Liquid Civilization Announcement Discussion - Page 14
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Ansibled
United Kingdom9872 Posts
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Ansibled
United Kingdom9872 Posts
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pkrqq
1 Post
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HolydaKing
21253 Posts
On January 15 2017 05:09 Ansibled wrote: Eventually someone will say something. Pretty optimistic at this point. Like, as if it is hard to write a comment here or something similar. People surely won't be satisfied if it's just another "we expect it to be done in 2 weeks", but it'd be better than nothing. | ||
Jmall187
1 Post
I assure you none of the competitive players refer to him as a "God" or a "Legend." That whole fluff piece on him is insulting to the community as a whole, and made me lose respect for a player that I respected prior to this. | ||
KillerSOS
United States4207 Posts
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Hildegard
Germany304 Posts
What I disliked about Civ5 multiplayer is the mixture of turn-based and APM based. It sounds like a joke, but the battles are resolved simultaneous and so units can kill/damage other units before they can fire back. And the interface is not perfect, especially in Civ6. Not sure if that was resolved with the Civ6 mods or if it's actually considered to be an interesting feature. | ||
LetaBot
Netherlands557 Posts
On January 25 2017 17:07 Hildegard wrote: I'd be interested to read some news about it. Maybe some streamed and commented showmatches could be interesting. What I disliked about Civ5 multiplayer is the mixture of turn-based and APM based. It sounds like a joke, but the battles are resolved simultaneous and so units can kill/damage other units before they can fire back. And the interface is not perfect, especially in Civ6. Not sure if that was resolved with the Civ6 mods or if it's actually considered to be an interesting feature. IIRC there was an option to make CIV 6 go non-simultaneous turn based whenever there is a war. | ||
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Excalibur_Z
United States12224 Posts
On January 26 2017 00:20 LetaBot wrote: IIRC there was an option to make CIV 6 go non-simultaneous turn based whenever there is a war. Yeah, Civ5 had this too in a mode that was released in a patch: Hybrid Mode. | ||
nothingmuch
448 Posts
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lestye
United States4135 Posts
On January 26 2017 07:36 nothingmuch wrote: Well, most people were suspicious when this announcement was made and now it's fairly obvious our scepticism was well founded. What's still baffling me is how someone pretty high up at TL seriously thought this would be a good idea when the majority of users could see the problems. Has TL become such a big unwieldy beast with the 50 fusions, takeovers, partnerships and whatnot that the people in charge don't know what's happening anymore ? I don't think so. I think this was just a passion project from Liquid112 that went awry. Nothing much was lost or gained from this...just a whole lot of confusion. | ||
Ansibled
United Kingdom9872 Posts
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HolydaKing
21253 Posts
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EchelonTee
United States5241 Posts
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KillerSOS
United States4207 Posts
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TheFish7
United States2824 Posts
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MrGameTheory
17 Posts
We also created a Steam Workshop for anyone interested in playing the Liquid Mod and Mirror Spectator Map. http://steamcommunity.com/sharedfiles/filedetails/?id=888919446 | ||
linkdomino
1 Post
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Godwrath
Spain10108 Posts
On March 25 2017 18:04 MrGameTheory wrote: Best of luck to all of the teams competing in our tournament today. We also created a Steam Workshop for anyone interested in playing the Liquid Mod and Mirror Spectator Map. http://steamcommunity.com/sharedfiles/filedetails/?id=888919446 No link for some twitch to watch the tourney through VODs ? :p | ||
Hildegard
Germany304 Posts
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