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Stormgate/Frost Giant Megathread - Page 51

Forum Index > General Games
6164 CommentsPost a Reply
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Hider
Profile Blog Joined May 2010
Denmark9433 Posts
Last Edited: 2023-11-21 00:30:22
November 21 2023 00:29 GMT
#1001
I agree that the next RTS will "fail" or at least not obtain more than a little niche of the overall player market. Stormgate, Immortals gates of pyre and zerospace are all too conservative in their design choices. A mixed average of Wc3 and Sc2 as opposed to investing new stuff that can "wow" in a new playerbase. A good test is this; show the average MOBA player some clips/highlights of a new RTS game. If they are not immediately drawn to it, the game has no potential.
WombaT
Profile Blog Joined May 2010
Northern Ireland26751 Posts
November 21 2023 03:02 GMT
#1002
On November 21 2023 09:29 Hider wrote:
I agree that the next RTS will "fail" or at least not obtain more than a little niche of the overall player market. Stormgate, Immortals gates of pyre and zerospace are all too conservative in their design choices. A mixed average of Wc3 and Sc2 as opposed to investing new stuff that can "wow" in a new playerbase. A good test is this; show the average MOBA player some clips/highlights of a new RTS game. If they are not immediately drawn to it, the game has no potential.

It’s a niche, but it’s a big enough niche. Gaming is just such a larger leisure activity than it used to be that there’s just more pie to go around.

I’m still reserving judgement to see how things go I guess.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Harris1st
Profile Blog Joined May 2010
Germany7180 Posts
November 21 2023 18:42 GMT
#1003
On November 21 2023 12:02 WombaT wrote:
Show nested quote +
On November 21 2023 09:29 Hider wrote:
I agree that the next RTS will "fail" or at least not obtain more than a little niche of the overall player market. Stormgate, Immortals gates of pyre and zerospace are all too conservative in their design choices. A mixed average of Wc3 and Sc2 as opposed to investing new stuff that can "wow" in a new playerbase. A good test is this; show the average MOBA player some clips/highlights of a new RTS game. If they are not immediately drawn to it, the game has no potential.

It’s a niche, but it’s a big enough niche. Gaming is just such a larger leisure activity than it used to be that there’s just more pie to go around.

I’m still reserving judgement to see how things go I guess.


If you want to reach a wide (and young) audience, you have to go mobile. It's the only way IMO. Though I personally do not want dumbed down controls etc. so niche is fine for me :D
Go Serral! GG EZ for Ence. Flashbang dance FTW
Waxangel
Profile Blog Joined September 2002
United States33597 Posts
Last Edited: 2023-11-21 21:57:12
November 21 2023 21:43 GMT
#1004
Frost Giant has announced that it will be initiating crowdfunding for Stormgate through a limited Collector's Edition.

https://www.reddit.com/r/Stormgate/comments/180owu3/crowdfunding_crafting_the_future_of_rts_together/


Hello, Stormgamers,

Today, we want to talk about crowdfunding and why our studio will be launching a Kickstarter campaign in the near future.

We’ve come a long way since Frost Giant Studios was founded and we’ve assembled a world-class development team. The technology we’ve built is truly cutting-edge, and we believe it sets Stormgate up to be the most responsive and fun-to-play RTS to date. Now, with the help of our playtesters, we’re making incredible progress in the game and will be kicking off the first stage of our closed beta testing this December.

So why are we doing a Kickstarter? Is it because that’s what all the cool RTS games are doing these days? Not quite, though we love to see growing momentum for our beloved genre.

We already have all the funding we need to release our game. This Kickstarter campaign will enable us to offer our players these two highly-requested “extras”:

1. A unique Collector's Edition

Many have asked us to sell a Collector’s Edition of Stormgate. Quite a few of us enjoy having the Warcraft III and StarCraft II Collector’s Edition boxes on our shelves at home; they reflect our love for those games and universes. Collector’s Editions are challenging and expensive to produce and are largely a labor of love dedicated to the game’s most passionate fans and supporters. Kickstarter will give us an accurate count of exactly how many Collector’s Editions we need to make.

We’ve already started the process and prototyped a Vulcan mech statue. Check out this preview video:
We hope you'll love it.

2. Founder’s Packs and Beta keys

There’s nothing we’d like more than to invite everyone to playtest our game. The fact is that the servers and equipment required to bring in additional testers can get expensive and we’re already at capacity.

We want to reward our earliest community members by selling a Founder’s Pack with exclusive perks, including beta access as a bonus reward. Valve is an important partner for us, and their policy for Early Access games only allows us to sell Founder’s Packs with a limited number of Steam beta keys as part of a crowdfunding campaign.

Through Kickstarter, we can sell Founder’s Packs and expand our beta testing program before Stormgate goes into Early Access. For those of you already playtesting and providing valuable feedback, we hope you will find the other rewards exciting and consider backing us.

Let us know what you think

As an independent studio, community support means everything to us. We see crowdfunding as a continuation of what we’ve been doing from the very beginning—making Stormgate together with you. Your input, passion, and support have been invaluable in getting us this far.

Now it’s time for some questions! We’d value hearing from you on:

  • Reward tiers: What kinds of reward tiers would you find most appealing in a Stormgate crowdfunding campaign?

  • Beta access: How important is earlier access, particularly beta access, to you? (We’ll be giving out a few beta keys to commenters below, as our thanks for reading this far.)

  • Collector's Edition: How interested are you in owning a physical Collector's Edition (including the Vulcan mech statue)? Would you be interested in an unpainted version?

Thank you for being an integral part of our community.

-Your friends at Frost Giant Studios
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Miragee
Profile Joined December 2009
8660 Posts
November 21 2023 23:27 GMT
#1005
What the fuck did I just read? So the 2 extras are: 1. They ask for money to be able to charge more money and 2. They ask for money to have people help them test for free? This is some next-level BS.
WombaT
Profile Blog Joined May 2010
Northern Ireland26751 Posts
November 22 2023 01:02 GMT
#1006
On November 22 2023 08:27 Miragee wrote:
What the fuck did I just read? So the 2 extras are: 1. They ask for money to be able to charge more money and 2. They ask for money to have people help them test for free? This is some next-level BS.

It’s a small price to pay if the game lives up to what people want it to be, and if a little funding goes that little bit further plenty would be happy to fund it.

Although I am curious with this move given I thought the studio was already secure funding wise for this project
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Waxangel
Profile Blog Joined September 2002
United States33597 Posts
November 22 2023 05:47 GMT
#1007
On November 22 2023 08:27 Miragee wrote:
What the fuck did I just read? So the 2 extras are: 1. They ask for money to be able to charge more money and 2. They ask for money to have people help them test for free? This is some next-level BS.


AFAIK the founders pack has cosmetics/stuff that would be microtransactions. So if you're the type of player that would have bought that stuff anyway, could just be a way to 'preorder' in a sense.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
iamperfection
Profile Blog Joined February 2011
United States9645 Posts
November 22 2023 06:02 GMT
#1008
On November 22 2023 10:02 WombaT wrote:
Show nested quote +
On November 22 2023 08:27 Miragee wrote:
What the fuck did I just read? So the 2 extras are: 1. They ask for money to be able to charge more money and 2. They ask for money to have people help them test for free? This is some next-level BS.

It’s a small price to pay if the game lives up to what people want it to be, and if a little funding goes that little bit further plenty would be happy to fund it.

Although I am curious with this move given I thought the studio was already secure funding wise for this project

It's just a way to make more money. That's just the way it is now in gaming.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
teapot_
Profile Joined July 2023
39 Posts
November 22 2023 07:32 GMT
#1009
Yeah selling beta keys for a f2p is a bit rich. "We're already at capacity" FOMO $$

For the rest it's alright, the collectibles are nice for those who care about it. Not sure why it has to be a Kickstarter, though. Perhaps just convenience (esp for legal) or marketing, but it means the buyers will cover the additional 5% for the Kickstarter share.
LunarC
Profile Blog Joined October 2009
United States1186 Posts
Last Edited: 2023-11-22 16:25:19
November 22 2023 16:24 GMT
#1010
On November 22 2023 08:27 Miragee wrote:
What the fuck did I just read? So the 2 extras are: 1. They ask for money to be able to charge more money and 2. They ask for money to have people help them test for free? This is some next-level BS.

Are you sure you read the whole thing? Because they clearly explain these are 2 things highly requested by the community, and the Kickstarter is only for making those things happen. Where is the "next-level BS"? The stuff the community asked Frost Giant to implement? Is giving people what they want considered "BS" now? Or are you saying things specifically you don't want are "BS"?
REEBUH!!!
Miragee
Profile Joined December 2009
8660 Posts
November 22 2023 20:11 GMT
#1011
On November 22 2023 10:02 WombaT wrote:
Show nested quote +
On November 22 2023 08:27 Miragee wrote:
What the fuck did I just read? So the 2 extras are: 1. They ask for money to be able to charge more money and 2. They ask for money to have people help them test for free? This is some next-level BS.

It’s a small price to pay if the game lives up to what people want it to be, and if a little funding goes that little bit further plenty would be happy to fund it.

Although I am curious with this move given I thought the studio was already secure funding wise for this project


To me it sounds like the extra funding through kickstarter doesn't go into development of the game - because that is already fully funded - but into creating a collectors edition and adding more servers for the beta tests.

On November 23 2023 01:24 LunarC wrote:
Show nested quote +
On November 22 2023 08:27 Miragee wrote:
What the fuck did I just read? So the 2 extras are: 1. They ask for money to be able to charge more money and 2. They ask for money to have people help them test for free? This is some next-level BS.

Are you sure you read the whole thing? Because they clearly explain these are 2 things highly requested by the community, and the Kickstarter is only for making those things happen. Where is the "next-level BS"? The stuff the community asked Frost Giant to implement? Is giving people what they want considered "BS" now? Or are you saying things specifically you don't want are "BS"?


Yes, I did. This is clearly PR speak. Nobody knows what they mean by "the community asked for this". How many people is that? What exactly did they ask for? A collectors edition and beta keys in general or the ability to pay for them upfront? The company is just saying this because it sounds better, as in it doesn't sound as greedy on the surface. Now, I think it's ok for people to ask for beta keys or a collectors edition and I don't think collector's editions are generally a bad thing. In fact, this is not what I called "next level BS". What I called "next level BS" is the arguments they are using to make a case for giving them more money now.
The collector's edition are a way for them to make more money. If they want to create one, do it, show it to people and charge when people know what they are buying. As for the beta keys: It was mentioned before, but selling beta keys for a f2p game is rich...
_Spartak_
Profile Joined October 2013
Turkey443 Posts
November 22 2023 20:40 GMT
#1012
Why does it matter if the game is f2p? Would it be okay for a buy-to-play game to sell a copy of the game on Kickstarter and then also give beta access as a bonus for some rewards tiers? If so, would it be any different if Stormgate sold founder's packs that included things they will sell when the game launches (campaigns, cosmetics, co-op commanders etc.) and add beta access as a bonus reward? Because I think that is what they are going to do.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17486 Posts
Last Edited: 2023-11-22 22:22:29
November 22 2023 22:21 GMT
#1013
Has any studio affiliated with Dreamhaven made and sold a game yet?
On November 22 2023 06:43 Waxangel wrote:
Thank you for being an integral part of our community.
-Your friends at Frost Giant Studios

hey Frost Giant. I am not your friend.
On November 22 2023 16:32 teapot_ wrote:
Yeah selling beta keys for a f2p is a bit rich. "We're already at capacity" FOMO $$
For the rest it's alright, the collectibles are nice for those who care about it. Not sure why it has to be a Kickstarter, though. Perhaps just convenience (esp for legal) or marketing, but it means the buyers will cover the additional 5% for the Kickstarter share.

hey there teapot_ , good seeing you pal! our "friends at Front Giant " are running out of money. LOL
if they had money they wouldn't be using kickstarter.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Harris1st
Profile Blog Joined May 2010
Germany7180 Posts
Last Edited: 2023-11-23 12:25:53
November 23 2023 12:25 GMT
#1014
I really don't see the problem. They ask how many people will buy a collectors edition. There is physically tangible stuff in there that has production costs and they want to make sure those costs are covered and also don't want to overproduce stuff that has to be canned afterwards. Everything absolutely reasonable.

And selling beta keys or early access isn't anything new. It's been done a million times and yes for F2P titles as well. And they still haven't exactly told which parts of the game actually are F2P and which are B2P.

I'm not interested in either of these points so I don't buy in. Period. But you make it out like this is shady business or whatever and it really isn't. It's just our new normal, we (gamers) have brought on ourselves by repeatedly pre-ordering shit, falling for microtransactions and lootboxes
Go Serral! GG EZ for Ence. Flashbang dance FTW
Nirli
Profile Joined February 2023
Bulgaria381 Posts
November 23 2023 16:04 GMT
#1015
Only people in denial would see this as a good thing. This is textbook corpo speak for "we need money". It also seems to me that there are some downright zealous defenders of SG, mainly on the R*ddit, where anything deemed negative is just downvoted into oblivion.
Selling beta access is just plain bad, doesn't matter if X other companies are doing it.
The studio making this is giving major NuBlizzard vibes while trying to paint themselves as the opposite.
Talk about history repeating itself.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17486 Posts
Last Edited: 2023-11-23 16:33:10
November 23 2023 16:29 GMT
#1016
On November 23 2023 21:25 Harris1st wrote:But you make it out like this is shady business or whatever and it really isn't. It's just our new normal, we (gamers) have brought on ourselves by repeatedly pre-ordering shit, falling for microtransactions and lootboxes

I don't think it is outright, explicitly deceptive. It is an indicator of disorganization. Less than three weeks ago everyone was celebrating a piece of software that "exceeded expectations" during extensive testing. They announced their future testing plans for December. Now, with December one week away they need money.

Frost Giant is employing a live service monetization model with "content for years to come" ...etc etc. Live Service games are dropping like flies. So even if there is no malicious intent the result can be the same. The game can just disappear. Is there a LAN version of this game?

The Road to Hell is paved with good intentions.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
November 23 2023 16:41 GMT
#1017
If Stormgate only targets a niche market, many of whom will want to pay upfront, I don't even understand why they want to make it F2P.

I have to assume they still think they can gather the interest of many new players to the genre and by it being F2P those players will be more likely to try it out.
Fleetfeet
Profile Blog Joined May 2014
Canada2709 Posts
November 23 2023 17:25 GMT
#1018
Wut? If you're not beholden to a publisher and have the freedom to run a kickstarter, choosing to NOT do a kickstarter is leaving money on the table. It isn't a cry for help or a sign they're out of money, it's a sign they're the corporation you'd expect they are and are gonna do the capitalist run for as much money as possible. Is it necessary for the best version of stormgate? Couldn't tell you.
WombaT
Profile Blog Joined May 2010
Northern Ireland26751 Posts
November 23 2023 19:29 GMT
#1019
On November 24 2023 01:41 Hider wrote:
If Stormgate only targets a niche market, many of whom will want to pay upfront, I don't even understand why they want to make it F2P.

I have to assume they still think they can gather the interest of many new players to the genre and by it being F2P those players will be more likely to try it out.

This would be my worry, F2P is higher risk, higher reward model when you’d (likely) have a lot of the audience targeted happy to buy a retail copy. As well as it not being the easiest genre to monetise in traditional F2P ways

On the flip side if the game is to be a real, true success in revitalising/keeping competitive RTS as a going, reasonably large success that is contingent on bringing completely new RTS players into the fold and you probably need to go F2P to do this
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
Last Edited: 2023-11-23 19:44:35
November 23 2023 19:44 GMT
#1020
On November 24 2023 04:29 WombaT wrote:
Show nested quote +
On November 24 2023 01:41 Hider wrote:
If Stormgate only targets a niche market, many of whom will want to pay upfront, I don't even understand why they want to make it F2P.

I have to assume they still think they can gather the interest of many new players to the genre and by it being F2P those players will be more likely to try it out.

This would be my worry, F2P is higher risk, higher reward model when you’d (likely) have a lot of the audience targeted happy to buy a retail copy. As well as it not being the easiest genre to monetise in traditional F2P ways

On the flip side if the game is to be a real, true success in revitalising/keeping competitive RTS as a going, reasonably large success that is contingent on bringing completely new RTS players into the fold and you probably need to go F2P to do this


I agree; do you think the game will be interesting to a decent percentage of the MOBA playerbase?

To the contrary, they could probably sell 1M+ copies at retail price, which might be good enough assuming they have much less overhead than AAA companies.
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