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Mechabellum - Page 2

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MrBitter
Profile Joined January 2008
United States2940 Posts
January 30 2025 18:44 GMT
#21
I've been playing and absolutely loving Mechabellum. Completely addicted.

Super stoked to see this thread on TL.
Silvanel
Profile Blog Joined March 2003
Poland4742 Posts
Last Edited: 2025-02-06 11:17:26
February 06 2025 11:12 GMT
#22
I'm ~1500, 94k and in like 7-8 out of 10 games I play against this one side overload which became popular recently (for those who dont know its a strategy when You put most of your units on one side as close to the enemy as possible). I don't think it is especially powerfull (unless you have tarantula vs sabertoooth or something similiar) but its heavilly skewing meta and initial setups. It becomes a roll of dice bascily at the begining. Is my oponent going to overload? If yes then which side.... If I predict correctly it is basiclly a win if I dont im in a pile of shit and it is not easy to climb out...

@Bacillus
I have similliar feeling. I like to go agro and attack from all sides, but defending is usually easier and even when You have some super strong attack it can be broken by one well placed melting point or hacker. And if You go for the long range abttle usually the side with better upgraded arclights win... (I do hope they will nerf them a little).
Pathetic Greta hater.
Manit0u
Profile Blog Joined August 2004
Poland17682 Posts
Last Edited: 2025-02-06 22:09:51
February 06 2025 21:41 GMT
#23
On February 06 2025 20:12 Silvanel wrote:
I'm ~1500, 94k and in like 7-8 out of 10 games I play against this one side overload which became popular recently (for those who dont know its a strategy when You put most of your units on one side as close to the enemy as possible). I don't think it is especially powerfull (unless you have tarantula vs sabertoooth or something similiar) but its heavilly skewing meta and initial setups. It becomes a roll of dice bascily at the begining. Is my oponent going to overload? If yes then which side.... If I predict correctly it is basiclly a win if I dont im in a pile of shit and it is not easy to climb out...

@Bacillus
I have similliar feeling. I like to go agro and attack from all sides, but defending is usually easier and even when You have some super strong attack it can be broken by one well placed melting point or hacker. And if You go for the long range abttle usually the side with better upgraded arclights win... (I do hope they will nerf them a little).


This is only like that in the beginning. At the high end of the spectrum most players go asymmetric aggro, few still prefer to play standard (more defensive play with balanced setup closer to your towers rather than on the line), myself included.

If you want to check out how it's done at the highest level there are weekly tournaments that you can obs in-game each weekend but there's also a big kinda championship going on with only the top players.

https://mag1.info/



Time is precious. Waste it wisely.
Manit0u
Profile Blog Joined August 2004
Poland17682 Posts
February 06 2025 21:51 GMT
#24
Also, for new people coming to the game if you want to kind of speed up your progress there are some excellent guides available targeted at lower MMR players (sub 1500).

Surrey (one of the top players) has some good guides but you can't just take it all at face value because his playstyle is rather unique so some of the advice might be taylored towards it (but most basics remain the same):
https://mechamonarch.com/

https://www.youtube.com/@SurreyEZ

Amaroq is providing tournament coverage and general streams, overexplaining stuff for newer people: https://www.twitch.tv/amaroq81

Hope this helps

Time is precious. Waste it wisely.
Bacillus
Profile Joined August 2010
Finland2021 Posts
February 06 2025 22:48 GMT
#25
I'm currently at ~1000 MMR and climbing steadily. Still much more concerned about experimenting all kinds of stuff rather than trying to really push up the MMR.

Been running to a few ranged mustang builds that have been super tricky. In theory you get something armored - phantom rays or maybe sledges or so, but it practice the transitions have felt super clunky since the opponent already had some snipers or such. I changed some loadouts to have some more early-midgame options with armor, would love to try them out next time someone busts out the mustang stuff.


Manit0u
Profile Blog Joined August 2004
Poland17682 Posts
Last Edited: 2025-02-07 00:25:03
February 07 2025 00:24 GMT
#26
In case anyone is wondering how much of a "grind" there is in the game to climb the ladder, here are my stats from the previous season.

[image loading]


I'm rather relaxed with it, playing 1-3 games/day and not even every day and was able to reach the master rank (didn't want to push for grand master since there were no meaningful seasonal rewards between the two) and 1950MMR in 1v1 and 2v2 which put me in the upper bracket, really good players being in the 2-2.5k MMR range.
Time is precious. Waste it wisely.
Manit0u
Profile Blog Joined August 2004
Poland17682 Posts
March 28 2025 22:32 GMT
#27


Mechabellum will be free in April if anyone is interested.
Time is precious. Waste it wisely.
CicadaSC
Profile Joined January 2018
United States1867 Posts
March 29 2025 02:12 GMT
#28
On March 29 2025 07:32 Manit0u wrote:
https://www.youtube.com/watch?v=_09n9OIlH24

Mechabellum will be free in April if anyone is interested.

Only for like a weekend thought right? I will try it if I can remember. But it doesn't look that fun to me mechs are pretty bland needs some cooler fantasy stuff
Remember that we all come from a place of passion!!
Miragee
Profile Joined December 2009
8641 Posts
March 29 2025 19:47 GMT
#29
On March 29 2025 11:12 CicadaSC wrote:
Show nested quote +
On March 29 2025 07:32 Manit0u wrote:
https://www.youtube.com/watch?v=_09n9OIlH24

Mechabellum will be free in April if anyone is interested.

Only for like a weekend thought right? I will try it if I can remember. But it doesn't look that fun to me mechs are pretty bland needs some cooler fantasy stuff


If I don't miss it, I will try it. I got it on my wish list thanks to this thread. However, I also missed the free Titan Quest 2 weekend despite it being on my wish list... So I'm not hopeful to not miss this one... : /
abuse
Profile Joined April 2011
Latvia1942 Posts
April 01 2025 08:11 GMT
#30
started a few days ago.
Really enjoying it, got placed at like 870 ELO after placements after going 8-2.

Now starting to look into youtube videos on how to improve, and it's opening a whole new world.

Having a lot of trouble getting any friends to play it..
I don't believe you.
Manit0u
Profile Blog Joined August 2004
Poland17682 Posts
Last Edited: 2025-04-01 15:10:15
April 01 2025 15:03 GMT
#31
On April 01 2025 17:11 abuse wrote:
started a few days ago.
Really enjoying it, got placed at like 870 ELO after placements after going 8-2.

Now starting to look into youtube videos on how to improve, and it's opening a whole new world.

Having a lot of trouble getting any friends to play it..


ELO sure changed. I started at 1300 back in the day. In any case, you'll be in a bit of a trench before hitting 1500 (where the "normal" play starts to happen).

But it's an enjoyable journey. Once you hit certain ELO thresholds you have to basically completely change the way you think about the game and it's a fascinating process. It's also quite funny that units people at low ELO consider totally OP and broken are almost never used at the higher end of the spectrum because of how weak they are

On March 29 2025 11:12 CicadaSC wrote:
Show nested quote +
On March 29 2025 07:32 Manit0u wrote:
https://www.youtube.com/watch?v=_09n9OIlH24

Mechabellum will be free in April if anyone is interested.

Only for like a weekend thought right? I will try it if I can remember. But it doesn't look that fun to me mechs are pretty bland needs some cooler fantasy stuff


The mechs might look a bit generic but that's because of the scale. In reality there's a lot of interesting detail to them and some of the designs are fantastic (coming from a long time mecha fan).

Another thing is that still pictures don't really do them justice. Take Wraith for example - on a picture it looks like your generic UFO saucer or whatever but it's attack animation is absolutely incredible, with gun-drones detaching and shooting stuff. And when you get an upgrade to double the amount of guns it's even better (and upgrades like that do change the unit model to represent them).

And there's a new big boy coming out soon.


Time is precious. Waste it wisely.
Peeano
Profile Blog Joined March 2009
Netherlands5224 Posts
April 01 2025 18:43 GMT
#32
Based on comments here, this game should be good and I need to stay away from it lol. It does make me curious, but I can't use another addictive game in my life ^^
FBH #1!
Velr
Profile Blog Joined July 2008
Switzerland10854 Posts
Last Edited: 2025-04-03 11:32:15
April 03 2025 11:27 GMT
#33
Is it just me or are there more than enough big boys but we seem to lack a bit in the tier one under? I mean units like Scoprions and...I suppose Rhinos and Wraiths? It kinda feels like the Scorpion is pretty much the only unit that feels truely "heavy" that isn't a Giant?


New unit looks cool .

Miragee
Profile Joined December 2009
8641 Posts
June 01 2025 15:41 GMT
#34
On March 30 2025 04:47 Miragee wrote:
Show nested quote +
On March 29 2025 11:12 CicadaSC wrote:
On March 29 2025 07:32 Manit0u wrote:
https://www.youtube.com/watch?v=_09n9OIlH24

Mechabellum will be free in April if anyone is interested.

Only for like a weekend thought right? I will try it if I can remember. But it doesn't look that fun to me mechs are pretty bland needs some cooler fantasy stuff


If I don't miss it, I will try it. I got it on my wish list thanks to this thread. However, I also missed the free Titan Quest 2 weekend despite it being on my wish list... So I'm not hopeful to not miss this one... : /


As I expected, I missed the free weekend in april. However, I decided to buy it this weekend. Did all the tutorials and a few practice matches against AI. I did my placement matches and got to 300 MMR, which coincides with me being absolutely horrible at the game. I have to say it's quite a lot to take in at the beginning because of how hard the rock-paper-scissors mechanics seem to be and because it's not immediately obvious which unit is good against which (at least not for all the combinations). Especially when the game becomes longer, I tend to lose. I.e. I often win the very first round or even the first 3-4 and then get roflstomped as more and more high tech units enter the match. I'm slowly figuring stuff out but it's still a long way to go. It's also my first auto battler, so the fact that units are just moving toward the first thing in spotting range is something I have to get used to...
Silvanel
Profile Blog Joined March 2003
Poland4742 Posts
June 01 2025 16:10 GMT
#35
I uninstalled it because I was playing it way too much. Its very addicting.
Pathetic Greta hater.
Yrr
Profile Joined June 2012
Germany804 Posts
June 01 2025 17:14 GMT
#36
On June 02 2025 01:10 Silvanel wrote:
I uninstalled it because I was playing it way too much. Its very addicting.

I did the same but installed it again 4 months later.
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
fizo93
Profile Joined June 2025
1 Post
June 05 2025 16:03 GMT
#37
This game is super fun and easy to learn. You get to pick your team place units and battle others in quick 1v1 or 2v2 matches. Each turn you get more tools and must choose wisely upgrade buy more or unlock new stuff. It may look simple but it’s deep and smart
Miragee
Profile Joined December 2009
8641 Posts
August 29 2025 06:50 GMT
#38
I have been playing this game a lot for the past 2+ months. It has been a really fun journey to learn a lot of the intricacies of the game. The observing and replay features of this game are fantastic and really help to learn. Generally it was a steady progress, although I hit what felt like a progression wall twice: once at around 900 MMR and once now around 1600 MMR.

Yesterday a new major patch hit and buildings (turrets and walls) were introduced. They are choosen and placed by the game at random in the beginning of the match (mirrored set ups for both players). I had seen some matches on stream from the test server and had a bad feeling about this. Now that I have played it I sadly have to say my feelings were correct. It took a major dump on my enjoyment because it feels super limiting and janky. One thing I found fascinating about this game is how it managed to make so many different units and every single one of them still sees play at high MMR. Some more, some less, but no unit is anywhere close to Ghost-level in BW for example. This update seems to shift the unit usage at high MMR massively towards a handful of long range units (storm callers, vulcans, phoenix), which you basically see in every match now. At the moment I don't see how they could fix that and I would rather have them delete buildings from the game, which is not likely to happen. I also don't think they want to fix this because they stated that buildings achieved the goals they were targeting...

Sorry, had to vent a little bit. It's just sad if you find a new game very enjoyable, which is rare for me these days, and then it gets made significantly worse because live service. =(
Manit0u
Profile Blog Joined August 2004
Poland17682 Posts
Last Edited: 2025-08-29 18:56:20
August 29 2025 18:48 GMT
#39
On August 29 2025 15:50 Miragee wrote:
I have been playing this game a lot for the past 2+ months. It has been a really fun journey to learn a lot of the intricacies of the game. The observing and replay features of this game are fantastic and really help to learn. Generally it was a steady progress, although I hit what felt like a progression wall twice: once at around 900 MMR and once now around 1600 MMR.

Yesterday a new major patch hit and buildings (turrets and walls) were introduced. They are choosen and placed by the game at random in the beginning of the match (mirrored set ups for both players). I had seen some matches on stream from the test server and had a bad feeling about this. Now that I have played it I sadly have to say my feelings were correct. It took a major dump on my enjoyment because it feels super limiting and janky. One thing I found fascinating about this game is how it managed to make so many different units and every single one of them still sees play at high MMR. Some more, some less, but no unit is anywhere close to Ghost-level in BW for example. This update seems to shift the unit usage at high MMR massively towards a handful of long range units (storm callers, vulcans, phoenix), which you basically see in every match now. At the moment I don't see how they could fix that and I would rather have them delete buildings from the game, which is not likely to happen. I also don't think they want to fix this because they stated that buildings achieved the goals they were targeting...

Sorry, had to vent a little bit. It's just sad if you find a new game very enjoyable, which is rare for me these days, and then it gets made significantly worse because live service. =(


Yeah, you hit some major speed bumps in your MMR along the way. Those are points where you have to basically change your whole concept of the game or you'll get stuck. I really enjoyed this journey though, because when it clicks for you it feels awesome. Also one of the reasons why way back when the game was still in beta there was such discrepancy between the woes of top MMR people and low MMR people. Basically, at low MMR they were complaining about some units being completely overpowered and taking over games, whereas at top MMR those same units were considered absolute trash

The more you learn...

And about the mostly long range stuff, I don't think that's entirely accurate. Sure, range is king but there are numerous strategies. I highly recommend watching https://www.twitch.tv/mag1live for games between the absolute best players in the world with commentary by top players.

Gotta check out the new patch. I didn't play as much MB this season and previous season (still, I've got 1k hours in the game) but I'll get back to it this next month to get back to master title.

Edit: @Miragee: expect another progression wall at around 1700/1800 MMR, that's when you'll start playing with the big boys. Then the next will be when you reach 2k MMR when you're playing the very top.
Time is precious. Waste it wisely.
Miragee
Profile Joined December 2009
8641 Posts
August 29 2025 20:04 GMT
#40
On August 30 2025 03:48 Manit0u wrote:
Show nested quote +
On August 29 2025 15:50 Miragee wrote:
I have been playing this game a lot for the past 2+ months. It has been a really fun journey to learn a lot of the intricacies of the game. The observing and replay features of this game are fantastic and really help to learn. Generally it was a steady progress, although I hit what felt like a progression wall twice: once at around 900 MMR and once now around 1600 MMR.

Yesterday a new major patch hit and buildings (turrets and walls) were introduced. They are choosen and placed by the game at random in the beginning of the match (mirrored set ups for both players). I had seen some matches on stream from the test server and had a bad feeling about this. Now that I have played it I sadly have to say my feelings were correct. It took a major dump on my enjoyment because it feels super limiting and janky. One thing I found fascinating about this game is how it managed to make so many different units and every single one of them still sees play at high MMR. Some more, some less, but no unit is anywhere close to Ghost-level in BW for example. This update seems to shift the unit usage at high MMR massively towards a handful of long range units (storm callers, vulcans, phoenix), which you basically see in every match now. At the moment I don't see how they could fix that and I would rather have them delete buildings from the game, which is not likely to happen. I also don't think they want to fix this because they stated that buildings achieved the goals they were targeting...

Sorry, had to vent a little bit. It's just sad if you find a new game very enjoyable, which is rare for me these days, and then it gets made significantly worse because live service. =(


Yeah, you hit some major speed bumps in your MMR along the way. Those are points where you have to basically change your whole concept of the game or you'll get stuck. I really enjoyed this journey though, because when it clicks for you it feels awesome. Also one of the reasons why way back when the game was still in beta there was such discrepancy between the woes of top MMR people and low MMR people. Basically, at low MMR they were complaining about some units being completely overpowered and taking over games, whereas at top MMR those same units were considered absolute trash

The more you learn...

And about the mostly long range stuff, I don't think that's entirely accurate. Sure, range is king but there are numerous strategies. I highly recommend watching https://www.twitch.tv/mag1live for games between the absolute best players in the world with commentary by top players.

Gotta check out the new patch. I didn't play as much MB this season and previous season (still, I've got 1k hours in the game) but I'll get back to it this next month to get back to master title.

Edit: @Miragee: expect another progression wall at around 1700/1800 MMR, that's when you'll start playing with the big boys. Then the next will be when you reach 2k MMR when you're playing the very top.


Haha yeah, completely agree. The game has been so different since I hit 1500 MMR for example. It's crazy. I faced some of the stronger players, e.g. Apooche in a tournament (obviously didn't stand a chance), and it's still fun and you learn something.

The comment regarding long range was exclusively talking about the new building patch (so since yesterday). I watched multiple streams and observed about 10 games it was storm callers in every single game and Vulcan/Phoenix in most of them. And that was players like Flower Fairy, sacco, Forgotten Arbiter, Dillo, BMan etc. so really high MMR. After today's balance adjustments it might look different again. Just didn't have the time yet (observed a single match and I'm sure they trolled with mass wraith mirror; sacco vs Leonhard Oiler).

Right now I need to get more solid in late game and get a better read on boards to make the next step I think. This is where I lose most of my matches. I.e. not driving an advantage home.
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