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Blue Creature - Page 91

Forum Index > General Forum
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Dattish
Profile Blog Joined January 2011
Sweden6297 Posts
August 15 2011 19:35 GMT
#1801
--- Nuked ---
Daliniues
Profile Joined May 2010
Canada117 Posts
August 15 2011 19:38 GMT
#1802
It seems like there are a lot more than two limbs...
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
August 15 2011 19:39 GMT
#1803
I conscripted some people to help write an official in depth rule book for the game so all you stratetegy purists can sleep easy tonight knowing your blobs fate rests on balanced and visible mechanics.

Also Im gonna have to turn off guest votes at the scumblobs site if you guys insist on playing dirty.
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
August 15 2011 19:40 GMT
#1804
They appear to be melee oriented.
I don't believe we can kite them as our strength is low so our speed must be less than theirs.

A damaging and movement impending spell would be ideal imo.
BW pros training sc2 is like kiss making a dub step album.
ArcticRaven
Profile Joined August 2011
France1406 Posts
August 15 2011 19:57 GMT
#1805
If they're melee oriented, then let's just fly away and psi blast them frrom the skies.

Momashiiiiiiiiiiip !
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Crazyeyes
Profile Blog Joined March 2008
Canada1342 Posts
August 15 2011 20:04 GMT
#1806
Speed would be based on limbs if anything. Four legs are faster than two.
We have two limbs (even though they don't show) so we'd be just as fast as they are. =P

We should be fine, though. Our int is stacked to shit. We probably don't eve have to attack... just walking near them should rip them into our pesonal black hole =D
WeeEEeeEEEeeEEEeeeEEee!!
Whitewing
Profile Joined October 2010
United States7483 Posts
August 15 2011 20:04 GMT
#1807
Seriously: we can float with our mind, why not fly with our mind? Just telekinetically lift ourselves out of their reach and psionically nuke them :D.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Dman
Profile Joined June 2010
United States53 Posts
August 15 2011 20:16 GMT
#1808
"Try to Evolve intelligence (Intelligence +1 gives your creature more information about the world around it and any rival creatures it encounters for each point it has)"

We have 4 Intelligence and all we get is "It looks like a PACK OF WILD SWAMP BLOBS SENT BY THE GREEN SCUMBLOB"

So much for intelligence...

Other than that, awesome job Coag! You have some serious Photoshop skillz.
SkelA
Profile Blog Joined January 2007
Macedonia13081 Posts
August 15 2011 20:25 GMT
#1809
Man im checking this thread too much.... when can we expect the results of the battle?
Stork and KHAN fan till 2012 ...
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
August 15 2011 20:32 GMT
#1810
On August 16 2011 05:16 Dman wrote:
"Try to Evolve intelligence (Intelligence +1 gives your creature more information about the world around it and any rival creatures it encounters for each point it has)"

We have 4 Intelligence and all we get is "It looks like a PACK OF WILD SWAMP BLOBS SENT BY THE GREEN SCUMBLOB"

So much for intelligence...

Other than that, awesome job Coag! You have some serious Photoshop skillz.


I am a horrible writer. If anyone wants to write flavor text for it to make the game more engaging let me know.
TheKnight
Profile Joined June 2010
Romania77 Posts
August 15 2011 20:32 GMT
#1811
so we are all in agreement? int for the MC is going up next chance we get?
orly?
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
August 15 2011 20:34 GMT
#1812
On August 16 2011 05:25 SkelA wrote:
Man im checking this thread too much.... when can we expect the results of the battle?

Tonight
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
August 15 2011 20:35 GMT
#1813
I'd go for limbs!

A good balance between limbs and INT is good. We don't want to upgrade only attack while having too little health right?
That would be like in DotA, an AGI hero but unfortunately without lifesteal or bash. GG right there.
ლ(ಠ益ಠლ) APM, Why u make me spam?
TheKnight
Profile Joined June 2010
Romania77 Posts
August 15 2011 20:38 GMT
#1814
On August 16 2011 05:35 XiGua wrote:
I'd go for limbs!

A good balance between limbs and INT is good. We don't want to upgrade only attack while having too little health right?
That would be like in DotA, an AGI hero but unfortunately without lifesteal or bash. GG right there.

well we lose 1 limb per lost battle right? in theory we should be fine with the ones we got so far, maybe evolve them later on.
orly?
bLah.
Profile Joined July 2009
Croatia497 Posts
August 15 2011 20:39 GMT
#1815
On August 16 2011 05:35 XiGua wrote:
I'd go for limbs!

A good balance between limbs and INT is good. We don't want to upgrade only attack while having too little health right?
That would be like in DotA, an AGI hero but unfortunately without lifesteal or bash. GG right there.


we're going for high templar tech, pure imbaness
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
August 15 2011 20:40 GMT
#1816
On August 16 2011 05:32 Coagulation wrote:
Show nested quote +
On August 16 2011 05:16 Dman wrote:
"Try to Evolve intelligence (Intelligence +1 gives your creature more information about the world around it and any rival creatures it encounters for each point it has)"

We have 4 Intelligence and all we get is "It looks like a PACK OF WILD SWAMP BLOBS SENT BY THE GREEN SCUMBLOB"

So much for intelligence...

Other than that, awesome job Coag! You have some serious Photoshop skillz.


I am a horrible writer. If anyone wants to write flavor text for it to make the game more engaging let me know.

It's not that it's not engaging. I guess people expected to know more that's all. Like what kind of attack they are.
Liquid | SKT
Crazyeyes
Profile Blog Joined March 2008
Canada1342 Posts
August 15 2011 20:42 GMT
#1817
On August 16 2011 05:32 Coagulation wrote:
Show nested quote +
On August 16 2011 05:16 Dman wrote:
"Try to Evolve intelligence (Intelligence +1 gives your creature more information about the world around it and any rival creatures it encounters for each point it has)"

We have 4 Intelligence and all we get is "It looks like a PACK OF WILD SWAMP BLOBS SENT BY THE GREEN SCUMBLOB"

So much for intelligence...

Other than that, awesome job Coag! You have some serious Photoshop skillz.


I am a horrible writer. If anyone wants to write flavor text for it to make the game more engaging let me know.

Coag, you really have to put the battle rules in the OP (and probably the OP for other threads, too).
The ones you put on page 77 (or more detailed if you wish). Too many people still think that INT cant be used to attack.
WeeEEeeEEEeeEEEeeeEEee!!
AnxiousHippo
Profile Blog Joined January 2011
Australia1451 Posts
August 15 2011 21:05 GMT
#1818
On August 16 2011 04:39 Coagulation wrote:
I conscripted some people to help write an official in depth rule book for the game so all you stratetegy purists can sleep easy tonight knowing your blobs fate rests on balanced and visible mechanics.

Also Im gonna have to turn off guest votes at the scumblobs site if you guys insist on playing dirty.
That takes away from the fun and surprise
An apple a day keeps the Protoss away | TLHF
Chris0786
Profile Joined June 2011
Germany15 Posts
August 15 2011 21:24 GMT
#1819
On August 16 2011 04:40 ComaDose wrote:
A damaging and movement impending spell would be ideal imo.


I guess fungal growth is their spell nor ours xD
Whisperkill
Profile Joined December 2010
Canada76 Posts
August 15 2011 21:27 GMT
#1820
On August 16 2011 06:24 Chris0786 wrote:
Show nested quote +
On August 16 2011 04:40 ComaDose wrote:
A damaging and movement impending spell would be ideal imo.


I guess fungal growth is their spell nor ours xD


Not a problem, we just need to grow INT until we get both Storm and Maelstrom.
RIP 우정호, best broodwar player.
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