[TF2] Let's Play~!!!!! - Page 7
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prOxi.Beater
Denmark626 Posts
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Realpenguin
8253 Posts
http://www.m0re.nocrits.com/ link in the OP is obsolete this new update is just nuts, gotta love the built in autoreload. no more complicated scripts needed | ||
QuanticHawk
United States32027 Posts
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mahnini
United States6862 Posts
i'm down for some in-house pickup games. i usually play 24 or 32 man servers 90% of which are pl 9% cp. i don't think i'd be up for actual comp games, don't need another time sink. ![]() i guess the problem is we dont have a server for in-house but we should! oh yeah also because i dont have a mic. | ||
udgnim
United States8024 Posts
play mostly on the 32 player eGO or SourceOP 2Fort servers. sometimes play on the TGP 2Fort servers or Newbs 24/7 2Fort server. basically just play 2Fort, but have dabbled a little bit in the KotH mod. | ||
mahnini
United States6862 Posts
i should probably stop bumping this at night when no one sees it anyway me dumbo ![]() | ||
paper
13196 Posts
and udgnim stop playing 2fort! badwater is where it's at! | ||
bumatlarge
United States4567 Posts
![]() bum_at_large | ||
Kupon3ss
時の回廊10066 Posts
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Milton Friedman
98 Posts
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Torenhire
United States11681 Posts
Add meh. I'm a part of FITH, we do a bit of minor scrimming with other folks, but our 32man server is almost always running a PL - CP - KOTH - PL - CP - KOTH rotation and is generally 16+ players at all times. | ||
Athos
United States2484 Posts
Athos Steam ID-Athos19 | ||
traced
1739 Posts
3-0 in cevo http://www.cevo.com/index.php?page=teams&func=view&id=27972&div=262 the bad news: 0-2 in esea http://www.esportsea.com/index.php?s=teams&id=28546 | ||
paper
13196 Posts
http://forums.steampowered.com/forums/showthread.php?t=930130 | ||
Athos
United States2484 Posts
* [confirmed] The engineer is receiving a wrench that allows him to build his buildings faster. It does not allow him to upgrade them and repairs them at the same rate as before, however. That's such a damn good idea. That could actually make him viable for competitive play. Besides, level one sentry guns with proper positioning (sneaking behind enemy lines to build one) are very effective and this allows the engineer to be a far more offensive and useful class. ^_^ | ||
Realpenguin
8253 Posts
But they left a massive "loophole" in the update: We're going to adopt a zero tolerance policy for external applications used to manipulate the persistent item system. Meaning you can still idle for items as long as TF2 is actually running. Here's how to do it on a local server: http://combatgamershq.com/forums/viewtopic.php?t=1760 | ||
krazymunky
United States727 Posts
On September 04 2009 07:13 Realpenguin wrote: So, Valve killed the SteamStats fake idler program. But they left a massive "loophole" in the update: Meaning you can still idle for items as long as TF2 is actually running. Here's how to do it on a local server: http://combatgamershq.com/forums/viewtopic.php?t=1760 nooo I would leave that thing on for so many days and i still havent gotten any hats... #%$%@*)(*# | ||
Realpenguin
8253 Posts
![]() Since the hat drop rate increased, I'm going to keep idling some more ![]() | ||
Arnic
81 Posts
I'd recommend any of the the myTF2 servers if people are looking for somewhere to play, that's where I'm usually to be found. They've got a friendly community and a pretty good mix of players. 64.34.181.251:27016 - Rotation 64.34.181.251:27015 - 2Fort, fast respawn Not a huge fan of Orange_X3 but they also run that on 64.34.181.251:27025 good fun if your team can work together cohesively but frustrating if they're all out for points. | ||
paper
13196 Posts
lmaooooooooo | ||
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