• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:37
CEST 23:37
KST 06:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
RSL goes to London! 2026 Offline Finals Nov 21-225Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Serral wins HomeStory Cup 29 StarCraft 2 at SC4ALL II Invite #4/8 - Percival Protoss AoE skill expression 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Are you ready for ASL 22? NEW HYPE VIDEO BGH Auto Balance -> http://bghmmr.eu/ How FlaSh Nearly Forfeited MSL Finals being late BW General Discussion ASL22 General Discussion
Tourneys
KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Diablo 2 thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
The ShoWTimE Fan Club The herO Fan Club! The Clem Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4328 users

Simple Questions, Simple Answers - Page 13

Forum Index > General Games
Post a Reply
Prev 1 11 12 13 14 15 73 Next
DPK
Profile Joined May 2011
Canada487 Posts
March 05 2015 05:34 GMT
#241
On March 01 2015 11:01 MassHysteria wrote:
Definitely not just you. Everytime I changed resolution I had to switch sensitivitiy. You could change the m_yaw cfg settings but I just stuck to 1080p and my mouse settings from there (900dpi/.99 for me).

edit: also, if you use raw input 1, your fps cap makes a difference in a way so make sure your settings are okay on that too. (fps_max 0 -or 999 or w/e- for unlocking)


Ok good to know, thanks a lot. Not sure what m_yaw is for so I won't touch that command, I don't wanna screw up anything. I also don't use raw input so I guess I'm good.

On March 04 2015 23:19 Dangermousecatdog wrote:
Countersrike isn't a MOBA. Those kind of rigidly defined roles don't exist. Your role isn't deigned by what you did for 5 seconds of the game. Everybody can entry when circumstances dictate. Everybody should "support" aka teamwork and throwning grenades. Everybody works as a team. There's the awper, who uses the awp but quite frequently you will see pro teams with 2 awpers. For everybody else there is riflers I guess? But it is less of a role, and more of a descriptor of the weapon used.

And then there's Get_Right.


Yeah I was about to say something similar. Not sure where people get the idea that roles are defined like a class-based FPS. IMO, there's only 2 real roles in cs, the main awper and the IGL. Other than that, everyone will have different roles during the game and players will often fulfill more than one in a single round.
Desire.Discipline.Dedication
munch
Profile Joined July 2014
Mute City2363 Posts
March 05 2015 06:01 GMT
#242
There are 'roles' as such, but they're most often positionally based and very map / team specific. It does make sense that you'd like your players to be attacking / defending the areas they're most comfortable (especially on CT).

For example, old NiP were /are probably one of the least flexible teams in terms of initial setups. They start off with the same generic positions, but it's their rotations and in-round reads that make them great.

e.g. Get Right plays outside on Nuke on CT, while Forest goes for the boost as T pretty much every round. On Inferno, Friberg is the typical entry fragger at banana, but on Nuke it was often Fifflaren going through radio / ramp.

That's not to say they don't mix it up, but you can quite easily identify their default setup on every map. The key is that while someone might favour a specific role on one map, they could equally play something completely different on another.

A team like Titan on the other hand are much more strat focussed, frequently trying to engineer scenarios for KennyS to go mental.
WriterForm is temporary, MMA is permanent || http://www.teamliquid.net/blogs/508630-article-archive
lastpuritan
Profile Joined December 2014
United States540 Posts
Last Edited: 2015-03-05 21:47:38
March 05 2015 21:46 GMT
#243
On March 04 2015 23:19 Dangermousecatdog wrote:
Countersrike isn't a MOBA. Those kind of rigidly defined roles don't exist. Your role isn't deigned by what you did for 5 seconds of the game. Everybody can entry when circumstances dictate. Everybody should "support" aka teamwork and throwning grenades. Everybody works as a team. There's the awper, who uses the awp but quite frequently you will see pro teams with 2 awpers. For everybody else there is riflers I guess? But it is less of a role, and more of a descriptor of the weapon used.

And then there's Get_Right.


Yeah but even if they change which player will be playing which role in some certain maps, does not this give us there are "roles"? Friberg we say is the - Entry Fragger but probably would not prefer lurking type play. There is no class in this game, i understand this, but there are roles, right, and you are able to play every role during a round since the gametype is flexible compared to mobas?

And i dont see a lurker with M4A4 or i see some players are very bad when they have a position / role who is "rotating", hence they hold sites.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
March 05 2015 23:05 GMT
#244
There's a difference between a role in a team where you have practiced certain T or CT strats, and "roles" like entry fragger or lurker. What happens when your so called entry fragger dies early? Or any of the "roles"? Does the plan just go up in smoke then? (Or running through smoke hue hue hue.) CS is about gaining info and making use of it. Taking risks that gives you the highest chance of winning the game. Suprising things tend to happen, and that's what makes CS exciting.

Somebody who is lurking are just that, a player who happens to be flanking or trying to be in an unexpected spot in an advantageous position. They aren't designated that role, they just happen to be doing it. They might be more skilled at that situation than other players, or they might be naturally disposed towards it. It doesn't mean that team has a plan for that player to be a lurker; he is simply doing what he thinks is best for that situation. Friberg for instance, if he is the first person to run into a site is most likely to be dead and in any case is in no position to flank since he would be sitting on the bomb site or running headlong into the rotation.

For a pro team, a role would be something like being on a CT B mirage jumping repeatedly for info, and the other guy supporting him somewhere else ready to throw a smoke when needed, or to rotate to A if needed. Or carefully throwing preassigned nades in a certain spot and order and running in. Those are roles for the payer in a preset plan in a team. The type of "roles" you have described don't really exist, they are just descriptions of what the player is doing at the time. The AWPer can be described as a role, but only it really will be the same player every round.
munch
Profile Joined July 2014
Mute City2363 Posts
March 06 2015 04:41 GMT
#245
On March 06 2015 08:05 Dangermousecatdog wrote:
The AWPer can be described as a role, but only it really will be the same player every round.


KennyS, professional carry for Titan
WriterForm is temporary, MMA is permanent || http://www.teamliquid.net/blogs/508630-article-archive
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
March 06 2015 11:45 GMT
#246
I don't understand your meaning? What's a carry?
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
March 06 2015 11:49 GMT
#247
On March 06 2015 20:45 Dangermousecatdog wrote:
I don't understand your meaning? What's a carry?

Can't tell... Are you serious?
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
March 06 2015 12:20 GMT
#248
Carry means to me that someone is getting all the kills, and by extension is the sole reason why the team is winning rounds. I really don't see how this is related to his qouting of a specific sentence of mine, hence the question.
munch
Profile Joined July 2014
Mute City2363 Posts
March 06 2015 12:39 GMT
#249
On March 06 2015 21:20 Dangermousecatdog wrote:
Carry means to me that someone is getting all the kills, and by extension is the sole reason why the team is winning rounds. I really don't see how this is related to his qouting of a specific sentence of mine, hence the question.


Because Titan is unlike every other team in the game. Obviously there's a hierarchy in most teams, where you'll expect certain players do be doing better on average, but not to the extent of Titan.

Titan plan everything around Kenny. All their strats are based solely around getting Kenny into a position where he can do his thing. It's a unique position in CSGO because there's no combination anywhere else of a player who's single handedly capable of destroying another team, combined with a team who's willing to sacrifice their own plays to make it happen.
WriterForm is temporary, MMA is permanent || http://www.teamliquid.net/blogs/508630-article-archive
Fleetfeet
Profile Blog Joined May 2014
Canada2804 Posts
March 06 2015 15:48 GMT
#250
There are other teams that run a "star AWPer" sort of setup though. Imo it gets more attention because its flashy moreso than because it's terribly great or consistent. You'll see people dink the first two-three people rushing a site with a rifle to not much fanfare, but if ptr or someone drops multiple people rushing a site it looks a hell of a lot more impressive than the rifler's hold.
Trainninja
Profile Blog Joined June 2007
Australia105 Posts
March 07 2015 13:43 GMT
#251
Hi, started playing a bit of cs with my friends in my spare time.

Simple question:

I'm planting the bomb at the very edge of a site, can i turn entire 360 degrees to look at my surroundings without interrupting the plant?
lastpuritan
Profile Joined December 2014
United States540 Posts
Last Edited: 2015-03-07 14:02:43
March 07 2015 14:00 GMT
#252
I dont think so.

btw you dont need to plant it at edges every time, most of the edges are widely exposed.
justjuice
Profile Joined January 2010
New Zealand165 Posts
March 08 2015 06:28 GMT
#253
Newbie looking to buy CSGO.

I've read that CSGO goes on sale when tournaments are on and I see that ESL One Katowice is coming up soon. Does anyone know if there will be a sale during this time?

Thanks for your help!!
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
Last Edited: 2015-03-08 07:32:38
March 08 2015 07:32 GMT
#254
Don't have to plant at the edge of the site, but if you're at the very edge, the direction you look could affect whether or not you're in the bomb plant area.

Should go on sale on that Sunday. Maybe 50%.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
justjuice
Profile Joined January 2010
New Zealand165 Posts
March 08 2015 08:25 GMT
#255
Thanks for the reply!
DPK
Profile Joined May 2011
Canada487 Posts
March 08 2015 23:05 GMT
#256
I got a question about a certain value in the net_graph. There's a value named Var and I'm not entirely what it is. I did some testing recently and when I put my fps_max to something like 200+ the value change often and goes to something anywhere between 0.5 and 2 but when I put my fps_max to something like 65, the value stay in the 0.5 and rarely goes to 1+.

Does it affect anything gameplay wise, like bullet registration or something similar? Should I try to keep this value as low as possible?
Desire.Discipline.Dedication
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
March 08 2015 23:26 GMT
#257
That's variance. Your system struggles to keep 200+ fps constant but has no problems when fps_max is 65. It's very important to keep the variance as low as possible but if you're not noticing any microstutters or similar during gameplay, I'd personally prefer the higher FPS with slightly more var as opposed to 65 fps.
munch
Profile Joined July 2014
Mute City2363 Posts
March 09 2015 01:26 GMT
#258
On March 09 2015 08:26 NihiLStarcraft wrote:
That's variance. Your system struggles to keep 200+ fps constant but has no problems when fps_max is 65. It's very important to keep the variance as low as possible but if you're not noticing any microstutters or similar during gameplay, I'd personally prefer the higher FPS with slightly more var as opposed to 65 fps.


Var on net_graph is a server side thing—it's essentially a measure of how good the server is. The higher the variance, the worse shot registration will appear. You can't do anything about it, just report the ones which are 2+. Ideally you want servers where var is below 1
WriterForm is temporary, MMA is permanent || http://www.teamliquid.net/blogs/508630-article-archive
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
March 09 2015 02:05 GMT
#259
There's 2 vars the crazy munchkin. Pretty sure DPK is talking about the one next to FPS, not the server var. :p
munch
Profile Joined July 2014
Mute City2363 Posts
March 09 2015 02:27 GMT
#260
On March 09 2015 11:05 NihiLStarcraft wrote:
There's 2 vars the crazy munchkin. Pretty sure DPK is talking about the one next to FPS, not the server var. :p


Is this net_graph 1?
I swear I've never seen it... :[
In that case then, it really doesn't matter at all then.
As long as your FPS stays above 60 / 120 / 144 (depending on your monitor refresh rate) then all is good and you won't notice a thing.

Mine jumps around randomly from 150 to 300 all the time. Though capping the framerate does reduce the load on your graphics card, which is a good thing.
WriterForm is temporary, MMA is permanent || http://www.teamliquid.net/blogs/508630-article-archive
Prev 1 11 12 13 14 15 73 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech118
StarCraft: Brood War
Artosis 660
Dota 2
NeuroSwarm123
League of Legends
Doublelift4513
JimRising 544
Super Smash Bros
C9.Mang02115
Mew2King149
Chillindude43
Heroes of the Storm
Khaldor217
Other Games
gofns12844
Grubby2425
FrodaN1682
Liquid`RaSZi1145
Mlord775
PiGStarcraft485
IndyStarCraft 180
JuggernautJason165
Organizations
Other Games
gamesdonequick890
WardiTV888
BasetradeTV35
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 80
• musti20045 41
• RyuSc2 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21356
League of Legends
• Shiphtur857
Upcoming Events
OSC
2h 23m
WardiTV Weekly
13h 23m
The Patches Monday
18h 23m
Sparkling Tuna Cup
1d 12h
PiG Sty Festival
1d 14h
PiGosaur Cup
2 days
Replay Cast
2 days
Kung Fu Cup
2 days
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-08
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.