• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:50
CET 19:50
KST 03:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)11Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Spontaneous hotkey change zerg Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2596 users

The Big Programming Thread - Page 711

Forum Index > General Forum
Post a Reply
Prev 1 709 710 711 712 713 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
Last Edited: 2016-03-21 08:12:20
March 21 2016 07:28 GMT
#14201
On March 21 2016 11:23 Frudgey wrote:
Hey does anyone know of a good place (online) to do some C++/Javascript programming practice?

I have a job interview next week so I want to brush up.

Also if anyone has some tips for a programming interview I'm all ears. They're going to have a practical set-up where I can demonstrate my coding abilities. Anyone know what I should expect?

You can go to codefights and play with people in C++/javascript.

Make you demonstrate your coding abilities? Well, expect (at least) one of the two things:
1- They give you a green field and ask some question. I had one recently. They gave you a string with man repetitions of letters (let's call this str) and a number (let's call this int). Then I had to check the str for repetitions of letters and if there are repetitions for a number bigger than or equal to int, I would replace all of them with * (I solved this in Java btw)

Example: (aaaabbbcc, 3) -> (*******cc), (aaaabbbcc, 4) -> (****bbbcc) or such.

2- They give you a big fucking project and ask you for small fixes. I had this in a PHP interview (I don't even know PHP btw). The questions were like:

- remove autocomplete from this place
- implement this table with this data on the controller side (well yeah, we have some SHIT that does not work at all, so good luck with that too)
- there is this thing that sums up all the amounts in dollars, i don't want to sum them up in dollars, i want to sum them up in local currencies, implement that too

3- They give you a whole bunch of shit that they call requirements and ask for an implementation.

Also, a tip:

- ALWAYS write tests first.

On March 21 2016 09:42 WarSame wrote:
Is that because you ran into callback hell?

I can handle callback hell. What I can't handle is my test mqtt client subscribing into a whole bunch of different topics and my server client subscribing into a whole bunch of other topics and one of them publishing shit into a topic and the subscriber receives a message, sends another message into another topic and the recipients of the second topic send some other message in yet another topic and the whole fucking hell breaks loose on me. How the fuck are people supposed to write unit tests on this shit. Even worse, without unit tests, how the fuck are people supposed to write code on this shit.
"windows bash is a steaming heap of shit" tofucake
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
March 21 2016 08:26 GMT
#14202
On March 21 2016 16:28 Djagulingu wrote:
Show nested quote +
On March 21 2016 09:42 WarSame wrote:
Is that because you ran into callback hell?

I can handle callback hell. What I can't handle is my test mqtt client subscribing into a whole bunch of different topics and my server client subscribing into a whole bunch of other topics and one of them publishing shit into a topic and the subscriber receives a message, sends another message into another topic and the recipients of the second topic send some other message in yet another topic and the whole fucking hell breaks loose on me. How the fuck are people supposed to write unit tests on this shit. Even worse, without unit tests, how the fuck are people supposed to write code on this shit.


That's why I don't like message based architecture. It all sounds nice in theory, but in practice it ends up being a mess that requires a huge amount of documentation and diagrams that need to be constantly maintained so everyone who works with the code knows what happens when anything happens and can follow the (hopefully current) diagram instead of digging through the code.
Since programmers are terrible about updating documentation or diagrams, it just results in a lot more code digging.

I think every IDE and syntax highlighting editor should have a big "Did you KISS?" confirmation dialog before you save any file. So many Architecture Astronauts invent (or in the case of message based architecture re-invent) stuff that is just unpractical.
Acrofales
Profile Joined August 2010
Spain18178 Posts
March 21 2016 11:47 GMT
#14203
On March 21 2016 17:26 Morfildur wrote:
Show nested quote +
On March 21 2016 16:28 Djagulingu wrote:
On March 21 2016 09:42 WarSame wrote:
Is that because you ran into callback hell?

I can handle callback hell. What I can't handle is my test mqtt client subscribing into a whole bunch of different topics and my server client subscribing into a whole bunch of other topics and one of them publishing shit into a topic and the subscriber receives a message, sends another message into another topic and the recipients of the second topic send some other message in yet another topic and the whole fucking hell breaks loose on me. How the fuck are people supposed to write unit tests on this shit. Even worse, without unit tests, how the fuck are people supposed to write code on this shit.


That's why I don't like message based architecture. It all sounds nice in theory, but in practice it ends up being a mess that requires a huge amount of documentation and diagrams that need to be constantly maintained so everyone who works with the code knows what happens when anything happens and can follow the (hopefully current) diagram instead of digging through the code.
Since programmers are terrible about updating documentation or diagrams, it just results in a lot more code digging.

I think every IDE and syntax highlighting editor should have a big "Did you KISS?" confirmation dialog before you save any file. So many Architecture Astronauts invent (or in the case of message based architecture re-invent) stuff that is just unpractical.


Well... in an IoT system you don't have any alternative to messaging. You can lament a poorly thought out architecture, but the messages are there to stay. And let's face it. Sometimes you can't unit test. Not everything can be neatly compartmentalized. Of course, I know nothing about the project, so maybe it's just a really shitty design, and a neater design would allow unit testing.
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
March 21 2016 12:18 GMT
#14204
--- Nuked ---
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
March 21 2016 15:29 GMT
#14205
On March 21 2016 20:47 Acrofales wrote:
Show nested quote +
On March 21 2016 17:26 Morfildur wrote:
On March 21 2016 16:28 Djagulingu wrote:
On March 21 2016 09:42 WarSame wrote:
Is that because you ran into callback hell?

I can handle callback hell. What I can't handle is my test mqtt client subscribing into a whole bunch of different topics and my server client subscribing into a whole bunch of other topics and one of them publishing shit into a topic and the subscriber receives a message, sends another message into another topic and the recipients of the second topic send some other message in yet another topic and the whole fucking hell breaks loose on me. How the fuck are people supposed to write unit tests on this shit. Even worse, without unit tests, how the fuck are people supposed to write code on this shit.


That's why I don't like message based architecture. It all sounds nice in theory, but in practice it ends up being a mess that requires a huge amount of documentation and diagrams that need to be constantly maintained so everyone who works with the code knows what happens when anything happens and can follow the (hopefully current) diagram instead of digging through the code.
Since programmers are terrible about updating documentation or diagrams, it just results in a lot more code digging.

I think every IDE and syntax highlighting editor should have a big "Did you KISS?" confirmation dialog before you save any file. So many Architecture Astronauts invent (or in the case of message based architecture re-invent) stuff that is just unpractical.


Well... in an IoT system you don't have any alternative to messaging. You can lament a poorly thought out architecture, but the messages are there to stay. And let's face it. Sometimes you can't unit test. Not everything can be neatly compartmentalized. Of course, I know nothing about the project, so maybe it's just a really shitty design, and a neater design would allow unit testing.

Well, for any future reference: NEVER test your nodejs MQTT client using mocha. You will fuck it. 100%. No other way. Use an external place to test your shit. Like... Write an angular client and run your test suite on it. Or something else. Just don't use mocha in your nodejs mqtt client.

On March 21 2016 21:18 Nesserev wrote:
Show nested quote +
On March 21 2016 20:47 Acrofales wrote:
On March 21 2016 17:26 Morfildur wrote:
On March 21 2016 16:28 Djagulingu wrote:
On March 21 2016 09:42 WarSame wrote:
Is that because you ran into callback hell?

I can handle callback hell. What I can't handle is my test mqtt client subscribing into a whole bunch of different topics and my server client subscribing into a whole bunch of other topics and one of them publishing shit into a topic and the subscriber receives a message, sends another message into another topic and the recipients of the second topic send some other message in yet another topic and the whole fucking hell breaks loose on me. How the fuck are people supposed to write unit tests on this shit. Even worse, without unit tests, how the fuck are people supposed to write code on this shit.


That's why I don't like message based architecture. It all sounds nice in theory, but in practice it ends up being a mess that requires a huge amount of documentation and diagrams that need to be constantly maintained so everyone who works with the code knows what happens when anything happens and can follow the (hopefully current) diagram instead of digging through the code.
Since programmers are terrible about updating documentation or diagrams, it just results in a lot more code digging.

I think every IDE and syntax highlighting editor should have a big "Did you KISS?" confirmation dialog before you save any file. So many Architecture Astronauts invent (or in the case of message based architecture re-invent) stuff that is just unpractical.


Well... in an IoT system you don't have any alternative to messaging. You can lament a poorly thought out architecture, but the messages are there to stay. And let's face it. Sometimes you can't unit test. Not everything can be neatly compartmentalized. Of course, I know nothing about the project, so maybe it's just a really shitty design, and a neater design would allow unit testing.

There's an alternative... just don't do it. Don't do IoT. It's bad for you and everyone. :3

Well, that's an alternative for sure, but it's as good of an alternative as "don't use fire because you can get burnt and shit" in any given winter in the stone age.
"windows bash is a steaming heap of shit" tofucake
Nesserev
Profile Blog Joined January 2011
Belgium2760 Posts
March 21 2016 16:23 GMT
#14206
--- Nuked ---
zatic
Profile Blog Joined September 2007
Zurich15358 Posts
March 22 2016 10:47 GMT
#14207
Anyone know a good overview of HTML5/cross device UI frameworks?

Google gives me a thousand super superficial clickbait "the 20 most important HTML5 frameworks of 2015" results, but nothing that looks very good.

Things I am looking for in addition to the usual jazz are native device capabilities, offline capabilities, transactionality. Happy to include commercial frameworks.
ModeratorI know Teamliquid is known as a massive building
tofucake
Profile Blog Joined October 2009
Hyrule19188 Posts
March 22 2016 12:31 GMT
#14208
Bootstrap is HTML5 compatible, and free. I've also heard good things about Foundation, but I've never used it.
Liquipediaasante sana squash banana
Manit0u
Profile Blog Joined August 2004
Poland17588 Posts
Last Edited: 2016-03-22 16:17:49
March 22 2016 16:16 GMT
#14209
On March 22 2016 21:31 tofucake wrote:
Bootstrap is HTML5 compatible, and free. I've also heard good things about Foundation, but I've never used it.


Foundation is yet another grid-based framework. Very similar to Bootstrap. Didn't work long with that but from what I've glanced its major benefit is that you can achieve the same results as in Bootstrap but with less code.

Personally, I think you can never go wrong with Bootstrap and jQuery for front-end. They might not be the best thing around but there's a metric ton of online resources for them since they're so widely used. It's also easier to find help/replacement team members if you work with widespread technologies.
Time is precious. Waste it wisely.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
March 22 2016 20:57 GMT
#14210
Can this code be refactored to use STL? words is std::vector<std::string>.

+ Show Spoiler +


for (size_t i = 0; i < words.size(); ++i )
{
for ( auto j = words.size() - 1; j > i; --j )
{
auto & w1 = words.at(i);
auto & w2 = words.at(j);
if (w2.length() > w1.length() || (w2.length() == w1.length() && w2 > w1))
std::swap(w1, w2);
}
}



The only idea I have is std::sort with a predicate. Is that the best 'STL way'?
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 22 2016 21:24 GMT
#14211
On March 23 2016 05:57 Shield wrote:
Can this code be refactored to use STL? words is std::vector<std::string>.

+ Show Spoiler +


for (size_t i = 0; i < words.size(); ++i )
{
for ( auto j = words.size() - 1; j > i; --j )
{
auto & w1 = words.at(i);
auto & w2 = words.at(j);
if (w2.length() > w1.length() || (w2.length() == w1.length() && w2 > w1))
std::swap(w1, w2);
}
}



The only idea I have is std::sort with a predicate. Is that the best 'STL way'?

If you're trying to sort things, std::sort seems like an obvious choice. That would be trivial to understand, much unlike your code sample.
If you have a good reason to disagree with the above, please tell me. Thank you.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2016-03-22 21:36:40
March 22 2016 21:32 GMT
#14212
On March 23 2016 06:24 spinesheath wrote:
Show nested quote +
On March 23 2016 05:57 Shield wrote:
Can this code be refactored to use STL? words is std::vector<std::string>.

+ Show Spoiler +


for (size_t i = 0; i < words.size(); ++i )
{
for ( auto j = words.size() - 1; j > i; --j )
{
auto & w1 = words.at(i);
auto & w2 = words.at(j);
if (w2.length() > w1.length() || (w2.length() == w1.length() && w2 > w1))
std::swap(w1, w2);
}
}



The only idea I have is std::sort with a predicate. Is that the best 'STL way'?

If you're trying to sort things, std::sort seems like an obvious choice. That would be trivial to understand, much unlike your code sample.


Oh yeah, I know. It's for a friend who has an assignment to use more STL. I had suggested sort but he said he was still going to solve that problem tomorrow. That's why I asked if there was a more STL way than sort with a predicate. Thanks.
zatic
Profile Blog Joined September 2007
Zurich15358 Posts
March 23 2016 08:07 GMT
#14213
On March 23 2016 01:16 Manit0u wrote:
Show nested quote +
On March 22 2016 21:31 tofucake wrote:
Bootstrap is HTML5 compatible, and free. I've also heard good things about Foundation, but I've never used it.


Foundation is yet another grid-based framework. Very similar to Bootstrap. Didn't work long with that but from what I've glanced its major benefit is that you can achieve the same results as in Bootstrap but with less code.

Personally, I think you can never go wrong with Bootstrap and jQuery for front-end. They might not be the best thing around but there's a metric ton of online resources for them since they're so widely used. It's also easier to find help/replacement team members if you work with widespread technologies.

Yeah those are the obvious choices but don't offer any of the features I am looking for as far as I know.
ModeratorI know Teamliquid is known as a massive building
Manit0u
Profile Blog Joined August 2004
Poland17588 Posts
Last Edited: 2016-03-23 10:27:43
March 23 2016 10:26 GMT
#14214
And what features are you looking for?

Edit: never mind, I've re-read your original post

Will look into it.
Time is precious. Waste it wisely.
zatic
Profile Blog Joined September 2007
Zurich15358 Posts
March 23 2016 14:57 GMT
#14215
After some more research, I am taking these here into closer consideration:

https://trigger.io/
http://openui5.org/
http://ionicframework.com/

ModeratorI know Teamliquid is known as a massive building
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
March 23 2016 17:01 GMT
#14216
Which algorithms of C++ <algorithm> do you guys use most of the time?
Biolunar
Profile Joined February 2012
Germany224 Posts
March 23 2016 18:48 GMT
#14217
On March 24 2016 02:01 Shield wrote:
Which algorithms of C++ <algorithm> do you guys use most of the time?

find, sort, swap, min and max mostly. Others are more niche like transform and copy. I have never used 80% of the algos but I assume they have their uses.
What is best? To crush the Zerg, see them driven before you, and hear the lamentations of the Protoss.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
March 23 2016 20:03 GMT
#14218
On March 24 2016 03:48 Biolunar wrote:
Show nested quote +
On March 24 2016 02:01 Shield wrote:
Which algorithms of C++ <algorithm> do you guys use most of the time?

find, sort, swap, min and max mostly. Others are more niche like transform and copy. I have never used 80% of the algos but I assume they have their uses.


Yeah, I use and know them but I feel like I use too few.

Some guy parses data from the Fish server here: http://www.teamliquid.net/forum/brood-war/506307-fish-ladder-under-your-fingers
Does anyone know what tools could be used to do the same in C# or C++? I don't need full code, just some quick guide and possible libraries to consider.
BlueRoyaL
Profile Blog Joined February 2006
United States2493 Posts
March 23 2016 21:13 GMT
#14219
Browsed through his python script, looks like he's just using beautiful soup to scrape.

I've used HTML Agility Pack for C#/.NET, and it works amazingly:

http://www.nuget.org/packages/HtmlAgilityPack
http://www.mikesdotnetting.com/article/273/using-the-htmlagilitypack-to-parse-html-in-asp-net

In a nutshell, you specify a URL to load, it parses the DOM nodes into a nice tree that you can traverse, query from, etc.

I'm about to start on the backend portion of a personal project soon using it again, it works very well. Cheers!
WHAT'S HAPPENIN
Manit0u
Profile Blog Joined August 2004
Poland17588 Posts
March 23 2016 21:29 GMT
#14220
On March 24 2016 05:03 Shield wrote:
Show nested quote +
On March 24 2016 03:48 Biolunar wrote:
On March 24 2016 02:01 Shield wrote:
Which algorithms of C++ <algorithm> do you guys use most of the time?

find, sort, swap, min and max mostly. Others are more niche like transform and copy. I have never used 80% of the algos but I assume they have their uses.


Yeah, I use and know them but I feel like I use too few.

Some guy parses data from the Fish server here: http://www.teamliquid.net/forum/brood-war/506307-fish-ladder-under-your-fingers
Does anyone know what tools could be used to do the same in C# or C++? I don't need full code, just some quick guide and possible libraries to consider.


Well, for sure you won't be able to match what python can do in 200 lines of code with C# or C++...

What you need to look for in libraries is more or less this:
1. ability to grab the DOM (or at least part of it) of an external web page
2. ability to parse said DOM
3. json support (I guess that could be exchanged for any other way of storing data for easy parsing later on, xml, yaml, csv, whatever)

You could do it with JavaScript, since its primary purpose is DOM parsing and manipulation.

I mean, all this script really does is: get external DOM -> parse DOM -> save parsed data to file -> parse file and display data. In theory you could bypass entire saving to file and then reading from it again parts by simply passing parsed DOM around as variable.

I'm drunk. I shouldn't post.
Time is precious. Waste it wisely.
Prev 1 709 710 711 712 713 1032 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 115
SC2Nice 61
Railgan 54
StarCraft: Brood War
Britney 19865
Shuttle 663
Dewaltoss 115
firebathero 107
Hyun 87
Shine 33
Yoon 21
HiyA 15
Dota 2
qojqva4456
ODPixel196
LuMiX0
Counter-Strike
fl0m5346
pashabiceps1248
allub253
Super Smash Bros
Mew2King80
Heroes of the Storm
Liquid`Hasu386
Khaldor268
Other Games
FrodaN4832
Grubby4426
Liquid`RaSZi2816
B2W.Neo796
trigger579
Beastyqt528
Harstem518
mouzStarbuck283
ArmadaUGS175
KnowMe152
Ketroc4
Organizations
Other Games
gamesdonequick4321
EGCTV1102
StarCraft 2
angryscii 0
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• naamasc243
• Adnapsc2 17
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 12
• 80smullet 10
• Michael_bg 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• HappyZerGling80
League of Legends
• Shiphtur631
Other Games
• imaqtpie1598
Upcoming Events
IPSL
1h 11m
DragOn vs Sziky
Replay Cast
14h 11m
Wardi Open
19h 11m
Monday Night Weeklies
22h 11m
WardiTV Invitational
1d 17h
WardiTV Invitational
2 days
The PondCast
3 days
OSC
3 days
OSC
4 days
All Star Teams
5 days
INnoVation vs soO
sOs vs Scarlett
[ Show More ]
uThermal 2v2 Circuit
5 days
All Star Teams
6 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
6 days
OSC
6 days
Liquipedia Results

Completed

Proleague 2026-01-10
Big Gabe Cup #3
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
Proleague 2026-01-11
OSC Championship Season 13
Underdog Cup #3
NA Kuram Kup
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.