure are fucked but really how doe sthat harm YOU? it doesnt piracy helps you, why the hell are you trying to help the interestes of multi billion dollar companies that want *your* money? Piracy is great. If everyone was allowed to pirate everything they needed then a lot of inequality would vanish. a $20 game in us maybe cheap but if you goto poland its relatively a lot more (or used to be dunno abotu now) Corporations are comprised of people. And in this case, many of which are software engineers or developers who take pride in their work and expect it to be valued at their set price. Making infinite copies of something devalues it. Period. Gives me a hearty laugh whenever I hear the same people who torrent games explain to me that they want to become software engineers. | ||
dementrio
678 Posts
On December 01 2011 02:35 HereAndNow wrote: And then the local hospital closes down or starts charging exorbitant fees for simple procedures. But why did their service get so shitty? You ask. No. I ask, how much did you steal? | ||
StatX
Canada343 Posts
Also, with the popularity of software like Steam which provides you with automated patches and easy access to purchase thousands of games, it gives programmers a feeling of security since Steam requires a constant connection as well as being registered. Furthermore, many requires a subscription to their game too meaning double registration. I see this as an easy for smaller companies to provide their services with some security features without needing to invest money in it. | ||
Neeh
Norway458 Posts
How hard is it to actually pay for something? | ||
jtype
England2167 Posts
On December 01 2011 02:41 Neeh wrote: How hard is it to actually pay for something? Lol, are you really asking that question? | ||
MrTortoise
1388 Posts
On December 01 2011 02:35 SoLaR[i.C] wrote: Every one of your posts reeks of self-entitlement. Not unexpected I suppose, it's a common trait among people who support stealing. You know that you don't get to have something for free just because it doesn't meet your supposed standards right? and your post reeks of being unable to pin a logical argument together. His point is that if its in some way gimped to death why pay for it? There are many many games that have been ruined by attempts at DRM ... the command and conquer games are a poignant example for me ... lots of video in them but you have to have cd in to play even though you copy it onto your machine ... that means one scratch and you cannot enjoy the game anymore. The result ... you are entitled under many laws to have a digital copy to preserve your data - drm violates that law ... why should i pay someone for a product that is legally contentious? When you buy a game you are not buying that particular instance of iit on that particular medium you are buyign the right to play that game unmolested. You get in the way of that ... you dont deserve my money. If thats entitled fine, but your just plain delusional if you think whjat you said makes any sense in the context of what he said. the answer is 'yes, so what?' | ||
HereAndNow
United States185 Posts
On December 01 2011 02:37 MrTortoise wrote: If the thread is about reducing piracy then ther is a need to establish that it is actually a problem Here is a question How is piracy harming you? The game, music and film industries are larger than ever. They are doing great ... sure the big ones that invbested in now out of date technology infrastructure are fucked but really how doe sthat harm YOU? it doesnt piracy helps you, why the hell are you trying to help the interestes of multi billion dollar companies that want *your* money? Piracy is great. If everyone was allowed to pirate everything they needed then a lot of inequality would vanish. a $20 game in us maybe cheap but if you goto poland its relatively a lot more (or used to be dunno abotu now) This is the victimless crime syndrome. Look at the movie The Perfect Score (not a great movie, but good for this example). If you cheat on your SAT, and get into a good college knowing that you don't belong there, and your attendance didn't prevent someone else from going, would you cheat to get a higher score? You're not hurting anyone, right? No. It's still wrong. And while you might say that this thread isn't about moral issues and is about DRM and what not, it is a moral issue, because that's all you can talk about as far as this goes. | ||
Probe1
United States17920 Posts
On December 01 2011 02:41 Neeh wrote: So many people here with the most awful excuses for pirating. Keep at it, screw the industry over.. How hard is it to actually pay for something? Trust me the 'industry' will be just fine. In the last 15 years I've seen it do nothing but accelerate, regardless of piracy. | ||
jtype
England2167 Posts
On December 01 2011 02:43 Probe1 wrote: Trust me the 'industry' will be just fine. In the last 15 years I've seen it do nothing but accelerate, regardless of piracy. Probably due, in part, to piracy. | ||
StatX
Canada343 Posts
On December 01 2011 02:37 MrTortoise wrote: If the thread is about reducing piracy then ther is a need to establish that it is actually a problem Here is a question How is piracy harming you? The game, music and film industries are larger than ever. They are doing great ... sure the big ones that invbested in now out of date technology infrastructure are fucked but really how doe sthat harm YOU? it doesnt piracy helps you, why the hell are you trying to help the interestes of multi billion dollar companies that want *your* money? Piracy is great. If everyone was allowed to pirate everything they needed then a lot of inequality would vanish. a $20 game in us maybe cheap but if you goto poland its relatively a lot more (or used to be dunno abotu now) Piracy is a problem. Many gaming companies have closed over the years due to piracy blocking their incomes. Piracy, no matter the amount saved, shouldn't exists. The companies that sell these products invests millions of dollars on what seems like a shaky idea at first simply for the possibility of profit. Piracy will eventually just make changes like Diablo 3's constant connection a must. I see more drastic changes in the future too which might impact more than just what you outlined with an ever improved speed of inter connectivity between companies and hardware. Also, your argument about Poland is irelevant. Playing computer games is not a necessity nor a need but a luxury and hobby. If you dont have money to be an F1 pilot, do you go stealing F1 racing cars and say its fine because you dont have the money for it? | ||
HereAndNow
United States185 Posts
On December 01 2011 02:38 Nikon wrote: Lol... if I clone a Camaro that goes at $35000, that's not $35000 lost for the company, since I can't afford it anyway. Now, with cars, there's a multitue of price ranges and different types, etc. So I'm able to afford a car. True, it's not as good as the Camaro, but it works. With computer games, however, I'm stuck with paying 60 Euro for a product, that I will add, costs 30 Euro in Finland (which I only found out today, thanks to this thread) - a country in which, a person at minimum wage earns 10 times what a person in my country does. It is $35000 wasted for the company though. Why should they even bother making cars when they won't sell? Again, this doesn't work for gaming because the games don't disappear, but the point still stands. Why do you spend time and money making a game that a good chunk of the people aren't going to pay for? You'll just run yourself broke that way. | ||
MiningSchuhu
Germany53 Posts
On December 01 2011 02:39 StatX wrote: Personally, I see a constant connection to the internet a good way to begin war on piracy. Also, with the popularity of software like Steam which provides you with automated patches and easy access to purchase thousands of games, it gives programmers a feeling of security since Steam requires a constant connection as well as being registered. Furthermore, many requires a subscription to their game too meaning double registration. I see this as an easy for smaller companies to provide their services with some security features without needing to invest money in it. You do realize that the "constant connection"-protection is bypassed with a copy&paste crack? | ||
HereAndNow
United States185 Posts
Don't delude yourself. Regardless was the right word. | ||
Slegg
Czech Republic75 Posts
http://torrentfreak.com/the-copyright-industry-a-century-of-deceit-111127/ | ||
jtype
England2167 Posts
On December 01 2011 02:45 HereAndNow wrote: It is $35000 wasted for the company though. Why should they even bother making cars when they won't sell? Again, this doesn't work for gaming because the games don't disappear, but the point still stands. Why do you spend time and money making a game that a good chunk of the people aren't going to pay for? You'll just run yourself broke that way. How is it wasted? Did a person who would otherwise buy the car, not buy it? Will that car never be sold at all? I don't quite know how you're drawing these conclusions. | ||
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