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[TF2] Let's Play~!!!!! - Page 26

Forum Index > General Games
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zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2009-12-20 15:04:47
December 20 2009 15:04 GMT
#501
I've whacked several scouts heads off. They were stupid but...

When I was running around with the targe and the eyelander, I wasn't noticing many soldiers killing me with the shotgun. A lot of them were pulling out the equalizer/their shovel though. Although that often led to mass decapitation... once you start rolling heads, it's pretty easy to keep it up since you have superior melee range and superior speed. Heavies are really the only problem, because it's next to impossible to kill one that is getting healed, and you absolutely need to charge to even have a chance against a non-healed one.

Although you can "cheat" and use your pipebomb launcher to soften him up and then charge.

I have to say the targe/eyelander combination is ridiculously fun, and whoever thought it up was a genius. It also managed to do something everything else failed to do for me- make 2fort fun! I looped off 17 heads in one rampage which ended with me getting the eyelander taunt kill on one of my friends (I believe this is the only legit taunt kill we have ever gotten on each other)... had another 11-14 head rampage.
appe
Profile Joined April 2009
Sweden149 Posts
December 21 2009 01:02 GMT
#502
http://forums.tf2maps.net/showpost.php?p=92550&postcount=1

FortCraft! :D
mahnini
Profile Blog Joined October 2005
United States6862 Posts
December 21 2009 02:06 GMT
#503
hahaha awesome!
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
rinoh
Profile Blog Joined July 2009
United States335 Posts
December 21 2009 02:54 GMT
#504
add me to op
rinoh
ty
베르사유의 장미
paper
Profile Blog Joined September 2004
13196 Posts
December 21 2009 13:44 GMT
#505
On December 21 2009 10:02 appe wrote:
http://forums.tf2maps.net/showpost.php?p=92550&postcount=1

FortCraft! :D


sooooooooo good haha
Hates Fun🤔
HaXxorIzed
Profile Blog Joined June 2007
Australia8434 Posts
Last Edited: 2009-12-21 16:55:52
December 21 2009 16:53 GMT
#506
After playing a couple of games versus the direct hit, fucking disgusting is perhaps the nicest of words I'll use. The "Random" (Ie, whenever you are "jumping" or "in the air") minicrits is literally one of the most vomit-incuding things I've seen in competitive tf2. I don't enjoy being raped because a demoman bounces me two centimetres off the ground while we're retreating through a choke. What pisses me all the more off is a team we scrimmed today had both soldiers using them - it let our secondary and scouts destroy their team but it really makes life miserable as a primary soldier/medic/demoman due to the focused spam you take and the fact that focused spam will get you "Airshot critted".

Looking forward to minicrits being removed off that thing when you hit airshots, as much due to the fact they're easier with it in the first bloody place as the balance issues the current system causes.
http://steamcommunity.com/id/HaXxorIzed
traced
Profile Joined October 2007
1739 Posts
December 21 2009 23:50 GMT
#507
scrimmed against harmonic/detox yesterday on granary, basically if soldiers rjed from garage i got free kills, and when i speed rushed garage and got on their crate fast, i got two free kills when their soldiers jumped to knock me off. it was awesome.
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
December 22 2009 00:25 GMT
#508
could anyone tell me how to make demos work (the ones you record, not the class)? I know how you bring up the menu and play demos, but roughly 95% of all demos that I download just doesn't work. I realise that there was just a big update that pretty much broke every old demo that there is, but I'm pretty convinced that neither the version nor the map is the problem. Say 6 ESEA-I matches were played and I download all of them, maybe one of them will work. It's really weird and I just don't know what I'm doing wrong. Help!
Nobody beats the Beater
Bash
Profile Joined August 2007
Finland1533 Posts
December 22 2009 01:16 GMT
#509
All demos get broken by each major update, the last one being last thursday obviously. There's a way to save them though: http://etf2l.org/forum/movie/topic-1820/?recent=89028
I can't sing and I can't dance, but still I know how to clap my hands.
paper
Profile Blog Joined September 2004
13196 Posts
Last Edited: 2009-12-23 21:21:20
December 23 2009 21:21 GMT
#510


I always thought the chargin' targe would be more fitting ;D
Hates Fun🤔
rinoh
Profile Blog Joined July 2009
United States335 Posts
December 24 2009 06:42 GMT
#511
I haven't been playing for a while so I missed the last big update with solders and demomen. WTF IS WITH THE CHARGE IT IS NO FUN
베르사유의 장미
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
December 24 2009 07:14 GMT
#512
Bah.

As a scout player, I HATE that direct hit. Scrimming with some of the league teams is frustrating as hell. You'll turn a corner and there will be a soldier coming at you and before you know it you're in a million pieces due to the Direct Hit.

Normally I have no problem as a scout dodging rockets but my flailing around isn't working anymore. Maybe I've just been unlucky the past few days. Frustrated player = shitty playing.

I don't really like the update in general, but I feel like it's just because of the mass soldier/demo playing. Hopefully things will balance out when everyone and their mother stops playing sold/demo. Lots of the guys on our server (FITH) have gone back to the old RL and shotty...so we'll see. :D
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
wanderer
Profile Blog Joined May 2007
United States641 Posts
December 24 2009 07:49 GMT
#513
hi there - i'm a tf2 mentor and pro commentator for tgbf.tv and formerly pwnage.tv. if you guys need help getting into comp tf2, let me know.
Fuck you, I have a degree in mathematics and I speak 12 languages. (I called the World Cup final in 2008 btw)
traced
Profile Joined October 2007
1739 Posts
December 24 2009 13:36 GMT
#514
torenhire - if you're close against a soldier with dh, you have to play SUPER aggressive with your movement against dh. it's about timing your jukes/jumps and getting beyond their fov - unlike with the regular rh, they actually have to direct you, so there's a good chance you can get just as many or more shots on them as you could if they were running the regular rl

but if you're not right on them you just don't want to take on soldiers within that 15 foot one hit range, unless you have an overheal, though
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
December 24 2009 19:46 GMT
#515
Yeah, It's basically just having to re-learn how to scout in a 6man. What we've been seeing in the scrims is that the main soldier will keep his regular RL and and the second sold will keep the DH.

I'm sorry if you've posted this elsewhere here but which class are you running? The demo in our group is torn on which weapons to be using and he's decided to take on this situational-usage thing where he'll be using these weps for this point and then change when we/they cap and so on. Just wondering what your thoughts are on this as it's pretty obvious you know your way around the CEVO, or at least have a damn good grip on how it's played.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
traced
Profile Joined October 2007
1739 Posts
Last Edited: 2009-12-25 00:57:54
December 25 2009 00:56 GMT
#516
as roamer, i'm going to run regular rocket launcher most of the time. i'll have to see how the dh gets tweaked in the coming months.

for mid battles, i'll run the normal rocket launcher if i ever do a rush (and perhaps the gunboats, if they're allowed, for speed rushes). if i'm playing aggressive, expected to hold a flank, or pressuring with the scouts, i'm always going to run normal. if i'm playing super passive and with the combo, i think i like the dh more but even then it's not a clear edge.

i'll obviously run dh for granary crates, and i actually like it better for pretty much all of granary, it's something about the angles and terrain. except maybe pushes into point 2. i doubt i'll ever really use it for freight, yukon, or follower, and i doubt it will be useful on gpit. badlands pretty much just once or twice for mid rollouts, and spire play if my respawn is favorably timed.

one thing i'll add- i definitely feel like i get more kills with the dh, actually, but i also feel like i'm almost always doing less than i usually/could do.
sleeepy
Profile Blog Joined September 2009
Canada777 Posts
December 25 2009 01:30 GMT
#517
I doubt the DH will see much use, especially after the fix the bullshit minicrits on it. 2 of the most crucial aspects of 6v6 at a high level are spam and negating the enemy Scouts. The DH does neither. Not to mention, with the falloff identical to the regular RL, hitting a direct for someone at mid or long rage for 60 damage is not worth as much as doing 45 damage to 3 people with splash.

The unlock I suspect will have the biggest change on competitive play is the buff banner. If it's balanced and not banned from leagues (as I suspect it might be), it will really shift the metagame. I don't know if that's a good thing, however. The banner makes the pace of gameplay more slow and conservative. Instead of just worrying of protecting my Medic and waiting for our uber before a large push, we now need to protect our Soldier and wait for him to get his banner charged up as well. It slows things down, makes the kritzkreig nearly useless, and 2 scouts with 14 seconds of minicrits = gg2u.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
December 25 2009 23:31 GMT
#518
so on IRC the other night alot of people showed interest when me and some others talked about a TL TF2 tournament...

I'm all for renting another server for TL with CEVO loaded up on it if there is enough interest in a tournament. Also, myself and R1CH started a TL TF2 group (The main TL group is super-huge) which is here
http://steamcommunity.com/groups/tltf2

So come find me or R1CH for invites through steam or PM here and we'll get ya in!

[image loading]

Poll: TL TF2 Tournament?
(Vote): Yes!!!
(Vote): Nah..

SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
mahnini
Profile Blog Joined October 2005
United States6862 Posts
December 25 2009 23:33 GMT
#519
yes!!!!
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
prOxi.Beater
Profile Joined December 2008
Denmark626 Posts
December 26 2009 00:08 GMT
#520
Hell yes! Let's do a Team Liquid TF2 tournament. Sounds like great fun.
Nobody beats the Beater
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