On May 27 2011 12:48 tnkted wrote: Actually, I'm on a laptop. I don't even have + and - keys, at least not on the numpad. I suspect you have the same problem.
My solution has been to use the onscreen keyboard, which most windows machines have built into the computer; its in start>programs>accessories I think. Then you just click plus or minus when you need to. Its annoying and inefficient, but it gets the job done and I don't even notice it anymore.
You don't need to do that, and Razith doesn't need to either. In CptnDuck's two and a half hour long tutorial video, he suggested viewers to download a pack called the Lazy Newb Pack.
The Lazy Newb Pack is just a ton of stuff made by other people combined into one for your convenience. But most importantly, it solves the problem you two have with the scrolling. In the Lazy Newb Pack, there are two keybindings that you can alternate between after you install and run it. There's the default keybinding, and the Lazy Newb Pack keybinding. Since most laptop keyboards do not have a numberpad on the right side all by itself, the keys are switched around so you can easily access it.
When you press the DFFD download, you will have a page that shows you the hotkeys that have been changed around right at the bottom.
ALTERNATE KEYBINDINGS:
UP Z LEVEL: "," and "<" DOWN Z LEVEL: "." and ">" Menu Select UP: "-" Menu Select DOWN: "=" Menu Select PAGE UP: "_" (shift + "-") Menu Select PAGE DOWN: "+" (shift + "=") One-Step: "/" Zoom In: "]" (and mouse-wheel) Zoom Out: "[" (and mouse-wheel)
Here is the link to Cptnduck's tutorial.
He talks about the laptop keybindings at the 4 minute mark.
I've tried every key under both settings in the lazy noob pack and nothing would scroll the menu. I'll try again when I get home but I made it a point to load up 2 different games with both different settings and push every single key on my keyboard to see what would move it. Only thing that worked were hotkeys. Maybe I missed a key, but I know for a fact i tried = - _ + / * for moving the menu around and it wouldn't do anything.
So, everything was going nicely, lots of gems, good trade, not found any metals yet but the rest of industry is booming. Master craftsmen creating masteerpieces left and right and everyone is in a good mood.
Then 'Zuko Specialflier the yell of Vigor' the giantress turns up. Just before the draw bridge completes, lovely.
I thought I had a had decent military set up, traded for a few iron weapons, all good.
Apparently not. Expedition / military leader had both his feet and hands pulled off within a few seconds, blood all over the nice new marble floors.
The rest of the squad, of course, proceeded to fight like cowards and all died. Eventually the hero hunting dogs brought her down, but not before all work had long ceased, food supplies all but gone.
The cowards of course did not deserve a proper burial, their bodies were dragged to the nearby rubbish dump. Lets start work again, all good.
But no, the deserters rise up from their graves and proceed to haunt my workers, stopping all activity and we're back to being supply blocked.
How do we get rid of these ghosts? I still have no food and both the hero dogs just died of starvation......
On May 28 2011 00:47 ChinaWhite wrote: How do we get rid of these ghosts? I still have no food and both the hero dogs just died of starvation......
Either bury the dwarves properly or carve and place memorials to them. I had a ghost problem as well in my fort, mentioned earlier in this thread. This was because I started corpse-dumping when the rioting and subsequent goblin invasion killed roughly 110 dwarves over the course of a month or two.
The simplest option is to just check the names of the ghosts, carve some rock slabs to memorialise them, and dump the slabs down somewhere out of the way.
On May 28 2011 00:53 Torenhire wrote: Nope! You're just doing something wrong. Haha. Works for me just fine.
When you open the launcher, make sure you "load" your keybindings.
Yes I was sure to do that, I was following a tutorial when trying this and when it got to the scrolling part I couldn't figure out how to get the menu to scroll..
I'm currently at work so I'll have to try again when I get home.
Also, whats considered the best tileset to play with? A lot of people say Phoebus is the best, but all the tutorials are using the Iron hand or something like that.
And when I embark, should I be preparing for the journey carefully everytime? I did the random the first time but everyone was pretty useless; had 1 crappy miner and all the others basically could only haul.
On May 28 2011 00:47 ChinaWhite wrote: How do we get rid of these ghosts? I still have no food and both the hero dogs just died of starvation......
Either bury the dwarves properly or carve and place memorials to them. I had a ghost problem as well in my fort, mentioned earlier in this thread. This was because I started corpse-dumping when the rioting and subsequent goblin invasion killed roughly 110 dwarves over the course of a month or two.
The simplest option is to just check the names of the ghosts, carve some rock slabs to memorialise them, and dump the slabs down somewhere out of the way.
They dont deserve memorials dammit, they deserve to be sent down to the magma chambers with the cave spiders. Though, perhaps that's a good place for the memorials, thanks for the tip mate.
On May 28 2011 00:47 ChinaWhite wrote: How do we get rid of these ghosts? I still have no food and both the hero dogs just died of starvation......
Either bury the dwarves properly or carve and place memorials to them. I had a ghost problem as well in my fort, mentioned earlier in this thread. This was because I started corpse-dumping when the rioting and subsequent goblin invasion killed roughly 110 dwarves over the course of a month or two.
The simplest option is to just check the names of the ghosts, carve some rock slabs to memorialise them, and dump the slabs down somewhere out of the way.
They dont deserve memorials dammit, they deserve to be sent down to the magma chambers with the cave spiders. Though, perhaps that's a good place for the memorials, thanks for the tip mate.
Just because they weren't fighters doesn't mean they don't deserve a proper burial. They did a lot of work for you then sacraficed their lives in the end. Give those ones proper burials and give the military memorials.
I can't wait till I can actually play this game. I want to run some militant fortress that kills everything. My computer is pretty beastly so eventually I want to test the population cap and see how high I can go. Would pretty much just be CPU demanding?
Ah yeah I was surprised by ghosts since I haven't played the new version much yet. Just barely managed to pull my fortress out of a downward spiral which occured as a result of finding HFS down under the earth. My military was well prepared to deal with the (initial) threats, and I haven't delved further yet, but I should have confined my civilians/pets to the main burrows. A bunch of them went down to party with the undead because they wanted to put stuff in storerooms, and not all of them made it back, dead kittens as usual ect ect. One of my speardwarves almost hit rock bottom, but I think he felt better after impaling a criminal or something, he did feel better afterwards. Poor guy though, the criminal was a victim of my inability to find any bismuth to meet mandates. Just a bit of fun for me, not too much yet.
Scrolling around the map is arrow keys. Again, tileset is personal preference. There's a ton out there. I don't think any are the "best" exactly. Play with what you like - personally I use Phoebus.
So almost all of my dwarves got de-brained today when like...four simultaneous goblin invasions came. They just brute-forced their way through all of my traps hahaha. My Military commander got a spiked mace through his forehead, and then his skull crushed into his brain, and then the goblin maceman couldn't get his mace unstuck from my commander's head so he left it there.
On May 28 2011 00:47 ChinaWhite wrote: So, everything was going nicely, lots of gems, good trade, not found any metals yet but the rest of industry is booming. Master craftsmen creating masteerpieces left and right and everyone is in a good mood.
Then 'Zuko Specialflier the yell of Vigor' the giantress turns up. Just before the draw bridge completes, lovely.
I thought I had a had decent military set up, traded for a few iron weapons, all good.
Apparently not. Expedition / military leader had both his feet and hands pulled off within a few seconds, blood all over the nice new marble floors.
The rest of the squad, of course, proceeded to fight like cowards and all died. Eventually the hero hunting dogs brought her down, but not before all work had long ceased, food supplies all but gone.
The cowards of course did not deserve a proper burial, their bodies were dragged to the nearby rubbish dump. Lets start work again, all good.
But no, the deserters rise up from their graves and proceed to haunt my workers, stopping all activity and we're back to being supply blocked.
How do we get rid of these ghosts? I still have no food and both the hero dogs just died of starvation......
Okay, this? This right here convinced me to give this game a try. HAHA!
On May 27 2011 16:12 Alak wrote: I had a run in with an ettin the other day. I called back my civvies and sealed up the gate, but realized that one of my hammerdwarves (who was off duty and in civilian clothes) was still out there. I see the ettin run up and I read the early report from the fight, where the ettin amuses himself by ripping the fingers of my dwarf, one at a time. The dwarf did his best to fight back, punching with the bloody stumps that are now his hands, but obviously this wasn't doing much and he collapses from the pain.
I give the dwarf up for dead and go about my other business. A few dwarfdays later I look for the ettin again. He's still beating up the same dwarf! But how can this be? Surely the ettin is powerful enough to finish the job quicker than that!
Turns out that the ettin ripped the dwarf's cloak off. Then he started using it as a weapon, beating the senseless dwarf over the head with it. For four days straight. This didn't do much damage, but the dazed dwarf could just lie there and take it. The report for the fight was 64 pages long and consisted of the ettin bopping the dwarf with the cloak a number of times, falling over from exhaustion and having a nice nap before resuming the, um, beatdown. Eventually I took pity on everyone involved and sent out my other soldiers.
On May 27 2011 12:48 tnkted wrote: Actually, I'm on a laptop. I don't even have + and - keys, at least not on the numpad. I suspect you have the same problem.
My solution has been to use the onscreen keyboard, which most windows machines have built into the computer; its in start>programs>accessories I think. Then you just click plus or minus when you need to. Its annoying and inefficient, but it gets the job done and I don't even notice it anymore.
You don't need to do that, and Razith doesn't need to either. In CptnDuck's two and a half hour long tutorial video, he suggested viewers to download a pack called the Lazy Newb Pack.
The Lazy Newb Pack is just a ton of stuff made by other people combined into one for your convenience. But most importantly, it solves the problem you two have with the scrolling. In the Lazy Newb Pack, there are two keybindings that you can alternate between after you install and run it. There's the default keybinding, and the Lazy Newb Pack keybinding. Since most laptop keyboards do not have a numberpad on the right side all by itself, the keys are switched around so you can easily access it.
When you press the DFFD download, you will have a page that shows you the hotkeys that have been changed around right at the bottom.
ALTERNATE KEYBINDINGS:
UP Z LEVEL: "," and "<" DOWN Z LEVEL: "." and ">" Menu Select UP: "-" Menu Select DOWN: "=" Menu Select PAGE UP: "_" (shift + "-") Menu Select PAGE DOWN: "+" (shift + "=") One-Step: "/" Zoom In: "]" (and mouse-wheel) Zoom Out: "[" (and mouse-wheel)
He talks about the laptop keybindings at the 4 minute mark.
I've tried every key under both settings in the lazy noob pack and nothing would scroll the menu. I'll try again when I get home but I made it a point to load up 2 different games with both different settings and push every single key on my keyboard to see what would move it. Only thing that worked were hotkeys. Maybe I missed a key, but I know for a fact i tried = - _ + / * for moving the menu around and it wouldn't do anything.
Does it have problems with windows 7?
In my case the problem was Canadian French Keyboard. Just remap them to something else or change your default keyboard settings to English. The game will always load on your default keyboard and it's not possible to use hotkeys to switch, it just does not work. Personally, I just remapped. Maybe using the pack does not allow you to remap properly or something? I don't know, just some ideas.
On May 27 2011 12:48 tnkted wrote: Actually, I'm on a laptop. I don't even have + and - keys, at least not on the numpad. I suspect you have the same problem.
My solution has been to use the onscreen keyboard, which most windows machines have built into the computer; its in start>programs>accessories I think. Then you just click plus or minus when you need to. Its annoying and inefficient, but it gets the job done and I don't even notice it anymore.
You don't need to do that, and Razith doesn't need to either. In CptnDuck's two and a half hour long tutorial video, he suggested viewers to download a pack called the Lazy Newb Pack.
The Lazy Newb Pack is just a ton of stuff made by other people combined into one for your convenience. But most importantly, it solves the problem you two have with the scrolling. In the Lazy Newb Pack, there are two keybindings that you can alternate between after you install and run it. There's the default keybinding, and the Lazy Newb Pack keybinding. Since most laptop keyboards do not have a numberpad on the right side all by itself, the keys are switched around so you can easily access it.
When you press the DFFD download, you will have a page that shows you the hotkeys that have been changed around right at the bottom.
ALTERNATE KEYBINDINGS:
UP Z LEVEL: "," and "<" DOWN Z LEVEL: "." and ">" Menu Select UP: "-" Menu Select DOWN: "=" Menu Select PAGE UP: "_" (shift + "-") Menu Select PAGE DOWN: "+" (shift + "=") One-Step: "/" Zoom In: "]" (and mouse-wheel) Zoom Out: "[" (and mouse-wheel)
He talks about the laptop keybindings at the 4 minute mark.
I've tried every key under both settings in the lazy noob pack and nothing would scroll the menu. I'll try again when I get home but I made it a point to load up 2 different games with both different settings and push every single key on my keyboard to see what would move it. Only thing that worked were hotkeys. Maybe I missed a key, but I know for a fact i tried = - _ + / * for moving the menu around and it wouldn't do anything.
Does it have problems with windows 7?
In my case the problem was Canadian French Keyboard. Just remap them to something else or change your default keyboard settings to English. The game will always load on your default keyboard and it's not possible to use hotkeys to switch, it just does not work. Personally, I just remapped. Maybe using the pack does not allow you to remap properly or something? I don't know, just some ideas.
You can set a pretty simple hotkey to switch it between French and English. I know I have hotkeys to switch to German as well on mine.
It gets kinda annoying though, because the default hotkey for french/english is ctrl+shift (and I haven't re-mapped it yet), and sometimes I'll accidentally hit both of them while playing a game, and then when I try to type something, I get a bunch of crazy french stuff showing up -_-
Omg, i had just the baddest luck today. One of my fisherman was attacked by a pike and drowned. Then there were some bones lying down the river. Of course ALL of my haulers go and try to pick them up. Stupid basterds all drowned
Yep, thats why you don't want to fish near rivers. A better solution is to dig a pound in your fort, connect it to the river so it fills with stuff, block it off with a floodgate and then put grates above it. Your dwarves can fish though it and they won't die, even if a pike or a carp gets in!
Make sure if somebody does get killed by carp/pikes you forbid their bones or you'll lose a bunch of dwarves. Just be prepared for ghosts.
On May 29 2011 00:15 tnkted wrote: Yep, thats why you don't want to fish near rivers. A better solution is to dig a pound in your fort, connect it to the river so it fills with stuff, block it off with a floodgate and then put grates above it. Your dwarves can fish though it and they won't die, even if a pike or a carp gets in!
Make sure if somebody does get killed by carp/pikes you forbid their bones or you'll lose a bunch of dwarves. Just be prepared for ghosts.