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Thanks for the tip
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edit: I've been out of keys for a while everyone and have a waiting list too long to ever be fulled, so no more pms to me please! <3
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I have 3 keys if anyone wants to try it out.
The games not very good. :<
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So who made this? i heard there are 2 different games coming out like dota, and ones is from the creators (or who ever is currently running it( or was) pandemic?
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Oops I misunderstood. Went to wcr and posted for a key.
Also, is the website just that one page? I didnt see any clickable links to the game, just the publisher or other games.
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http://beta.heroesofnewerth.com/weU7sxvv9A7Aeo43zU/facebook.php
^ better link, gives you a beta key straight away.
Ive been playing this a few days now and its a good fun messaround if you have a bit of time to spare. Lots of new people around as well to learn with, if we get a few people in may aswell hang out in a channel and play some games together! Any questions post em here and ill try and answer.
edit: Easy to learn too, considering you only control one guy.
Also, if someone comes whining to you about balance then treat it as given that things will get looked into and they are just sore.
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On July 23 2009 01:20 StorrZerg wrote: So who made this? i heard there are 2 different games coming out like dota, and ones is from the creators (or who ever is currently running it( or was) pandemic?
This is made by S2 games. They made the fps/rts hybrid games Savage and Savage 2 before HoN. Savage was a great and very innovative game, but didn't sell many copies.
League of legends is made by a couple of the original DoTA developers. Most people who have played HoN prefer it to LoL.
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Throw me a key or two(preferably, laning with friend) if you could, it would be much appreciated.
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I am getting my hands on one of these beta keys now. If anyone wants to play a match or two just let me know!
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On July 23 2009 01:25 Bosu wrote:Show nested quote +On July 23 2009 01:20 StorrZerg wrote: So who made this? i heard there are 2 different games coming out like dota, and ones is from the creators (or who ever is currently running it( or was) pandemic? This is made by S2 games. They made the fps/rts hybrid games Savage and Savage 2 before HoN. Savage was a great and very innovative game, but didn't sell many copies. League of legends is made by a couple of the original DoTA developers. Most people who have played HoN prefer it to LoL.
thanks so LoL is all ready out? must be doing kinda bad i suppose
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I blame savage's few sales on bad marketing. They give you a trial version but I was having trouble finding games even in the afternoon, so I decided not to purchase it. I also found it randomly through a youtube "related videos" I believe. With this they have the chance of capturing a ton of DotA players.
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Would love a Beta-key if anyone is in the mood to share!
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LoL isn't out yet as far as I know, still in beta. When it does come out it's going to be free so that should help it out. It will have extra paid content for things like new skins, but no game changing things for real money.
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if anyone has a key, ill gladly take one
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S2 are an amazing group of developers, shitty marketers =P
I am playing HoN and it is an amazing game. Probably helps I already had friends ready to play with going into it and the netcode is amazing. Their engine is going to allow for more intuitive maps. They already said they are working on a 2 lane 3v3 type map.
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i tested it.
I see about zero reasons that would make me play this over Dota.
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On July 23 2009 03:00 Railz wrote: S2 are an amazing group of developers, shitty marketers =P
I disagree. I played the original Savage and it was great. However, S2Games really went downhill with Savage 2. They're really slow at developing and rush their releases. The development is "slow" because even though they patch quickly, the patches are really bad. The biggest problem is that the head dev, S2Maliken, overpatches so that even after the game is great, he ruins it by changing the combat system entirely.
Anyway, I haven't played this game yet. You can expect that even if you really like it, the game may change entirely with some later patch and ruin it for you.
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I have heard a lot of horror stories about the S2Maliken guy. He apparently goes into savage/savage2 servers giving himself the best units and shit and then throws fits when he gets killed.
They are also adding a hero called Maliken next patch, so I wouldn't be surprised if it was broken as hell or something
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I GOT A BETA KEYYYY
woot
HAHAH YEAHHH :DDDDDD
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On July 23 2009 04:25 floor exercise wrote: I have heard a lot of horror stories about the S2Maliken guy. He apparently goes into savage/savage2 servers giving himself the best units and shit and then throws fits when he gets killed.
They are also adding a hero called Maliken next patch, so I wouldn't be surprised if it was broken as hell or something
His posts on the beta forums tend to be level headed and open for debate. He takes errors and bugs pretty seriously, so he may be a dick about things but he seems to take the game to heart.
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Man savage was such a great game, too bad so few people play it.
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I haven't been enjoying this game too much. Everything that isn't a hero is extremely bright and small, especially the tooltips. When I scroll over an item and want to see the description, it appears at the bottom right instead of over the item with minute text. When you select a unit or hero other than your own, their profile appears at the bottom right corner and it's difficult to tell their actual HP (there are bars with numbers in them showing the hp/mp of a unit in its profile, yes even your own hero's, that's somewhat difficult to read). Yes you can use tab to show hp/mp bars over units' heads and it's good enough as an estimate in most cases, it really doesn't do it for me.
While I'm sure most of these issues will go away with more game experience, when I don't need to read everything to figure out what's what and can recognize heroes on sight, it really isn't helping my entry into the game.
Though I'm excited about having more maps, modes, and abilities to play around with, HoN just hurts my eyes too much at the moment for me to really appreciate it.
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On July 23 2009 04:25 floor exercise wrote: I have heard a lot of horror stories about the S2Maliken guy. He apparently goes into savage/savage2 servers giving himself the best units and shit and then throws fits when he gets killed.
He kicked the entire opposing team off the server when he was losing in Savage 2 a few times when I was playing. Considering there's a "Maliken rules!" emote in Savage 2, the guy definitely has an ego, but he seemed more like a nice guy with anger management issues than a vindictive asshole.
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Id like a key for me and my friend plz! hope someone have it! thanks alot!
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Will this double as a discussion thread? If it does, I really like Jereziah, such a cool hero.
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On July 23 2009 04:15 Durak wrote:Show nested quote +On July 23 2009 03:00 Railz wrote: S2 are an amazing group of developers, shitty marketers =P I disagree. I played the original Savage and it was great. However, S2Games really went downhill with Savage 2. They're really slow at developing and rush their releases. The development is "slow" because even though they patch quickly, the patches are really bad. The biggest problem is that the head dev, S2Maliken, overpatches so that even after the game is great, he ruins it by changing the combat system entirely. Anyway, I haven't played this game yet. You can expect that even if you really like it, the game may change entirely with some later patch and ruin it for you.
The original Savage was freakin awesome.
It's actually free-ware now, but no one plays it anymore... I really wish another game like it would release.
Savage 1 was like Starcraft, except there was the guy on the overhead view building stuff and making units/research, but your SCVs, Marines, Siege Tanks were all controlled by players... you could listen to your commander or tell him to go blow a goat.
ah, the good ol days.
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If anyone has a spare key I'd love to have one please!
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aw I wanted to try but they are out
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I am currently trying everywhere to get a beta key but seems like everyone used them...
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I'm playing this atm and it's too shiny.. :/ I gonna try lower the graphics settings and see if its gets better. Overall it's good ofc, I like the new heroes hehe
On July 23 2009 05:45 OmgIRok wrote: I GOT A BETA KEYYYY
woot
HAHAH YEAHHH :DDDDDD
I don't wanna take away your joy but the keys are like free^^ like the smallest unknown Swedish gaming site ever got 6000 beta keys which they are handing out for free. 
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God damn, Jereziah is sick. Rushed to codex, and baited people to attack me. Then smack, codex+heal. 900 exp/min.
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On July 23 2009 03:59 Velr wrote: i tested it.
I see about zero reasons that would make me play this over Dota.
pro open mind going on there
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On July 23 2009 09:27 Torenhire wrote: The original Savage was freakin awesome.
It's actually free-ware now, but no one plays it anymore... I really wish another game like it would release.
Natural Selection 2 will probably be released this year. The original NS predated Savage, and it's the same type of game, except indoors and with a sci-fi marines vs aliens theme.
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And a tip for any new guys starting up: If you see a moon queen level six, get the hell away from her.
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On July 23 2009 10:46 Red_Storm wrote:Show nested quote +On July 23 2009 03:59 Velr wrote: i tested it.
I see about zero reasons that would make me play this over Dota. pro open mind going on there
He's pretty much right. The only real improvement is the clan/community management thing. Also whoever posted that everything's too bright and flashy I'd have to agree, but I had the same problem with my first dota matches, so we'll see over time I guess. But at times it does look like a complete clusterfuck.
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If they were going to take 95% of the content from Dota, they might have as well taken 100%, because the new heroes that they changed/created are either complete and utter trash or ridiculous entire-team-raping imbalance. Just goes to show that not everyone has the balancing talent of Icefrog (even though he made some OP heroes, they were quickly nerfed in x.xxB versions)
Also, fuck them for changing the names of EVERYTHING. No useful purpose except to kinda make it different, which is a moot point because it's actually 95% the same, EXCEPT for names.
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I KNO RITE, SO I'M LIKE WHERE'S MAH VANGUARD, AND DIG AROUND IN 50 SHOPS JUST TO FIND OUT IT'S A SKULL NOW. JEEZ.
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I need a key if someone has an extra.. PM me  Been waiting for something like this for a while.
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They gave everyone 3 invites, PM me your mail, and I'll send you an invite. Do NOT post your mail in the thread.
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Wow this game is really sweet. Its like DOTA but smooth and polished. I never really got much into DOTA, but this game is really fun.
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If anyone has an extra key to PM me that would be awesome.
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playing now. its dota clone. pretty fun
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Sent out 3 invites, no other invites for now, but those people who were in beta before should have 3 invites also (they gave everyone 3 invites earlier today).
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Im looking for a key too, if anyone has one.
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Can I have a key please! Thanks
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Can I have a key please! Thanks
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Can I have a key, just pm it to me pls.
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This game is awesome, a lot of annoying stuffs fixed like instead of numpad1-6 the inventory slots can be used with alt+qwe etc., all the skills are on qwer hotkeys, all stuffs in the shop can be bought with hotkeys. I quitted dota a long time ago but this game brought me back. Oh and its still in beta. Dont expect perfect balance and bugless game.
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can i have a key? pm me plz
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I would love to get a betakey, please! =)
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Ill /join teamliquid in this game when I go in in the offchance I might find some of you there!
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it's really a lot better than some people make it out to be. It is still a beta so some heroes and items are obviously OP, but the graphics just appear shiny because you are so used to dota, after playing 15-20 games the graphics are just fine. It has a few really big advantages over dota. Games are ran on the server, so it doesn't matter if the host has a bad connection. if you disc, you have 5 minutes to reconnect, which is probably the best thing about it. the stats system, while flawed (if you lose 4v5 you will get shitty stats etc.) still shows leavers, you can actually create games where only people with a certain leaver % are able to join, which means that most games will be played till the end. the shop is good as well, just takes a little time to get used to. Anyways, if someone wants to play, my account name is voxyn, just add me to your buddy list
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I have 2 more invites for people who are actually tl posters (more than 100 posts is enough) pm me your email
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Any key for a unique little Icelandic person ?
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I don't know. Probably i just don't like it for it being tooo close to DOTA. It's like a carbon copy with diffrent graphics (which i find "to clean/steril"). The controlls were fine. The Shop was fine. It felt fine... But i just don't saw a point in the whole game... It's like someone would copy starcraft and change a few things just to make easy money...
I will check back at the end of the Beta if it feels better then. But right now? Dota is clearly the superior game (and i don't play on a very high level).
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Sydney2287 Posts
Would love a key for this if anyone has one spare!
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On July 23 2009 23:56 Velr wrote: I don't know. Probably i just don't like it for it being tooo close to DOTA. It's like a carbon copy with diffrent graphics (which i find "to clean/steril"). The controlls were fine. The Shop was fine. It felt fine... But i just don't saw a point in the whole game... It's like someone would copy starcraft and change a few things just to make easy money...
I will check back at the end of the Beta if it feels better then. But right now? Dota is clearly the superior game (and i don't play on a very high level).
How is Dota ''clearly the superior game'' when HoN is pretty much DotA updated for 2009? Can you reconnect when you leave a game in DotA? Is there a matchmaking service for DotA? Stats?
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Can someone pm me a key if possible 
seems like this would be pretty fun (x dota player here lol)
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it sounds like a really fun game but i was never very into (or good at) dota. all the server functioins (% leaver etc..) sounds really really good. hopefully bnet2.0 will be good.
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On July 24 2009 00:34 Shade692003 wrote:Show nested quote +On July 23 2009 23:56 Velr wrote: I don't know. Probably i just don't like it for it being tooo close to DOTA. It's like a carbon copy with diffrent graphics (which i find "to clean/steril"). The controlls were fine. The Shop was fine. It felt fine... But i just don't saw a point in the whole game... It's like someone would copy starcraft and change a few things just to make easy money...
I will check back at the end of the Beta if it feels better then. But right now? Dota is clearly the superior game (and i don't play on a very high level). How is Dota ''clearly the superior game'' when HoN is pretty much DotA updated for 2009? Can you reconnect when you leave a game in DotA? Is there a matchmaking service for DotA? Stats? Stats aren't a revolutionary idea. In fact they are more of an excuse for scrubs who thinks kills are everything to kick really good team players that enjoy playing support heroes. The shop interface of HON needs to be completely reworked and be made more dota-like, but give you the ability to purchase an item outright (i.e. buy a bracer already assembled if you can afford it). The contrast in the game is seriously fucked up - everything is way too dark, but shiny and obscured by post-processing effects. Not only contrast, but the interface as well. Blizzard games by nature have an interface that's as close to perfection as it gets in the gaming world. The problem with HON is that the interface uses different size icons for everything as well as different size fonts.
Skill icons when upgrading are retardedly tiny. Item icons in the shop are retardedly big, while being too small when in your inventory. Also apparently damage and mana cost are less important than some shitty ripped off description, because they put it in the smallest font possible.
The only thing clearly superior to Dota is the reconnect feature. The streamlined hero animations are nice, but by no means something to drool over.
This game has potential, but it needs SO much work. I hope their devs are listening and listening well.
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i have plenty of beta keys, PM me if you are interested and haven't been able to get one yet.
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On July 24 2009 00:34 Shade692003 wrote:Show nested quote +On July 23 2009 23:56 Velr wrote: I don't know. Probably i just don't like it for it being tooo close to DOTA. It's like a carbon copy with diffrent graphics (which i find "to clean/steril"). The controlls were fine. The Shop was fine. It felt fine... But i just don't saw a point in the whole game... It's like someone would copy starcraft and change a few things just to make easy money...
I will check back at the end of the Beta if it feels better then. But right now? Dota is clearly the superior game (and i don't play on a very high level). How is Dota ''clearly the superior game'' when HoN is pretty much DotA updated for 2009? Can you reconnect when you leave a game in DotA? Is there a matchmaking service for DotA? Stats?
Simple:
Dota is polished. This isn't.
And everything is way to dark.
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On July 24 2009 01:15 Sadistx wrote:Show nested quote +On July 24 2009 00:34 Shade692003 wrote:On July 23 2009 23:56 Velr wrote: I don't know. Probably i just don't like it for it being tooo close to DOTA. It's like a carbon copy with diffrent graphics (which i find "to clean/steril"). The controlls were fine. The Shop was fine. It felt fine... But i just don't saw a point in the whole game... It's like someone would copy starcraft and change a few things just to make easy money...
I will check back at the end of the Beta if it feels better then. But right now? Dota is clearly the superior game (and i don't play on a very high level). How is Dota ''clearly the superior game'' when HoN is pretty much DotA updated for 2009? Can you reconnect when you leave a game in DotA? Is there a matchmaking service for DotA? Stats? Stats aren't a revolutionary idea. In fact they are more of an excuse for scrubs who thinks kills are everything to kick really good team players that enjoy playing support heroes. The shop interface of HON needs to be completely reworked and be made more dota-like, but give you the ability to purchase an item outright (i.e. buy a bracer already assembled if you can afford it). The contrast in the game is seriously fucked up - everything is way too dark, but shiny and obscured by post-processing effects. Not only contrast, but the interface as well. Blizzard games by nature have an interface that's as close to perfection as it gets in the gaming world. The problem with HON is that the interface uses different size icons for everything as well as different size fonts. Skill icons when upgrading are retardedly tiny. Item icons in the shop are retardedly big, while being too small when in your inventory. Also apparently damage and mana cost are less important than some shitty ripped off description, because they put it in the smallest font possible. The only thing clearly superior to Dota is the reconnect feature. The streamlined hero animations are nice, but by no means something to drool over. This game has potential, but it needs SO much work. I hope their devs are listening and listening well.
Stats are only retarded if you let yourself judge people by their stats. Otherwise it's just another analyzing tool. And sorry, but the shop interface is just plain better, all your ranting is pretty much DotA ingrain, and you are in the process of being acustomed to something different. In DotA, I have to check the recipe, read the items ingredients, and have to find all those items by hand in 5 different npc shops while remembering all the names. In HoN you simply click the recipe, and you can buy all the items directly, not even mentionning the shop has hotkeys. Items icon size are pretty much the same size as the ones in WC3, again that's ''omg it's different I,m not yet used to it unlike DoTA which I played for years'' syndrome.
On my first game of HoN, I had pretty much the same mindset as you had, I thought everything was way too small and placed in wierd spots (exp bar, lvl skills, gold) but after a couple of games I realized how much better and more streamlined it actually is.
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On July 23 2009 09:27 Torenhire wrote:Show nested quote +On July 23 2009 04:15 Durak wrote:On July 23 2009 03:00 Railz wrote: S2 are an amazing group of developers, shitty marketers =P I disagree. I played the original Savage and it was great. However, S2Games really went downhill with Savage 2. They're really slow at developing and rush their releases. The development is "slow" because even though they patch quickly, the patches are really bad. The biggest problem is that the head dev, S2Maliken, overpatches so that even after the game is great, he ruins it by changing the combat system entirely. Anyway, I haven't played this game yet. You can expect that even if you really like it, the game may change entirely with some later patch and ruin it for you. The original Savage was freakin awesome. It's actually free-ware now, but no one plays it anymore... I really wish another game like it would release. Savage 1 was like Starcraft, except there was the guy on the overhead view building stuff and making units/research, but your SCVs, Marines, Siege Tanks were all controlled by players... you could listen to your commander or tell him to go blow a goat. ah, the good ol days.
Savage 1 is still played. Right now there are ~60 people on. There was also a giant community made graphics overhaul. Check out newerth.com.
Sorry for being offtopic but Savage 1 is a really solid game and you can still play it.
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Beta guys, beta!
Starcraft in Beta phase:
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looool epic pic zoler!
And HoN is FUN. I'm having a blast. Got right into it and went 8-1, 12-3 in 2 games. Lol it's exactly like Dota with a few minor variations haha
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On July 24 2009 02:34 Zoler wrote:Beta guys, beta! Starcraft in Beta phase:
this is like pre-alpha SC... that is not beta sc.
but point taken,
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where to download this game?
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On July 24 2009 02:43 omninmo wrote:this is like pre-alpha SC... that is not beta sc. but point taken,
maybe it's from alpha I'm not totally sure sorry this IS from the beta tho
look at the overlord and the evolution chamber wtf?? and nydus pit ??!?!?! and look at the upgrade icons whaat... AND A FRICKIN NUKE ICON WHATTHESHIT o.o
btw also notice how far away the larvaes is from the hatchery and the creep isn't spreading at all!
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I have three keys without anyone to give them to.
PM me with your email if you need one.
*edit* 0 left
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So this is a totally different game that doesn't use WC3?
Interesting, might have to try it out.
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if any1 still got a key and are willing to share it im glad to have one
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I'm a huge dota fan wish i could get a key to try out this game.. pm a key please!
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arg even i need a beta key, i will come to check this thread often ^^
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The fact that you can ping 300 and your hero still reacts almost instantly is enough to give it a fucking huuuge leg up over dota.
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true, there is no delay at all!
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On July 24 2009 02:27 Shade692003 wrote:Show nested quote +On July 24 2009 01:15 Sadistx wrote:On July 24 2009 00:34 Shade692003 wrote:On July 23 2009 23:56 Velr wrote: I don't know. Probably i just don't like it for it being tooo close to DOTA. It's like a carbon copy with diffrent graphics (which i find "to clean/steril"). The controlls were fine. The Shop was fine. It felt fine... But i just don't saw a point in the whole game... It's like someone would copy starcraft and change a few things just to make easy money...
I will check back at the end of the Beta if it feels better then. But right now? Dota is clearly the superior game (and i don't play on a very high level). How is Dota ''clearly the superior game'' when HoN is pretty much DotA updated for 2009? Can you reconnect when you leave a game in DotA? Is there a matchmaking service for DotA? Stats? Stats aren't a revolutionary idea. In fact they are more of an excuse for scrubs who thinks kills are everything to kick really good team players that enjoy playing support heroes. The shop interface of HON needs to be completely reworked and be made more dota-like, but give you the ability to purchase an item outright (i.e. buy a bracer already assembled if you can afford it). The contrast in the game is seriously fucked up - everything is way too dark, but shiny and obscured by post-processing effects. Not only contrast, but the interface as well. Blizzard games by nature have an interface that's as close to perfection as it gets in the gaming world. The problem with HON is that the interface uses different size icons for everything as well as different size fonts. Skill icons when upgrading are retardedly tiny. Item icons in the shop are retardedly big, while being too small when in your inventory. Also apparently damage and mana cost are less important than some shitty ripped off description, because they put it in the smallest font possible. The only thing clearly superior to Dota is the reconnect feature. The streamlined hero animations are nice, but by no means something to drool over. This game has potential, but it needs SO much work. I hope their devs are listening and listening well. Stats are only retarded if you let yourself judge people by their stats. Otherwise it's just another analyzing tool. And sorry, but the shop interface is just plain better, all your ranting is pretty much DotA ingrain, and you are in the process of being acustomed to something different. In DotA, I have to check the recipe, read the items ingredients, and have to find all those items by hand in 5 different npc shops while remembering all the names. In HoN you simply click the recipe, and you can buy all the items directly, not even mentionning the shop has hotkeys. Items icon size are pretty much the same size as the ones in WC3, again that's ''omg it's different I,m not yet used to it unlike DoTA which I played for years'' syndrome. On my first game of HoN, I had pretty much the same mindset as you had, I thought everything was way too small and placed in wierd spots (exp bar, lvl skills, gold) but after a couple of games I realized how much better and more streamlined it actually is.
um...duh? Because you're supposed to trust every low level player with bad stats that join your game? Get real.
And that second part is a bullshit excuse. You won't have trouble remembering the recipes if you play the game enough or just READ the item ingredients which takes about 2 seconds. It's not like you are multitasking so heavily in DoTA. Either way you have some fucking dumb reasons for how the game is better than DoTA. I think I'll listen to the guys who seem to know how to play these kinds of games instead of this bullshit.
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It's a fun game dude. Who doesn't want a new gfx engine? Ofc there are a lot of balancing issues, but what I noticed is it gears itself a lot more towards offense.
They've done a lot of tweaks here and there to the heroes that make them a lot more fun. Like Levi for instance is piss boring to play usually. Buy some clarities, harass w/ gush, and last hit/tank etc. But in the HoN version instead of kraken shell, he gets a dash attack that does damage to anything in his path. Super cool. Dash in, then gush, then roflstomp on em. It's really fun. His ult's changed too, instead of AoE stun, now it's this whirlpool that opens up around him. And then you target the whirlpool to open somewhere else, and after like 2-3 secs everyone around Levi gets transported to the target and takes a ton of dmg.
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I really don't like the whole graphic style..
Theres WAY to less contrast. Everything looks clean. The Item Icons look messy/overloaded. The camera feels to close.
Sure, loads of this stuff can change... But I just don't see why I should play this over Dota were the issues above aren't there?
With the new Shopsystem in Dota it also has become much easyer for *newbies*... But the reciepe/shopsystem was never the issue with newbies, it's that they 90% of the time build totally wrong items... (everytime I see someone going for Vlads as very first item I want to kill a kitten).
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Show nested quote +On my first game of HoN, I had pretty much the same mindset as you had, I thought everything was way too small and placed in wierd spots (exp bar, lvl skills, gold) but after a couple of games I realized how much better and more streamlined it actually is.
um...duh? Because you're supposed to trust every low level player with bad stats that join your game? Get real.
You're stupid. If you see someone with a good k:d, that only means they are either good at pubstomps are they plys as carries. Stats won't tell you if they play a good support, if they know where to place wards, etc. Get real.
And that second part is a bullshit excuse. You won't have trouble remembering the recipes if you play the game enough or just READ the item ingredients which takes about 2 seconds. It's not like you are multitasking so heavily in DoTA. Either way you have some fucking dumb reasons for how the game is better than DoTA. I think I'll listen to the guys who seem to know how to play these kinds of games instead of this bullshit.
How the FUCK does an EASIER ui navigation makes the game WORSE? You have no fucking. clue.
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....
you are definitely some scrub DoTA pub player. When we mean stats we mean RECORD before the game even starts. There's a reason people with bad records get booted so what the fuck does playing carry heroes have to do with it?
And for your second part easier UI navigation is not the problem - it's you. You complained about having to keep checking recipe ingredients when that is not a function of the game but a function of your brain. Play more and memorize. That's a YOU problem not a DoTA problem. That would be like some idiot complaining that they can't build Marines from a Barracks because Blizzard made the font too small. Man up or GTFO.
On July 24 2009 23:21 Velr wrote: I really don't like the whole graphic style..
Theres WAY to less contrast. Everything looks clean. The Item Icons look messy/overloaded. The camera feels to close.
Sure, loads of this stuff can change... But I just don't see why I should play this over Dota were the issues above aren't there?
With the new Shopsystem in Dota it also has become much easyer for *newbies*... But the reciepe/shopsystem was never the issue with newbies, it's that they 90% of the time build totally wrong items... (everytime I see someone going for Vlads as very first item I want to kill a kitten).
Thats true. Even though on BNET you'll see all kinds of insane first item builds. I'll never forget the Pit Lord with blink dagger INTO enemies v_v
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I really don't like the whole graphic style..
I hope you're pucking at Leagues of Legends, because's HoN graphic's style is pretty much wc3, with better shaders and higher polys.
Theres WAY to less contrast. Not really, adjust your monitor if there's a contrast problem.
Everything looks clean. That's a good thing.
The Item Icons look messy/overloaded. It's because you have 80+ new icons to have to fuckin learn at once. Of course you feel overwhelmed. After a couple games you start to memorize and ti because easier. Seriously you're comparing a game you probably played for years and one you probably played for days which you could count with your hands.
The camera feels to close. It's pretty much the same as wc3, even down to the view angle.
Sure, loads of this stuff can change... But I just don't see why I should play this over Dota were the issues above aren't there?
Because it's DotA not limited with the wc3 engine. This is DotA 2009 pretty much, not DotA 2. That's how I see it and I find the game fantastic. You can reconnect back in your games, you can filter game search to find specific game matches (shuffle team, SD, etc) there will be a DotA matchmaking soon (think wc3 ladder, only it's dota). One of the best thing is that everything is hosted by dedicated server, so no host advantage. Also one of the magic they done is that all your actions are instataneous, instead of that crappy 250ms built-in in Bnet. Not even LC hosts can come close to the level of responsiveness HoN has. The friend system is much better too, you can easily follow your friends in games, much like steam. There's plenty of little improvements that makes the game much more enjoyable.
With the new Shopsystem in Dota it also has become much easyer for *newbies*... But the reciepe/shopsystem was never the issue with newbies, it's that they 90% of the time build totally wrong items... (everytime I see someone going for Vlads as very first item I want to kill a kitten).
Yes of course the new UI shop won't magically give you skills, nobody said that. The new UI is just way easier to naviguate through once you know it, and with hotkeys buying something a recipe with lots of components becomes almost instant.
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you are definitely some scrub DoTA pub player. When we mean stats we mean RECORD before the game even starts. There's a reason people with bad records get booted so what the fuck does playing carry heroes have to do with it?
Support heroes doesn't get a decent k:d you idiot. Like I said, someone could be very good but stats doesn't show everything. People who judge by k:d are retarded.
And for your second part easier UI navigation is not the problem - it's you. You complained about having to keep checking recipe ingredients when that is not a function of the game but a function of your brain. Play more and memorize. That's a YOU problem not a DoTA problem. That would be like some idiot complaining that they can't build Marines from a Barracks because Blizzard made the font too small. Man up or GTFO.
You are essentially saying that a worse UI is better, and someone should ''man up'' instead of appreciating a better, much more streamlined one which have hotkeys.
GOOD JOB BRO.
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ah ok you're not even reading my posts. Good job troll ^_^
There is nothing wrong with DOTA UI - it's YOU. Yes even people who play support heroes with bad records are get this - usually bad players. The fact you complain about recipes (lol) just makes it even more amusing.
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You the one trolling, heck I'd bet if you even did played HoN, you played less than 15 games. Make no mistake I canbuy items just fine in DotA, but there's no denying the shop UI in HoN IS more streamlined and overall much better. That fact that you are still arguing is astonishing. How is a shoip with no buying hotkeys better than one with? How is a shop in which you can directly access and buy all the items by clicking the recipe worse than one without it? No matter how you spin, the HoN shop is plain better, and lets you shop faster.
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I'm not even talking about the shop in HoN. I really don't care. I'm talking about YOU. You complained about something in a game which is not the fault of the game but a fault of you. You've missed this point like 3 times already.
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On July 23 2009 23:09 InFiNitY[pG] wrote: it's really a lot better than some people make it out to be. It is still a beta so some heroes and items are obviously OP, but the graphics just appear shiny because you are so used to dota, after playing 15-20 games the graphics are just fine. It has a few really big advantages over dota. Games are ran on the server, so it doesn't matter if the host has a bad connection. if you disc, you have 5 minutes to reconnect, which is probably the best thing about it. the stats system, while flawed (if you lose 4v5 you will get shitty stats etc.) still shows leavers, you can actually create games where only people with a certain leaver % are able to join, which means that most games will be played till the end. the shop is good as well, just takes a little time to get used to. Anyways, if someone wants to play, my account name is voxyn, just add me to your buddy list
The GUI is still horrible.
Learning skills, highlighting other units to check their HP/Mana, etc.
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On July 25 2009 00:39 Ace wrote: I'm not even talking about the shop in HoN. I really don't care. I'm talking about YOU. You complained about something in a game which is not the fault of the game but a fault of you. You've missed this point like 3 times already.
In DotA, I have to check the recipe, read the items ingredients, and have to find all those items by hand in 5 different npc shops while remembering all the names. How is that not a fault of the game, or are you telling me there's a secret ''click the recipe to buy insta-everything'' button I've missed?
One one hand, there's a shop which there's hotkeys, and recipes ''hotlinks''. On the other hand, there's a shop that doesn't have either of those. Guess which one you can shop faster? You can cry ''ITS YOUR FAULT NOT TEH GAME BAWWW'' all you want. Fact is, someone who is fully accustomed to both system will find the HoN one much better and faster, no matter how you spin it.
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On July 25 2009 00:41 OmgIRok wrote:Show nested quote +On July 23 2009 23:09 InFiNitY[pG] wrote: it's really a lot better than some people make it out to be. It is still a beta so some heroes and items are obviously OP, but the graphics just appear shiny because you are so used to dota, after playing 15-20 games the graphics are just fine. It has a few really big advantages over dota. Games are ran on the server, so it doesn't matter if the host has a bad connection. if you disc, you have 5 minutes to reconnect, which is probably the best thing about it. the stats system, while flawed (if you lose 4v5 you will get shitty stats etc.) still shows leavers, you can actually create games where only people with a certain leaver % are able to join, which means that most games will be played till the end. the shop is good as well, just takes a little time to get used to. Anyways, if someone wants to play, my account name is voxyn, just add me to your buddy list The GUI is still horrible. Learning skills, highlighting other units to check their HP/Mana, etc.
While I agree that the second info window could be placed in a better area, it's very useful. You can check both your target's precise health and yours, at the same time. But more importantly, it means you are still controlling your hero (one of the nicest things; you never lose your hero control, even if you miscast or something).
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I always thought a search box would be helpful for the dota style shop. Everyone says buy this buy that, and I still dont know where half the things are, and instead of standing there looking like an idiot, I could type "bra" into a search box and it would filter bracer etc. It would be so fast
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On July 25 2009 00:48 Shade692003 wrote:Show nested quote +On July 25 2009 00:39 Ace wrote: I'm not even talking about the shop in HoN. I really don't care. I'm talking about YOU. You complained about something in a game which is not the fault of the game but a fault of you. You've missed this point like 3 times already. In DotA, I have to check the recipe, read the items ingredients, and have to find all those items by hand in 5 different npc shops while remembering all the names.How is that not a fault of the game, or are you telling me there's a secret ''click the recipe to buy insta-everything'' button I've missed? One one hand, there's a shop which there's hotkeys, and recipes ''hotlinks''. On the other hand, there's a shop that doesn't have either of those. Guess which one you can shop faster? You can cry ''ITS YOUR FAULT NOT TEH GAME BAWWW'' all you want. Fact is, someone who is fully accustomed to both system will find the HoN one much better and faster, no matter how you spin it.
That is in League of Legends (click the recipe and it buys everything) and thus making it a much more superior game to anyone who doesnt feel like searching the internet for item guides to play every new hero.
So far, HoN has a better engine/playstyle but League of Legends has 10000% better everything else. If they would merge, HoN engine with LoL everything else, it'd be a smash hit, yet both companies dont seem to catch on whats better about the other and adapt it.
So DOTA will still probably be the most superior of the genre, since neither of these two really want to take a lead.
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Hey if anyone still has there invite for the beta key could i get it by any chance? thanks in advance =D
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On July 25 2009 01:36 Skyze wrote:Show nested quote +On July 25 2009 00:48 Shade692003 wrote:On July 25 2009 00:39 Ace wrote: I'm not even talking about the shop in HoN. I really don't care. I'm talking about YOU. You complained about something in a game which is not the fault of the game but a fault of you. You've missed this point like 3 times already. In DotA, I have to check the recipe, read the items ingredients, and have to find all those items by hand in 5 different npc shops while remembering all the names.How is that not a fault of the game, or are you telling me there's a secret ''click the recipe to buy insta-everything'' button I've missed? One one hand, there's a shop which there's hotkeys, and recipes ''hotlinks''. On the other hand, there's a shop that doesn't have either of those. Guess which one you can shop faster? You can cry ''ITS YOUR FAULT NOT TEH GAME BAWWW'' all you want. Fact is, someone who is fully accustomed to both system will find the HoN one much better and faster, no matter how you spin it. That is in League of Legends (click the recipe and it buys everything) and thus making it a much more superior game to anyone who doesnt feel like searching the internet for item guides to play every new hero. So far, HoN has a better engine/playstyle but League of Legends has 10000% better everything else. If they would merge, HoN engine with LoL everything else, it'd be a smash hit, yet both companies dont seem to catch on whats better about the other and adapt it. So DOTA will still probably be the most superior of the genre, since neither of these two really want to take a lead.
Is there a NDA on LoL? I've never played it, so I'm curious about those improvements you speak of.
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On July 24 2009 21:53 KrAzYfoOL wrote: The fact that you can ping 300 and your hero still reacts almost instantly is enough to give it a fucking huuuge leg up over dota.
hmm.. imo that doesn't matter because I've never experienced delay in dota one single time on my life (I only play on garena).
One big and nice difference is the graphic engine and the attack animations of the heroes which makes it much easier to last hit / moving shot
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I got one for myself but 3 of my friends want to play! Anyone have any extra keys?
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Uhm..
Buying a reciep item finish is... pretty much useless in most cases, you buy the itmes seperate anyway to get the benefits of each one....
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On July 25 2009 03:10 Zoler wrote:Show nested quote +On July 24 2009 21:53 KrAzYfoOL wrote: The fact that you can ping 300 and your hero still reacts almost instantly is enough to give it a fucking huuuge leg up over dota. hmm.. imo that doesn't matter because I've never experienced delay in dota one single time on my life (I only play on garena).
He's Australian. That's a huge deal for them.
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Sydney2287 Posts
On July 24 2009 21:53 KrAzYfoOL wrote: The fact that you can ping 300 and your hero still reacts almost instantly is enough to give it a fucking huuuge leg up over dota.
Yeah, this is the biggest deal for me. I'm loving it for this reason alone pretty much.
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I'm from the US, and playing on GArena can be a real pain in the HLRs. The better connection makes a huge difference.
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I hope a lot of features in HoN Make it into b.net 2.0 such as rejoining games after 5 minutes of being disconnected.
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if anyone still has a cd key please pm me, want to try this game badly!
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On July 25 2009 01:34 floor exercise wrote: I always thought a search box would be helpful for the dota style shop. Everyone says buy this buy that, and I still dont know where half the things are, and instead of standing there looking like an idiot, I could type "bra" into a search box and it would filter bracer etc. It would be so fast That's actually a great idea.
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On July 25 2009 00:27 Ace wrote: ah ok you're not even reading my posts. Good job troll ^_^
There is nothing wrong with DOTA UI - it's YOU. Yes even people who play support heroes with bad records are get this - usually bad players. The fact you complain about recipes (lol) just makes it even more amusing. Ace, the Dota UI is fucking terrible. standard hotkeys are all over the place and the vast majority of people remap nearly everything. More than that: the majority of space on the screen is wasted. You've adapted to a shitty UI which clearly wasn't designed for the game.
^_^
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pffft after playing over 200 games of DOTA how can anyone complain about recipes though? like seriously you've gotta have SHIT memory not to remember how to make a fucking bracer lol
v_v
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On July 25 2009 11:03 Ace wrote: pffft after playing over 200 games of DOTA how can anyone complain about recipes though? like seriously you've gotta have SHIT memory not to remember how to make a fucking bracer lol
v_v
pffft after playing over 200 games of DOTA how can anyone complain about recipes though?
after playing over 200 games of DOTA
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On July 25 2009 01:34 floor exercise wrote: I always thought a search box would be helpful for the dota style shop. Everyone says buy this buy that, and I still dont know where half the things are, and instead of standing there looking like an idiot, I could type "bra" into a search box and it would filter bracer etc. It would be so fast
That is a good idea. Would be good if the right item comes up even if you put the dota name in, because people say "buy [this]" and it is the dota name and then you have to find out the equivalent and still search for it as well. Makes you stand at the shop for much longer than you really want to.
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200 games isn't a lot, whats your point :/
Or are you going to say you barely played that many games and thats why you can't learn the recipes and then I get to hit you with the no shit sherlock?
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Anyone have a beta key left?
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If anyone happens to have a beta key left could they please pm me.
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Tip: always join the left side team. most of the time, they are the better players. lol.
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On July 25 2009 11:47 Shade692003 wrote:Show nested quote +On July 25 2009 11:03 Ace wrote: pffft after playing over 200 games of DOTA how can anyone complain about recipes though? like seriously you've gotta have SHIT memory not to remember how to make a fucking bracer lol
v_v Show nested quote +pffft after playing over 200 games of DOTA how can anyone complain about recipes though?
Your point being ?
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To anyone who has PM'd me and I haven't gotten a key to yet, your names are written down for when I get more/my housemate puts aside the time to send you invites. I have more names than keys though so no more pms pls! I'll post here again if i get more keys
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dude, that hero with the slowing web is freaking imba!!!
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On July 25 2009 15:44 iLoveKT wrote: dude, that hero with the slowing web is freaking imba!!!
Arachna. It is drow from Dota. Nothing special.
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The game just doesn't have the charm of Dota on WC3, along with some other small gripes. Life bars being too small, character voices far too annoying/limited (I played a character with only 2 lines, both of which were murder). It also suffers from an issue I see in several newer games, where it becomes a headache for your eyes to constantly pick out the PC's and NPCs from the shiny background. Gears of War had a similar issue, where the grey, metallic background make it a chore to pick out enemies, allies, etc. It might just be me nitpicking, but it is a serious trend amoung groundbreaking games to use good contrast from what you should be seeing to what should be in the background.
Try playing Half-life (Either), Halo, Diablo 2, TF2. The visuals supplement the gameplay perfectly. There's several newer games that don't follow this code and it makes for less enjoyable gameplay.
What's with the blurry icons for the items? They look like random shapes and colors, it makes it really hard to find an item you're familiar with. Why change the experience bar to a radial wheel around the character? Why make the icons for your spells and abilities tiny and make those icons blurry and indescript aswell? There were so many things in Wc3 dota that were so functional that were changed for the worse.
Why make the mobs so much smaller than the heros? Why do they look so weak when they attack when compared to Dota? (Ghouls throwing their whole body into and attack compared to a bipedal grey, undetailed zombie kind-of twisting and batting the enemies with one arm like its a club.)
Call me old fashioned.
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please PM me if you have an extra key. my friend would like to play this with me. thanks.
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On July 25 2009 18:54 Rakanishu2 wrote:stuff Call me old fashioned.
No, you're totally right, this game suffers from massive interface design flaws that shouldn't exist in such a fast-paced game. Despite WC3 looking kind of dated today, the interface, being made by blizzard, is naturally as close to perfection as it gets. The only way to improve it is to let players buy complete items instead of having to assemble every bracer from 3 parts in 3 different shops. Voices are generally a non-issue, since they are annoying in WC3 also, when you listen to them for the 1000th time, so you just turn those off.
Perhaps the problem of the game is that it's a little bit TOO detailed, substituting good design for tiny fluff that hurts the eyes.
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On July 25 2009 12:06 Ace wrote: 200 games isn't a lot, whats your point :/
Or are you going to say you barely played that many games and thats why you can't learn the recipes and then I get to hit you with the no shit sherlock?
No, I'm saying that any UI that needs you to play over 200 games is a bad UI.
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On July 25 2009 21:07 Sadistx wrote:No, you're totally right, this game suffers from massive interface design flaws that shouldn't exist in such a fast-paced game. Despite WC3 looking kind of dated today, the interface, being made by blizzard, is naturally as close to perfection as it gets. The only way to improve it is to let players buy complete items instead of having to assemble every bracer from 3 parts in 3 different shops. Voices are generally a non-issue, since they are annoying in WC3 also, when you listen to them for the 1000th time, so you just turn those off. Perhaps the problem of the game is that it's a little bit TOO detailed, substituting good design for tiny fluff that hurts the eyes.
Not really, there's ton of info missing in the WC3 UI. For exemple. In HoN you can hover your mouse over your attack and you can see how much raw attack speed value you character has, and how much attack per second he can do. Hover over your HP bar and you can see how much HP/sec you are gaining. Same thing for the MP bar (so you can very easily see if, say, arcane ring would be better or a 100% mana regen).
Your speed is actually a stat you can see as clearly as your HP, so you can always see you speed on the fly (like how much speed you gain/lose from blood seeker's skill, how much you gain from phase boot, you see it all changing on the go). There's also the magic resistance/armor % which isn't shown in wc3 IIRC. You can also show the exp value you gain from monster when you kill them (exactly like gold, only purple), so you clearly and easily judge the limit at which you will gain exp from creeps.
I bitched a lot about the UI in the beginning too, but after a couple games under my belt I came to realize it's only because I'm playing wc3 since 2002, it's normal I'm expecting everything to be where I'm used for it to be.
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huge dota fan been dying to find this please if someone could send me a key ill send them naked pics of my hot gf !!!
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I found it pretty unimpressive. Hopefully LoL will be much better.
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i've given out some keys but i still have a fair # left. pm me your email if you are still interested in a key
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I got some keys to share as well. pm me your e-mail, no 1post guys though, sorry
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On July 25 2009 21:44 Shade692003 wrote:Show nested quote +On July 25 2009 21:07 Sadistx wrote:On July 25 2009 18:54 Rakanishu2 wrote:stuff Call me old fashioned. No, you're totally right, this game suffers from massive interface design flaws that shouldn't exist in such a fast-paced game. Despite WC3 looking kind of dated today, the interface, being made by blizzard, is naturally as close to perfection as it gets. The only way to improve it is to let players buy complete items instead of having to assemble every bracer from 3 parts in 3 different shops. Voices are generally a non-issue, since they are annoying in WC3 also, when you listen to them for the 1000th time, so you just turn those off. Perhaps the problem of the game is that it's a little bit TOO detailed, substituting good design for tiny fluff that hurts the eyes. Not really, there's ton of info missing in the WC3 UI. For exemple. In HoN you can hover your mouse over your attack and you can see how much raw attack speed value you character has, and how much attack per second he can do. Hover over your HP bar and you can see how much HP/sec you are gaining. Same thing for the MP bar (so you can very easily see if, say, arcane ring would be better or a 100% mana regen). Your speed is actually a stat you can see as clearly as your HP, so you can always see you speed on the fly (like how much speed you gain/lose from blood seeker's skill, how much you gain from phase boot, you see it all changing on the go). There's also the magic resistance/armor % which isn't shown in wc3 IIRC. You can also show the exp value you gain from monster when you kill them (exactly like gold, only purple), so you clearly and easily judge the limit at which you will gain exp from creeps. I bitched a lot about the UI in the beginning too, but after a couple games under my belt I came to realize it's only because I'm playing wc3 since 2002, it's normal I'm expecting everything to be where I'm used for it to be.
Well, you're wrong, because none of that info is actually useful for a beginner anyway. What does 0.753 attack per second mean to a scrub/newbie? Nothing. That info is actually a very good example of clutter they decided to put into the interface. Dota handles it nicely by having commands that make all the info available on demand without making the interface look like WoW garbage (not that im saying HoN has wow interface). I guess what I'm trying to say is even if you have all the mechanics info available on your screen, it's not going to help you have better game sense, or last hitting or orbwalking, etc.
The WC3 design/interface is still easier on the eyes and has the most essential information available for players. The lack of super-detailed mechanics data on WC3's interface does not make it inferior in any way.
I mean I can see where you're coming from, you're probably tired of WC3, so you want something new, but new isn't necessarily better. Granted, I do like HoN's lobby interface - very streamlined and polished.
So lastly, yes people will adapt, but the point is - there was absolutely no reason to take a perfect interface and fuck with it.
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Have you played HoN? You say all those additional infos are cluttering the screen, while all of them are actually shown when you hover your mouse over the related stat (Game : "you want more info about your attack attribute? Hover here and I'll give you more info") You'd have a point if, indeed, all those stats were shown along side everything else but they don't (like you said, attack/second isn't improtant enough to be shown constantly, and noobs doesn't care about it). There's no clutter at all. Movement speed in DoTA is ''normal, fast, very fast'' how is that better? If you actually want the stat, you have to input a console-like command. How is that more intuitive? Seriously, it's like if your attack value was ''low, normal, high, omg carry''. It vague and imprecise. Also, new people playing on DotA would probably have no clue that heroes actually have magic resistance, which isn't really shown in wc3 and the actual value even less implied
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Sydney2287 Posts
On July 26 2009 00:05 Sadistx wrote:Show nested quote +On July 25 2009 21:44 Shade692003 wrote:On July 25 2009 21:07 Sadistx wrote:On July 25 2009 18:54 Rakanishu2 wrote:stuff Call me old fashioned. No, you're totally right, this game suffers from massive interface design flaws that shouldn't exist in such a fast-paced game. Despite WC3 looking kind of dated today, the interface, being made by blizzard, is naturally as close to perfection as it gets. The only way to improve it is to let players buy complete items instead of having to assemble every bracer from 3 parts in 3 different shops. Voices are generally a non-issue, since they are annoying in WC3 also, when you listen to them for the 1000th time, so you just turn those off. Perhaps the problem of the game is that it's a little bit TOO detailed, substituting good design for tiny fluff that hurts the eyes. Not really, there's ton of info missing in the WC3 UI. For exemple. In HoN you can hover your mouse over your attack and you can see how much raw attack speed value you character has, and how much attack per second he can do. Hover over your HP bar and you can see how much HP/sec you are gaining. Same thing for the MP bar (so you can very easily see if, say, arcane ring would be better or a 100% mana regen). Your speed is actually a stat you can see as clearly as your HP, so you can always see you speed on the fly (like how much speed you gain/lose from blood seeker's skill, how much you gain from phase boot, you see it all changing on the go). There's also the magic resistance/armor % which isn't shown in wc3 IIRC. You can also show the exp value you gain from monster when you kill them (exactly like gold, only purple), so you clearly and easily judge the limit at which you will gain exp from creeps. I bitched a lot about the UI in the beginning too, but after a couple games under my belt I came to realize it's only because I'm playing wc3 since 2002, it's normal I'm expecting everything to be where I'm used for it to be. Well, you're wrong, because none of that info is actually useful for a beginner anyway. What does 0.753 attack per second mean to a scrub/newbie? Nothing. That info is actually a very good example of clutter they decided to put into the interface. Dota handles it nicely by having commands that make all the info available on demand without making the interface look like WoW garbage (not that im saying HoN has wow interface). I guess what I'm trying to say is even if you have all the mechanics info available on your screen, it's not going to help you have better game sense, or last hitting or orbwalking, etc. The WC3 design/interface is still easier on the eyes and has the most essential information available for players. The lack of super-detailed mechanics data on WC3's interface does not make it inferior in any way. I mean I can see where you're coming from, you're probably tired of WC3, so you want something new, but new isn't necessarily better. Granted, I do like HoN's lobby interface - very streamlined and polished. So lastly, yes people will adapt, but the point is - there was absolutely no reason to take a perfect interface and fuck with it.
'Perfect Interface', Hahaha.
Dota was never a perfect interface, it was and always will be limited to the wc3 engine. It limits what controls can be given to the players, it limits what can be done with heroes. There is definitely room for improvement and so they tried to improve it. The argument can only be that the changes they made were not for the better (which I don't necessarily agree with, but I understand the concerns), not that 'Dota was perfect there was 0 room for improvement'.
A lot of your complaints are offset by the fact that this game is clearly not designed for 'new' players. It's pretty much designed for competitive play. Eg: your spell icons are small and blurry because you're not meant to click them. It's really not important what they look like. You learn very quickly which spell is which just by hovering, and then you use q w e r for all spells and then alt q w e a s d for items.
I can see that the game is definitely not newb friendly, but I don't see why it should be.
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I love that all spells are on QWER 
perfect!
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On July 25 2009 21:34 Shade692003 wrote:Show nested quote +On July 25 2009 12:06 Ace wrote: 200 games isn't a lot, whats your point :/
Or are you going to say you barely played that many games and thats why you can't learn the recipes and then I get to hit you with the no shit sherlock? No, I'm saying that any UI that needs you to play over 200 games is a bad UI.
and what I was trying to point out is that if you play any game enough UI isn't going to matter. DOTA has 93 heroes and at least 20 different recipes - no UI in the world is going to help you remember every possible combination needed to play effectively. You just have to play the game more to get used to it. Hence why I said before it's like screaming about not remembering you need to click on a Barracks to build Marines.
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Of course play ANY game enough and you will get used to ANY UI. Duh. That doesn't mean the DotA UI isn't bad.
I could play a shitton of warcraft1 to the point of the UI not being an obstacle.
It's still bad.
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but the UI has nothing to do with you being able to know item recipes - hence why people said you have no point. Duh. How stupid can you be? :/
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Yeah gogo personal attacks.
no UI in the world is going to help you remember every possible combination needed to play effectively.
Hmm... which one will help me remember faster? The one with items placed anywhere with multiple NPC shops, or the one with recipes hotlinks?
God, just stop talking already.
Seriously, seems you just want to friggin argue for the shake of arguing. How can you think the DotA UI is better is beyond me. I've told you countless exemples, and all you seem to say is ''lolol who cares after hundreds of games you know everything!11'' That is completely irrelevant to the quality of an UI.
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and once again you've shown you can't read. Have I ever said the DOTA UI is better? go ahead, quote me on it.This entire time I've been claiming you're an idiot for complaining about Item Recipes which are something you just have to remember. ggnore.
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Yeah gogo personal attacks.
Next time try to troll less. Who said I can't complain about having to remember items? Let's take Warcraft 1 for example. Unit's don't auto-attack. Not even to defend themselves. That system is worse than War2. In Warcraft 2 they decided to streamline the system and make it easier by letting unit auto-attack. Even if you can get used to it, even if after 500 games you have become completely used to warcraft 1's limitation, Warcraft 2 system is just plain better. You can bitch all you want, a system with no recipe hotlinks < recipes hotlinks. GTFO already.
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There is nothing wrong with HoN's interface and everyone bitching about it is just an idiot. It took me ONE game to get used to it.
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IF ANYONE STILL HAS BETA KEY FOR HoN CAN I PLZ GET 1 I WILL LUVS U FOREVER
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The UI does have several lovely perks, but it took out some of the ease of the Wc3 method.
Yes, I am aware that you don't click the ability Icons, thank you, I never clicked them in Dota either. But having easy to distinguish icons rather than some blurry art makes it easy to discern which abilities are which. I played a character where all 4 of his abilities were essentially a splatter of blood on a tiny icon. When I'm trying to quickly remember I want to "battle cry" instead of "summon hellhounds" I need to be able to see which one is which. I don't want to have to memorize which order their in.
The items are also blurry beyond belief. Making it a headache to tell which one is the helm, which ones a ring, it's crappy.
I think they made the game with fixing a multitude of Dota's small problems in mind, but didn't realize how much Dota really has right. So you get the small parts, like attack speed being quantified, movement speed, all kinds of small perks. But the developers just overcomplicated very simple things that made Dota functional.
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Since this is a Dota remake, I can use all the dota item/hero databases to figure out strats?
The only problem is that the names are different. =X
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Thesecretaznman, if you have some troubles learning the new names check out the HoN forums, there is a sticky associating each old name with new ones, for heroes and items. It's very useful when you're beggining. You can only view the forum if you're in the beta though.
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ok this is pretty fun!
I agree though that the item description are somewhat of a pain. It took me a couple of sec to notice that the item desc appears in the lower right corner when selecting it... I was expecting it to be, like, in the item description window :/
but nevertheless it's awesome so far
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if someone have a spare key i would be most greatefull if you could give it to me
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I hate to jump on the bandwagon, but I would appreciate it if someone has 2 extra keys/invites to spare for me and my friend to use. Thanks!
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Have 1 left to giveaway just pm me ur mail
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So far the only heroes I like is Thunderbringer (Zeus) and Arachnid (Drow ranger I think? some small resemblance with broodmother tho)
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On July 26 2009 06:37 Shade692003 wrote: Thesecretaznman, if you have some troubles learning the new names check out the HoN forums, there is a sticky associating each old name with new ones, for heroes and items. It's very useful when you're beggining. You can only view the forum if you're in the beta though.
D'oh. I shoulda actually looked in the bloody forums before jumping right in, then eh?
X_X
Edit: Thanks, though.
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i need 2 keys for my me and my friend
if anyone is gracious enough please send me one through pm :D
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whoa this looks pretty sick. Does anyone have a spare beta key to give me?
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On July 26 2009 05:35 BanZu wrote: There is nothing wrong with HoN's interface and everyone bitching about it is just an idiot. It took me ONE game to get used to it.
Just because you can get used to something doesn't mean it's good or there's nothing wrong with it. If that simple fact eludes you, stop posting. HoN has tons of irrelevant clutter (someone said it's designed for competitive play - roflskates, they couldn't be more wrong, there's no such thing as designed for competitive. If it's good - it's good.) and the most important elements that could actually be used by competitive players are small or misrepresented.
Next time try to troll less. Funny, because you're the one trolling everyone who doesn't acknowledge that WC3 interface sucks, which it doesn't. In fact you're the first person to complain about something that's been polished in several games and has proven to be successful.
On July 26 2009 05:45 Rakanishu2 wrote: I think they made the game with fixing a multitude of Dota's small problems in mind, but didn't realize how much Dota really has right. So you get the small parts, like attack speed being quantified, movement speed, all kinds of small perks. But the developers just overcomplicated very simple things that made Dota functional.
Well said. Dota has been continuously polished for 4 years straight, however, so I'm willing to give HON the benefit of the doubt for now in regards to some of its drawbacks. The thousands of players already in beta seem promising in terms of sale numbers for S2.
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Hopefully HoN's ability to incorporate newer maps into the battle arena genre will give them the push they need.
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Let Me Know if anyone has im a Super Dota freak has been playing for 5 years so It Would be awsome if anyone could give me one my email Is Filipgustafsson93@hotmail.com
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On July 26 2009 15:47 Sadistx wrote:Show nested quote +On July 26 2009 05:35 BanZu wrote: There is nothing wrong with HoN's interface and everyone bitching about it is just an idiot. It took me ONE game to get used to it. Just because you can get used to something doesn't mean it's good or there's nothing wrong with it. If that simple fact eludes you, stop posting. HoN has tons of irrelevant clutter (someone said it's designed for competitive play - roflskates, they couldn't be more wrong, there's no such thing as designed for competitive. If it's good - it's good.) and the most important elements that could actually be used by competitive players are small or misrepresented. Funny, because you're the one trolling everyone who doesn't acknowledge that WC3 interface sucks, which it doesn't. In fact you're the first person to complain about something that's been polished in several games and has proven to be successful. Show nested quote +On July 26 2009 05:45 Rakanishu2 wrote: I think they made the game with fixing a multitude of Dota's small problems in mind, but didn't realize how much Dota really has right. So you get the small parts, like attack speed being quantified, movement speed, all kinds of small perks. But the developers just overcomplicated very simple things that made Dota functional. Well said. Dota has been continuously polished for 4 years straight, however, so I'm willing to give HON the benefit of the doubt for now in regards to some of its drawbacks. The thousands of players already in beta seem promising in terms of sale numbers for S2.
My point is not as much that the warcraft 3 interface suck as much as there IS room for improvement, and S2 games realized that. How the heck is that trolling? Or do you think that movement speed of ''normal, fast, very fast'' is better and having to input some console-like command is more intuitive than having the plain value in sight, just like your hp and everything else?
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Or do you think that movement speed of ''normal, fast, very fast'' is better and having to input some console-like command is more intuitive than having the plain value in sight, just like your hp and everything else? No, that wasn't my issue. normal/fast/very fast is irrelevant since dota is played at the very fast and HoN has no speed settings. I also agree that having the plain value in sight is useful, onlyif the value tells you something relevant. Things like 0.653 attacks/second aren't relevant because they don't scale linearly with attack speed bonuses. A noob wouldn't know if the value is big or small, u know what im saying?
And dota does a good job of representing absolute values as well. My gripe with Dota actually is that there's no display of magic resistance anywhere in plain sight.
Allow me to demonstrate (also, fuck NDA)
+ Show Spoiler +
Ok so some criticism didn't fit. • Remove the word activation • Make sure all the effects of the spell are close together: effects first, mana costs second, CD last. • Types of targets go below the effects • Description either needs to be smaller or go bottom
The entire box can be made 1/2 the size if only it was using good design. This isn't something subjective either - it's just that the human eye is accustomed to reading the biggest size font first, from top to bottom. I guess i'll go post this on the HON forums actually so they can change it ;p .
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By speed I meant the movement speed of a unit, not the game speed. (when you hover your mouse at the... armor I think? It says either ''normal, fast'' or ''very fast'' ) A game of DotA is not like Warcraft3, unit speed is much more important, so that's a case of where the Warcraft 3 UI isn't designed for DotA. You have to input a command (-ms) to know the actual value.
And yes, I think that most spell description are clusterfucks (check the puppetmaster's ultimate, the description is just sad). Personnaly, I'd wish it was possible to toggle off/on the lore paragraph, because it most cases I don't care and it just takes up some screen space. I do like how it's divided in sections though, but there's still alot of wasted space between them.
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I'm glad we agreed on something
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Northern Ireland1200 Posts
On July 25 2009 18:54 Rakanishu2 wrote: The game just doesn't have the charm of Dota on WC3, along with some other small gripes. Life bars being too small, character voices far too annoying/limited (I played a character with only 2 lines, both of which were murder). It also suffers from an issue I see in several newer games, where it becomes a headache for your eyes to constantly pick out the PC's and NPCs from the shiny background. Gears of War had a similar issue, where the grey, metallic background make it a chore to pick out enemies, allies, etc. It might just be me nitpicking, but it is a serious trend amoung groundbreaking games to use good contrast from what you should be seeing to what should be in the background.
Try playing Half-life (Either), Halo, Diablo 2, TF2. The visuals supplement the gameplay perfectly. There's several newer games that don't follow this code and it makes for less enjoyable gameplay.
What's with the blurry icons for the items? They look like random shapes and colors, it makes it really hard to find an item you're familiar with. Why change the experience bar to a radial wheel around the character? Why make the icons for your spells and abilities tiny and make those icons blurry and indescript aswell? There were so many things in Wc3 dota that were so functional that were changed for the worse.
Why make the mobs so much smaller than the heros? Why do they look so weak when they attack when compared to Dota? (Ghouls throwing their whole body into and attack compared to a bipedal grey, undetailed zombie kind-of twisting and batting the enemies with one arm like its a club.)
Call me old fashioned.
Completely and 100% agree. They have made some real nice features in the game, but some of the real basics are so flawed. The graphics at first glance you think are fantastic, but when you start playing, you realise how everything looks so similar.
The item system has some good points, but at its root its so flawed. They have over complicated the item system, by trying to categorizing many items. It does not make sense to have the basic items way down the menu. It just is not intuitive. Putting the items in a order of value comparision to level for example or something like that would work. And whats more is when you do bring up the shop, the item menu is WTF HUUGE compared to the rest of the UI and everything else.
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I think the game is pretty fine, but since it is a 1:1 copy of dota it is just boring =(.
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Game is very messy on first tries. Heroes look all similar, hard to distinguish from creeps too, you don't see shit during big fights.
After a while, it gets better, though.
Shop is fucking irritating on first tries : why the hell would they copy exactly all the items and recipes, yet give them random pics and names? Holy shit that's annoying.
After a while, this gets better too, though...
I think this is just as good / as stupid as DotA. There are still lot of heroes missing (medusa where art thouuuu).
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once you hear someone typing and bitching about pressing enter and -ms you know they are indeed trolling. The guy is so hard on about HoN he's nitpicking things about DOTA that pretty much no one else ever complained about.
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My god. You are still whining? WIll you ever stop crying? How is that saying that seeing the plain movement speed stat in real-time on your character sheet is better than having to type a console-like command each time you want to see it ''bitching''? It's just plain better. Stop raging already, and move on.
Oh yeah, I'm the one trolling and making shit replies like ''no u''.
Good job.
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lol this is too easy. I haven't complained once in this thread. Seriously looking at you getting worked up because someone disagrees with you is just el oh el. Stop your bitching plz
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anyone gotten the health bars on?
i have to hold down alt then i end up pinging the map -.-
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How about you stop trolling?All you've contributed in this topic is attacking other people. All you have been doing this whole time is essentially ''lololol u sux if you cant remember recip!!!!!11'' While my point was that the DotA UI has room for improvement, and that is the goal of HoN. Now get out of this topic, I don't even think you've played HoN and you just like to troll. In case you haven't noticed, this is a topic to discuss Heroes of Newerth. So if you have nothing of value to add to the subject of the topic, get out.
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On July 27 2009 01:36 OmgIRok wrote: anyone gotten the health bars on?
i have to hold down alt then i end up pinging the map -.-
For me, it's the tilde key (top of tab key). I have to press it again after re-launching the game though, but it keeps the health bars shown up all game long.
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for health bars just go to menu > control > toggle in > set key
then u just need to press key 1x at start ^^
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It's either the comma or semi-colon key to toggle health bars on
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anyone has 2 beta keys left they could give to me and a friend please? pm me if you need emails, thx
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So, does anyone want to get a clan/team started? My nick on there is Sadist, feel free to add me a buddy (if you aren't beyond terrible of course)
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Is this game exactly like Dota? With similar heroes and items?
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On July 27 2009 13:41 GhostKorean wrote: Is this game exactly like Dota? With similar heroes and items?
Yes.
The main thing to take away from HoN I believe is the amazing lag/online features. Everything is done very well and easily manageable. Can easily follow friends into games, etc. It seems very similar to Steam in feel. One of my favorite features is that if a player disconnects from a game they have 5 minutes to reconnect to the game, which is $$. I can only imagine what Blizzard is going to do for Bnet 2.0, but if these guys can do it pretty well, I have high hopes.
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Yea the UI is perfectly functional, but it still needs to some work before its really streamlined.
After playing around 15 games I can see that hero balance is going to be another glaring issue like in was in Wc3 beta. Not so much because some heros are miles above the rest, but because some heros are just a step below the bunch.
Exhibit A: Blacksmith
A melee intelligence hero? He better have a sweet nuke or some great grinding/deny/escape moves. But no. He doesn't. His nuke has a 20% chance to cast 4 times over itself at level 16. But the stun doesnt last 4 times as long, hell no, its just 1.5 seconds, on a SINGLE TARGET.
So not only do you have a character that is wildly luck reliant (goodbye tournament play), he also has a stun that is miles below what other characters have, and have as AOEs no less.
And on top of that he's melee.
Then you have heros that are just superior
Exhibit B: Torturer
280 damage, AoE nuke/stun. Low cooldown. 40 per strike AoE random damage spell ~250 dmgAoE nuke with huge range AoE pulse ultimate that does 177 per second at level 16, with master staff (a must).
This guy is beyond belief. You can stun someone with your first nuke, hit them with your follow up direct damage nuke, activate both your AoE pulses, AND attack them normally while this is all happening. After a few seconds, boom, both initial nukes are up again.
And he's a ranged character.
I have no clue how they got through the pen + paper phase of hero balance with things like this going on. Maybe just to get a beta out, I dunno.
The game is fun otherwise, I have yet to find another hero that is as broken as blacksmith, or as sickening as torturer. Did have a fun 25-2 game with him though. Ended up with 7000 gold at one point so I ended up with 2 hearts, a master staff, boots of travel, Vangaurd (Why not?), and a hood of defiance. As you can imagine their team gunned for me, so the vanguard and HoD were very useful.
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Is the OgreMagi considered broken or something in DotA? Because IIRC the blacksmith is a copy of him.
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On July 27 2009 14:13 Rakanishu2 wrote: Yea the UI is perfectly functional, but it still needs to some work before its really streamlined.
After playing around 15 games I can see that hero balance is going to be another glaring issue like in was in Wc3 beta. Not so much because some heros are miles above the rest, but because some heros are just a step below the bunch.
Exhibit A: Blacksmith
A melee intelligence hero? He better have a sweet nuke or some great grinding/deny/escape moves. But no. He doesn't. His nuke has a 20% chance to cast 4 times over itself at level 16. But the stun doesnt last 4 times as long, hell no, its just 1.5 seconds, on a SINGLE TARGET.
So not only do you have a character that is wildly luck reliant (goodbye tournament play), he also has a stun that is miles below what other characters have, and have as AOEs no less.
And on top of that he's melee.
Then you have heros that are just superior
Exhibit B: Torturer
280 damage, AoE nuke/stun. Low cooldown. 40 per strike AoE random damage spell ~250 dmgAoE nuke with huge range AoE pulse ultimate that does 177 per second at level 16, with master staff (a must).
This guy is beyond belief. You can stun someone with your first nuke, hit them with your follow up direct damage nuke, activate both your AoE pulses, AND attack them normally while this is all happening. After a few seconds, boom, both initial nukes are up again.
And he's a ranged character.
I have no clue how they got through the pen + paper phase of hero balance with things like this going on. Maybe just to get a beta out, I dunno.
The game is fun otherwise, I have yet to find another hero that is as broken as blacksmith, or as sickening as torturer. Did have a fun 25-2 game with him though. Ended up with 7000 gold at one point so I ended up with 2 hearts, a master staff, boots of travel, Vangaurd (Why not?), and a hood of defiance. As you can imagine their team gunned for me, so the vanguard and HoD were very useful.
Just so you know dude, both those characters are direct cut copies from Dota, the first being Ogre-Magi, the second being Leshrac the Tortured. Not that I'm saying they aren't imba, just that their skills weren't created for HoN, but already existed.
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@Rakanishu2
Although I haven't played the game yet, it's just a copy of DoTA apparently. Ogre Magi (or bs in HoN) isn't that bad of a hero, he acts as a ganker and support hero with extremely good hp for being an int hero (i think his strength gain per level is almost equal to his int gain). His multicast can easily turn tables too, you're being chased and you turn around and multi cast to finish off the hero chasing you and he'll be crying that you multi cast too much. He isn't used at all in pro games ...not many heroes are used except for like...~20 out of 81 heroes or so anyways.
As for uhh torturer, he's a pretty decent hero in DotA. But yeah, his 250 aoe nuke thing is stupid it lets him completely dominate lanes if he can get enough mana regen, which is problem for him. His spells cost a good chunk of mana, so you can't really spam so much like you were talking about (unless this is kinda mid-late game and you had a good early game like you did). Also, his stun isnt too hard to dodge either, though I don't really know what it looks like in HoN.
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Ogermagi is decent if you got a strong Carry in the game which profits from your Bloodlust... And a Multicast on Fireblast really can kill low HP heroes nearly instantly, even in lategame. It also has a very short cooldown which makes it one of the best nukes ingame.
He's not one of the *best* heroes, but he isn't a burden for your team if you play him properly and he fits into your lineup.
Leshrac is strong, but fine... If he gets a free farm he gets pretty ridiculouse in mid/lategame... If not he's nothing to special...
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lol OgreMagi is strong dude (yeah I mean the HoN equivalence) wtf are you talking about. He makes up for his "melee-ness" by having relatively large str/str gain for a int hero. Do you play dota?
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all the keys at wc replays have been given out, are there any other places where keys are available? both links in the OP dont have any left
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I feel like the camera is to close. It's like the game wanna push your face down into all the shiny effects, especially with the sligghtly increased pace of the game the camera feels too close. Its not like i want to zoom out till is see a whole lane in one screen, but compared to dota i cant help myself it just doesnt feel right :/
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Looking for a beta key, any help or tips as to where I should go looking for one would be appreciated.
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I love when people complain about the "useless" spell descriptions and then the same people complain about the "blurry" and "small" icons. First, the icons appear at the character selection window in a normal size like 3x3 cm. Second, if you are not interested in the spell's background then who cares that it has a small icon in the actual game? I'm sure the majority of the players who play this game are experienced or at least not the lamest Dota players. Then you should know when you play an intense game you don't care what the friggin' Zeus ulti icon looks like, you just press it an instant. I have played Dota since 5.48 but the recent 6.2x versions really made me quit the game. But this game is different yet it's nearly the same, and it has brought me back. The interface is a bit weird if you play for the first time but it's easy to get used to it. I really like the small details like if you have a proc ability like "every 5th hit you gain xxx" then you can see how much hit does it take to reach the 5th hit. The creeps being small, yeah if you play at max distance, if you don't like it, zoom in. If you are a hardcore Dota fan and notorious Dota lookalike mod/game hater then this game is not for you, if you love Dota but a little bit tired of the graphics and repetativeness and looking forward to try something very similar however vastly different, then this game is for you. And don't forget, it's still in beta, it's far from the actual RC version.
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Blood hunter is imba! Anyone agree or is it just me ?
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On July 28 2009 03:28 Zoler wrote: Blood hunter is imba! Anyone agree or is it just me ?
he's pretty awesome I loved playing him haha
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Northern Ireland22208 Posts
Why do we have to load the game when we join one, has anyone explained this system?
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I have 2 keys... TL, I'm gonna present you with them!  First come, first serve: PM your mails...
EDIT: Ok, got the PM's. Grats Spike and paper.
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On July 28 2009 03:28 Zoler wrote: Blood hunter is imba! Anyone agree or is it just me ? I think it's just his attack animations are improved a lot compared to Dota. He wasn't that good of a hero in Dota, except when you needed to own some pubbie scrubs.
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On July 26 2009 15:47 Sadistx wrote:Show nested quote +On July 26 2009 05:35 BanZu wrote: There is nothing wrong with HoN's interface and everyone bitching about it is just an idiot. It took me ONE game to get used to it. Just because you can get used to something doesn't mean it's good or there's nothing wrong with it. If that simple fact eludes you, stop posting. HoN has tons of irrelevant clutter (someone said it's designed for competitive play - roflskates, they couldn't be more wrong, there's no such thing as designed for competitive. If it's good - it's good.) and the most important elements that could actually be used by competitive players are small or misrepresented. Nothing in life is going to be perfect. Get used to it.
Or just leave.
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On July 28 2009 16:50 BanZu wrote:Show nested quote +On July 26 2009 15:47 Sadistx wrote:On July 26 2009 05:35 BanZu wrote: There is nothing wrong with HoN's interface and everyone bitching about it is just an idiot. It took me ONE game to get used to it. Just because you can get used to something doesn't mean it's good or there's nothing wrong with it. If that simple fact eludes you, stop posting. HoN has tons of irrelevant clutter (someone said it's designed for competitive play - roflskates, they couldn't be more wrong, there's no such thing as designed for competitive. If it's good - it's good.) and the most important elements that could actually be used by competitive players are small or misrepresented. Nothing in life is going to be perfect. Get used to it. Or just leave. Completely irrelevant. Try reading next time.
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So...apparently I'm alone in this thread in that I actually play DotA to compete?
To get a glimpse of my perspective on this thread, imagine someone remade Brood War with nice pretty graphics (or at least newer ones), and put about 1/20th the thought into balance that Blizzard did. Suddenly dragoons are spellcasters and deal forty damage per shot (and cost the same amount), vultures cost 150 minerals, and you can't stack mutas, but you can stack zerglings...yet the interface tells you unit size and damage type/rate, and multiple building selection and infinitely large unit groups have been added, and the ridiculous lag problems associated with a game being written for dialup have finally been fixed...
But the game sucks, because starcraft's main virtue is its balance. Yes, this is a beta. Yes, it will (probably) become more balanced. But DotA has years of development and an active competitive community to its name, and giving that up for shiny new "2009" graphics feels like giving up Brood War for Dawn of War. Yeah, it's fun to play for a day or two. Maybe even a week. But you aren't going to see a Dawn of War league with a $40,000 prize any time soon.
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If you are still interested in a beta key PM me your email addy
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I played dota for a long time at DCE, weird times there, but it was massive fun! Never put TOOO much time in dota, so I saw some mates getting into MyM and so on and I stopped playing dota because I had to do loads more for school 
Anyway, I would like to play this game every once in a while, because you can just play one game and then do other stuff, its not like WoW where you 'need' to play like a whole night to get something, so if anyone has a key left I would like it if you can PM it to me or tell me how to get one, because it seems that everywhere the keys are already handed out!
Cheers
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If anyone have a spare key, can you send it to me via pm? I want to get in as well.
Thanks.
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Can someone send me key for HoN via PM?
Thank You
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Wrong topic! how do I delete a post? 
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Is the beta still going? If so could anybody spare me a key? I want to try it out since I play dota a lot. Thanks
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anyone else actually playing? add me to friends, name is Eurellum.
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Can someone send me a beta invite please? viperskwa AT hotmail.com
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i joined today and had some fun with teamliquidians i hope we can play more some other day, name ingame is Medeia
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Does anyone have a free beta key left? I would appreciate one if possible. cwarne2 at students dot towson dot edu. Thanks
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beta key please? i'd love you long time mrweightxmr1 at hotmail dot com
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On August 03 2009 12:28 hordeau wrote: Can someone send me a beta invite please? viperskwa AT hotmail.com
On August 03 2009 13:00 cava wrote: Does anyone have a free beta key left? I would appreciate one if possible. cwarne2 at students dot towson dot edu. Thanks
On August 03 2009 15:18 unSpeake wrote: beta key please? i'd love you long time mrweightxmr1 at hotmail dot com
INVITATIONS SENT
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On August 03 2009 23:34 bLah. wrote:Show nested quote +On August 03 2009 12:28 hordeau wrote: Can someone send me a beta invite please? viperskwa AT hotmail.com Show nested quote +On August 03 2009 13:00 cava wrote: Does anyone have a free beta key left? I would appreciate one if possible. cwarne2 at students dot towson dot edu. Thanks Show nested quote +On August 03 2009 15:18 unSpeake wrote: beta key please? i'd love you long time mrweightxmr1 at hotmail dot com INVITATIONS SENT
Could I get an invitation too? yingyang50892 at yahoo dot com, thanks
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If someone has an extra beta key I'd love to test this game.
I'm on vacations right now and SF4 is getting boring with so many Kens and Sagats
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I'm looking for an invite, if anyone would be so kind, send to cybertag [at] gmail dot com
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Yeah, I'd appreciate a betakey too!
raulrincon at gmail dot com!
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can i get an invite please ? dont want to post my email here :X please pm me
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On August 03 2009 23:34 bLah. wrote:Show nested quote +On August 03 2009 12:28 hordeau wrote: Can someone send me a beta invite please? viperskwa AT hotmail.com Show nested quote +On August 03 2009 13:00 cava wrote: Does anyone have a free beta key left? I would appreciate one if possible. cwarne2 at students dot towson dot edu. Thanks Show nested quote +On August 03 2009 15:18 unSpeake wrote: beta key please? i'd love you long time mrweightxmr1 at hotmail dot com INVITATIONS SENT
Thanks my friend!
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I'd love a beta key as well, pm me if you need additional info!!
Thanks
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I have 2 keys. PM if interested.
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England2657 Posts
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Swiftblade (juggernaught) is so fucking imba holy shit he gotta be nerfed in next patch or S2 are fucking retards.
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Just wondering, but how is he op? I haven't played the game yet, but so far I've heard that it's just a remake of dota with the same graphics (so I'm assuming the same physics, timings, statistics, etc etc) right?
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Someone in my house already used up the facebook beta key, and they only allow one key per IP. Can someone mail me a key please at hydrozxide2 at yahoo.com
Thanks in advance!
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I'm playing, pretty fun . Username is Touched. Me and my WeMade mouse pad are starting the long journey from Newbieville!
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Looking for a beta to play with some friends and maybe run into some of you fine fellows. Played on my roommates key for one game and i'd love to have a key of my own. email is fl3tcherkid89 (at) gmail (dot) com. or just PM me please and thank you
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Hey, does any1 have a extra beta key they can throw my way? I would really appreciate it! my email is Nazzingaa_99@hotmail.com or PM me
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Would really like a key... megane@nc.rr.com if any have any spare.
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I am looking for a key to try the game but i cant find 1 :/ Does any1 have an extra key for me ??? If yes you can send me on my email (jimaras1993@yahoo.gr) or in a pm here.(Soz for my bad English) ~Thanks~
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Any extra beta key would be much appreciated. garysun678@hotmail.com
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I really need a beta key asap.uhuhu! orichalcum45@yahoo.com
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On August 04 2009 09:36 Zoler wrote: Swiftblade (juggernaught) is so fucking imba holy shit he gotta be nerfed in next patch or S2 are fucking retards.
With all due respect, protoss is more overpowered in starcraft than jugg in HoN. He's just one of the not-so-terrible carries.
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I have 3 invites, PM with e-mail.
Only for people who have been registered 3+ months please.
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I'll take a CD Key, if anyone's in a giving mood. Or if someone wants to point me in the right direction for one, most of the places I've checked are out ._.
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On August 07 2009 06:34 Sadistx wrote:Show nested quote +On August 04 2009 09:36 Zoler wrote: Swiftblade (juggernaught) is so fucking imba holy shit he gotta be nerfed in next patch or S2 are fucking retards. With all due respect, protoss is more overpowered in starcraft than jugg in HoN. He's just one of the not-so-terrible carries.
TP while being stun / spell immune due to whirlwind!
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Well thanks to floor exercise (!) I got a beta key so if any other TL guys wanna play I'm on as 'Revabug' so add me :p
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On August 08 2009 08:49 Zoler wrote:Show nested quote +On August 07 2009 06:34 Sadistx wrote:On August 04 2009 09:36 Zoler wrote: Swiftblade (juggernaught) is so fucking imba holy shit he gotta be nerfed in next patch or S2 are fucking retards. With all due respect, protoss is more overpowered in starcraft than jugg in HoN. He's just one of the not-so-terrible carries. TP while being stun / spell immune due to whirlwind!
Yeah, the magic immune is a bit OP I guess, but you can achieve almost the same results with blink + tp on any hero.
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On August 08 2009 09:52 Sadistx wrote:Show nested quote +On August 08 2009 08:49 Zoler wrote:On August 07 2009 06:34 Sadistx wrote:On August 04 2009 09:36 Zoler wrote: Swiftblade (juggernaught) is so fucking imba holy shit he gotta be nerfed in next patch or S2 are fucking retards. With all due respect, protoss is more overpowered in starcraft than jugg in HoN. He's just one of the not-so-terrible carries. TP while being stun / spell immune due to whirlwind! Yeah, the magic immune is a bit OP I guess, but you can achieve almost the same results with blink + tp on any hero.
Want me to continue?
Whirlwind.. too fucking high damage. As soon as you got enhanced marchers / post haste you don't need any more fucking items to do insane DPS. The ultimate is pretty ok I guess.
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51393 Posts
I would like a key so I can play with Solinren and his K-Pop friends.
bejjezor@gmail.com, thanks!
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On August 10 2009 18:09 GTR wrote: I would like a key so I can play with Solinren and his K-Pop friends.
bejjezor@gmail.com, thanks!
Invitation sent
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51393 Posts
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holy shiet where did all these 1 posters come from
anyways my HoN client is crashing when i alt tab out while patching is this happening to anyone else?
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I'd like a key if possible. : >
yahoga at gmail dot com
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Gamereplays.org are giving out Beta keys I believe. You have to register and make a topic in the introduction forum and they send you a key...
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A dota remake without Icefrog? This wont be as succesful, and I had hoped for strategy games to take over
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If anyone has a spare beta key I would appreciate it, thank you
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My friend challenged me to play him 1;1 (I get 3 months to practice, and he plays the game cold). He's played in quite a few DotA leagues, so he's pretty good. Who should I play, and how much should I bet?
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On August 11 2009 10:50 swat wrote:Nevermind! looks like alienware has thousands of beta keys left, you just have to go to their site and sign up and get a free key http://www.alienwarearena.com/event/hon-beta-giveaway/about 9700 still remaining at the time I signed up. Thanks!! Was looking for a few more keys for a couple friend to play tonight.
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On August 10 2009 21:25 Iplaythings wrote:A dota remake without Icefrog? This wont be as succesful, and I had hoped for strategy games to take over 
It probably won't be as successful, but for S2 it will certainly be there biggest game ever. Savage 1 and Savage 2 totally bombed despite being great games. I am pretty sure that HoN will sell enough to recoup there debt.
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On August 11 2009 10:50 swat wrote:Nevermind! looks like alienware has thousands of beta keys left, you just have to go to their site and sign up and get a free key http://www.alienwarearena.com/event/hon-beta-giveaway/about 9700 still remaining at the time I signed up. Whoa! *Takes several
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On August 11 2009 14:31 davidgurt wrote: My friend challenged me to play him 1;1 (I get 3 months to practice, and he plays the game cold). He's played in quite a few DotA leagues, so he's pretty good. Who should I play, and how much should I bet? I'd suggest as Agillity Rikki could be an option, as strength Balanar/Lycanthrope are good for solo and Intelligence Necrolyte's good as well (I don't know your playstyle but those 3 allways do "fine" on their own).
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On August 11 2009 14:31 davidgurt wrote: My friend challenged me to play him 1;1 (I get 3 months to practice, and he plays the game cold). He's played in quite a few DotA leagues, so he's pretty good. Who should I play, and how much should I bet? Never agree to 1 v 1 in HON or Dota. It doesn't show how skilled the player is, it just shows that you know how to pick the most overpowered 1v1 hero in the game and then keep him in base for the entire duration of the game. Whoever thinks 1v1 proves something are total scrubs or idiots.
That said, I guess you could play arachna or puppet master, the new krobelus would do fine as well.
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On August 11 2009 17:05 Sadistx wrote:Show nested quote +On August 11 2009 14:31 davidgurt wrote: My friend challenged me to play him 1;1 (I get 3 months to practice, and he plays the game cold). He's played in quite a few DotA leagues, so he's pretty good. Who should I play, and how much should I bet? Never agree to 1 v 1 in HON or Dota. It doesn't show how skilled the player is, it just shows that you know how to pick the most overpowered 1v1 hero in the game and then keep him in base for the entire duration of the game. Whoever thinks 1v1 proves something are total scrubs or idiots. That said, I guess you could play arachna or puppet master, the new krobelus would do fine as well. what if they pick the same hero? Then that makes it all skill practically.
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Since, we are talking about dota-type games, what's everyone's opinion on Demigod? Just wondering.
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On August 11 2009 17:25 stanley_ wrote:Show nested quote +On August 11 2009 17:05 Sadistx wrote:On August 11 2009 14:31 davidgurt wrote: My friend challenged me to play him 1;1 (I get 3 months to practice, and he plays the game cold). He's played in quite a few DotA leagues, so he's pretty good. Who should I play, and how much should I bet? Never agree to 1 v 1 in HON or Dota. It doesn't show how skilled the player is, it just shows that you know how to pick the most overpowered 1v1 hero in the game and then keep him in base for the entire duration of the game. Whoever thinks 1v1 proves something are total scrubs or idiots. That said, I guess you could play arachna or puppet master, the new krobelus would do fine as well. what if they pick the same hero? Then that makes it all skill practically.
There's so much more to skill than simply lasthitting and denying in a 1v1. Although it's a significant part of "skill", map awareness, game sense and participation in team fights are what makes the players, and there's 0 of those in a 1v1.
It's like trying to determine who's better at starcraft by playing micro tourny.
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On August 11 2009 21:13 Madtrixr wrote: Since, we are talking about dota-type games, what's everyone's opinion on Demigod? Just wondering.
Yeah I bought this game online while I was bored last holidays and I cannot say I am very impressed. The amount of heroes is far too low and back when I was playing the match making system and games were laggy as hell... really really bad... but supposedly they have fixed that since.
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On August 10 2009 21:25 Iplaythings wrote:A dota remake without Icefrog? This wont be as succesful, and I had hoped for strategy games to take over 
he wasn't the creator though
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On August 11 2009 23:17 StorrZerg wrote:Show nested quote +On August 10 2009 21:25 Iplaythings wrote:A dota remake without Icefrog? This wont be as succesful, and I had hoped for strategy games to take over  he wasn't the creator though Icefrog was the creator of what's now known as DotA--that is to say, DotA: Allstars. I assume you're talking about Eul, who created RoC's original DotA. Nearly every part of the game has been changed since then. A few heroes remain (e.g. Leshrac) but many do not, and the amount of new heroes far eclipses both of the previous numbers. The map is roughly the same, but has gone through significant changes. The list of differences goes on. Icefrog is as much a creator of DotA:A as Eul was a creator of DotA; if you don't give Icefrog credit, then don't give Eul credit, since the influence of previous AoS games before DotA is about as clearly present as the influence of DotA in DotA:A.
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On August 11 2009 17:05 Sadistx wrote:Show nested quote +On August 11 2009 14:31 davidgurt wrote: My friend challenged me to play him 1;1 (I get 3 months to practice, and he plays the game cold). He's played in quite a few DotA leagues, so he's pretty good. Who should I play, and how much should I bet? Never agree to 1 v 1 in HON or Dota. It doesn't show how skilled the player is, it just shows that you know how to pick the most overpowered 1v1 hero in the game and then keep him in base for the entire duration of the game. Whoever thinks 1v1 proves something are total scrubs or idiots. That said, I guess you could play arachna or puppet master, the new krobelus would do fine as well.
I never said that whoever wins at 1;1 is more skilled. Of course it's going to be imbalanced depending on what hero you get.
Regardless, if he's willing to put money on a 1;1 and let me pick my hero, then I don't see why I shouldn't pick the most imba hero to play against him. Hence, my question stands.
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On August 11 2009 16:48 Iplaythings wrote:Show nested quote +On August 11 2009 14:31 davidgurt wrote: My friend challenged me to play him 1;1 (I get 3 months to practice, and he plays the game cold). He's played in quite a few DotA leagues, so he's pretty good. Who should I play, and how much should I bet? I'd suggest as Agillity Rikki could be an option, as strength Balanar/Lycanthrope are good for solo and Intelligence Necrolyte's good as well (I don't know your playstyle but those 3 allways do "fine" on their own).
Sorry, I meant HoN heroes, not DotA.
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Nighthound is the HoN rikki.
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why would you pick riki in a 1v1? No lane control = raped.
I'd go for Enchantress though
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ozku_91@hotmail.com if you have an invite, please send me one ^^
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The anti-mage's (magebane) design is god awful
Still so fun to play though =D
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hey, i got to alienware when they had 10keys left and i missed out. Anyone know where some more are? Everyone i konw is lanning the game at the local computer cafe, except for me since i have no key. im stuck to ole WC3 dota
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I had a problem with IMs recently... couldn't see the chat at all even when my friends were messaging and with my luck during that time I recieved more of them than ever before.
Anyone else noticed that patrol key doesn't work as intented? Just a normal move command... It was addressed a week ago or something on HoN forums, but left out of patches apparently.
Also, does anyone ever use wards? I'm always the only one placing some once in awhile at rune spots (or should I say tablet spots) :|
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if some1 still has any keys left and doesn't need it, please send me one
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I still need a key too, has someone one left?
My email: Frozenorcy1@gmx.de
Ty for ur help
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thedeadhaji
39489 Posts
On August 11 2009 14:31 davidgurt wrote: My friend challenged me to play him 1;1 (I get 3 months to practice, and he plays the game cold). He's played in quite a few DotA leagues, so he's pretty good. Who should I play, and how much should I bet?
bet the smallest amt of money possible, b/c you wont win, period.
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United States4991 Posts
Hmm now that I have a computer capable of playing it, I wish I had a key :< oh well lol.
I'm kind of tempted to go through and remove the posts of people who just have 1 post and registered on TL solely to beg for keys and not partake in other things at all, but there's not much point in doing so I guess
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I'll give you one Insane if I get any more. All my keys are gone now
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Insane if you still need a key, PM with your email adress. I got a couple I'm still holding to :3
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United States4991 Posts
On August 23 2009 05:55 Railz wrote: Insane if you still need a key, PM with your email adress. I got a couple I'm still holding to :3
The heroic Shade692003 offered to send me one if I sent him my e-mail. I'll give him some time before I have you do that, since I don't want one of you to waste it or whatever happens if two people submit same e-mail address
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On August 23 2009 06:17 HnR)Insane wrote:Show nested quote +On August 23 2009 05:55 Railz wrote: Insane if you still need a key, PM with your email adress. I got a couple I'm still holding to :3
The heroic Shade692003 offered to send me one if I sent him my e-mail. I'll give him some time before I have you do that, since I don't want one of you to waste it or whatever happens if two people submit same e-mail address 
Nothing happens, you end up with 2 keys, and I have like 7 saved up u_u
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United States4991 Posts
Oh.
Could I then pass it along or something if that did happen?
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I have the game but it's kinda boring playing in pubs by myself, so I really want my friend to get in on it, but he doesn't have a key. Right now we're waiting on the HoN facebook update lol, but if anyone wants to give me a key for my friend that'd be great. I'll be sure to hoard some keys once the facebook update happens to return to favor :D.
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On August 23 2009 06:25 HnR)Insane wrote: Oh.
Could I then pass it along or something if that did happen?
ya you could just give one to a friend.
Hell some people in beta send keys to themselves so they can make a second account and start with fresh stats (win/loss crap)
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United States4991 Posts
Well tell you what, I'll give you my e-mail since mr shade isn't here right now, and whoever's key I don't use, I will give to whoever that person wants when they want.
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If anyone has an extra key I would greatly appreciate it Thanks in advance! kmach60@gmail.com
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me and two friends are after some keys (3). if anyone could help out it'd be greatly appreciated!
cheers!
foxmeep@hotmail.com
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I have three keys. Send me a pm if you want one!
EDIT: Used all my keys for the moment : / Went to three TL people. Gratz : )
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Everyone write your rating ! :O
1700
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I'm 1860ish trying to crack the 1900 but it's really tough because I'm always playing alone. Is anyone else 1800+? I'd really like someone to lane with
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for all the people like me waiting for a key- become a fan of HoN on facebook... they said they are going to release like 75,000 keys soon.
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If anyone needs some keys send me a tell
EDIT: OUT OF KEYS
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ts-rupbar can i have one pls.
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i would love to get a key for hon if any one has extra i would love one plzz
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they're really going all out with this beta bey thing
when I got one there were like 17000 left
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i have beta keys here, if you want add me in my ym or email me
terso_1_gm@yahoo.com
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Just checked the facebook beta key link and they are all out. If anybody still has any keys I would be overjoyed if you could please (pretty please with cherries on top) PM me one.
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I need your email to send you one invite, pm me your email and I will gladly send you one.
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Thank you funkie! You are awesome. Signing up now...
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Can some1 send me a beta key, plx
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if anyone has a spare key, i'd like one for my friend
i already have one, but i'd like to play with him, cheers <3
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Someone hook me up with a key please!
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On September 02 2009 03:47 Kingkosi wrote: Someone hook me up with a key please!
sure dude, pm me your email
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I would like to try this game too, anyone still has a spare key?
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Hey guys! Has somebody one key left for me???
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Hi, I need a beta key badly. Am a hardcore dota addict. Would really want to try out HoN. Please send me a beta key. Would really appreciate it. Thanks a million. My email is bao_8717@hotmail.com
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Greetings ppl, I would appreciate if anyone has a spare key to give to me. my mail is : Avoganto_spiros@windowslive.com Thank's
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why do people think that there are people with like 30 keys lol
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They're all people with this as their only post too.
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Well I did their whole facebook thing and I couldn't get a key. If someone has some extra invites please send me one! Wanna try the game out, and that hero Chronos... he's exactly like faceless void!
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can i have beta key plzzzz here is my email sonic1_cyber@yahoo.com
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Well I'm more hoping someone would just have an extra key for me...Lol.....Would appreciate a pm if anyone can help, but seeing as they flew through so many keys, I have low expectations of getting one ;-;
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got 3 invites, ~OpZ~ i will need an email to send the invite to, and i guess you will get your key from there somehow, you can pm me a secondary or trash e-mail if you feel insecure about it. the game is very much a dota clone with improved networking and higher resolution graphics. I still prefer normal dota for some reason i'm not really sure why.
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I am also still looking for a key, if anyone has any i would greatly appreciate it :D thank you!
qoou0217@gmail.com
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Does anyone else have a key to spare? Just let me know and I'll pm you my email.
Edit to avoid confusion: I need a key. I don't have keys.
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sir i need a beta key... please send me one...
biter012001@yahoo.com
tnx...
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On September 02 2009 13:50 snorlax wrote: why do people think that there are people with like 30 keys lol
because there are something called invites =] ... however, not necessarily 30 =[
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Have 2 keys left still, if you registered 2 months after me or before me PM me your email~
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Could someone please send me a key? PM me it.
Thanks.
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England2657 Posts
I got one more key still. Probably won't be long before open but if you're a member who has been registered a decent while (well, not just here for a key) then send me a PM with your email.
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I have Six Beta Keys if anyone wants them PM Me ill post when Im out first come fer serve :D
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On September 04 2009 00:43 GrkMagas wrote: Well I did their whole facebook thing and I couldn't get a key. If someone has some extra invites please send me one! Wanna try the game out, and that hero Chronos... he's exactly like faceless void!
That's because HoN is a carbon copy of dota....
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On July 23 2009 01:18 tyreek wrote: I have 3 keys if anyone wants to try it out.
The games not very good. :<
if you still have some to spare... may i have one please... very much appreciate it email: ralph_mp16@yahoo.com
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On September 14 2009 16:51 Sad[Panda] wrote:Show nested quote +On September 04 2009 00:43 GrkMagas wrote: Well I did their whole facebook thing and I couldn't get a key. If someone has some extra invites please send me one! Wanna try the game out, and that hero Chronos... he's exactly like faceless void! That's because HoN is a carbon copy of dota.... yeah he can say that to about 90% of the heros.
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If anyone have a spare key, i would love to have one )
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I want a key too if someone has to give me . my e-mail is mpoukala@hotmail.com
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Hey, look at me - I have more than 10 posts and also want a key, if anyone has one of course!
Been playing LoL for a while, but I'm starting to get sick of all the serverside bugs.
tirentu at gmail dot com
:D
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I play this a ton. I use this same alias. Someone should stalk me.
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I've been searching for a Beta key in a month now, would really appriciate if someone could send me one. My Email is Bogidibogidi@hotmail.com
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out of keys now guys so no more PM's Plz
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hey can u pls give me a beta key so i can play with my friends
Rhymes.krause@web.de
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Bearded Elder29903 Posts
Anyone willing to send me a beta key please?
wall-x@hotmail.com
Much appreciated !
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I'd love a key as well... griggs.k.r@gmail.com
It'll make me feel better about failing at BW
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can someone send me a key please?
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On November 29 2015 22:09 Endymion wrote: can someone send me a key please?
The game's been out for 6 years and nobody still plays it because DotA 2 exists.
Though to be fair, the game runs and plays better than DotA 2, but the hero design of the non-DotA clones is awful.
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On November 29 2015 22:56 deth2munkies wrote:The game's been out for 6 years and nobody still plays it because DotA 2 exists. Though to be fair, the game runs and plays better than DotA 2, but the hero design of the non-DotA clones is awful. Nah, it's a living and active game, however it doesn't have rich sugar-daddies running high-prize tournaments, making professional competitions much less appealing than that of LOL and DOTA2.
Well worth playing however, my favorite by far of the cojoined T-BAG triplets.
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On November 30 2015 01:21 plated.rawr wrote:Show nested quote +On November 29 2015 22:56 deth2munkies wrote:On November 29 2015 22:09 Endymion wrote: can someone send me a key please? The game's been out for 6 years and nobody still plays it because DotA 2 exists. Though to be fair, the game runs and plays better than DotA 2, but the hero design of the non-DotA clones is awful. Nah, it's a living and active game, however it doesn't have rich sugar-daddies running high-prize tournaments, making professional competitions much less appealing than that of LOL and DOTA2. Well worth playing however, my favorite by far of the cojoined T-BAG triplets.
Their LCS analogue has it's LB finals right now and it has 950 viewers. Matchmaking times at low levels are fine, higher levels it gets longer and longer pretty fast...and that's based on 6 months ago when I last played.
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Didn't even know this game still was played at all lol (not that LoL lol). Alright enough lol.
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HoN HoN HoN. ya blew it buddy you could've killed DOTA 2 before it had a chance.
ahahahaha pay to play dota clone what a CONCEPT
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ooo, great, thanks for tips
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Germany25649 Posts
That was a pretty bad necro
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