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Funny thing is that if they put blonia in MP shop I'd buy that over anything T.T
Eschamali is good for YomiDra sure, just that I'm not sure she is actually better than most run subs (yomidra, haku, mitsuhide, okuni) now. She is great for AYomi though.
If she converts fire or water she'd be top top tier no question, but wood and no haste just make her awkward.
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Cayman Islands24199 Posts
so it looks like coop dungeons are the next power spike content
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On December 10 2015 18:25 abuse wrote:Show nested quote +On December 10 2015 14:35 jinyung2 wrote: i saw a blue one with 5tpa
gungho is just like super yolo mode now
yeah, but her attack is 653, lol. Even at +297 her attack is only 950. Overall she looks good but not amazing. And the fact that she is Water-based does not help. I think you did the math wrong 653 + 5*99 = 1148 1148*(1.5)^5*1.25 = 10897 5tpa blue girl
orochi 1495*(1.5)^4*1.25 = 9460
vishnu (including 10% from subtype grass) 2225*1.1)*(1.5)^3*1.25 = 10325
so assuming my math is correct basically she's the new strongest TPA damage monster gungho knows what they are doing for sure when they make a 5tpa monster, its definitely MARGINALLY stronger so they whales can whale out for it but its so little its not game breaking lol
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5 TPAs are a huge liability that isn't really worth it for such a tiny damage increase. When you end up with 7 orbs or 11 orbs you can't just match three orbs and still do decent damage since the card has such little attack. If you end up with too many orbs and need to make a row then you also lose a ton of damage as well.
and this doesn't even touch on the fact that green TPA is a staple whereas there isn't really a great water TPA team. Maybe you can throw something together with AI&I and Ryune, but you aren't going to come close to the OE of the typical Bastet team so it isn't going to get you more damage in the end.
All this skill up farming is making me regret setting up this I&I team...I didn't think I'd be farming Thursday for tri-fruits anytime soon
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You never run TPA alone though. When you run TPA pretty much everything on team has multiple TPA, so not getting any is not an option.
Water TPA is not bad, with Valk, Sumire, Skuld, Summer Urd, Nut, AI&I, Ryune, Umibro. It doesn't really have a good leader to run with unless you run tanky team of either Nut or AI&Ryune. Sara is ok but you can't get 100% SBR and run new GFE.
Probably most feasible is AI&I, new one, Urd, Umibro, Sumire, Ryune. I think biggest problem with her is that Nut is better unless you need the HP.
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Maybe my Verd team has too many 1 TPA cards that makes 7 orbs still kill things. With 5 TPAs you're talking an order of magnitude in the damage differential. With most of the team only having a single TPA that gap isn't nearly as big.
My numbers are off cause I had an extra 1.5x in there ^_^
On December 11 2015 02:28 jinyung2 wrote: i dont get it why is 5tpa a huge liability
if your team is tpa based then youll be matching 4 anyways right?
I gave an extra TPA to one of the calculations so it ended up being a huge difference when it was just a math error
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i dont get it why is 5tpa a huge liability
if your team is tpa based then youll be matching 4 anyways right?
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It's not. The 5k HP can't be written off.
Imagine if Gungho suddenly gave a card like Vishnu an extra 2300 hp buff.
That's what this card is like.
Cept their awakenings outside of the mass TPAs and mass rows suck Only the dark one is decent imo.
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If monsters with skill X X A A B are fused into monster of skill X,
does it matter for X skill rank up that the monsters of different skills were fused along side with relevant monsters?
Edit: Thanks!
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the active seems pretty useful though light heart poison jammer to main color and increase main color skyfall for 4 turns although 10 turns is a bit long i guess
edit: oh the dark one is wood heart poison jammer
On December 11 2015 03:00 Hesmyrr wrote: If monsters with skill X X A A B are fused into monster of skill X,
does it matter for X skill rank up that the monsters of different skills were fused along side with relevant monsters? no skill up for X isnt effected by A A and B
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10 turn is very long, especially that blue TPA doesn't have as many haste. Skyfall isn't very useful for that team as well except Sara, but Sara team is not really a thing unless she gets a SBR.
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Cayman Islands24199 Posts
problem is water tpa teams are gimmicky whale farm teams. yea you are ultra super tanky but damage is way too low for anything major
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It's much easier to make water row team and they are much better. Water TPA is more for people who randomly rolled skuld and nut but doesn't have karin / hermes
Though you are underestimating the damage a bit. It is enough for anything besides Arena.
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what about people who have (two) karin and hermes and nothing else
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On December 11 2015 05:14 dkpl wrote:what about people who have (two) karin and hermes and nothing else 
You can make Hermes AI&I team, which isn't bad.
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https://www.facebook.com/PuzzleAndDragonsOfficial/posts/1181467495215174 NO NOT BEFORE CHRISTMAS REM
If I roll the dark one I'm definitely going to put it on my YomiDra team turning jammers and poisons is a big deal, heart break is more situational, but pairing with Yomidra heart making active is potent And all mighty haste on 7CD
I was going to roll Christmas, but now... I might just skip and roll this instead
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i guess ill yolo roll day 2
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Should I save my rolls this week's GodFest?
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