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[HoN/DotA] Let's Play~!! - Page 995

Forum Index > General Games
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ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
July 20 2010 00:13 GMT
#19881
I feel sorry for the players...
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
July 20 2010 01:17 GMT
#19882
damn this is probably the only forum on the official forum that's worth reading
there is just nuggets of interesting information everywhere
so fine apparently people knew that heroes like tort can see further at night by default
but did you know all damage in hon works like a dot?
what are the implications of this.. well consider early levels, tower vs ranged creep
you need either 3 tower hits or 2 tower hits + 2 hero hits to kill it
consequently, if you didn't hit the ranged creep ahead of time, and the tower is firing its 3rd hit, you're sol, right? Think again. if you hit at the same frame as the tower from the server's point of view, even though the creep has more hp than you can possibly kill in one hit, you still have a chance to get the lasthit (based on an RNG) Fascinating stuff.

likewise of course, you also have a chance to lose a lasthit to something that can't possibly deal enough damage to kill it if it hits at the same time as you.

i guess the practical implications of this are
-you always have a chance to get a lasthit even if you can't possibly deal enough damage so always go for it
-it's always possible to deny yourself as devourer
-it's always possible to fuck up denying allies from dots (most notably slither's)
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Judicator
Profile Blog Joined August 2004
United States7270 Posts
July 20 2010 01:18 GMT
#19883
On July 20 2010 06:04 rabidch wrote:
Show nested quote +
On July 19 2010 23:38 Judicator wrote:
On July 19 2010 23:09 don_kyuhote wrote:
On July 19 2010 14:07 OmgIRok wrote:
On July 19 2010 13:12 rabidch wrote:
On July 19 2010 13:10 OmgIRok wrote:
I hate how Tinker farms faster ganking heroes than laning. x_x
I'm so used to laning and not ganking

i hate it when i play with a kid that dies 10 times and then drops out of the game because his mom goes on youtube and lags him out


I hate playing with a noob ricer sf that loses to mid lane doom
And doesn't have blink by the time I have BoT
Oh lets not forget about losing to mid lane doom


Doom is actually a hero that can beat Nevermore solo mid.
If Doom knows what to do, he will outlasthit and outdeny the hell out of Nevermore early and keep his damage low.
From there, it's a snowball effect.


Uh, not quite. Old Doom sure, new Doom not as much. SF hits 3, the lane should be yours, both you and the Doom should be on pretty even footing with both bottles coming around the same time, then it's just a crap shoot with runes and ganks.

What you said applies to every hero laning against a SF.

the only reason losing to doom at mid is when you're at 6 and and hes at 6 lets say he has level 1 lvl? doom and lvl 1 scorched and he uses all his spells on you which is more than enough to kill SF without a strength power treads

edit:
oh yeah and sf having no chicken fffffffffffffuuuu


This is true, but if the SF is smart, he should have gotten the fuck out, sitting in a lane against a level 6 Doom as an AGI is screaming kill me.
Get it by your hands...
D8ms
Profile Joined April 2010
Canada88 Posts
July 20 2010 01:32 GMT
#19884
Shinbi

The damage are not DoT like, however if two simultaneous source of damage occurs on the same frame, there is a weighted chance that either can get the kill. I believe HoN runs at 20 fps, so timing a hit along with the tower or anything alike would require both hits to be within 0.05s
o.O
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
July 20 2010 01:43 GMT
#19885
On July 20 2010 10:32 D8ms wrote:
Shinbi

The damage are not DoT like, however if two simultaneous source of damage occurs on the same frame, there is a weighted chance that either can get the kill. I believe HoN runs at 20 fps, so timing a hit along with the tower or anything alike would require both hits to be within 0.05s


well the damage can't be instant in that scenario
therefore it is over time =) admittedly, over a very short period of time
and yes you're right you just need to be within 1/20th of a second. it's not gonna be consistent due to lag, but it's not so hard that it's not worth doing imo.. at least based on my trials (especially since i didn't even bother lasthitting ranged creeps in that scenario because i never imagined damage would work like this)
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
D8ms
Profile Joined April 2010
Canada88 Posts
July 20 2010 02:44 GMT
#19886
On July 20 2010 10:43 JeeJee wrote:
Show nested quote +
On July 20 2010 10:32 D8ms wrote:
Shinbi

The damage are not DoT like, however if two simultaneous source of damage occurs on the same frame, there is a weighted chance that either can get the kill. I believe HoN runs at 20 fps, so timing a hit along with the tower or anything alike would require both hits to be within 0.05s


well the damage can't be instant in that scenario
therefore it is over time =) admittedly, over a very short period of time
and yes you're right you just need to be within 1/20th of a second. it's not gonna be consistent due to lag, but it's not so hard that it's not worth doing imo.. at least based on my trials (especially since i didn't even bother lasthitting ranged creeps in that scenario because i never imagined damage would work like this)


I suppose if you want to think of it like that, it would also be correct... But all damage before the last hit are instantaneous
o.O
Fruscainte
Profile Blog Joined December 2009
4596 Posts
July 20 2010 04:18 GMT
#19887
Is HoN really that good? I've seen some gameplay and it looks a little too dark with a lot of flashy effects that blur up the screen. It looks amazing, graphically and gameplay but is it really that much of a leap from LoL for the 30 bucks? And do I need to buy champions like in LoL with in-game currency or do I get a bunch automatically?
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 20 2010 04:21 GMT
#19888
On July 20 2010 13:18 Fruscainte wrote:
Is HoN really that good? I've seen some gameplay and it looks a little too dark with a lot of flashy effects that blur up the screen. It looks amazing, graphically and gameplay but is it really that much of a leap from LoL for the 30 bucks? And do I need to buy champions like in LoL with in-game currency or do I get a bunch automatically?


I tried LoL a bit a few days ago and was very unimpressed. The graphics in HoN are very clear, interface very intuitive, and online features far surpassing other games. All heroes are available to anyone, the 30$ is a one-time fee that covers everything you'll ever need to be as good as you want. One thing in LoL that discouraged me was things like this - there are no runebooks, everyone gets the same heroes to play from, and everyone starts off the game equally (none of those spells that you pick two of each game to use - I forget what they're called).
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
Last Edited: 2010-07-20 04:26:32
July 20 2010 04:24 GMT
#19889
oh god
finally my search is over
i found a player-color changing mod
i can finally tell the difference between lb/grey/pink on the minimap
and be able to tell dg/brown apart from the minimap terrain
thank god
playing sent won't suck as much anymore
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 20 2010 04:25 GMT
#19890
On July 20 2010 13:24 JeeJee wrote:
oh god
finally my search is over
i found a player-color changing mod
i can finally tell the difference between lb/grey/pink on the minimap
thank god


You are so, so late. I've been using one for months.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Fruscainte
Profile Blog Joined December 2009
4596 Posts
July 20 2010 04:26 GMT
#19891
On July 20 2010 13:21 Pokebunny wrote:
Show nested quote +
On July 20 2010 13:18 Fruscainte wrote:
Is HoN really that good? I've seen some gameplay and it looks a little too dark with a lot of flashy effects that blur up the screen. It looks amazing, graphically and gameplay but is it really that much of a leap from LoL for the 30 bucks? And do I need to buy champions like in LoL with in-game currency or do I get a bunch automatically?


I tried LoL a bit a few days ago and was very unimpressed. The graphics in HoN are very clear, interface very intuitive, and online features far surpassing other games. All heroes are available to anyone, the 30$ is a one-time fee that covers everything you'll ever need to be as good as you want. One thing in LoL that discouraged me was things like this - there are no runebooks, everyone gets the same heroes to play from, and everyone starts off the game equally (none of those spells that you pick two of each game to use - I forget what they're called).


Do they actively add new heroes like Riot does?
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
July 20 2010 04:27 GMT
#19892
On July 20 2010 13:25 Pokebunny wrote:
Show nested quote +
On July 20 2010 13:24 JeeJee wrote:
oh god
finally my search is over
i found a player-color changing mod
i can finally tell the difference between lb/grey/pink on the minimap
thank god


You are so, so late. I've been using one for months.


yeah i know
i'm not that well-versed in mods
are you using montis' ?
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
semantics
Profile Blog Joined November 2009
10040 Posts
July 20 2010 04:30 GMT
#19893
Mods aren't hard with hon, if i remember correctly just arrange it listed by replies or views and just skim though the top 25 or so.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2010-07-20 04:52:25
July 20 2010 04:48 GMT
#19894
So has anyone tried a Vindicator carry? harkons -> hellflower should work pretty well, don't you think.

EDIT: Pokebunny clearly hasn't played enough LoL
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
OmgIRok
Profile Blog Joined June 2008
Taiwan2699 Posts
Last Edited: 2010-07-20 05:05:48
July 20 2010 05:04 GMT
#19895
On July 20 2010 13:48 Shikyo wrote:
So has anyone tried a Vindicator carry? harkons -> hellflower should work pretty well, don't you think.

EDIT: Pokebunny clearly hasn't played enough LoL


Harkons is like way late game isn't it?
Vindicator carry is like int treads, 3 nulls, sheepstick, + frostfield

and he already has his little orb O_o

Hellflower doesn't help his survivability, and he has a silence too >.> not to mention curse of the silent (dunno hon name)
"Wanna join my [combo] clan?" "We play turret d competitively"
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 20 2010 05:13 GMT
#19896
On July 20 2010 13:26 Fruscainte wrote:
Show nested quote +
On July 20 2010 13:21 Pokebunny wrote:
On July 20 2010 13:18 Fruscainte wrote:
Is HoN really that good? I've seen some gameplay and it looks a little too dark with a lot of flashy effects that blur up the screen. It looks amazing, graphically and gameplay but is it really that much of a leap from LoL for the 30 bucks? And do I need to buy champions like in LoL with in-game currency or do I get a bunch automatically?


I tried LoL a bit a few days ago and was very unimpressed. The graphics in HoN are very clear, interface very intuitive, and online features far surpassing other games. All heroes are available to anyone, the 30$ is a one-time fee that covers everything you'll ever need to be as good as you want. One thing in LoL that discouraged me was things like this - there are no runebooks, everyone gets the same heroes to play from, and everyone starts off the game equally (none of those spells that you pick two of each game to use - I forget what they're called).


Do they actively add new heroes like Riot does?

Yeah, I think there are 66ish atm - final total is going to be 72 I think
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2010-07-20 05:15:24
July 20 2010 05:13 GMT
#19897
On July 20 2010 14:04 OmgIRok wrote:
Show nested quote +
On July 20 2010 13:48 Shikyo wrote:
So has anyone tried a Vindicator carry? harkons -> hellflower should work pretty well, don't you think.

EDIT: Pokebunny clearly hasn't played enough LoL


Harkons is like way late game isn't it?
Vindicator carry is like int treads, 3 nulls, sheepstick, + frostfield

and he already has his little orb O_o

Hellflower doesn't help his survivability, and he has a silence too >.> not to mention curse of the silent (dunno hon name)

Harkons doesn't stack with his orb?

EDIT: well they fail-port heroes from dota but because of the differences stuff like Tundra and Gladiator are both completely shitty so they kind of fail there. Although I liked the Gauntlet and the Balphagore, even though Gauntlet is ridiculously overpowered.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 20 2010 05:19 GMT
#19898
On July 20 2010 13:48 Shikyo wrote:
So has anyone tried a Vindicator carry? harkons -> hellflower should work pretty well, don't you think.

EDIT: Pokebunny clearly hasn't played enough LoL

Shikyo clearly hasn't played enough HoN. First of all, yes, it has been done. Second of all, harkons doesn't stack with his orb,

I don't claim to know much about LoL, I played about five games and those things stood out to me.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
OmgIRok
Profile Blog Joined June 2008
Taiwan2699 Posts
July 20 2010 05:21 GMT
#19899
On July 20 2010 14:13 Shikyo wrote:
Show nested quote +
On July 20 2010 14:04 OmgIRok wrote:
On July 20 2010 13:48 Shikyo wrote:
So has anyone tried a Vindicator carry? harkons -> hellflower should work pretty well, don't you think.

EDIT: Pokebunny clearly hasn't played enough LoL


Harkons is like way late game isn't it?
Vindicator carry is like int treads, 3 nulls, sheepstick, + frostfield

and he already has his little orb O_o

Hellflower doesn't help his survivability, and he has a silence too >.> not to mention curse of the silent (dunno hon name)

Harkons doesn't stack with his orb?

EDIT: well they fail-port heroes from dota but because of the differences stuff like Tundra and Gladiator are both completely shitty so they kind of fail there. Although I liked the Gauntlet and the Balphagore, even though Gauntlet is ridiculously overpowered.


I'm not completely sure about the orbs not stacking cause in HoN, every orb used to stack and whatnot, but they patched it and I don't know now :p

But yeah hellflower is kind of a bad item for vindi
"Wanna join my [combo] clan?" "We play turret d competitively"
Gandalf
Profile Joined August 2004
Pakistan1905 Posts
July 20 2010 05:25 GMT
#19900
On July 20 2010 13:18 Fruscainte wrote:
Is HoN really that good? I've seen some gameplay and it looks a little too dark with a lot of flashy effects that blur up the screen. It looks amazing, graphically and gameplay but is it really that much of a leap from LoL for the 30 bucks? And do I need to buy champions like in LoL with in-game currency or do I get a bunch automatically?



I played quite a lot of LoL before I found out about HoN. I uninstalled LoL a while back because I find HoN significantly superior in every single way. I find the whole summoner system very gimmicky, and the fact that there are duplicate heroes in a lot of games annoying. Plus HoNs interface is soooooo much superior, pvp.net or whatever its called is a clearly inferior product. If you're starting to get bored of LoL, or want to play a superior albeit much harder game, do try HoN.

You wont have issues with battle clarity by the time you've played 50-100 games. Its actually harder discerning stuff in vods cuz of the low quality, but in the game itself, everything is crystal clear.

For the 30 bucks you get everything in the game, plus any future content S2 might add. No microtransactions or anything.
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