• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:15
CEST 09:15
KST 16:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou17Weekly Cups (Oct 13-19): Clem Goes for Four2BSL Team A vs Koreans - Sat-Sun 16:00 CET7Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)81
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8) Weekly Cups (Oct 13-19): Clem Goes for Four Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (March 17-23): Clem Bounces Back
Tourneys
Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
SnOw's Awful Building Placements vs barracks BSL Team A vs Koreans - Sat-Sun 16:00 CET Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues 300$ 3D!Community Brood War Super Cup #4 [ASL20] Semifinal B Azhi's Colosseum - Anonymous Tournament
Strategy
Current Meta BW - ajfirecracker Strategy & Training Roaring Currents ASL final [I] Funny Protoss Builds/Strategies
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Chess Thread Russo-Ukrainian War Thread Men's Fashion Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1686 users

General Discussion - Page 15

Forum Index > General Games
Post a Reply
Prev 1 13 14 15 16 17 176 Next
Please be advised:

We will be closing this General thread in 24 hours. It will remain searchable.

After that we will require new threads to discuss topics.

Questions should go in the stickied Q&A thread, screenshots and PotG will go in the PotG sticky, QQ/Rage/Complaints should go in the QQ/Rage thread. If you want to talk about maps or strategies open a new thread.

Any comments or concerns will be logged please forward them to ZeromuS. This new forum is still fluid so we will try this out. General TL rules will still apply to new threads.
SKC
Profile Joined October 2010
Brazil18828 Posts
November 09 2014 13:47 GMT
#281
On November 09 2014 22:40 y0su wrote:
I feel like this is the story/world from titan put into game play ideas they had from sc: ghost.

could be fun, but I'm quite curious about a new blizzard IP that doesn't have an apparent focus on character development (I don't really have a better way to describe what I mean - "where's the story"). I guess a lot of "popular" games these days don't really focus on that (cs:go, mobas etc) and HS/heros borrow from previous IP so that feels different.

"These days". As if Street Fighter, Unreal Tournament, olders CS', etc. had glorious storylines. These kinds of games never had any purpose in its story besides finding a crappy reason to put all the fighters in an arena and letting them fight. If anything newer games tried to push more story into them.
Godwrath
Profile Joined August 2012
Spain10131 Posts
November 09 2014 14:22 GMT
#282
On November 09 2014 22:43 Gorsameth wrote:
Show nested quote +
On November 09 2014 22:28 NicksonReyes wrote:
Reaper is literally Malthael with guns.

Guess you never saw the movie Equilibrium. His inspiration is much older then Malthael.

God bless Gun-Fu.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
November 09 2014 15:06 GMT
#283
On November 09 2014 22:47 SKC wrote:
Show nested quote +
On November 09 2014 22:40 y0su wrote:
I feel like this is the story/world from titan put into game play ideas they had from sc: ghost.

could be fun, but I'm quite curious about a new blizzard IP that doesn't have an apparent focus on character development (I don't really have a better way to describe what I mean - "where's the story"). I guess a lot of "popular" games these days don't really focus on that (cs:go, mobas etc) and HS/heros borrow from previous IP so that feels different.

"These days". As if Street Fighter, Unreal Tournament, olders CS', etc. had glorious storylines. These kinds of games never had any purpose in its story besides finding a crappy reason to put all the fighters in an arena and letting them fight. If anything newer games tried to push more story into them.

SF (and most fighters) do contain a story (mode) and characters/development... More so than the back story giving to LoL champions for instance.
However, the main point was not that such games exist (now or in the past), but that it seems strange to have Blizzard doing it. The lore in the WC, SC and Diablo universes is quite deep (even if the storytelling gets cliche).
Gorsameth
Profile Joined April 2010
Netherlands21918 Posts
November 09 2014 15:14 GMT
#284
On November 10 2014 00:06 y0su wrote:
Show nested quote +
On November 09 2014 22:47 SKC wrote:
On November 09 2014 22:40 y0su wrote:
I feel like this is the story/world from titan put into game play ideas they had from sc: ghost.

could be fun, but I'm quite curious about a new blizzard IP that doesn't have an apparent focus on character development (I don't really have a better way to describe what I mean - "where's the story"). I guess a lot of "popular" games these days don't really focus on that (cs:go, mobas etc) and HS/heros borrow from previous IP so that feels different.

"These days". As if Street Fighter, Unreal Tournament, olders CS', etc. had glorious storylines. These kinds of games never had any purpose in its story besides finding a crappy reason to put all the fighters in an arena and letting them fight. If anything newer games tried to push more story into them.

SF (and most fighters) do contain a story (mode) and characters/development... More so than the back story giving to LoL champions for instance.
However, the main point was not that such games exist (now or in the past), but that it seems strange to have Blizzard doing it. The lore in the WC, SC and Diablo universes is quite deep (even if the storytelling gets cliche).

If Overwatch is indeed a remnant of Titan then it was originally developed as a MMO FPS which would have given it a lot of room for storytelling. Since the game just didn't end up being as fun/interesting as Blizzard had hoped they reshaped it into something they do consider to be worth making but as you say it probably comes at the cost of their ability to tell the story.
It ignores such insignificant forces as time, entropy, and death
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-11-09 15:21:54
November 09 2014 15:20 GMT
#285
On November 10 2014 00:06 y0su wrote:
Show nested quote +
On November 09 2014 22:47 SKC wrote:
On November 09 2014 22:40 y0su wrote:
I feel like this is the story/world from titan put into game play ideas they had from sc: ghost.

could be fun, but I'm quite curious about a new blizzard IP that doesn't have an apparent focus on character development (I don't really have a better way to describe what I mean - "where's the story"). I guess a lot of "popular" games these days don't really focus on that (cs:go, mobas etc) and HS/heros borrow from previous IP so that feels different.

"These days". As if Street Fighter, Unreal Tournament, olders CS', etc. had glorious storylines. These kinds of games never had any purpose in its story besides finding a crappy reason to put all the fighters in an arena and letting them fight. If anything newer games tried to push more story into them.

SF (and most fighters) do contain a story (mode) and characters/development... More so than the back story giving to LoL champions for instance.
However, the main point was not that such games exist (now or in the past), but that it seems strange to have Blizzard doing it. The lore in the WC, SC and Diablo universes is quite deep (even if the storytelling gets cliche).

Not at first. The original Street Fighter was basically an international tournament, and hardly anything more than that. Later on they started adding a lot more backstory for people who cared, but most people still didn't.

It's the statement that "these days popular games don't need to focus on storylines" that is simply wrong. Some games never needed to focus on storylines, and if anything they have gotten more complicated with time. If we are talking Blizzard, Rock'n'roll racing never really had a fleshed out backstory or character development. Certainly far less than more recent titles like the newer F-Zeros.

And still, noone knows how much story Blizzard will try to put into the game, even if in the end it doesn't really matter.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2014-11-09 15:28:24
November 09 2014 15:22 GMT
#286
Blizzard might not be that good at having good stories anymore but they are very good at world building, granted its an FPS this time and not an MMO/RPG so without a campaign they can do a lot less effective world building. I think they are trying to go with a bit of a comedy angle tho akin to a lively superheroes world so its something they are not neccesarily used to. We will see whether it works out.

As for the gender distribution, seems fine to me I don't really mind either way, the reason people complain about LoL btw is not the amount but how the females(and their skins) are represented and how they are sexualized/objectified(which tends to sell better among the LoL demographic).
WriterXiao8~~
calgar
Profile Blog Joined November 2007
United States1277 Posts
November 09 2014 16:25 GMT
#287
This looks amazing... very excited for when it comes out. I played TF2 for hundreds of hours so I have a really good feeling about this. It seems like a great spiritual successor and I hope it builds on what is already good in current games that may be similar. The dwarf building the turret with his wrench does make me laugh though because I enjoyed engineer a lot. Interesting new turn for Blizz in general - they have forayed into another major genre. Exciting new endeavor overall.
Terminal
Profile Joined January 2011
United Kingdom2109 Posts
Last Edited: 2014-11-09 16:31:58
November 09 2014 16:31 GMT
#288
Well, I'm diggin' it. Seems like it has heaps of potential and looks like a lot of fun for sure! Can't wait.
Lokian
Profile Joined March 2010
United States699 Posts
November 09 2014 16:52 GMT
#289
Really excited for this game. I'm all for the moba scene dying down and cycling back to FPS/MMOs or anything else for that matter. Played 2000 hours of dota and now heroes, and this is looking like something fresh.... even though it does look like a few games, the gameplay looks promising in terms of us getting taken cared of in the "fun + competitive" side of things. Other games are competitive but not fun, or the other way around, but Blizzard has a good eye on things like this (even tho SC2 isn't the best representation of that...)

A bit annoyed at the sexist calls from a few people. This game has way more female characters than other games if not most games. The character design of these females are misunderstood as "revealing sex objects" and in actuality it's more of "what looks bad ass," with emphasis on "ass." You have a lineup of sexy female characters and not as sexy characters... which I don't find what the big deal is... unless everyone's perception of the ideal female are covered up tomboys (which I highly doubt even within the female gaming community).
Watch my gaming channel: http://www.youtube.com/user/BedinSpace
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 09 2014 17:00 GMT
#290
On November 10 2014 01:52 Lokian wrote:
Really excited for this game. I'm all for the moba scene dying down and cycling back to FPS/MMOs or anything else for that matter. Played 2000 hours of dota and now heroes, and this is looking like something fresh.... even though it does look like a few games, the gameplay looks promising in terms of us getting taken cared of in the "fun + competitive" side of things. Other games are competitive but not fun, or the other way around, but Blizzard has a good eye on things like this (even tho SC2 isn't the best representation of that...)

A bit annoyed at the sexist calls from a few people. This game has way more female characters than other games if not most games. The character design of these females are misunderstood as "revealing sex objects" and in actuality it's more of "what looks bad ass," with emphasis on "ass." You have a lineup of sexy female characters and not as sexy characters... which I don't find what the big deal is... unless everyone's perception of the ideal female are covered up tomboys (which I highly doubt even within the female gaming community).

I think everyone is fine with sexy female characters like on the ones in Overwatch. People just dont want Ivy from Soul Calibers. That goes form sexy to straight up pandering.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Yacobs
Profile Joined March 2010
United States846 Posts
Last Edited: 2014-11-09 17:53:44
November 09 2014 17:52 GMT
#291
I don't get why people rationalize a game announcement like this with the statement that "Blizzard has always made casual games." Because that's just false.

Warcraft 1 and 2 were not casual games. War2, probably the beginning of the Blizzard golden age, was simply polished and well-designed. Everything about it, start to finish, was more appealing than the competition. Furthermore, they were perfecting a genre that was not at all played out. They made a serious contribution to RTS with War2 which they continued with Starcraft.

Starcraft was not, in any shape or form, casual. It was just a perfectly made RTS. When something is perfectly made, it appeals to a broader audience. They were advancing the genre further.

Diablo wasn't even made by Blizzard but it fit into their design ethos well enough for them to acquire the company pre-release. Again, not a casual game. Very dark atmosphere, it was decently difficult, it didn't have a cute storyline to draw casuals in. Diablo 2 just took that game and expanded the loot and character building aspects to heavy degrees. Similar to their RTS titles, they were blazing a trail in the genre (loot action RPG). These were games that no one had ever played before.

Same with War3. Again, they brought something unique to the table while making sure the game was polished. It was a little simpler than Starcraft and I personally was disappointed with it upon its release but it was a new type of RTS that people hadn't seen before.

WoW vanilla. Here's where it starts to get a little more open for interpretation. Some people will say that just took Everquest and casualized. Other people say they just refined the formula so it made more sense. In any case, the success of WoW contributed to the overall transformation of Blizzard into something that behaves more like a big corporation.

After vanilla WoW, and maybe TBC, Blizzard's strategy very clearly changed. They no longer took nascent genres and made the definitive version. Rather, they started taking mature genres and trying to just release "same game you've played but by Blizzard!" Starcraft 2, Diablo 3, all the WoW expansions, Hearthstone. None of these did anything to advance their genres, none of them introduced anything new gameplay-wise. They all, however, were more simplified than past versions.

Overwatch is now just "Team Fortress 2.. but by Blizzard!" That's not to say it won't be enjoyable... but defending Blizzard as the same company they've always been is just plain delusional. Especially when the focus of their press release is how they want to bring FPS to as broad an audience as possible (a genre that is ALREADY accepted by a hugely wide audience). That sounds like a business plan, not a design goal.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
November 09 2014 18:11 GMT
#292
On November 10 2014 02:52 Yacobs wrote:
I don't get why people rationalize a game announcement like this with the statement that "Blizzard has always made casual games." Because that's just false.

Warcraft 1 and 2 were not casual games. War2, probably the beginning of the Blizzard golden age, was simply polished and well-designed. Everything about it, start to finish, was more appealing than the competition. Furthermore, they were perfecting a genre that was not at all played out. They made a serious contribution to RTS with War2 which they continued with Starcraft.

Starcraft was not, in any shape or form, casual. It was just a perfectly made RTS. When something is perfectly made, it appeals to a broader audience. They were advancing the genre further.

Diablo wasn't even made by Blizzard but it fit into their design ethos well enough for them to acquire the company pre-release. Again, not a casual game. Very dark atmosphere, it was decently difficult, it didn't have a cute storyline to draw casuals in. Diablo 2 just took that game and expanded the loot and character building aspects to heavy degrees. Similar to their RTS titles, they were blazing a trail in the genre (loot action RPG). These were games that no one had ever played before.

Same with War3. Again, they brought something unique to the table while making sure the game was polished. It was a little simpler than Starcraft and I personally was disappointed with it upon its release but it was a new type of RTS that people hadn't seen before.

WoW vanilla. Here's where it starts to get a little more open for interpretation. Some people will say that just took Everquest and casualized. Other people say they just refined the formula so it made more sense. In any case, the success of WoW contributed to the overall transformation of Blizzard into something that behaves more like a big corporation.

After vanilla WoW, and maybe TBC, Blizzard's strategy very clearly changed. They no longer took nascent genres and made the definitive version. Rather, they started taking mature genres and trying to just release "same game you've played but by Blizzard!" Starcraft 2, Diablo 3, all the WoW expansions, Hearthstone. None of these did anything to advance their genres, none of them introduced anything new gameplay-wise. They all, however, were more simplified than past versions.

Overwatch is now just "Team Fortress 2.. but by Blizzard!" That's not to say it won't be enjoyable... but defending Blizzard as the same company they've always been is just plain delusional. Especially when the focus of their press release is how they want to bring FPS to as broad an audience as possible (a genre that is ALREADY accepted by a hugely wide audience). That sounds like a business plan, not a design goal.

Blizzard has always aimed for a broad audience since the beginning. They keep their system requirements always very low. I couldn't play most games because we never had a good PC but Blizzard games always worked.

They always just wanted to make fun games. None of their earlier games were designed as 'hardcore'. Diablo 2 is super easy on normal. Starcraft and War3 just had very good campaigns but they were not hardcore....I don't see why they can't copy, polish and improve the team-FPS genre like you say they did with other genres.
Neosteel Enthusiast
YuiHirasawa
Profile Joined August 2012
Japan220 Posts
Last Edited: 2014-11-09 18:18:19
November 09 2014 18:14 GMT
#293
On November 10 2014 02:00 Plansix wrote:
Show nested quote +
On November 10 2014 01:52 Lokian wrote:
Really excited for this game. I'm all for the moba scene dying down and cycling back to FPS/MMOs or anything else for that matter. Played 2000 hours of dota and now heroes, and this is looking like something fresh.... even though it does look like a few games, the gameplay looks promising in terms of us getting taken cared of in the "fun + competitive" side of things. Other games are competitive but not fun, or the other way around, but Blizzard has a good eye on things like this (even tho SC2 isn't the best representation of that...)

A bit annoyed at the sexist calls from a few people. This game has way more female characters than other games if not most games. The character design of these females are misunderstood as "revealing sex objects" and in actuality it's more of "what looks bad ass," with emphasis on "ass." You have a lineup of sexy female characters and not as sexy characters... which I don't find what the big deal is... unless everyone's perception of the ideal female are covered up tomboys (which I highly doubt even within the female gaming community).

I think everyone is fine with sexy female characters like on the ones in Overwatch. People just dont want Ivy from Soul Calibers. That goes form sexy to straight up pandering.


And I don't see any problem with that. Video games like Metzen said in the previous quote are are for everyone.
It shouldn't be molded only for overweight and complexed women. In this case give some clothes to Illidan, Orcs and "debuff" all Blizzard characters muscles.

We live in a very annoying era and freedom of speech is slowly fading away..Just a kind reminder that women used to loathe on video games and its players ("lol nerd") and now we have to keep them in mind when making a fantasy world..

Japan is the last free bastion of video games.
Fun things are fun
Yacobs
Profile Joined March 2010
United States846 Posts
November 09 2014 18:19 GMT
#294
On November 10 2014 03:11 FueledUpAndReadyToGo wrote:
They always just wanted to make fun games. None of their earlier games were designed as 'hardcore'. Diablo 2 is super easy on normal. Starcraft and War3 just had very good campaigns but they were not hardcore....I don't see why they can't copy, polish and improve the team-FPS genre like you say they did with other genres.


You responded to my post without actually addressing any of my points and disputing points that I never made.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 09 2014 18:22 GMT
#295
On November 10 2014 03:14 YuiHirasawa wrote:
Show nested quote +
On November 10 2014 02:00 Plansix wrote:
On November 10 2014 01:52 Lokian wrote:
Really excited for this game. I'm all for the moba scene dying down and cycling back to FPS/MMOs or anything else for that matter. Played 2000 hours of dota and now heroes, and this is looking like something fresh.... even though it does look like a few games, the gameplay looks promising in terms of us getting taken cared of in the "fun + competitive" side of things. Other games are competitive but not fun, or the other way around, but Blizzard has a good eye on things like this (even tho SC2 isn't the best representation of that...)

A bit annoyed at the sexist calls from a few people. This game has way more female characters than other games if not most games. The character design of these females are misunderstood as "revealing sex objects" and in actuality it's more of "what looks bad ass," with emphasis on "ass." You have a lineup of sexy female characters and not as sexy characters... which I don't find what the big deal is... unless everyone's perception of the ideal female are covered up tomboys (which I highly doubt even within the female gaming community).

I think everyone is fine with sexy female characters like on the ones in Overwatch. People just dont want Ivy from Soul Calibers. That goes form sexy to straight up pandering.


And I don't see any problem with that. Video games like Metzen said in the previous quoteare are for everyone.
It shouldn't be molded only for overweight and complexed women. In this case give some clothes to Illidan, Orcs and "debuff" all Blizzard characters muscles.

We live in a very annoying era and freedom of speech is slowly fading away..Just a kind reminder that women used to loathe on video games and its players ("lol nerd") and now we have to keep them in mind when making a fantasy world..

Japan is the last free bastion of video games.

I think I am going to quote George RR Martin when someone asked how he writes his women characters. In response he said: "We, I've always seen women as people." Heaven forbid that Blizzard put some through into their female characters and ask "would a girl/woman want to play this character".
I have the Honor to be your Obedient Servant, P.6
TL+ Member
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
November 09 2014 18:33 GMT
#296
On November 10 2014 03:19 Yacobs wrote:
Show nested quote +
On November 10 2014 03:11 FueledUpAndReadyToGo wrote:
They always just wanted to make fun games. None of their earlier games were designed as 'hardcore'. Diablo 2 is super easy on normal. Starcraft and War3 just had very good campaigns but they were not hardcore....I don't see why they can't copy, polish and improve the team-FPS genre like you say they did with other genres.


You responded to my post without actually addressing any of my points and disputing points that I never made.

You say their new business model is to bring things to a broad audience so i reasoned they've always been doing that.
Neosteel Enthusiast
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 09 2014 18:39 GMT
#297
On November 10 2014 03:33 FueledUpAndReadyToGo wrote:
Show nested quote +
On November 10 2014 03:19 Yacobs wrote:
On November 10 2014 03:11 FueledUpAndReadyToGo wrote:
They always just wanted to make fun games. None of their earlier games were designed as 'hardcore'. Diablo 2 is super easy on normal. Starcraft and War3 just had very good campaigns but they were not hardcore....I don't see why they can't copy, polish and improve the team-FPS genre like you say they did with other genres.


You responded to my post without actually addressing any of my points and disputing points that I never made.

You say their new business model is to bring things to a broad audience so i reasoned they've always been doing that.

People often forget the Blizzard released D2 with a max resolution of 800x600 so everyone could play it on the PC they had. Blizzard has always been interested largest number of people with their games. I would argue that anyone who claims otherwise is having a case of selective memory.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
SKC
Profile Joined October 2010
Brazil18828 Posts
November 09 2014 18:40 GMT
#298
I don't think anyone said the characters are oversexualized. It was just the comment from Blizzard that Overwatch represents a change in their characters design and that looking back they saw issue with characters from Warcraft, for example. It's weird, since characters in this franchise look more like the usual sexy female in tight clothing than the other games they have made, and it's not like their previous franchises had issues with over sexualization.

Looking at the first 15 characters in the screenshot, I would say they moved the opposite way, if anywhere. But it's not like it is an issue as it is, you will have to wait for the sexy nurse skinpacks to see if they will go that route.
[Silverflame]
Profile Joined March 2009
Germany640 Posts
November 09 2014 18:48 GMT
#299
Tracer sold me on this. The cavalry is here! Such a cute character^^
Fav P Stork / Fav T Fantasy / Fav Z Hoejja
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
November 09 2014 19:06 GMT
#300
This game really looks like what Firefall PvP should have been IMO. It's actually really, really close aesthetically too.
Prev 1 13 14 15 16 17 176 Next
Please log in or register to reply.
Live Events Refresh
Tenacious Turtle Tussle
23:00
Biweekly #34
LiquipediaDiscussion
OSC
16:00
Masters Cup #150 Qual 1-2
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 171
BRAT_OK 77
StarCraft: Brood War
Shine 120
ToSsGirL 50
Icarus 9
Dota 2
NeuroSwarm75
League of Legends
JimRising 902
Counter-Strike
shoxiejesuss673
Stewie2K574
Other Games
summit1g7703
WinterStarcraft466
C9.Mang0261
ceh9186
Mew2King70
rGuardiaN23
Trikslyr16
Organizations
Other Games
gamesdonequick775
Counter-Strike
PGL252
Other Games
BasetradeTV107
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV477
League of Legends
• Lourlo975
• Jankos618
Upcoming Events
The PondCast
2h 45m
OSC
4h 45m
WardiTV Invitational
1d 3h
Online Event
1d 8h
RSL Revival
1d 18h
RSL Revival
2 days
WardiTV Invitational
2 days
Afreeca Starleague
3 days
Snow vs Soma
Sparkling Tuna Cup
3 days
WardiTV Invitational
3 days
[ Show More ]
CrankTV Team League
3 days
RSL Revival
3 days
Wardi Open
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.