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Evolve by Turtle Rock Studios - Page 4

Forum Index > General Games
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domane
Profile Blog Joined September 2009
Canada1606 Posts
Last Edited: 2015-02-13 18:25:17
February 13 2015 18:19 GMT
#61
On February 14 2015 01:33 karazax wrote:
They made some terrible marketing moves with the different DLC versions at retail, but it is a good game. They should have just sold one version at lauch and sold all the extra DLC a few months from now and the complaints would have been minimal even if the effect was the same. Right now none of the versions above the basic actually gives you anything anyway, just promises to give it to you when it's ready for release. I don't blame anyone for boycotting the game for selling up to $40 worth of promised DLC at launch, but when it eventually goes on sale at a huge discount with all the DLC included on steam at some point in a game of the year edition or whatever, it is worth checking out.

Still, they probably made more profit by selling DLC in more expensive preorder packages, then they would have by waiting a few weeks (and face a massive backlash) or a few months (and have not enough people interested anymore) to release them.

But such decisions make simple purchases more complicated and less satisfying. An increasing number of buy-to-play games resemble free-to-play titles; they lack or restrict enough features to increasingly encourage consumers to buy additional content or in-game currency.

I agree with your point about waiting for inclusive editions at discounted prices. Now I try to stick to older, proven options that sell for much less online. It's great that many people preorder and/or buy games at release, which helps support developers more. Developers are the ones who suffer if consumers stop buying DLC and even games that have excess DLC. But to each his own.
karazax
Profile Joined May 2010
United States3737 Posts
February 13 2015 18:47 GMT
#62
I think they could have sold the basic game and the digital deluxe version with season pass included and had minimal backlash. The "free fourth monster" which is going to be available to download later, should be part of the basic package for everyone, not just pre-orders, and pre-orders should have just gotten some free skins. Do that and it would be just like virtually every shooter that comes out these days with DLC. The biggest problem I have with it is selling a "season pass" and then having a monster and 2 more heroes along with a bunch of bonus skins that isn't included with that "season pass", and selling all of that future DLC before the game is even released.
Godwrath
Profile Joined August 2012
Spain10155 Posts
Last Edited: 2015-02-13 19:33:10
February 13 2015 19:32 GMT
#63
On February 14 2015 03:01 Lucumo wrote:
Show nested quote +
On February 13 2015 18:05 bluQ wrote:
Or how it was called in my days: demo.

Do they even exist anymore these days? Well, gaming has certainly gone downhill since then (in my opinion).

I know firaxis does, but i don't know about many more. Some other companies let you play their game for free for 1 day or a weekend (firaxis aswell, but i had seen it on Origin too with Titanfall or Battlefield).

But yeah, between the pre-order bonus, the pre-order DLC (really? i thought i had seen it all with the pre-orders for alpha access).

And for what ? A company that actually has a publisher ? This is so retarded that even if the game was amazing i wouldn't buy it.
domane
Profile Blog Joined September 2009
Canada1606 Posts
Last Edited: 2015-02-13 19:39:03
February 13 2015 19:34 GMT
#64
On February 14 2015 03:47 karazax wrote:
I think they could have sold the basic game and the digital deluxe version with season pass included and had minimal backlash. The "free fourth monster" which is going to be available to download later, should be part of the basic package for everyone, not just pre-orders, and pre-orders should have just gotten some free skins. Do that and it would be just like virtually every shooter that comes out these days with DLC. The biggest problem I have with it is selling a "season pass" and then having a monster and 2 more heroes along with a bunch of bonus skins that isn't included with that "season pass", and selling all of that future DLC before the game is even released.

True. Things felt out of place when they restricted the fourth monster and made available a "monster race edition" with more content and a higher price than the digital deluxe version (not much of a "deluxe" in that case).

Publishers are so focused on the first few weeks of sales to the point that it's turning some people off. It's great for them that they don't have to wait to sell additional content - just sell everything under works while a game is hot. But yeah I agree that unfinished products being sold to consumers (not investors) feels unnatural and not quite right. It's like crowdfunding commercial projects.
Zidane
Profile Blog Joined July 2008
United States1692 Posts
February 13 2015 19:44 GMT
#65
Dat feel tho when you drop support warheads for muchos dmg
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
February 18 2015 21:49 GMT
#66
So, five-card stud, nothing wild... and the sky's the limit
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 25 2015 09:13 GMT
#67
Just got a copy of the game with Monster DLC pack
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Faruko
Profile Joined April 2013
Chile34173 Posts
February 28 2015 15:49 GMT
#68
Evolve: 5,746 // 6,489

The game is only 2 weeks old and its already dead

Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Klowney
Profile Joined March 2011
Sweden277 Posts
February 28 2015 15:53 GMT
#69
Any game with day 1 dlc deserves to die.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
February 28 2015 16:05 GMT
#70
or any game that forces you to buy dlc to be relevant
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
clusen
Profile Joined May 2010
Germany8702 Posts
February 28 2015 16:13 GMT
#71
On March 01 2015 01:05 Erasme wrote:
or any game that forces you to buy dlc to be relevant

or any game that charges 50€ + X for base content that is worth about 20€ compared to competitors. Well maybe 30 if you consider that it's brand new.

And then they want to sell you a bit of fluff for additional 30 bucks + X
Faruko
Profile Joined April 2013
Chile34173 Posts
February 28 2015 16:14 GMT
#72
L4D2 has more players than Evolve

LOL
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 28 2015 16:24 GMT
#73
http://steamcharts.com/app/273350
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Faruko
Profile Joined April 2013
Chile34173 Posts
February 28 2015 16:26 GMT
#74
On March 01 2015 01:24 Torte de Lini wrote:
http://steamcharts.com/app/273350

25k on release, now 5-6k on peak

lost 1/5 of its player base in 2 weeks

but im pretty sure it will stabilize at about the 2-3k player base, seems like a game that will have soem very very dedicated players
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
clusen
Profile Joined May 2010
Germany8702 Posts
February 28 2015 16:33 GMT
#75
On March 01 2015 01:14 Faruko wrote:
L4D2 has more players than Evolve

LOL

L4D2 was on sale quite often, is a really good game in it's genre and you could even get it for free at times, so not a fair comparison imo :p

Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 28 2015 17:38 GMT
#76
Just uninstalled it.

It's not fun really. The tutorial I figured would be more in-depth to the modes you had to play, but it was really botched so when you start; you dont know what the fuck to do throughout.

https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Disengaged
Profile Joined July 2010
United States6994 Posts
Last Edited: 2016-07-07 08:12:54
July 07 2016 08:08 GMT
#77
Evolve is going F2P.

https://talk.turtlerockstudios.com/t/a-message-to-our-community/87816

They'll be doing additional changes/fixes as well.

Hope thats good enough of a reason to revive such a dead thread :O
Harris1st
Profile Blog Joined May 2010
Germany7326 Posts
July 07 2016 08:59 GMT
#78
On July 07 2016 17:08 Disengaged wrote:
Evolve is going F2P.

https://talk.turtlerockstudios.com/t/a-message-to-our-community/87816

They'll be doing additional changes/fixes as well.

Hope thats good enough of a reason to revive such a dead thread :O


And it's back to a Beta'ish state for the duration of the changes
Go Serral! GG EZ for Ence. Flashbang dance FTW
Tictock
Profile Blog Joined September 2010
United States6052 Posts
July 07 2016 09:13 GMT
#79
I'd say it is. I enjoyed the thrill of the chase even after hunter teams got good enough I almost never won as monster.

Here’s how it’s going to work: We’re going to make Evolve free on PC as a Beta starting on July 7. This is going to allow us to hit our new server infrastructure really hard and we need your help testing.


Cool, they are jumping right on this.

“What about those who paid for Evolve? What about Season Passers?”

Anyone who owns classic Evolve will be given “Founder” status in the new free version, and all the content you already own comes with you to the new version. As long as we work on Evolve, we will show our appreciation for our committed fans and early adopters with gifts, rewards, and special access. Why? Because you believed like we did, and we will never forget that.


Kinda wonder about the details on this, though it sounds typical for games that made the switch to F2P.

We'll have to see what model they put in place to monetize the game, but I hope they allow base access to all the Hunters/Monsters. They already have a bit of a framework with how they started adding the "Alt" Hunters/Monsters (the reskinned and reworked characters, like Meteor Goliath and Blitz Markov). I'd also hope they bring out a new set of Monster/Hunters with the reluanch to F2P but that is probably a pipe dream.

Kinda wonder if the recent success of Dead by Daylight showed that there is still interest in the 4v1 style gameplay.


I can take that responsibility.
Disengaged
Profile Joined July 2010
United States6994 Posts
Last Edited: 2016-07-07 10:02:09
July 07 2016 09:46 GMT
#80
Yeah, what kind of model they go with is either going to be a deal maker or a deal breaker. If they want the game to be a success as a F2P game with lots of player coming to the game and staying is they can't do anything P2W. What I think they should do is create and sell new cosmetics, obviously. Also, they certainly cannot punish the F2P players. By that I mean, they can't make F2P players receive less points for progression or anything else like that. They certainly shouldn't follow a model like SWTOR, which greatly punishes F2P players.

I think they should do a shop though. Basically, follow LoL's model a bit. Have two currencies. The ingame currency that you earn from playing and you can use ingame points to unlock new hunters/monsters and the currency that you can only get from paying money which can be used to buy new skins or point boosters and etc. Basically, give the people who are F2P players the option. Also maybe a rotation of free hunters/monster(s) every week.

Just something that they can do but since it'll go back into beta and they will be listening to the community more, hopefully they come up with a model that works. I do wonder what they are going to do with the hunters/monsters for F2P people. Will they make it so you must pay real money in order to unlock or will they go the route I mentioned? Only time will tell.
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