• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:53
CET 16:53
KST 00:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League73Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? REPORT: StarCraft 2: Remastered In Development Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid? Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Recent recommended BW games Oceanic Brood War - Join and chat! Sagi.gg Launcher Released Bot on ladder Do we even care about balance?
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11549 users

The Big Programming Thread - Page 331

Forum Index > General Forum
Post a Reply
Prev 1 329 330 331 332 333 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
tec27
Profile Blog Joined June 2004
United States3727 Posts
July 26 2013 04:43 GMT
#6601
On July 26 2013 00:43 supereddie wrote:
For those PHP people that just posted: please use parameterized queries. It pains me to see those select statements...

Yeah, I get very tired of mentioning this every time. I don't even use PHP and I know that the mysql_ shit is deprecated and horrible to use, yet every single person in here basically uses it. If you're reading a book or a tutorial that recommends you use it, or recommends you do anything other than parameterized queries, throw it out and find a new resource.
Can you jam with the console cowboys in cyberspace?
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2013-07-26 13:50:10
July 26 2013 13:48 GMT
#6602
Is it a good idea to use a Java GUI builder? I've done a simple google check, and it seems Eclipse and some other CASE tools offer this, but how good is the generated code from them? I've only dealt once with Java GUI, and I wrote everything by hand which doesn't bring good memories, so I'm curious if it's better to use a builder this time.
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
July 26 2013 19:23 GMT
#6603
Is there a codecademy-style website for C? I just want it to learn the syntax, as I find doing codecademy stuff much more fun than just reading the syntax.
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
Last Edited: 2013-07-26 22:58:21
July 26 2013 19:37 GMT
#6604
On July 26 2013 22:48 darkness wrote:
Is it a good idea to use a Java GUI builder? I've done a simple google check, and it seems Eclipse and some other CASE tools offer this, but how good is the generated code from them? I've only dealt once with Java GUI, and I wrote everything by hand which doesn't bring good memories, so I'm curious if it's better to use a builder this time.


Depends on the project.

If you are a student and are doing things with the purpose of learning + the GUI is not complex, use Notepad++ and javac.

If you are working on a professional project or a project with a relatively complex GUI, then use a GUI builder. Netbeans is alright, I never used any other though, so can't comment which GUI builder is better.

Also, may come handy if you end up hating the default Layout Managers: MiG Layout.

edit: awful grammar mistake
"When the geyser died, a probe came out" - SirJolt
Millitron
Profile Blog Joined August 2010
United States2611 Posts
July 26 2013 21:19 GMT
#6605
Speaking of GUI builders, does anyone else love Visual Studio 2010's GUI builder?
Who called in the fleet?
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 28 2013 04:07 GMT
#6606
Hey, I'm still working on learning some basic HTML and CSS. I've gotten proficient enough to whip up some site frames from scratch but I have a few issues I'd like to ask about.

Here is what a basic frame looks like:

[image loading]

Question 1

I want the light blue body to always extend to the bottom of the page, but then also extend more as needed if the text goes farther. How is this done?

Question 2

I want the navbar buttons to all be an equal set width instead of just the length of the button name. I've looked this up and tried setting the list item width and it doesn't have any effect, so I'm confused. Right now I'm equalizing their widths by tacking on invisible characters to the end of the names...lol
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
July 28 2013 04:18 GMT
#6607
On July 28 2013 13:07 sob3k wrote:
Question 1

I want the light blue body to always extend to the bottom of the page, but then also extend more as needed if the text goes farther. How is this done?


If I recall correctly...


html, body {
height: 100%;
}


And then you want to have a <div></div> around your light blue body content with a height: 100%; as well.


On July 28 2013 13:07 sob3k wrote:
Question 2

I want the navbar buttons to all be an equal set width instead of just the length of the button name. I've looked this up and tried setting the list item width and it doesn't have any effect, so I'm confused. Right now I'm equalizing their widths by tacking on invisible characters to the end of the names...lol



Your list elements should have a
display: block;
style applied to them, then you set the widths all to the same size.



What's your knowledge of HTML/CSS? This is quite a bother if you're not using a lot of CSS styles, divs, and good boilerplate. Google 'CSS boilerplates' to take a look.
There is no one like you in the universe.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 28 2013 04:46 GMT
#6608
Thanks a ton. I'm obviously still learning but I'm confident in my ability to build basic sites from the ground up now that aren't a total mess. I'm actually more interested in learning everything from the ground up, so while I have and will continue to check out boilerplates and forms for ideas, I like to do it myself to make sure I understand whats going on. From my current learning experience everything seems quite doable so far, although many teaching resources are far from intuitive.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
HardlyNever
Profile Blog Joined July 2011
United States1258 Posts
Last Edited: 2013-07-28 04:55:11
July 28 2013 04:52 GMT
#6609
Make the buttons a class, then name them that class. So for the CSS:



.button{
width:100px; (or whatever)
height; 100px;
}



Then name those buttons that class in the html.

Also, while learning (and setting up the layout) it is fine to do in-line css, it is standard and good practice to have all those css rules put onto an external stylesheet (or multiple stylesheets) and referenced.

Edit: Also Comic Sans
Out there, the Kid learned to fend for himself. Learned to build. Learned to break.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
July 28 2013 05:02 GMT
#6610
On July 28 2013 13:46 sob3k wrote:
Thanks a ton. I'm obviously still learning but I'm confident in my ability to build basic sites from the ground up now that aren't a total mess. I'm actually more interested in learning everything from the ground up, so while I have and will continue to check out boilerplates and forms for ideas, I like to do it myself to make sure I understand whats going on. From my current learning experience everything seems quite doable so far, although many teaching resources are far from intuitive.


Yeah, the main problem is really like, we're not sure where you stand in terms of how your code is laid out, so it's difficult to describe the concepts to you if we're not sure exactly how to explain a solution. However, good luck with learning HTML from scratch.
There is no one like you in the universe.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2013-07-28 05:13:14
July 28 2013 05:09 GMT
#6611
yes this is all external

I still can't get the buttons to work though, they wont change in width no matter what I do. Currently they are styled links <a> inside <li> tags. The" Navitem" class has some fancy shmancy shit so they depress on mouseover and look buttony.

[image loading]

I've tried setting the widths from <a>, <li>, or even the <ul>, and I can't make it change at all.

also that aint Comic Sans bro. Patrick Hand SC (obviously it wouldn't be on everything in a real finished product)
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
HardlyNever
Profile Blog Joined July 2011
United States1258 Posts
July 28 2013 05:19 GMT
#6612
I wouldn't make the buttons with a list, but that is me. I'd just make each one a separate div, nested in the navbar div. But if you're set on it, you should be able to control the size. I would make the <li> the class, not the anchors. Did you set the li to block level?
Out there, the Kid learned to fend for himself. Learned to build. Learned to break.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 28 2013 05:32 GMT
#6613
On July 28 2013 14:19 HardlyNever wrote:
I wouldn't make the buttons with a list, but that is me. I'd just make each one a separate div, nested in the navbar div. But if you're set on it, you should be able to control the size. I would make the <li> the class, not the anchors. Did you set the li to block level?


alright, if I set use the li as the button and block them it equalizes the width. Of course it broke all my hover styling and shit but whatever, in the future I'll do that. This was just a practice page.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
July 28 2013 05:41 GMT
#6614
On July 28 2013 14:32 sob3k wrote:
Show nested quote +
On July 28 2013 14:19 HardlyNever wrote:
I wouldn't make the buttons with a list, but that is me. I'd just make each one a separate div, nested in the navbar div. But if you're set on it, you should be able to control the size. I would make the <li> the class, not the anchors. Did you set the li to block level?


alright, if I set use the li as the button and block them it equalizes the width. Of course it broke all my hover styling and shit but whatever, in the future I'll do that. This was just a practice page.


Yeah that's basically how changes in CSS work. Change one thing break everything. :'D
There is no one like you in the universe.
teamamerica
Profile Blog Joined July 2010
United States958 Posts
Last Edited: 2013-07-28 07:37:41
July 28 2013 07:21 GMT
#6615
Hey guys, was wondering if my code to solve fibonacci sequences with useMap set to true would qualify as dynamic programming.

Code is at https://gist.github.com/anonymous/d23efa6ad0c662c9d261

It was taking more then 10 sec for fib(100) to return so I was trying to speed it up a bit. If anyone has any other tips, I'd also appreciate it.

Also, is there any solution to how fast I get a long overflow?

edit:
Some other questions I had are
-would the runtime of calling fib with useMap set to false be O(n!)
-would the runtime with useMap set to true be O(n)

-storing the results in a map takes up more memory then not storing it. is there ever a case where the memory costs of memoring the results are offset by saved stack space of less method calls? Sorry if this is a super dumb question! I'd appreciate any tips about how to think about it.
RIP GOMTV. RIP PROLEAGUE.
tec27
Profile Blog Joined June 2004
United States3727 Posts
July 28 2013 07:29 GMT
#6616
Yes, that's basic memoization, so it qualifies.

I assume you're asking about a stack overflow, not a long overflow, and if so, the solution is to not use recursion. Java has no tail-call optimization so there's not really any other way to avoid stack overflows with any sort of long recursion. With your algorithm as written, you could also avoid it by finding smaller fibonacci values first before attempting to find a large one, but its better to avoid the recursion.
Can you jam with the console cowboys in cyberspace?
teamamerica
Profile Blog Joined July 2010
United States958 Posts
July 28 2013 07:39 GMT
#6617
On July 28 2013 16:29 tec27 wrote:
Yes, that's basic memoization, so it qualifies.

I assume you're asking about a stack overflow, not a long overflow, and if so, the solution is to not use recursion. Java has no tail-call optimization so there's not really any other way to avoid stack overflows with any sort of long recursion. With your algorithm as written, you could also avoid it by finding smaller fibonacci values first before attempting to find a large one, but its better to avoid the recursion.


I had actually meant long overflow as in the result overflowing at something like fib(100). Because I looked up the first 1000 and they have huge results, but my attempt to calculate anything too large quickly overflowed.
RIP GOMTV. RIP PROLEAGUE.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
Last Edited: 2013-07-28 07:42:50
July 28 2013 07:41 GMT
#6618
On July 28 2013 16:21 teamamerica wrote:
Hey guys, was wondering if my code to solve fibonacci sequences with useMap set to true would qualify as dynamic programming.

Code is at https://gist.github.com/anonymous/d23efa6ad0c662c9d261

It was taking more then 10 sec for fib(100) to return so I was trying to speed it up a bit. If anyone has any other tips, I'd also appreciate it.

I don't really know Java but I think your code is fine. Dynamic programming involves storing previous results in memory so you don't have to calculate them everytime. This is what you're doing with your dictionary lookup.


On July 28 2013 16:21 teamamerica wrote:
Also, is there any solution to how fast I get a long overflow?


Big number libraries, possibly long long(platform dependent), or even using an unsigned integer will increase your range.





tec27
Profile Blog Joined June 2004
United States3727 Posts
July 28 2013 07:51 GMT
#6619
On July 28 2013 16:39 teamamerica wrote:
Show nested quote +
On July 28 2013 16:29 tec27 wrote:
Yes, that's basic memoization, so it qualifies.

I assume you're asking about a stack overflow, not a long overflow, and if so, the solution is to not use recursion. Java has no tail-call optimization so there's not really any other way to avoid stack overflows with any sort of long recursion. With your algorithm as written, you could also avoid it by finding smaller fibonacci values first before attempting to find a large one, but its better to avoid the recursion.


I had actually meant long overflow as in the result overflowing at something like fib(100). Because I looked up the first 1000 and they have huge results, but my attempt to calculate anything too large quickly overflowed.

Ah, then as Pawsom said, use something like BigInteger
Can you jam with the console cowboys in cyberspace?
Yoshi-
Profile Joined October 2008
Germany10227 Posts
Last Edited: 2013-07-28 08:05:53
July 28 2013 08:05 GMT
#6620
On July 28 2013 13:07 sob3k wrote:
Hey, I'm still working on learning some basic HTML and CSS. I've gotten proficient enough to whip up some site frames from scratch but I have a few issues I'd like to ask about.

Here is what a basic frame looks like:

[image loading]

Question 1

I want the light blue body to always extend to the bottom of the page, but then also extend more as needed if the text goes farther. How is this done?

Question 2

I want the navbar buttons to all be an equal set width instead of just the length of the button name. I've looked this up and tried setting the list item width and it doesn't have any effect, so I'm confused. Right now I'm equalizing their widths by tacking on invisible characters to the end of the names...lol


If the first Question is still an Issue, this is often done like this: http://alistapart.com/article/fauxcolumns
Prev 1 329 330 331 332 333 1032 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
21:00
WardiTV Mondays #110
WardiTV1211
IntoTheiNu 1157
IndyStarCraft 255
Rex142
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko455
IndyStarCraft 255
Rex 142
StarCraft: Brood War
Calm 3683
BeSt 1281
Horang2 800
EffOrt 690
Soma 658
Shuttle 626
Light 421
Mini 383
Larva 362
Hyuk 307
[ Show more ]
Snow 229
ggaemo 192
ZerO 173
Dewaltoss 156
actioN 109
Soulkey 105
Zeus 103
Mind 85
Sharp 73
Mong 59
JYJ 40
Shinee 37
Terrorterran 34
Hm[arnc] 26
Bishop 25
ToSsGirL 24
Trap 24
Killer 20
Sexy 19
Aegong 18
Shine 17
Movie 15
Sacsri 14
sorry 12
yabsab 9
Dota 2
Gorgc14973
qojqva2022
syndereN367
BananaSlamJamma172
Counter-Strike
byalli630
dupreeh511
edward48
Heroes of the Storm
Khaldor138
Trikslyr98
Other Games
singsing2406
Liquid`RaSZi1463
hiko1125
Beastyqt584
Mlord310
Pyrionflax285
Hui .177
Liquid`VortiX168
XaKoH 160
RotterdaM120
QueenE46
ZerO(Twitch)11
Organizations
Counter-Strike
PGL28366
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2086
• Jankos1289
• TFBlade541
Other Games
• Shiphtur340
Upcoming Events
IntoTheTV X SOOP
19h 7m
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
1d 8h
The PondCast
1d 18h
Kung Fu Cup
1d 19h
IntoTheTV X SOOP
2 days
SHIN vs GuMiho
Clem vs Classic
OSC
3 days
WardiTV Invitational
3 days
GSL
3 days
Epic.LAN
3 days
Replay Cast
4 days
[ Show More ]
Sparkling Tuna Cup
4 days
Epic.LAN
4 days
Yamato Cup
5 days
Map Test Tournament
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
ShieldBattery League 1
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.