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The 2048 Game

Forum Index > General Games
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Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
Last Edited: 2014-03-20 18:32:50
March 19 2014 18:37 GMT
#1
http://gabrielecirulli.github.io/2048/
HOW TO PLAY: Use your arrow keys to move the tiles. When two tiles with the same number touch, they merge into one!

Based on powers of 2 the game is simple enough after 5 in of messing around with it - gets exponentially harder though (seriously). I played for a bout half hour and got 6.7k with one or two 512 blocks.

Goal is to make a 2048 block. One of my friends said she beat it on her second day so game on TL. Whats your high score?

ps: link works on mobile too!

Edit: If you know the optimal way please spoiler it

Edit 2: Beat it :D + Show Spoiler +
I just built to the left side. Was trying to build to a corner but was getting screwed by too much random spawning of 2s and 4s. Yeeeeeeeeee
Jaedong.
Tarias
Profile Blog Joined April 2010
Netherlands480 Posts
March 19 2014 18:40 GMT
#2
Quite a fun game, beat it on my fifth try or so I think. Once you realise the optimal way to do this, all you really have to do is be a bit patient and try not to spam buttons to fast.
Go big, or go home!
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
March 19 2014 18:40 GMT
#3
I played a bit but there is a bit too much luck factor in this game imo.
Varanice
Profile Blog Joined June 2011
United States1517 Posts
Last Edited: 2014-03-19 19:30:49
March 19 2014 19:27 GMT
#4
I've figured out some brute force techniques that can score a 2-3k game in about 10 seconds, but I've only been able to get to around 6-7k.

Interestingly if you had a 6x6 game board I think you could actually consistantly brute force the game
www.twitch.tv/varanice
ConGee
Profile Joined May 2012
318 Posts
March 19 2014 19:51 GMT
#5
+ Show Spoiler +
A way to beat the game is to keep your largest block in a corner once it reaches 256+ and then build a double line from it. For example, if you have 256 in the furtherest left corner, then you want a 128 block either above or to the right, then a 64 block then a 32 block. You use the rest of the spaces to build a 32 which you then chain double. Rinse and repeat with larger numbers.

Probably not the most optimum way to beat it, but I managed to hit 2048 several times and 4096 once using that method.
misirlou
Profile Joined June 2010
Portugal3238 Posts
Last Edited: 2014-03-19 23:00:40
March 19 2014 22:55 GMT
#6
This game is so addictive. I use Congee method as well and it does work wonders.+ Show Spoiler +
The trick is to consistently only use 2 keys like up and left if you're stacking in upper left corner, sparingly using a third and only if there is no other option using the 4th
I also had sucess with this method playing 3D and 4D versions of this game lol. Also, 2048flappy and Doge2048. Jeez

For the interested

3d http://joppi.github.io/2048-3D/
4d http://huonw.github.io/2048-4D/
code in 2048bytes, i like to play here because it's a lot smoother than original
http://johan-nordberg.com/2048/
doge http://doge2048.com/
flappy http://hczhcz.github.io/Flappy-2048/
other version of flappy (play this at your own risk, you will throw keyboards at screen) http://zhuoweizhang.net/Flappy2048/
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2014-03-19 23:20:18
March 19 2014 23:19 GMT
#7
Scrubs. Real men play 9007199254740992.

Incidentally, the 2048 AI: http://ov3y.github.io/2048-AI/
What fun is it being cool if you can’t wear a sombrero?
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
March 20 2014 02:49 GMT
#8
3k on my 2nd try, fun game.
My dick has shrunk to the point where it looks like I have 3 balls.
supernovamaniac
Profile Blog Joined December 2009
United States3046 Posts
March 20 2014 04:11 GMT
#9
[image loading]

Get on my level
ppp
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
March 20 2014 08:55 GMT
#10
4.7k
My dick has shrunk to the point where it looks like I have 3 balls.
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2014-03-20 10:07:36
March 20 2014 09:39 GMT
#11
On March 20 2014 04:51 ConGee wrote:
+ Show Spoiler +
A way to beat the game is to keep your largest block in a corner once it reaches 256+ and then build a double line from it. For example, if you have 256 in the furtherest left corner, then you want a 128 block either above or to the right, then a 64 block then a 32 block. You use the rest of the spaces to build a 32 which you then chain double. Rinse and repeat with larger numbers.

Probably not the most optimum way to beat it, but I managed to hit 2048 several times and 4096 once using that method.

i use this method. sometimes you make mistakes but i think its the best way to manage the numbers

On March 20 2014 03:40 mdb wrote:
I played a bit but there is a bit too much luck factor in this game imo.

for anything higher than 2048 luck matters, but otherwise its more on mistakes of the player.
LiquidDota StaffOnly a true king can play the King.
Ljas
Profile Joined July 2012
Finland725 Posts
March 20 2014 10:43 GMT
#12
On March 20 2014 08:19 GrandInquisitor wrote:
Scrubs. Real men play 9007199254740992.

You can actually spin the blocks up left down right for about as long as your fingers can take without hitting a point that would actually take some thought.
5x5 grid would be nice.
phagga
Profile Joined February 2012
Switzerland2194 Posts
March 20 2014 13:44 GMT
#13
On March 20 2014 19:43 Ljas wrote:
Show nested quote +
On March 20 2014 08:19 GrandInquisitor wrote:
Scrubs. Real men play 9007199254740992.

You can actually spin the blocks up left down right for about as long as your fingers can take without hitting a point that would actually take some thought.
5x5 grid would be nice.

There is a "move randomly" button on the bottom that let's you enter in which interval the stones should be moved randomly. I'm letting it run with 5ms while typing this post, let's see...

I'm at 54736 points currently....
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
March 20 2014 18:31 GMT
#14
[image loading]

Its pretty easy when you figure out how to play and don't fuck up.. its just hard not to fuck up (like microing marines vs lurkers)
Jaedong.
Eschaton
Profile Joined May 2010
United States1245 Posts
March 20 2014 23:56 GMT
#15
welp, there went my day. fun game.

[image loading]
ConGee
Profile Joined May 2012
318 Posts
March 21 2014 01:49 GMT
#16
On March 20 2014 18:39 rabidch wrote:
Show nested quote +
On March 20 2014 04:51 ConGee wrote:
+ Show Spoiler +
A way to beat the game is to keep your largest block in a corner once it reaches 256+ and then build a double line from it. For example, if you have 256 in the furtherest left corner, then you want a 128 block either above or to the right, then a 64 block then a 32 block. You use the rest of the spaces to build a 32 which you then chain double. Rinse and repeat with larger numbers.

Probably not the most optimum way to beat it, but I managed to hit 2048 several times and 4096 once using that method.

i use this method. sometimes you make mistakes but i think its the best way to manage the numbers

Show nested quote +
On March 20 2014 03:40 mdb wrote:
I played a bit but there is a bit too much luck factor in this game imo.

for anything higher than 2048 luck matters, but otherwise its more on mistakes of the player.



There's a minor amount of luck involved when you're dealing with 2048, but once you get consistent with the right strategy, it's relatively easy to hit. As you start going above 2048, it becomes more and more luck reliant.
Cephiro
Profile Joined May 2011
Finland1934 Posts
Last Edited: 2014-03-21 03:54:56
March 21 2014 03:52 GMT
#17
+ Show Spoiler +

[image loading]

^ 3D ver, first try
8192 block is easily doable. I just made a mistake and then got tired of trying to salvage the situation :x

As for the original, did this earlier:

[image loading]
Ljas
Profile Joined July 2012
Finland725 Posts
March 21 2014 11:50 GMT
#18
On March 20 2014 22:44 phagga wrote:
Show nested quote +
On March 20 2014 19:43 Ljas wrote:
On March 20 2014 08:19 GrandInquisitor wrote:
Scrubs. Real men play 9007199254740992.

You can actually spin the blocks up left down right for about as long as your fingers can take without hitting a point that would actually take some thought.
5x5 grid would be nice.

There is a "move randomly" button on the bottom that let's you enter in which interval the stones should be moved randomly. I'm letting it run with 5ms while typing this post, let's see...

I'm at 54736 points currently....

Oh yes, apparently there is.
50 million points and counting...
makmeatt
Profile Blog Joined June 2011
2024 Posts
March 21 2014 12:01 GMT
#19
For physicists: http://milrivel.github.io/LHC/ (Enjoying it much more than the original for some reason, lol)
For colorblind: http://louhuang.com/2048-numberwang/
"Silver Edge can't break my hope" - Kryptt 2016 || "Chrono is not a debuff, you just get rekt" - Guru 2016
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
March 21 2014 19:46 GMT
#20
Beat the 3d version.. A lot easier i thought since there was so much more room to work with.

Fun games haha
Jaedong.
Yomi.Doom
Profile Joined April 2010
United States383 Posts
March 21 2014 19:52 GMT
#21
Been attempting a 8192 on the original game for the last few days and just keep running into bad luck after 4096.
Zizoz
Profile Joined June 2012
United States232 Posts
March 22 2014 17:43 GMT
#22
I got an 8192 on the original last night, with a score of 104540. Wondering if anyone knows of any higher scores.
Ljas
Profile Joined July 2012
Finland725 Posts
March 22 2014 18:22 GMT
#23
Speaking of scores, I've passed 200 million points on 9007199254740992. Looks like it'll be a couple of nights before something interesting happens on the board.
jaerak
Profile Joined January 2010
United States124 Posts
March 22 2014 22:46 GMT
#24
We should start sharing some tips and making guides. Just reached what I believe to be the second highest score out there atm at 124032.

Do guides for other games belong in this subforum or in blog posts?

+ Show Spoiler +
[image loading]
Ljas
Profile Joined July 2012
Finland725 Posts
March 23 2014 10:49 GMT
#25
+ Show Spoiler [Well, crap] +
[image loading]
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
March 26 2014 22:03 GMT
#26
On March 23 2014 07:46 jaerak wrote:
We should start sharing some tips and making guides. Just reached what I believe to be the second highest score out there atm at 124032.

Write yours down.. I'll add it to the op
Jaedong.
alvaris924
Profile Joined March 2014
Malaysia2 Posts
March 29 2014 00:04 GMT
#27
Hey guys, I created Protoss version of 2048 game, gl hf!

http://atk9999.com/play/protoss2048/
Cephiro
Profile Joined May 2011
Finland1934 Posts
March 29 2014 01:52 GMT
#28
Had to play it once ofc. :x

The objective was to take the protoss technology a step further and reach the mothership. Due to a fatal mistake and rngods not smiling to us, we were in a situation that looked hopeless.

+ Show Spoiler +
[image loading]


However, with some luck and maneuvers never seen before in Aiur, the situation got perfectly salvaged and we were back in the game.

+ Show Spoiler +
[image loading]


Unfortunately, the joy got a bit out of hand as the mothership had finally arrived, and a sneaky ling managed to push our units in the wrong direction due to lack of concentration.

+ Show Spoiler +
[image loading]


GG, objective was met.
loginn
Profile Blog Joined January 2011
France815 Posts
March 30 2014 14:44 GMT
#29
Just beat the carbot version : http://games.usvsth3m.com/2048/starcrafts-carbot-edition/
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
Cephiro
Profile Joined May 2011
Finland1934 Posts
March 30 2014 15:16 GMT
#30
Stop making new versions of this. Q_Q It's addictive. Carbot cleared!
alvaris924
Profile Joined March 2014
Malaysia2 Posts
Last Edited: 2014-03-31 07:32:05
March 31 2014 07:28 GMT
#31
On March 29 2014 10:52 Cephiro wrote:
Had to play it once ofc. :x

The objective was to take the protoss technology a step further and reach the mothership. Due to a fatal mistake and rngods not smiling to us, we were in a situation that looked hopeless.

+ Show Spoiler +
[image loading]


However, with some luck and maneuvers never seen before in Aiur, the situation got perfectly salvaged and we were back in the game.

+ Show Spoiler +
[image loading]


Unfortunately, the joy got a bit out of hand as the mothership had finally arrived, and a sneaky ling managed to push our units in the wrong direction due to lack of concentration.

+ Show Spoiler +
[image loading]


GG, objective was met.


Wow 45836, that's like 15 times of my best score lol, you beat both rngods and this game! You, young Protoss is surely blessed by the Adun. For sure it's always that sneaky ling that changes the entire game.
KillerSponge
Profile Joined November 2013
United Kingdom5 Posts
March 31 2014 12:32 GMT
#32
http://doge2048.com Such game, much wow
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-03-31 14:08:15
March 31 2014 14:06 GMT
#33
Apparently, the people who made the game this copied are not amused.

Also apparently pressing up then right until you can't move then pressing left will get you a high score, who knew.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2014-03-31 14:50:34
March 31 2014 14:50 GMT
#34
On March 31 2014 23:06 deth2munkies wrote:
Apparently, the people who made the game this copied are not amused.

Also apparently pressing up then right until you can't move then pressing left will get you a high score, who knew.


Along those lines threes is the better game for being simple, but challenging. They fixed/avoided the corner strategy (to an extent, corners are still very powerful) and the whole game is significantly tougher for it.
Logo
opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 31 2014 15:06 GMT
#35
On March 31 2014 23:06 deth2munkies wrote:
Apparently, the people who made the game this copied are not amused.

Also apparently pressing up then right until you can't move then pressing left will get you a high score, who knew.


I didn't really like that post. It was "we are so above whinning, because we are so superior, but look, here you have some whine". Their only saving grace is that they are not running around suing everyone for "stealing" their idea.

The problem with Threes is simple - it exists only on smartphones and it costs (even though a completely irrelevant amount of) money. 2048 and endless clones is all over the web, for free and just one click away. That's why people now it better, end of story. Having the game paid is a completely legitimate way of business, particularly when the game is good and makes profit - but you just can't cry that it's not recognised enough, when the barrier responsible for that is of your own making!
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
April 03 2014 02:16 GMT
#36
On March 20 2014 08:19 GrandInquisitor wrote:
Scrubs. Real men play 9007199254740992.

I noticed this is actually a nice way to practice osu. I'm a very slow player and use this game to speed up my tapping hand, by getting to 100k score as fast as possible. (of course without using the move random tool).
I'm at 7:30 minutes right now, but i think it can be much faster.
Zizoz
Profile Joined June 2012
United States232 Posts
April 06 2014 05:03 GMT
#37
Well, I improved my score to 110k.
+ Show Spoiler +
When I had a 2048 and a 1024 I had to press up and got a block under the 2048; I managed to get it back in the corner by pressing right when its row was full, then down; this left me with the 2048 and 1024 in the first and third spaces in the bottom row, which was recoverable.


Here are some screenshots, lol. http://imgur.com/a/i8IBZ
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
April 06 2014 05:36 GMT
#38
Such an addicting game...
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
PaqMan
Profile Blog Joined April 2011
United States1475 Posts
April 06 2014 07:47 GMT
#39
I wish this was an app lol
t(ツ)t
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
April 06 2014 08:33 GMT
#40
Someone should make a version where the randomness is the "worst" case scenario.
Jaedong :3
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2014-04-06 13:30:43
April 06 2014 13:30 GMT
#41
I don't have patience for it. Failed shortly after 2048.
Time is precious. Waste it wisely.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 06 2014 13:49 GMT
#42
My girlfriend got 10,000+ on this. She doesn't game at all, but she was mad dedicated to playing this.
Now I can't beat it ): I barely get past 3k
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Zizoz
Profile Joined June 2012
United States232 Posts
Last Edited: 2014-04-09 23:22:48
April 08 2014 10:42 GMT
#43
On April 06 2014 17:33 ReketSomething wrote:
Someone should make a version where the randomness is the "worst" case scenario.

Already done: http://sztupy.github.io/2048-Hard/

Edit: 112k.
+ Show Spoiler +
[image loading]
If a 2 instead of a 4 had spawned in the lower left corner I would have almost certainly had an 8192 and 2048.

Another edit: 168k! Again with the 4s spawning, messing up my plans. (I got in a few more moves after this time, then ended up in a position where I needed a 4 to spawn and of course got a 2.

+ Show Spoiler +
[image loading]
Trungnd
Profile Joined April 2014
Ethiopia1 Post
April 15 2014 02:25 GMT
#44
"I wish this was an app lol"
- There are many versions of the app already, the best one is this one
https://play.google.com/store/apps/details?id=com.ITGSvietnam.The2048
Skipvth
Profile Joined March 2011
Netherlands180 Posts
April 18 2014 16:42 GMT
#45
I suck at this game, but i got a nice score at least.
+ Show Spoiler +
[image loading]
starimk
Profile Joined December 2011
106 Posts
Last Edited: 2014-04-18 18:41:48
April 18 2014 18:39 GMT
#46
My highest score:
[image loading]

I've met a couple people who remove the random factor by duplicating tabs until they get the optimal spawn. I've seen them get to at least 2^14 (16384) this way. Personally I think this undercuts the skill involved in playing the game; what do you guys think?
CameoDaManeo
Profile Joined April 2014
New Zealand1 Post
April 22 2014 10:51 GMT
#47
Since we're all bragging here.....

https://www.facebook.com/photo.php?fbid=542565569193904&set=a.158613307589134.32229.100003213980057&type=1&theater
I love pi
radscorpion9
Profile Blog Joined March 2011
Canada2252 Posts
Last Edited: 2014-04-22 22:09:08
April 22 2014 21:38 GMT
#48
I won't brag...I'm just happy I finally beat this game. My method up until this point depended on generally being able to move blocks left and down so that they all grew in a corner. But when I couldn't push the blocks left/down anymore, I would have to risk the whole setup by moving up or right.

Well I tried something different finally. I suppose I need to spoiler this as the OP requested, so here we go. I hope this wasn't obvious to everyone else, something tells me it probably was. But it worked on my second try as opposed to the corner method, so I think it was a good idea:

+ Show Spoiler +
Apparently, shaking the blocks left and right works really nicely. I think its because it gives me an extra degree of motion (left, right, down) that allows me some more freedom of movement, and so they end up slotting into the bottom much more easily. You only have to beware of situations in which every line is completely saturated and can't be moved left/right, at which point moving the whole board up will severely mess up your game.

Oh yeah, and you kind of need to make sure the bottom line is completely saturated so it can't slide left/right. I think its easier to slot the numbers in on the right and double them up as you move them to the left. Otherwise you'll have two numbers that could have doubled together on either side of a larger number, which is not very space efficient.

Anyway, I only made it up to 29000, but I'm glad I solved this puzzle game.


I look forward to the next TL puzzle challenge! :D.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
April 22 2014 22:59 GMT
#49
I lost when i had all the pieces on the board qq.. game 2 hard
Nada's body is South Korea's greatest weapon.
minghz
Profile Joined April 2014
2 Posts
April 25 2014 00:48 GMT
#50
I made a Zerg version of it.... for the swarm.
http://minghz.github.io/zerg2048/

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