Wildstar MMO - Page 46
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Targe
United Kingdom14103 Posts
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jcarlsoniv
United States27922 Posts
On June 10 2014 04:04 Targe wrote: give me your pc cyro ^ I get FPS issues, but I'm fairly certain it's my computer, I haven't upgraded in a while... | ||
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Targe
United Kingdom14103 Posts
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Cyro
United Kingdom20321 Posts
On June 10 2014 04:04 Targe wrote: give me your pc cyro What specs do you have? Anyone with an unlocked CPU since january 2011 (i5 2500k) should be able to approach my FPS, though you'd have to drop some settings to do it if you didn't have a current gen mid - upper midrange graphics card (760, 770, 270-280 on radeon side~) On June 10 2014 04:07 Targe wrote: im on a macbook lol Ok, that's your facebook machine, what do you game on ![]() I don't envy people playing on laptops, but then again i wouldn't play Crysis on a laptop either. Cheaper laptops are bad and more expensive ones are limited and inefficient. Wildstar is pretty demanding to run at higher settings on a GPU, and from what i can see, quite rightfully so. MMO's and RTS have always been CPU demanding too. In terms of performance demands, to play Wildstar great, i'd be looking more for battlefield 3-4 or Crysis level hardware, than WoW-on-low-settings level hardware. If somebody wanted to play it well, i'd make sure that they had a Haswell i3 and a 750ti, buying a new system. | ||
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karazax
United States3737 Posts
On June 10 2014 03:46 domane wrote: I meant final reviews, not ones in progress. Review sites have to fill in viewers with what they have to attract/not lose traffic to rivals and publishers probably understand that, since what they all focus on is the final review scores and overall metacritic score As to what's stopping professional gaming news outlets:: They rely on getting the earliest details, access, and copies from developers/publishers. Sure, they could break the agreement and publish a final review, but the broken trust would likely mean they'll be left out when their rival sites get access next time around. Plus it's unprofessional and affects their reputation within the industry. As for smaller groups and individuals that just preorder/buy the game at launch - yeah they can do whatever they want. But usually these groups receive little attention that their verdicts go under the radar. Those in the middle who are breaking through and building connections with publishers and gaining advantages however, would probably have to be careful. I think it's more to do with how long it takes to get thru the content of an MMO before you can properly review it rather than any sort of restriction by NCsoft. At least that is what IGN says at the top of their review in progress: Editor's Note: Reviewing an MMORPG is a big job that takes weeks to complete. Over the course of his time on Nexus, our adventurous reviewer Brandin Tyrrel will give regular updates on his progress, giving impressions on various aspects and events of this massive game. | ||
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Targe
United Kingdom14103 Posts
On June 10 2014 04:08 Cyro wrote: What specs do you have? Anyone with an unlocked CPU since january 2011 (i5 2500k) should be able to approach my FPS, though you'd have to drop some settings to do it if you didn't have a current gen mid - upper midrange graphics card (760, 770, 270-280 on radeon side~) lol Ok, that's your facebook machine, what do you game on ![]() I don't envy people playing on laptops, but then again i wouldn't play Crysis on a laptop either. Cheaper laptops are bad and more expensive ones are limited and inefficient. Wildstar is pretty demanding to run at higher settings on a GPU, and from what i can see, quite rightfully so. MMO's and RTS have always been CPU demanding too. In terms of performance demands, to play Wildstar great, i'd be looking more for battlefield 3-4 or Crysis level hardware, than WoW-on-low-settings level hardware. If somebody wanted to play it well, i'd make sure that they had a Haswell i3 and a 750ti, buying a new system. this is what i play games on bro | ||
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Cyro
United Kingdom20321 Posts
was a joke ;3 | ||
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Targe
United Kingdom14103 Posts
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domane
Canada1606 Posts
On June 10 2014 04:10 karazax wrote: I think it's more to do with how long it takes to get thru the content of an MMO before you can properly review it rather than any sort of restriction by NCsoft. At least that is what IGN says at the top of their review in progress: Editor's Note: Reviewing an MMORPG is a big job that takes weeks to complete. Over the course of his time on Nexus, our adventurous reviewer Brandin Tyrrel will give regular updates on his progress, giving impressions on various aspects and events of this massive game. Yes, MMO's take do take a long time to explore and critique. You're probably more right about this than I am and the breadth of content is probably the main reason for unpublished reviews. But I still don't think it's completely cut and dry and suspect there is some 'earliest publish date'. MMO's notwithstanding, there's usually more than one review from critics almost two weeks into the game being available. | ||
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Ayaz2810
United States2763 Posts
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Targe
United Kingdom14103 Posts
admittedly, i dont play many stressful games | ||
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Thalandros
Netherlands1151 Posts
On June 10 2014 04:00 Cyro wrote: Another benchmark, running around, killing stuff and cutting down trees: ![]() Max settings aside from dynamic shadows (off), view distance (512) and small object detail (low) - 1920x1080. Haswell@4.5ghz, 2200c9 RAM and gtx770 @1280mhz core, 7600 VRAM I removed the FPS cap with a console command, "/eval Apollo.SetConsoleVariable('video.framerateMax',x)" with the .x at the end being new FPS cap number I keep hearing nothing but performance problems this, performance problems that - it keeps blowing up on the Subreddit, but aside from some particular people having major issues, it seems to me like the game has no problems most of the time - and i don't recall ever being below ~80% load on GPU while also being below ~80% load on highest load CPU core. What do you guys think? my FPS -does- get cut in half when i look out away from a populated town and then turn around, but it drops like 140 to 70 and it stays up like the above benchmark when out and about questing, as well as doing that world boss with 6 people etc. I didn't see like 50 players in one place yet and i hear particle effects can be a problem, but a dev posted about adding a slider to control bloom and one to control particle effects etc in the future, so when that's done and some passing is done to fix a few problems that stick out with performance on a few areas, effects or setups, i think everyone with a fast CPU and a decent graphics card will have really awesome performance, and people with slower CPU's (fx) and cheaper graphics cards should still be able to run ok I think you're forgetting the part where AMD gets totally left out both CPU and GPU wise. The only real complaints are coming from AMD users. I'm running an i5 4670 and HD radeon 6950 and am barely pulling 40-45FPS on low settings (with some, like rendering, on medium). Carbine has acknowledged this and if I'm not mistaken, AMD will also throw in another driver for WildStar soon. I should be atleast getting this FPS on medium/high I imagine. (also, 40-45 is on low population zones. Illium I get about 25-33~ FPS on average. Painful. ) | ||
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Targe
United Kingdom14103 Posts
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Thalandros
Netherlands1151 Posts
On June 10 2014 07:34 Targe wrote: so thats why im hit really hard? I think the fact that you've got a macbook says enough though. xD They're just not made for gaming at all. I do think the majority of complaints right now should be problems on Carbine's side mostly though, and they're working on it. | ||
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Cyro
United Kingdom20321 Posts
I think you're forgetting the part where AMD gets totally left out both CPU and GPU wise. The only real complaints are coming from AMD users. I do think the majority of complaints right now should be problems on Carbine's side mostly though, and they're working on it. AMD's processors are extremely weak by todays standards for single-core performance, and their directx driver has recently been left in the dust by Nvidia in terms of CPU efficiency. More than a few games perform way better when CPU limited using an nvidia GPU. GPU usually doesn't matter as long as they perform similarly, but in a few cases driver CPU efficiency really makes a difference and kills performance. Maybe in 3-6 months they will have caught up, but Nvidia was already ahead and then they made their "wonder driver" which increased FPS by 40% in games like Battlefield 3 in CPU limited situations. AMD showed no response, they were working on Mantle, but that's useless here. They could randomly release a driver and increase performance by 50% in wildstar, i don't know, i honestly have not seen any game benchmarks CPU GPU or otherwise, but this is another game where i've seen people reporting performance far far far worse than what i get, and what a few of my friends get. I can only tell people that on overclocked 2'nd-4'th gen i5 and gk104/110 (660ti+) it runs like butter, averaging 140fps questing with everything max 1080p aside from dynamic shadows, 512 view distance and small object detail low on 770+haswell. I've seen some bad performance reports but not enough data to narrow down consistently to say, 4670k+radeon giving way less than 4670k+nvidia in a cpu bound situation, or how the gpu's perform when hard gpu bound etc I do think the majority of complaints right now should be problems on Carbine's side mostly though, and they're working on it. the subreddit keeps exploding with "my performance is terrible" posts and most of the time, it's a silly solution: http://www.reddit.com/r/WildStar/comments/27oxqh/cpu_usage_never_over_50_gpu_usage_never_over_30/ci3400n | ||
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killerdog
Denmark6522 Posts
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Cyro
United Kingdom20321 Posts
Grats! | ||
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Targe
United Kingdom14103 Posts
On June 10 2014 08:10 Thalandros wrote: I think the fact that you've got a macbook says enough though. xD They're just not made for gaming at all. I do think the majority of complaints right now should be problems on Carbine's side mostly though, and they're working on it. it has no problems being 60 fps whilst streaming dota and it can play games like csgo and skyrim on decent settings gz bro! cyro ive never updated my drivers, think ill get an fps boost? | ||
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Cyro
United Kingdom20321 Posts
You should regularly update GPU drivers, yea. I don't know if you'd get better performance. Driver updates after game launches sometimes improve performance significantly, but i don't think those are out yet | ||
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Targe
United Kingdom14103 Posts
i know games like crysis, wildstar, bf3 etc. are all much harder to run (csgo for me on lowmedium settings caps out at over 200, so yeah, its really light) | ||
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