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CS how to bunny hop? - Page 2

Forum Index > General Games
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fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
July 30 2006 00:44 GMT
#21
On July 30 2006 09:16 Luhh wrote:
All of those who bunnyjump continously today uses script, which spams several jumps when you press the jumpbutton. This way, getting perfect timing is much much much easier, and if you see someone pulling off more than 3 jumps in a row without losing any speed, then he uses a script like this.

To those who disagree with me I can just say, don't bother telling anyone that you can pull it off without losing speed without a script, cuz it's just not possible. After a couple of jumps, much of your speed will be gone.

It is not allowed in most forms of competition, so I don't use it.

How to do it manually?

1) run forward
2) jump and ...
3) immediately release forward button (w) and
4) immediately press the strafebutton (a or d) and slowly turn in the same direction (with mouse, and it must be a rather slow and continous turn) you are strafing in the air.
5) just before you land release the strafebutton and
6) press jump again a split second after you landed, then repeat from 4-6.

You won't be able to travel any faster since 1.3, so the only tactical use left is to quickly get behind cover, like jumpstrafing around a corner when fleeing so that you'll be harder to hit, or pass through vents more quickly etc. On certain maps you'll be able to clear jumps otherwise not possible as well.

But as always, learn how to play default. Only crappy players relys on scripts, and variable abuse, and config tweaks.


Most Main+ players can bunnyhop without scripts, and one of my friends can do it almost continuously (again you dont get the acceleration you did in 1.3). It just takes hours upon hours of practice.
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
July 30 2006 00:54 GMT
#22
bind mwheeldown +jump in console

gl hf ~
Follow me on twitter: CallMeTasteless
dronebabo
Profile Blog Joined December 2003
10866 Posts
July 30 2006 02:11 GMT
#23
--- Nuked ---
maoam
Profile Joined June 2006
United Kingdom444 Posts
July 30 2006 03:00 GMT
#24
There aren't many places (in CSS maps) that you need bunnyhop to reach. The only one I can think of is the crate at B on cbble.
I oink therefore I ham.
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
July 30 2006 03:47 GMT
#25
On July 30 2006 11:11 Zooey wrote:
cal-i players can do a lot of them at once
for the redrock jump at nuke u dont need to bunnyhop,where else do u need it to reach places?


But you need to do a (i dont know the english name for it) special movement before the jump to gain momentum. Most good bhoppers do this trick before begging to bunny hop to jump further...
Moderator<:3-/-<
jacen
Profile Blog Joined April 2004
Austria3644 Posts
July 30 2006 04:37 GMT
#26
On July 30 2006 09:16 Luhh wrote:
How to do it manually?

1) run forward
2) jump and ...
3) immediately release forward button (w) and
4) immediately press the strafebutton (a or d) and slowly turn in the same direction (with mouse, and it must be a rather slow and continous turn) you are strafing in the air.
5) just before you land release the strafebutton and
6) press jump again a split second after you landed, then repeat from 4-6.


3) is wrong no?
bunnyhopping is done without moveforward in qw, hl1 and cs.
the way you described only works in q2, q3 and q4 (doom3, prey).
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
dronebabo
Profile Blog Joined December 2003
10866 Posts
Last Edited: 2006-07-30 05:24:50
July 30 2006 04:57 GMT
#27
--- Nuked ---
dronebabo
Profile Blog Joined December 2003
10866 Posts
July 30 2006 05:26 GMT
#28
--- Nuked ---
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
July 30 2006 05:32 GMT
#29
On July 30 2006 13:57 Zooey wrote:
Show nested quote +
On July 30 2006 12:47 IntoTheWow wrote:
On July 30 2006 11:11 Zooey wrote:
cal-i players can do a lot of them at once
for the redrock jump at nuke u dont need to bunnyhop,where else do u need it to reach places?


But you need to do a (i dont know the english name for it) special movement before the jump to gain momentum. Most good bhoppers do this trick before begging to bunny hop to jump further...

no u can just go on the roof right before the redrock (not hte highest) and run straight then strafe a bit right and jump strafing right and eventually turning perpendicular to the red rock
[image loading]


unless thats what u mean


Advanced Gliding
Due to the fact that gliding's speed is created solely on the jump's approach, you will not be accelerating in midair... but at this point, nothing is preventing you from using bhop aircontrol mechanics to further your initial glide jump before you hit the ground. After having made the turn+jump for your Glide, ease off your 'Forward' key, switch to your opposite strafe, and make a very gradual bhop mouse arc before you land. (Fig.2) From here you, can move into a regular full bhop motion to maintain and further increase your speed.


What you are doing to reach the redrock is Glide, which is that turny jump
Moderator<:3-/-<
dronebabo
Profile Blog Joined December 2003
10866 Posts
Last Edited: 2006-07-30 06:47:06
July 30 2006 06:46 GMT
#30
--- Nuked ---
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
July 30 2006 07:11 GMT
#31
Well, you make like a littler turn before the first jump... thats the gliding one. : o
Moderator<:3-/-<
AzNxRaVeR
Profile Joined June 2004
United States211 Posts
Last Edited: 2006-07-30 12:42:00
July 30 2006 12:41 GMT
#32
Make sure you are playing on a CS server that has the bunnyhop mod installed, and then use the instructions that Luhh posted to bunnyhop.
kekeke
jacen
Profile Blog Joined April 2004
Austria3644 Posts
July 30 2006 15:35 GMT
#33
On July 30 2006 14:26 Zooey wrote:
no, hes completely right, u read it wrong.
he means release the forward button when u are in the air then start strafing, not using it again.

ups

my bad :>
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
jacen
Profile Blog Joined April 2004
Austria3644 Posts
July 30 2006 15:37 GMT
#34
On July 30 2006 15:46 Zooey wrote:
eh i dont call jumping once a bunnyhop. i always thought of bunnyhopping as jumping consecutively

and you are right.
the thing on the pic is a "circlestrafe" or a "circlejump"

it uses the same phyics glitch, but its not quite the same if you look at it closely.
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
MyLostTemple *
Profile Blog Joined November 2004
United States2921 Posts
July 31 2006 10:16 GMT
#35
strafe jumping is the same thing as bunnyhopping

its the same concept, bunnyhopping is strafejumping over and over again

theres nothing to it, it just takes practice
Follow me on twitter: CallMeTasteless
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