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No Man's Sky (PS4 and PC) - Page 20

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Tictock
Profile Blog Joined September 2010
United States6052 Posts
Last Edited: 2016-08-22 20:29:02
August 22 2016 20:24 GMT
#381
Edit: Actually, never-mind.
I can take that responsibility.
Duka08
Profile Blog Joined July 2010
3391 Posts
August 22 2016 20:26 GMT
#382
On August 23 2016 05:11 JimmyJRaynor wrote:
i think in 1 year this game will be $15.

i'm a 2nd amendment believer but my gun owning friends don't trust my words because i don't own a gun.
in fact, i think the average citizen should be able to own any weapon that puts them on equal footing with the government. In 1789 that was a gun. Nowadays, I think people should be able to re enforce their homes to withstand missile and tank fire and people should be able to wear bullet proof vests.

In Canada, wearing a bullet proof vest is illegal. you see, you must be available to be shot by the cops at any time like they shot Wade Lawson and Sam Yatim.

What the fuck are we even talking about anymore

Did you add that first line in just as a slight attempt to pretend like this was on topic or something

The bickering and nonsense in this thread is worse than the game lmao
JimmyJRaynor
Profile Blog Joined April 2010
Canada17486 Posts
Last Edited: 2016-08-22 20:34:33
August 22 2016 20:32 GMT
#383
i've talked quite a bit about No Man's Sky. I posted the No Man's Sky AngryJoe review which brought rise to the gun talk. My % of on topic discussion in this thread is running at about 95%. I can't say that for a few others in this thread though. Why don't you go bother them.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
Last Edited: 2016-08-22 20:34:24
August 22 2016 20:33 GMT
#384
Sorry for derailing this with an off-topic observation about Angry Joe's loose gun safety standards . It was in a video about NMS though so there's that...
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
JimmyJRaynor
Profile Blog Joined April 2010
Canada17486 Posts
Last Edited: 2016-08-22 22:28:45
August 22 2016 20:35 GMT
#385
to be clear, i posted the video because its a video about No Man's Sky. I did not post the video in order to discuss the 2nd Amendment. Other people brought the gun thing up and i was just chipping in my $0.02 seeing as it came from a 100% on-topic video i posted.

i don't really understand the bickering. Murray was dishonest earlier in the game's development cycle and backed off and changed his story at the end. That is a clear indicator to stay away from the game. that is a recipe for a "wait and see" buying decision not a pre-order slam dunk like GTA5. I guess TB's "desperation player" theory worked in Hello Games favour because pre-order #s were very big on Steam.

I can understand why people would want to pre-order a competitive multiplayer game in order to be on the leading edge of the meta. This is a single player game. There is not much benefit to pre-ordering the game and playing it the first minute it is commercially available.

The AngryJoe video is really long. If you are interested in a summary of the deception by Murray and Hello Games it is covered in the video from 10:06 to 20:51

Angry Joe Review+ Show Spoiler +

Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
JimmyJRaynor
Profile Blog Joined April 2010
Canada17486 Posts
Last Edited: 2016-08-23 09:26:54
August 23 2016 08:58 GMT
#386
No Man's Sky sales are down 81% in UK on console after 1 week. This does not include PC sales #s or downloads.
https://www.vg247.com/2016/08/22/uk-charts-no-mans-sky-second-week-sales-down-by-81/

Steam #s are down substantially in the past week. There are ~11,500 people playing the game on Steam now so its like Steam isn't seeing huge sales #s for NMS in its 2nd week.

the decline is about average for a heavily pre-ordered game
http://www.videogamer.com/ps4/uncharted_4/news/why_uncharted_4s_78_sales_drop_isnt_as_troubling_as_it_sounds.html
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
August 23 2016 13:47 GMT
#387
On August 23 2016 17:58 JimmyJRaynor wrote:
No Man's Sky sales are down 81% in UK on console after 1 week. This does not include PC sales #s or downloads.
https://www.vg247.com/2016/08/22/uk-charts-no-mans-sky-second-week-sales-down-by-81/

Steam #s are down substantially in the past week. There are ~11,500 people playing the game on Steam now so its like Steam isn't seeing huge sales #s for NMS in its 2nd week.

the decline is about average for a heavily pre-ordered game
http://www.videogamer.com/ps4/uncharted_4/news/why_uncharted_4s_78_sales_drop_isnt_as_troubling_as_it_sounds.html

Do note that the the very first words of the article are "Physical sales of Uncharted 4". There's probably (heh) a difference between the sales of physical products with limited supply (Uncharted 4 discs) and Steam sales. But maybe not.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Gorsameth
Profile Joined April 2010
Netherlands22308 Posts
August 23 2016 14:21 GMT
#388
I dont think the sales meteric is unusual. Plenty of products sell very quickly the first week and then drop sharply.
I think player retention rate would be a much better meteric. Aka how many will be playing a week, a month, 2 months after launch.
It ignores such insignificant forces as time, entropy, and death
JimmyJRaynor
Profile Blog Joined April 2010
Canada17486 Posts
Last Edited: 2016-08-23 16:40:39
August 23 2016 16:38 GMT
#389
i think the decline in sales is a little higher than normal for a game that sold less than 1 million units and its pretty much in line with teh "mixed" review levels its received from thousands of steam users.

and if you think the Steam reviews are fake you can drill right down and see everything the users have done and their entire history. so i think the Steam "mixed" review level is a solid approximation of the title's over all reception by consumers.

is Murray a bit of a bullshitter? sure he is. So is Coke, Pepsi, McD's and Burger King. When it finally came down to it Murray fully acknowledged NMS is not a multiplayer title. People could've refunded their pre-orders or played the game for an hour on Steam and gotten a refund.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
August 23 2016 16:51 GMT
#390
The steams "mixed" reviews come from the bad PC launch where every pissant and his magnifying class flooded the review section calling the game trash because it wouldnt work.

Now, thats a perfectly good reason for a bad review and we shouldnt dismiss terrible launches but.

1) It WAS only released and we all know how standards for launches are nowadays.

2) Most of those people could probably play with the workarounds provided hours after launch by the community or at the very least after their first official patch the week ( :| ) after which cleared up most issues.

Now these people left bad reviews but that says nothing for the actual game itself. Just its shitty launch issues and terrible performance, nothing about gameplay and guess what? Probably 95% of those people never went back to change their bitchy review about launch and enjoyed NMS' gameplay once they experienced it.

tl;dr - Steams "mixed" reviews are heavily biased towards its shitty launch and has nothing to do with gameplay, so you're talking outta the wrong hole.
Useless wet fish.
Gorsameth
Profile Joined April 2010
Netherlands22308 Posts
August 23 2016 16:55 GMT
#391
On August 24 2016 01:51 Capped wrote:
The steams "mixed" reviews come from the bad PC launch where every pissant and his magnifying class flooded the review section calling the game trash because it wouldnt work.

Now, thats a perfectly good reason for a bad review and we shouldnt dismiss terrible launches but.

1) It WAS only released and we all know how standards for launches are nowadays.

2) Most of those people could probably play with the workarounds provided hours after launch by the community or at the very least after their first official patch the week ( :| ) after which cleared up most issues.

Now these people left bad reviews but that says nothing for the actual game itself. Just its shitty launch issues and terrible performance, nothing about gameplay and guess what? Probably 95% of those people never went back to change their bitchy review about launch and enjoyed NMS' gameplay once they experienced it.

tl;dr - Steams "mixed" reviews are heavily biased towards its shitty launch and has nothing to do with gameplay, so you're talking outta the wrong hole.

Yeah how about no.

How about accepting that for many people a giant sandbox with nothing to do in it but look at pictures is a game they do not enjoy.

If you hare happy with NMS then power to you, enjoy it by all means.
But do not pretend to speak for everyone.
It ignores such insignificant forces as time, entropy, and death
JimmyJRaynor
Profile Blog Joined April 2010
Canada17486 Posts
August 23 2016 17:10 GMT
#392
On August 24 2016 01:51 Capped wrote:
The steams "mixed" reviews come from the bad PC launch where every pissant and his magnifying class flooded the review section calling the game trash because it wouldnt work.


when u drill down into their histories they are not "pissants".. some have spent $1000s on games and spent 20+ hours with NMS before posting their review. Furthermore, lots have posted many reviews for other games so you can get a feel for how optimistic or pessimistic the person is in general.

i respect the opinions of guys who spend $1000s on games and spend 10s of thousands of hours playing games. Even if i happen to disagree with them. i suggest you do the same.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
August 23 2016 18:33 GMT
#393
I don't understand how people defend this game. If you enjoy it, that's cool. Still, there are literally dozens of unfulfilled promises, dozens of straight up lies by the dev. Even if you like it, surely you see the deception. Surely you see that thousands of peoples didn't get what they were promises. That's cause for consternation, it's cause for disappointment, too. Hell I know for a fact that many people have a deep emotional attachment for what they were promised. You can disagree with me on almost everything but there's no getting around the fact that the devs lied and delivered a gimped product. You enjoying the game doesn't erase this shady shit.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2016-08-23 18:43:47
August 23 2016 18:40 GMT
#394
On August 24 2016 03:33 Djzapz wrote:
I don't understand how people defend this game. If you enjoy it, that's cool. Still, there are literally dozens of unfulfilled promises, dozens of straight up lies by the dev. Even if you like it, surely you see the deception. Surely you see that thousands of peoples didn't get what they were promises. That's cause for consternation, it's cause for disappointment, too. Hell I know for a fact that many people have a deep emotional attachment for what they were promised. You can disagree with me on almost everything but there's no getting around the fact that the devs lied and delivered a gimped product. You enjoying the game doesn't erase this shady shit.

The number (and volume) of people in this thread criticizing the game and bitching about its defenders definitely outweighs the defenders themselves. I don't see why the need to constantly keep repeating the same old rhetoric about broken promises and boring gameplay when it was quite obvious that was all true the day after release. People seem to love doing it though.

I understand the schadenfreude aspect from all those that expected it to fail all along, but it's weeks later and we're still talking about drops in sales and reviews from Youtubers spouting the same shit everyone thought hours after the game dropped. When does it end lol
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 23 2016 18:50 GMT
#395
On August 24 2016 03:40 Duka08 wrote:
Show nested quote +
On August 24 2016 03:33 Djzapz wrote:
I don't understand how people defend this game. If you enjoy it, that's cool. Still, there are literally dozens of unfulfilled promises, dozens of straight up lies by the dev. Even if you like it, surely you see the deception. Surely you see that thousands of peoples didn't get what they were promises. That's cause for consternation, it's cause for disappointment, too. Hell I know for a fact that many people have a deep emotional attachment for what they were promised. You can disagree with me on almost everything but there's no getting around the fact that the devs lied and delivered a gimped product. You enjoying the game doesn't erase this shady shit.

The number (and volume) of people in this thread criticizing the game and bitching about its defenders definitely outweighs the defenders themselves. I don't see why the need to constantly keep repeating the same old rhetoric about broken promises and boring gameplay when it was quite obvious that was all true the day after release. People seem to love doing it though.

I understand the schadenfreude aspect from all those that expected it to fail all along, but it's weeks later and we're still talking about drops in sales and reviews from Youtubers spouting the same shit everyone thought hours after the game dropped. When does it end lol

It doesn’t. Sections of the internet will be carved out for like minded people to have the discussions they want to engage in. Either through attrition or simple some other system. This thread clearly isn’t the place to come and post pictures of your time traveling across space.

Defending a flawed game you like is like defending that totally main stream band that you enjoy listening to. Sometimes you are up for it. Most of the time it’s easier just to enjoy the music you like and let other people do their thing.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
August 23 2016 18:51 GMT
#396
On August 24 2016 03:40 Duka08 wrote:
Show nested quote +
On August 24 2016 03:33 Djzapz wrote:
I don't understand how people defend this game. If you enjoy it, that's cool. Still, there are literally dozens of unfulfilled promises, dozens of straight up lies by the dev. Even if you like it, surely you see the deception. Surely you see that thousands of peoples didn't get what they were promises. That's cause for consternation, it's cause for disappointment, too. Hell I know for a fact that many people have a deep emotional attachment for what they were promised. You can disagree with me on almost everything but there's no getting around the fact that the devs lied and delivered a gimped product. You enjoying the game doesn't erase this shady shit.

The number (and volume) of people in this thread criticizing the game and bitching about its defenders definitely outweighs the defenders themselves. I don't see why the need to constantly keep repeating the same old rhetoric about broken promises and boring gameplay when it was quite obvious that was all true the day after release. People seem to love doing it though.

I understand the schadenfreude aspect from all those that expected it to fail all along, but it's weeks later and we're still talking about drops in sales and reviews from Youtubers spouting the same shit everyone thought hours after the game dropped. When does it end lol

It ends when we kill preorders and when we force devs to be honest. I'm definitely guilty of bandwagoning against this game because I think it's important.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2016-08-23 18:55:30
August 23 2016 18:55 GMT
#397
On August 24 2016 03:51 Djzapz wrote:
Show nested quote +
On August 24 2016 03:40 Duka08 wrote:
On August 24 2016 03:33 Djzapz wrote:
I don't understand how people defend this game. If you enjoy it, that's cool. Still, there are literally dozens of unfulfilled promises, dozens of straight up lies by the dev. Even if you like it, surely you see the deception. Surely you see that thousands of peoples didn't get what they were promises. That's cause for consternation, it's cause for disappointment, too. Hell I know for a fact that many people have a deep emotional attachment for what they were promised. You can disagree with me on almost everything but there's no getting around the fact that the devs lied and delivered a gimped product. You enjoying the game doesn't erase this shady shit.

The number (and volume) of people in this thread criticizing the game and bitching about its defenders definitely outweighs the defenders themselves. I don't see why the need to constantly keep repeating the same old rhetoric about broken promises and boring gameplay when it was quite obvious that was all true the day after release. People seem to love doing it though.

I understand the schadenfreude aspect from all those that expected it to fail all along, but it's weeks later and we're still talking about drops in sales and reviews from Youtubers spouting the same shit everyone thought hours after the game dropped. When does it end lol

It ends when we kill preorders and when we force devs to be honest. I'm definitely guilty of bandwagoning against this game because I think it's important.

That's been an issue for years now though, with various games and studios. Not sure why NMS and HG just became such a lightning rod for it. Maybe people think the smaller studio aspect meant it's more transparent or they could make a bigger difference (why bother throwing shade at Activision for whatever shitty purchasing / DLC / Season Pass shit they vomit up because it's Activision of course they're evil we already knew that!...)
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
Last Edited: 2016-08-23 19:11:02
August 23 2016 19:05 GMT
#398
On August 24 2016 03:55 Duka08 wrote:
Show nested quote +
On August 24 2016 03:51 Djzapz wrote:
On August 24 2016 03:40 Duka08 wrote:
On August 24 2016 03:33 Djzapz wrote:
I don't understand how people defend this game. If you enjoy it, that's cool. Still, there are literally dozens of unfulfilled promises, dozens of straight up lies by the dev. Even if you like it, surely you see the deception. Surely you see that thousands of peoples didn't get what they were promises. That's cause for consternation, it's cause for disappointment, too. Hell I know for a fact that many people have a deep emotional attachment for what they were promised. You can disagree with me on almost everything but there's no getting around the fact that the devs lied and delivered a gimped product. You enjoying the game doesn't erase this shady shit.

The number (and volume) of people in this thread criticizing the game and bitching about its defenders definitely outweighs the defenders themselves. I don't see why the need to constantly keep repeating the same old rhetoric about broken promises and boring gameplay when it was quite obvious that was all true the day after release. People seem to love doing it though.

I understand the schadenfreude aspect from all those that expected it to fail all along, but it's weeks later and we're still talking about drops in sales and reviews from Youtubers spouting the same shit everyone thought hours after the game dropped. When does it end lol

It ends when we kill preorders and when we force devs to be honest. I'm definitely guilty of bandwagoning against this game because I think it's important.

That's been an issue for years now though, with various games and studios. Not sure why NMS and HG just became such a lightning rod for it. Maybe people think the smaller studio aspect meant it's more transparent or they could make a bigger difference (why bother throwing shade at Activision for whatever shitty purchasing / DLC / Season Pass shit they vomit up because it's Activision of course they're evil we already knew that!...)

I did the same thing on the QQ thread on the Overwatch forum regarding that game's sketchy monetization schemes even though it's far from the most egregious example of sketchy monetization. What's your point, this bullshit is established as the status quo so we should just bend over and relax? There's no harm in criticizing it openly, and don't get surprised when certain games get the blunt of it while others will benefit from lulls in the public outcry.

You act like NMS somehow got special treatment, but it really didn't. Everything converged to make it so harsh on them, Hello Games didn't get special treatment. NMS got an insane amount of marketing, a lot of media coverage, and the lies of the devs were a lot worse than average. It's not an "oh poor Hello Games" situation. They finely crafted this deceit and showed it to millions of people, of course the backlash would be exceptional. Plus unlike those big corporations lying, we had Sean's face attached to it. When Ubisoft shits the bed we all have this image of a big unwieldy corporations with artists and producers and developers all fighting for a different product. Here, it was just Hello Game's Sean, lying his ass off. Just that guy.

So how could you be "not sure" why NMS and HG got the backlash they got. It's obvious.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 23 2016 19:07 GMT
#399
The prevalence of pre-order is a holdover from the day stores like Gamestop based all of their purchases on pre-order numbers. Publishers could not sell copies of games to retailers in any reasonable number unless they could drum up pre-orders. Gamespot wouldn’t even carry some release games if they couldn’t get a specific number of pre-orders. This continues well into the early 2000s before digital purchase took over and gamestop turned into a pawnshop. But a lot of the publishers and customer base had become so used to the format that it just continued.

The biggest problem with pre-orders is that it creates this pressure for muti-platform launches, which crushes QA. I’ve heard a bunch of developers say that it is the big reason we see so many busted launches, is that publishers push for three platform launches, but don’t want to pay for nearly triple the QA. And because both Microsoft and Sony certified launch games, the publishers push for them to get priority.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
JimmyJRaynor
Profile Blog Joined April 2010
Canada17486 Posts
Last Edited: 2016-08-23 20:02:14
August 23 2016 19:36 GMT
#400
On August 24 2016 03:55 Duka08 wrote:
That's been an issue for years now though, with various games and studios. Not sure why NMS and HG just became such a lightning rod for it. Maybe people think the smaller studio aspect meant it's more transparent or


TB identified the issue in a video i posted. they pandered to a desperate crowd telling them what they wanted to hear. When you do not deliver.. you'll hear it.

OTOH, Blizzard never delivered a paid Arcade system for mapmakers to make money. They delivered in so many other ways with SC2 that it never became a giant contraversy.

it really is a great strat by Hello Games if they choose to play the victim card and claim they are victims.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
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