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[US] [DirTY]Mau5
Forum Index > General Games |
Kaialynn
United States242 Posts
![]() [US] [DirTY]Mau5 | ||
Dgtl
Canada889 Posts
This sniper is fricking amazing, he took on both of the teams scouts T_T Definatly a must watch TF2 frag video | ||
Mobius
Canada1268 Posts
On September 15 2009 07:29 Realpenguin wrote: Show nested quote + On September 15 2009 07:27 Mobius wrote: My friend plays REALLY competitive tf2.. hes on !terribles team.. He showed me this vid of a scout, thought i'd post it. that's old, you gotta check out his new vid posted up like a week ago: carnage is a baller I play scout almost exclusively now after seeing that vid err yeah.. thats the one i meant to link haha, my friend showed me like last week.. but yeah, you know terribles or nope? | ||
traced
1739 Posts
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paper
13196 Posts
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Sfydjklm
United States9218 Posts
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Realpenguin
8253 Posts
On September 15 2009 07:33 Dgtl wrote: http://www.youtube.com/watch?v=xLagg9pkcOY This sniper is fricking amazing, he took on both of the teams scouts T_T Definatly a must watch TF2 frag video Auto-Aim is a classic... Always good to watch before sniping for the placebo effect :3 Since we're posting a lot of frag videos, here's something a little bit different: It's a competitive Medic highlight vid. Some amazing clips in it. | ||
h3r1n6
Iceland2039 Posts
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Linx_101
Canada166 Posts
well: i'm Linx_101 here and on Steam and im FROM CANADA | ||
Torenhire
United States11681 Posts
http://www.pldx.com/movie/812/Homocide_A_Medic_Movie/ Top medics in CEVO all doing their shit. Fucking amazing soundtrack to it as well, most intense medicing EVER. | ||
Realpenguin
8253 Posts
CHANGELIST: + Show Spoiler + If the installation is an HLTV relay we allow clients to connect as HLTV clients even if tv_enable is set to false. A recent exploit fix made it such that we ignore the flag indicating that the client is an HLTV client if tv_enable is false, but it is possible that relays won't have this ConVar set Additions / Changes Backpack improvement Added support for 100 slots in the backpack Backpack can now be sorted by type Multi-selection in the backpack is now done by holding down the Ctrl key Alt-fire on the Sandvich now drops sandviches A single sandvich can be dropped at a time. Dropping the sandvich removes it from the Heavy A Heavy can regain his sandvich by collecting a healthkit while already being at full health Eating a sandvich using the taunt method now heals a Heavy to full health Dropped sandviches heal 50% of the collector's health Medic regen changes Base regen amount increased from 1/sec to 3/sec Regen amount increase since time of last damage decreased from 3x to 2x End result of above: Old healing scaled from 1/sec to 3/sec based on time since being damaged (maxed out at 10 seconds). New healing scales from 3/sec to 6/sec Blutsauger Replaced "No critical hits" negative attribute with "-2 health drained per second on wearer" Health drain stacks on top of the above Medic regen changes, lowering the base regen by 2h/sec Added "mp_windifference" server ConVar (default to 0) When set to X, matches will be considered won if a team gets X points ahead of the other team Added a "Remember the active weapon between lives" option to the Multiplayer->Advanced options dialog Added "Disable weather effects" option to the Multiplayer->Advanced options dialog Added "Show non-standard items on spectated player" option to the Multiplayer->Advanced options dialog If set (default), it'll show non-standard items being carried by the player you're spectating Tournament mode changes New item whitelist allowing tournaments to control what items can be used by players Added "item_whitelist_example.txt" Added "item_show_whitelistable_definitions" command to get a list of whitelistable items Added Tournament mode Spectator HUD Added "Use advanced spectator HUD in tournament mode" option to the Multiplayer->Advanced options dialog Shows all the members of your team (or both if you're a spectator) at the top of the screen, along with class/health/respawn time/charge level Spectator indices are now shown on the team members, and hitting the corresponding weapon selection key (slot1-slot12 commands) will spectate them Changed idle player check to include spectators & players who haven't chosen a team Bug Fixes Fixed explosive radius detection using an axially aligned box instead of a sphere Compensated by increasing the radius of grenades, pipes, and rockets to 50% of what they lost at the corners of the OBB Grenades/Pipes radius change: 132->159 Rocket radius change: 121->146 End result of above: Explosives have had their radius reduced at some angles, and increased at others. Radius is now consistent, angles are now irrelevant Fixed Sniper using the reference pose if he has the Huntsman deployed when his team loses Fixed Spies speaking their response rules lines after killing a player as the class they were disguised as Fixed Medics getting MedicCallerPanels in their HUD for cloaked enemy Spies disguised as their team Fixed the Huntsman not firing crit arrows when the Sniper is being CritBoosted Fixed being able to fire the Huntsman under water if you jump into the water with the arrow charged Added check to prevent clients using the "firstperson" command to get out of thirdperson view while they're phasing, taunting or control stunned Fixed Halo glow effect not being hidden for cloak/disguised enemy Spies Fixed wearables not destroying their attached particles when they're removed Fixed several player & viewmodel simulation issues that occurred when the game was paused Fixed a DX8-based exploit that allowed modified particle effects to work under sv_pure 2 Community Requests Added the entindex() of the object being built to the "player_builtobject" game event Added flag to allow CTF map authors to turn off the Overtime mode when timers expire Added IgnitePlayer input to TFPlayer | ||
agarfin
United States106 Posts
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traced
1739 Posts
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paper
13196 Posts
;3 | ||
sleeepy
Canada777 Posts
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Kaialynn
United States242 Posts
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DivinO
United States4796 Posts
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traced
1739 Posts
if any of you guys want advice on getting into comp or 6v6 strat message me on steam (ar traced ‡) i think i left the group but i'll rejoin, it was mainly because some weird dude was stalking me | ||
paper
13196 Posts
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Elemenope
Burkina Faso1704 Posts
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