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![[image loading]](http://i.imgur.com/ze5Qxke.jpg)
Hello Teamliquid. I have created this thread for those interested in joining a TeamLiquid Diablo 2 LoD competition. I came up with this idea based on a similar idea I saw on a different forum a while ago. Basically, we’ll separate TeamLiquid participants into teams of 3-4 that will then create new hardcore characters and compete against the other teams in hardcore mode to see which team can get the farthest before dying off. I’ve got some rules I’ve made up and some other rules that the community can vote-in below.
Rules
Each team member has to play at the same time as everyone in their team, in the same game. Teams can coordinate their play-times independently to suit each player.
You cannot play in games outside of your group. No Item muling between characters you've made previously (as if anybody still has active Diablo 2 characters anyways). You can only work with the items you get in the sessions. No playing in public games (There aren’t many public games these days anyways). No hacks (obviously...I hope). This means no maphack and that program that logs you out automatically if you fall below a certain amount of health. This is a friendly competition, I hope nobody would ruin it by cheating to win. *You can quickly leave the game manually though in a hurry if needed, just no automated bots to do it for you.
If a TL member dies, he may not restart. The team must continue on without him. The run finishes either when there is 1 person remaining, or no people remaining (You guys can vote on this).
There can not be any duplicate characters on each team. Each player must choose a different character than their team members (ie, can’t have 2 sorceresses on a team etc.).
Each week (or periodically), teams will submit a playthrough with text detailing a story of what happened on each playthrough, good drops, big events etc. bonus points for screenshots if you want to include them. Just as a suggestion, you guys can format your playthrough posts like this:
Team X Playthrough Recap 1.
+ Show Spoiler + >John found a unique sword. >Jeff blew all his gold gambling for a SOJ from Gheed. >We lost Jim to a quill rat. >Billy went AFK in the boss room and died. >No good drops from Andy. >John and Jeff are currently level 17 and 18. [ Screenshot of how far you guys have currently made it ]
You can do it anyway you guys want (like telling a story with lots of screenshots or whatever) but do include the bolded “Team Name + Playthrough Recap #” at the top please and spoiler everything below.
If somebody is consistently not showing up or unable to make it, they can be dropped if the team agrees and wants to continue without them.
Community Vote + Show Spoiler +Poll: Would you be willing to participate in this competition?Yes (6) 100% No (0) 0% 6 total votes Your vote: Would you be willing to participate in this competition? (Vote): Yes (Vote): No
(If I don’t get at least 8 yes’s, I’ll probably just drop this idea.) Poll: When should each team's run end?When the last member on their team dies (ie. none remain) (4) 67% When anybody on their team dies (ie. 3 remain) (2) 33% When the second-to-last member on their team dies (ie. 1 remain) (0) 0% 6 total votes Your vote: When should each team's run end? (Vote): When the last member on their team dies (ie. none remain) (Vote): When the second-to-last member on their team dies (ie. 1 remain) (Vote): When anybody on their team dies (ie. 3 remain)
(Personally, I’d prefer to have runs end when only 1 person remains, just so we don’t have 1 person going through the acts themselves and either feeling alone or killing everything. It would also prevent the last player from cheating by dying and then creating another character with the same name and working their way back up. The end of the run would then be in the room that the second-to-last person died in. New suggestion from Akagi that I added in and thought was a good idea - run ends when anybody on your team dies.) Poll: Should we allow respawns if someone dies until team finishes Act 1?No (6) 100% Yes (0) 0% Only Once (0) 0% 6 total votes Your vote: Should we allow respawns if someone dies until team finishes Act 1? (Vote): Yes (Vote): No (Vote): Only Once
(This would just be to ease into the transition of playing hardcore I suppose, but I’ll leave that up to you guys.) Poll: If more than 2 teams beat hell Baal, who wins?Duel to death between teams (7) 100% First team to beat hell Baal (0) 0% Other (0) 0% 7 total votes Your vote: If more than 2 teams beat hell Baal, who wins? (Vote): First team to beat hell Baal (Vote): Duel to death between teams (Vote): Other
If you want to sign up, please post your preferred gateway location (USEAST, USWEST, EUROPE, ASIA), your battle.net account name for the competition (the one you make in the Diablo 2 menus. You can edit it in later if you haven’t made one yet), and your skype name (optional). I’ll try to place people with Skype together. If you want to be placed with a specific team, just let me know . Characters can be picked and agreed upon in this thread once players are assigned to teams.
Lastly, when we get to it, please name your characters similar to your TeamLiquid usernames. Thanks!
See you guys in Hell!
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So once we start, leaderboard formatting would look something like this:
Team A Currently in: Act 2 Normal John (Barbarian) Jeff (Sorceress)
Billy (Necromancer)
Jim (Amazon)
Team Pony Died in: Act 1 Nightmare RainbowDash (Amazon)
AppleJack (Barbarian)
Fluttershy (Assassin)
TwilightSparkle (Sorceress)
Team X ...
With strikethroughs obviously meaning dead.
I’ll also compile all the playthrough posts posted in this thread and put them in spoilers in this post.
But right now, I’ll just list everyone willing to play. We need at least 8 to put onto two teams. More teams will be created for every 4 players. Depending on the amount of people that sign up, I may add or subtract the amount of people in each group in an attempt to even it out.
eg. if 8 people sign up = 2 groups of 4 if 9 people sign up = 3 groups of 3 if 10 people sign up = 2 groups of 3, 1 group of 4 if 11 people sign up = 2 groups of 4, 1 group of 3
Current Participants
1. Epishade, useast. 2.
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Hah, sounds fun. But, there is no way I could start d2 again.
Good luck everyone.
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What happens if I don't die? I can think of a few characters I could make where I would have to try to kill myself, even in welfare gear.
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On March 15 2014 01:42 Ghin wrote: What happens if I don't die? I can think of a few characters I could make where I would have to try to kill myself, even in welfare gear. Then you keep going until you beat Hell Baal (or the other teams die). If more than 1 team beats Hell Baal, then depending on community vote, it's first person to reach it wins, or it's fight to the death between the two teams. Also, depending on if it's voted in, if you don't die, but the rest of your team does, your team's run ends when the second-to-last member dies, requiring at least 2 people in a team to be alive for the run to continue.
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D2 is such a known quantity by now that anyone serious about the game can normally go indefinitely without dying unless there's exceptionally bad luck involved.
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Well, I had two ideas for the tournament.
The first idea was to involve solo-play leveling up until level 9, and then dueling eachother to the death for a final victor, and having several rounds of this. I'd have something like everybody gets 3 different characters to level up to 9, and have a scoring system of taking out other opponents (like beat 1 opponent = 1 point, most points at end wins), then once you lose your 3 characters, you're out and you post your score here to be put on the TL ladder. Games would be played at a set time on weekends and other players in the same game could watch.
Second idea was this idea. If it doesn't gain any traction though, would anybody be interested in that first idea?
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I'm actually pretty interested in this. How would the competition work on a timeline? Is it just a race?" or is it "just last man standing with most progress completed ?
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It would be more exciting if you lose when ANY of your team members die. Cooperation would be encouraged and it would feel more like a team adventure. What OS do you run d2 on? I might want to join but I can't make d2 work at all in windows 8.
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On March 15 2014 02:53 Akagi wrote: It would be more exciting if you lose when ANY of your team members die. Cooperation would be encouraged and it would feel more like a team adventure. What OS do you run d2 on? I might want to join but I can't make d2 work at all in windows 8. I hadn't actually thought of that, but that sounds like a great idea. I'll add that as an option to the poll in the op. I've got Windows Vista, but a quick google search came up with a solution that might work for you. http://forums.battle.net/thread.html?topicId=27844684443&sid=3000
On March 15 2014 02:52 SalisburyAve wrote: I'm actually pretty interested in this. How would the competition work on a timeline? Is it just a race?" or is it "just last man standing with most progress completed ?
It's more so last man standing with most progress completed, but I'd probably conclude it after anywhere from a few weeks to a month, depending on everyone's progress.
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On March 15 2014 02:20 Epishade wrote: Well, I had two ideas for the tournament.
The first idea was to involve solo-play leveling up until level 9, and then dueling each other to the death for a final victor, and having several rounds of this. I'd have something like everybody gets 3 different characters to level up to 9, and have a scoring system of taking out other opponents (like beat 1 opponent = 1 point, most points at end wins), then once you lose your 3 characters, you're out and you post your score here to be put on the TL ladder. Games would be played at a set time on weekends and other players in the same game could watch.
Second idea was this idea. If it doesn't gain any traction though, would anybody be interested in that first idea?
I did something similar with a few friends a long time ago, basicly we all got 4 hours or so get lvl up and then we would pvp. Only problem is there had to be too many rules. No summons, no fire aura, no hirelings, I cant remember them all.
It basically ended with my friend finding a nice rare dagger with poison on it and he won with no problem, and we all stood mute wondering why the hell did we waste 4 hours for this? 
(We also did the same thing with Rage of Mages 2, but for a lot more than 4 hours each round.)
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i'd join anything d2 rly :D
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On March 15 2014 02:09 deth2munkies wrote: D2 is such a known quantity by now that anyone serious about the game can normally go indefinitely without dying unless there's exceptionally bad luck involved.
I've never gotten a HC character to Hell Baal without a lot of close calls. When you play untwinked it's a pretty tough game actually and things can go bad quicker than you can S&E. You could also impose a no S&E / alt-f4 rule.
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On March 15 2014 22:11 hugman wrote:Show nested quote +On March 15 2014 02:09 deth2munkies wrote: D2 is such a known quantity by now that anyone serious about the game can normally go indefinitely without dying unless there's exceptionally bad luck involved. I've never gotten a HC character to Hell Baal without a lot of close calls. When you play untwinked it's a pretty tough game actually and things can go bad quicker than you can S&E. You could also impose a no S&E / alt-f4 rule.
Well yeah, when playing solo. My first ever time through I went Bowazon with a summon necro buddy and neither of us died for the entire run, all the way through Hell Baal. Was somewhat trivial with kiting and summon tanking.
Multiple people makes stuff hit harder, but summons largely negate that benefit, so any team that has summons (druids, necros) to tank the normal melee damage and doesn't play really, really dumb won't die. That and let's just face it: the game isn't hard at all once you know how the enemies and bosses work. It gets trivial when you min/max skills and get any kind of decent loot luck.
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Yeah I guess you're right, if you run around with BO and Oak Sage it's harder to die, I guess I'm so used to playing solo I forgot about all the party buffs. Still, sometimes you hit an evil urn in Ancients Way and an extra fast, cursed Moon Lord with Fanaticism spawns on you and it's deeds. There are some weird instakills in the game, like did they ever fix the FE bug?
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On March 15 2014 02:09 deth2munkies wrote: D2 is such a known quantity by now that anyone serious about the game can normally go indefinitely without dying unless there's exceptionally bad luck involved.
This is probably going to be the main issue. I've been playing D2 doing single player HC /players 8 and it is still incredibly easy to get to A3-A4 Hell difficulty unless you pick something like a fury druid or a bowazon.
Summon necros, trappers, hammerdins, any sorc, most barbs, and java zons can really cruise through the game with hardly any gear.
If anyone knows about D2JSP, there are a ton of single player HC /players8 walkthroughs posted in the PVM section. My favorite one was probably a guy went through the game with a naked necro using only curses, clay golem, and mercenary.
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Well, I got 3 other people who have voted yes to participating, but only see Artok who informally said he'd play. I was kinda hoping for more activity in this competition, but now I wonder if we'll even get enough players to start. I realize D2 isn't the hardest of games to play, but it's still a blast to play through. Unfortunately it would still be kind of a bummer if only 8 people signed up too. With just 2 teams to compete, if one team died in, say, act 2 normal or w/e through some awful fluke, and the other team made it to Hell, that would really suck because then they wasted all that time when they could have just beaten act 2 normal and won. This is a competition designed for more people to make many teams, but I'm not so sure TL has enough interest here.
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Why are you trying to turn Diablo II into an online competitive team game when it's a game supposed to be played offline and alone on a rainy afternoon?
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I'm not going to lie, I think I actually enjoy diablo 2 solo more than in a group. In the past 5 years, I've accumulated a surprising amount of wealth in single player and each super rare drop I found was like a child. A miracle that takes 9 months of.. stuff to get.
I'm interested in this tournament but as others have pointed out, I think almost any class + summon necro could pretty easily cruise to Hell Baal. Maybe you could ban summons? But if we start banning certain aspects it starts to get pretty murky. Like do cheese bone prison necros count as summons?
There was some group of european players who finished uber trist naked IIRC.
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Well, it doesn't seem that there's enough interest in doing something like this. That's too bad, I would have liked doing some sort of Diablo 2 competition on TL, either with these rules, or a set of different rules, or imposing challenges on each other/group like everyone has to run naked or whatever. That'd probably make it harder, if everyone were naked on each team. Unfortunately, I don't see very many people on here that would sign up regardless of the rules.
I'm right, right? If I changed the rules to a naked group run, there probably still wouldn't be enough interest? It's certainly doable otherwise.
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