• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:23
CEST 08:23
KST 15:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!39Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Which box art did your first copy of StarCraft 1 have? ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BW General Discussion
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Stratus: Battle for the sky now on steam Early acc General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4501 users

Heroes of Newerth(dota remake) beta keys - Page 8

Forum Index > General Games
Post a Reply
Prev 1 6 7 8 9 10 17 Next All
BanZu
Profile Blog Joined June 2008
United States3329 Posts
July 25 2009 20:35 GMT
#141
There is nothing wrong with HoN's interface and everyone bitching about it is just an idiot. It took me ONE game to get used to it.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
shadowskin
Profile Joined July 2009
Canada1 Post
July 25 2009 20:44 GMT
#142
IF ANYONE STILL HAS BETA KEY FOR HoN CAN I PLZ GET 1 I WILL LUVS U FOREVER
dd
Rakanishu2
Profile Joined May 2009
United States475 Posts
July 25 2009 20:45 GMT
#143
The UI does have several lovely perks, but it took out some of the ease of the Wc3 method.

Yes, I am aware that you don't click the ability Icons, thank you, I never clicked them in Dota either. But having easy to distinguish icons rather than some blurry art makes it easy to discern which abilities are which. I played a character where all 4 of his abilities were essentially a splatter of blood on a tiny icon. When I'm trying to quickly remember I want to "battle cry" instead of "summon hellhounds" I need to be able to see which one is which. I don't want to have to memorize which order their in.

The items are also blurry beyond belief. Making it a headache to tell which one is the helm, which ones a ring, it's crappy.

I think they made the game with fixing a multitude of Dota's small problems in mind, but didn't realize how much Dota really has right. So you get the small parts, like attack speed being quantified, movement speed, all kinds of small perks. But the developers just overcomplicated very simple things that made Dota functional.
10 G's in the packet and I'm ready to roll, on fire like a rocket and I'm ready to blow
doktorLucifer
Profile Blog Joined November 2008
United States855 Posts
July 25 2009 21:22 GMT
#144
Since this is a Dota remake, I can use all the dota item/hero databases to figure out strats?

The only problem is that the names are different. =X
Shade692003
Profile Joined August 2005
Canada702 Posts
July 25 2009 21:37 GMT
#145
Thesecretaznman, if you have some troubles learning the new names check out the HoN forums, there is a sticky associating each old name with new ones, for heroes and items. It's very useful when you're beggining. You can only view the forum if you're in the beta though.
I hate the post below mine because it feels War3-ish.
Eti307
Profile Blog Joined March 2004
Canada3442 Posts
July 25 2009 22:08 GMT
#146
ok this is pretty fun!

I agree though that the item description are somewhat of a pain. It took me a couple of sec to notice that the item desc appears in the lower right corner when selecting it... I was expecting it to be, like, in the item description window :/

but nevertheless it's awesome so far
sidesprang
Profile Joined January 2009
Norway1033 Posts
July 25 2009 23:09 GMT
#147
if someone have a spare key i would be most greatefull if you could give it to me
Float like a butterfly, sting like a bee.
ZoW
Profile Blog Joined January 2009
United States3983 Posts
July 25 2009 23:23 GMT
#148
I hate to jump on the bandwagon, but I would appreciate it if someone has 2 extra keys/invites to spare for me and my friend to use. Thanks!
the courage to be a lazy bum
iRoN-
Profile Joined June 2007
Germany78 Posts
July 25 2009 23:30 GMT
#149
Have 1 left to giveaway just pm me ur mail
¯\_(ツ)_/¯ , o.Qv
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
July 26 2009 02:15 GMT
#150
So far the only heroes I like is Thunderbringer (Zeus) and Arachnid (Drow ranger I think? some small resemblance with broodmother tho)
Lim Yo Hwan forever!
doktorLucifer
Profile Blog Joined November 2008
United States855 Posts
Last Edited: 2009-07-26 03:47:29
July 26 2009 03:47 GMT
#151
On July 26 2009 06:37 Shade692003 wrote:
Thesecretaznman, if you have some troubles learning the new names check out the HoN forums, there is a sticky associating each old name with new ones, for heroes and items. It's very useful when you're beggining. You can only view the forum if you're in the beta though.


D'oh. I shoulda actually looked in the bloody forums before jumping right in, then eh?

X_X

Edit: Thanks, though.
nerium
Profile Blog Joined November 2007
Philippines512 Posts
July 26 2009 05:00 GMT
#152
i need 2 keys for my me and my friend

if anyone is gracious enough please send me one through pm :D
Lulz is a corrupted version of LOL
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 26 2009 05:48 GMT
#153
whoa this looks pretty sick. Does anyone have a spare beta key to give me?
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
Last Edited: 2009-07-26 06:55:09
July 26 2009 06:47 GMT
#154
On July 26 2009 05:35 BanZu wrote:
There is nothing wrong with HoN's interface and everyone bitching about it is just an idiot. It took me ONE game to get used to it.


Just because you can get used to something doesn't mean it's good or there's nothing wrong with it. If that simple fact eludes you, stop posting.
HoN has tons of irrelevant clutter (someone said it's designed for competitive play - roflskates, they couldn't be more wrong, there's no such thing as designed for competitive. If it's good - it's good.) and the most important elements that could actually be used by competitive players are small or misrepresented.

Next time try to troll less.

Funny, because you're the one trolling everyone who doesn't acknowledge that WC3 interface sucks, which it doesn't. In fact you're the first person to complain about something that's been polished in several games and has proven to be successful.

On July 26 2009 05:45 Rakanishu2 wrote:
I think they made the game with fixing a multitude of Dota's small problems in mind, but didn't realize how much Dota really has right. So you get the small parts, like attack speed being quantified, movement speed, all kinds of small perks. But the developers just overcomplicated very simple things that made Dota functional.


Well said. Dota has been continuously polished for 4 years straight, however, so I'm willing to give HON the benefit of the doubt for now in regards to some of its drawbacks. The thousands of players already in beta seem promising in terms of sale numbers for S2.
Railz
Profile Joined July 2008
United States1449 Posts
July 26 2009 07:47 GMT
#155
Hopefully HoN's ability to incorporate newer maps into the battle arena genre will give them the push they need.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
Fjantfilip
Profile Joined July 2009
Sweden1 Post
July 26 2009 08:04 GMT
#156
Let Me Know if anyone has im a Super Dota freak has been playing for 5 years so It Would be awsome if anyone could give me one my email Is Filipgustafsson93@hotmail.com
Dota Is My Life xD
Shade692003
Profile Joined August 2005
Canada702 Posts
Last Edited: 2009-07-26 09:04:40
July 26 2009 09:02 GMT
#157
On July 26 2009 15:47 Sadistx wrote:
Show nested quote +
On July 26 2009 05:35 BanZu wrote:
There is nothing wrong with HoN's interface and everyone bitching about it is just an idiot. It took me ONE game to get used to it.


Just because you can get used to something doesn't mean it's good or there's nothing wrong with it. If that simple fact eludes you, stop posting.
HoN has tons of irrelevant clutter (someone said it's designed for competitive play - roflskates, they couldn't be more wrong, there's no such thing as designed for competitive. If it's good - it's good.) and the most important elements that could actually be used by competitive players are small or misrepresented.

Show nested quote +
Next time try to troll less.

Funny, because you're the one trolling everyone who doesn't acknowledge that WC3 interface sucks, which it doesn't. In fact you're the first person to complain about something that's been polished in several games and has proven to be successful.

Show nested quote +
On July 26 2009 05:45 Rakanishu2 wrote:
I think they made the game with fixing a multitude of Dota's small problems in mind, but didn't realize how much Dota really has right. So you get the small parts, like attack speed being quantified, movement speed, all kinds of small perks. But the developers just overcomplicated very simple things that made Dota functional.


Well said. Dota has been continuously polished for 4 years straight, however, so I'm willing to give HON the benefit of the doubt for now in regards to some of its drawbacks. The thousands of players already in beta seem promising in terms of sale numbers for S2.



My point is not as much that the warcraft 3 interface suck as much as there IS room for improvement, and S2 games realized that. How the heck is that trolling? Or do you think that movement speed of ''normal, fast, very fast'' is better and having to input some console-like command is more intuitive than having the plain value in sight, just like your hp and everything else?
I hate the post below mine because it feels War3-ish.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
July 26 2009 09:29 GMT
#158
Or do you think that movement speed of ''normal, fast, very fast'' is better and having to input some console-like command is more intuitive than having the plain value in sight, just like your hp and everything else?

No, that wasn't my issue.
normal/fast/very fast is irrelevant since dota is played at the very fast and HoN has no speed settings.
I also agree that having the plain value in sight is useful, onlyif the value tells you something relevant. Things like 0.653 attacks/second aren't relevant because they don't scale linearly with attack speed bonuses. A noob wouldn't know if the value is big or small, u know what im saying?

And dota does a good job of representing absolute values as well. My gripe with Dota actually is that there's no display of magic resistance anywhere in plain sight.

Allow me to demonstrate (also, fuck NDA)

+ Show Spoiler +
[image loading]


Ok so some criticism didn't fit.
• Remove the word activation
• Make sure all the effects of the spell are close together: effects first, mana costs second, CD last.
• Types of targets go below the effects
• Description either needs to be smaller or go bottom

The entire box can be made 1/2 the size if only it was using good design. This isn't something subjective either - it's just that the human eye is accustomed to reading the biggest size font first, from top to bottom.
I guess i'll go post this on the HON forums actually so they can change it ;p .
Shade692003
Profile Joined August 2005
Canada702 Posts
Last Edited: 2009-07-26 09:47:39
July 26 2009 09:47 GMT
#159
By speed I meant the movement speed of a unit, not the game speed. (when you hover your mouse at the... armor I think? It says either ''normal, fast'' or ''very fast'' ) A game of DotA is not like Warcraft3, unit speed is much more important, so that's a case of where the Warcraft 3 UI isn't designed for DotA. You have to input a command (-ms) to know the actual value.

And yes, I think that most spell description are clusterfucks (check the puppetmaster's ultimate, the description is just sad). Personnaly, I'd wish it was possible to toggle off/on the lore paragraph, because it most cases I don't care and it just takes up some screen space. I do like how it's divided in sections though, but there's still alot of wasted space between them.
I hate the post below mine because it feels War3-ish.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
July 26 2009 09:49 GMT
#160
I'm glad we agreed on something
Prev 1 6 7 8 9 10 17 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech132
Nina 81
StarCraft: Brood War
GuemChi 1855
Hyuk 568
Shinee 105
Leta 102
NaDa 27
Yoon 20
Icarus 11
League of Legends
JimRising 721
Counter-Strike
Coldzera 1303
Other Games
summit1g5816
XaKoH 499
C9.Mang0232
Happy205
Livibee133
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH364
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1380
• Lourlo1088
Other Games
• Scarra786
Upcoming Events
Kung Fu Cup
4h 37m
RotterdaM Event
9h 52m
Replay Cast
17h 37m
The PondCast
1d 3h
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
Shopify Rebellion Sundays
4 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
5 days
Soma vs Shuttle
BeSt vs Rush
[ Show More ]
WardiTV Weekly
5 days
Afreeca Starleague
6 days
Leta vs ggaemo
Jaedong vs Queen
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.