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Weken
United Kingdom580 Posts
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tofucake
Hyrule18968 Posts
* Shield leadership bonus should work like an armor bonus and not require recharging shields after every jump. * Capital ships cyno bumping/bouncing issue * XL missiles explosion radius and explosion velocity * There needs to be a shield HP implant set as a counterbalance to the Slave set. * There needs to be a remote shield boost implant like the 'Gentry' ZEX2000 is for armor * There need to be deadspace shield invulnerability fields equivalent to the A-Type EANM modules I expect the Slave's shield counterpart will furtherly break Tengus. https://forums.eveonline.com/default.aspx?g=posts&m=340151#post340151 | ||
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tofucake
Hyrule18968 Posts
On November 15 2011 02:20 Weken wrote: I was kinda look forwards to having a Huginn in our fleets again :-(. Also those drops are pretty funny XD I would be pissed if that happened to me. So shut up already. | ||
DiracMonopole
United States1555 Posts
On November 15 2011 03:07 tofucake wrote: Things to make Kwark happy: I expect the Slave's shield counterpart will furtherly break Tengus. https://forums.eveonline.com/default.aspx?g=posts&m=340151#post340151 They mention later on the possibility of a crystal-armor implant set. If thats the case, im going to buy one and just fly a troll fit myrm around. | ||
Weken
United Kingdom580 Posts
On November 15 2011 03:46 DiracMonopole wrote: They mention later on the possibility of a crystal-armor implant set. If thats the case, im going to buy one and just fly a troll fit myrm around. or 100mn legion, would be pretty sweet. | ||
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KwarK
United States41953 Posts
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Body_Shield
Canada3368 Posts
Highlights NAGA Missile role removed, now focuses as a hybrid platform 10% Torpedo velocity per level swapped for 5% to Large Hybrid Turret damage per level TALOS 25m3 dronebay and bandwidth added TORNADO Large Projectile Turret Falloff reduced from 10 to 5% per level Also, please note some small powergrid/CPU changes may happen to the tier 3 battlecruisers in the next build. | ||
hagon
United Kingdom556 Posts
On November 15 2011 05:05 KwarK wrote: 500m plex, bad times to be playing eve. Seriously considering letting 1-2 accounts go unsubbed. Although it seems likely to me that PLEX prices will drop again, I dont expect it to drop back to levels it was before, a dip to 430-440m would be the best I can foresee. Seriously sad panda | ||
Warri
Germany3208 Posts
The new warp is awesome tho | ||
polluxtby
Sweden207 Posts
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Weken
United Kingdom580 Posts
First one was when I warped to a fleet with dram+stiletto and some other dps shit. Plan was that the 2 tengus that were with me could have webbed the tackle and then they would have quickly dropped to our firepower. However falcon decloaks and jams one. The other one, wasn't on the field when the warp order was given. My zealot didn't like being webbed and the dram+stiletto managed to keep me down long enough for the rest of the fleet to pile on top of me. Seconds time was retarded on my part, our fleet bumped a cane out of pos shields (yes we do that now) and we sit on the edge of the shields to proceed to kill it. However when I active my MDW to move to the edge of the shields (I was about 10k from the edge) grid laggs as the enemy fleet lands. I cant stop my ship from charging 5k outside of the shields. Tower webs me to 130m/s with an overheated MDW and the fleet cleans me up 1k from the shields. I haven't bumped shit out of pos shields before and I should be more careful in such a fast ship :-(. Also got podded twice, and lost about 80mil of implants, its back to harbs for the moment then. ![]() | ||
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Firebolt145
Lalalaland34483 Posts
That engine trail looks horrible, but dayum that warp looks awesome. | ||
GGTeMpLaR
United States7226 Posts
Dunno how I will feel about engine trails I'll probably have to see a bunch of them in action before I say whether I like it or not but just the one looks pretty good imo. It might be different with 50+ swiggly lines all over the screen though cause they do look pretty long. | ||
Pufftrees
2449 Posts
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Inzek
Chile802 Posts
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DiracMonopole
United States1555 Posts
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Matharos
Canada211 Posts
Hanging out in the Hatchery Pub | ||
Perscienter
957 Posts
The whole game feels more like a framework. The tracks should be shortened. | ||
Byzantium
United States423 Posts
That it feels like a framework is on many levels sort of the point; as long as the framework is sturdy enough to support what the players build on it, the sandbox is amazing. | ||
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motbob
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United States12546 Posts
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