Elder Scrolls IV: Oblivion
Forum Index > General Games |
DevAzTaYtA
Oman2005 Posts
| ||
Ebenol
Sweden1983 Posts
| ||
Prawned
United Kingdom794 Posts
| ||
MarKoNiO
Peru888 Posts
| ||
nortorius
Canada1210 Posts
My rig: 3.00ghz ATI Radeon 9800pro 512ram (upgrading to 1gig+ soon) | ||
iNsaNe-
Finland5201 Posts
I would buy it, but I don't have money-.- I guess I'll ware it and buy later, I'm poor ![]() | ||
Chris.K
United States147 Posts
![]() ![]() if I get this my life will be over... I mean its such an addictive game... and with moddablity of elder scrolls if its liek that.. wow man... seriously :D | ||
inkblot
United States1250 Posts
| ||
Random()
Kyrgyz Republic1462 Posts
Graphics are just amazing in some parts, but very ugly in other. Water looks bad for some reason (compared to FarCry and HL2). Physics are Havok-based - generally it works, but you can see irritating glitches everywhere. There are also a lot of immovable objects which look unnatural, like boat on a river. Nothing is destructible. Framerate is very unstable. On 6800GT it is sometimes unplayable at 1024x768. As to the game itself (I should say that I did not like Morrowind, I found it boring to death), I didn't play that much yet, but these are the first impressions. The biggest dissapointment is that AI is dumb. Really. Especially after things that were promised in trailers. Typical "dynamically generated" conversation between two characters goes like this: - Hello - Hello - Have you heard about the attack on city X? - That was terrible. If you want to know about heavy armor, you should ask Y - Z can train you acrobatics for a fee - Goodbye - Goodbye Or, after I brought back some lost fella for a mages guild, they still asked each other things like "Did you see him? He's been missing for days", even though the missing person was standing right between them. Another task was to follow a suspicious shopkeeper to check where he gets his wares. After you ask him directly if his goods are stolen, he'll still go to meet his thiefy supplier. No matter that you'll run around like a rabid monkey, brandishing your sword, he will still meet him. No matter that you'll stand before them, they'll still hold their fishy conversation. More basic things, like pathfinding, are also very very unstable. Your dumb AI companion will often lose his horse, quit following you, attack some poor wolves he could ignore, etc. Battles are best described as an "attack move": no one cares about dying. -- EDIT -- Loading times between indoor locations are short, and the outdoors load in background. Interface is mostly intuitive and easily comprehensible (being obviously desinged with console in mind, it only got better), however I'd like to have tooltips appear over icons. The map and the journal are very clear. Controls are also clear and effective, though horse-riding is very awkward. The process of leisurely dismounting to defend from some pesky wolf looks and feels completely stupid. The melee battles feel surprisingly good. Little things like when you get a strong blow to the head, you'll stagger and your view will sway, are done very nicely so that it feels natural. The quests I've seen this far are not boring. The dialogue and voice acting help that a lot. Can't say much about their diversity, as well as the diversity of items and spells, I'm too early in the game. All in all, it is definetly one of the best single-player games of past few years. | ||
logitech
Canada230 Posts
AMD3000+ at 2.4GHz 1GB value RAM BBA X800XT PE 1280x1240,everything on high(most shadows off though, bloom effect only as my gfx doesnt support sm3.0) 2x adaptive AA, 8x HQ AF, i get average of 30fps indoors, but only around 10fps outdoor especially areas with lots of grass, so i stick with 1024x768 and was surprise it worked smoothly as i get 60ish indoors and 30ish outdoors. Now about the game, its just amazing..ive already spent over 30 hours for the past 3 days, and still so far away from finishing it, there are like hundreds of missions..yeah, i am off for some more ES4 action! | ||
Eagleheart
Sweden776 Posts
| ||
DJEtterStyle
United States2766 Posts
But I honestly can't see anyone not loving this game. | ||
chrusher97
Canada806 Posts
Especially the stealth and sneaking parts, for example if you break into someones houses when they're not home and steal all their stuff, but they return home while your inside, you can just walk past them on your way out and they will say "hi" or whatever. Or, if you have a mission to follow some guy and see where he goes you can run circles around him and jump on his head and stuff and he will still go to his secret meeting place. | ||
Vi)Chris
United States700 Posts
| ||
Drowsy
United States4876 Posts
This is one more reason I love oblivion. | ||
Anarky
United States24 Posts
| ||
Zeto
United States2290 Posts
On March 25 2006 11:37 inkblot wrote: My brother got it for Xbox360 and has played it nonstop for a few days now. I watched him play for a few minutes and I thought the graphics were good and everything looked very professional, but the gameplay looked like a slow, firstperson Zelda game. Kinda halfway between an MMORPG and an action RPG maybe. if it's anything like morrowind, it's basically a single-player version of everquest. so yes, you are correct. | ||
Luhh
Sweden2974 Posts
Combat, spells, game mechanics, interface, movement, etc are all very mediocre and some even bad. Lots of retarded things they haven't addressed. Extremely hyped game that is ruined by the retardedness of console games and playing style, and lack of vision and know how by the devs. Big letdown on such a large project. ![]() | ||
joeki
Sweden292 Posts
| ||
goldrush
Canada709 Posts
On March 26 2006 12:08 Luhh wrote: I give it a 7/10. What saves this game is the big and open world and exploration possibilities. Combat, spells, game mechanics, interface, movement, etc are all very mediocre and some even bad. Lots of retarded things they haven't addressed. Extremely hyped game that is ruined by the retardedness of console games and playing style, and lack of vision and know how by the devs. Big letdown on such a large project. ![]() Care to elaborate why exactly it's bad? Just saying that it's bad doesn't mean much... | ||
![]()
Liquid`Jinro
Sweden33719 Posts
On March 25 2006 22:55 Drowsy wrote: http://img208.imageshack.us/img208/2521/oblivion2kj.jpg This is one more reason I love oblivion. Ok.. I've been trying to decide what the hell that is, or even what angle it's taken from, for the the past 1 minute. I give up. WTf? | ||
CuddlyCuteKitten
Sweden2556 Posts
| ||
imRadu
1798 Posts
or even what angle it's taken from= player is looking down two flame atronach corpses in a mildly amusing pose | ||
![]()
GTR
51392 Posts
| ||
DJEtterStyle
United States2766 Posts
On March 26 2006 22:00 GTR-2-Go wrote: umm, could anyone tell me if a 3.0ghz P4, 512mb DDR Ram and a fx5200 could run the game (at super low ofcourse) My 2.55ghz P4 with a gig of DDR and a 9600XT runs it ok at lower settings (107X-7XX, no AA). DEFINITELY turn off bloom (looks like ass, anyway) and some shadows. And there's some tweak running around the Elder Scrolls forums that nets some people (myself included) 10-15 FPS. | ||
Zeto
United States2290 Posts
On March 26 2006 12:08 Luhh wrote: \I give it a 7/10. What saves this game is the big and open world and exploration possibilities. Combat, spells, game mechanics, interface, movement, etc are all very mediocre and some even bad. Lots of retarded things they haven't addressed. Extremely hyped game that is ruined by the retardedness of console games and playing style, and lack of vision and know how by the devs. Big letdown on such a large project. ![]() you need to give examples, because i've had a lot of fun playing elder scrolls and don't see any problems with combat, spells, game mechanics, anything you have said. it's actually the best i've seen in a pure rpg single player game. i'm going to take a wild guess and say you're more into the diablo2 type of games. that's an action rpg, morrowind and oblivion simply leave more to the imagination. | ||
a-game
Canada5085 Posts
On March 26 2006 22:18 Zeto wrote: i'm going to take a wild guess and say you're more into the diablo2 type of games. that's an action rpg, morrowind and oblivion simply leave more to the imagination. i don't see how that's a positive.. the point of a video game is to do the imagining for you... if i wanted to rely on my imagination then i wouldn't need a video game in the first place? | ||
zdd
1463 Posts
| ||
DJEtterStyle
United States2766 Posts
On March 26 2006 22:40 a-game wrote: i don't see how that's a positive.. the point of a video game is to do the imagining for you... if i wanted to rely on my imagination then i wouldn't need a video game in the first place? The point is that you can be whatever you want in Oblivion. You don't have to be the fucking paladin who's out on a quest to avenge his father--or the poor farm child who will eventually save the entire kingdom. You can craft your own code of honor and stick to that through the entire game if you want, only stealing from people who fit your definition of evil or only killing in self-defense. You can only take quests that interest your character, the persona you've taken on for the game. Beyond that, you have options for how you tackle many situations. Hack up the people within a dungeon, burn them up with fireballs, or bypass them entirely with stealth skills--or any combination of the above, depending upon your skillset. And if you were to change a few of those skills around, suddenly you have an entirely different character. There's just not that level of variety, that wiggle-room that allows you use your imagination, within a typical RPG. | ||
a-game
Canada5085 Posts
| ||
DJEtterStyle
United States2766 Posts
On March 26 2006 23:50 a-game wrote: ya but when a game is based on being as realistic as possible it sets itself up for very big shoes to fill. the rpg i play (dungeon siege II) doesn't get in over it's head, it sticks to a fairly simple concept and then goes about executing it in an adequate, stylish manner. with morrowind, the concept is vast and ambitious and it's execution of said-concept leaves something to be desired, imo. morrowind deserves kudos for starting the framework for what in the future will be very satisfying games, but atm it's not got enough meat on it's bones for me to enjoy it. Let me say this, because it needs to be said: Diablo II, Dungeon Siege, and Dungeon Siege II are *crappy* games. Comparing any of those three games to Oblivion is like comparing ketchup to a homemade marinara sauce. Sure, I like ketchup on hotdogs (that is to say that I like it occasionally--very occasionally), but there's no denying which is the better product. | ||
a-game
Canada5085 Posts
simply stating one game is better than another is just going to turn into a "yes. no. yes! no!" dialogue. and for the record, dungeon siege II owns the shit out of morrowind. (sorry, tit for tat ![]() | ||
![]()
ToKoreaWithLove
Norway10161 Posts
![]() | ||
Polis
Poland1292 Posts
yes. no. yes! no!" dialogue That is anather reason to dislike oblivion ![]() The point is that you can be whatever you want in Oblivion. You don't have to be the fucking paladin who's out on a quest to avenge his father--or the poor farm child who will eventually save the entire kingdom. Yes and you can play thief who do exacly the same in the same way but his motivations are diferent. Throught those motivations are only your part gameworld don't respond to them. You can craft your own code of honor and stick to that through the entire game if you want, only stealing from people who fit your definition of evil or only killing in self-defense. You can only take quests that interest your character, the persona you've taken on for the game. You can choose quest that feets your char, but beyond that you have no control of it. I would rather like to take quest and then decide how to solve the problem then solve only the problems that feets. If you want "true" crpg play fallout, fallout2, arcanum or Planescpace:Torment. | ||
Zeto
United States2290 Posts
If you want "true" crpg play fallout, fallout2, arcanum or Planescpace:Torment. Polis, I recommend you get Deus Ex, the first one... not the second. the second one sucks. It's a great 3d action/rpg game, very unique, fun, and long. I am positive you will like it if you like fallout2 and planescape, it builds your character the same way. I don't think I've seen any game that's like Deux Ex ![]() | ||
Polis
Poland1292 Posts
TES games are not for me, the world feels to empty I found nothing interesting to do there. Quest weren't interestning. The dialogues system is very bad. Try Gothic it is great, settings are one of the best i have ever seen. The dialogues are fairly good and the atmosphere is great. As for the Half-life first was great and the second was over hyped mediociore+ fps nothing more. 2d have benefits, it is better then 3d for isometric games. The art can be better and it doesn't requiare so much pc power. | ||
iNsaNe-
Finland5201 Posts
--> More | ||
Eagleheart
Sweden776 Posts
| ||
BC.KoRn
Canada567 Posts
| ||
logitech
Canada230 Posts
| ||
UniversalMoron
Finland426 Posts
| ||
nortorius
Canada1210 Posts
| ||
ChApFoU
France2982 Posts
Looks good for it's genre but I'm not a big fan of these games. I thnik they lack the charm and originality of Japanese RPGs ( Square, ENix, Namco, Sega and stuff ) My 1st advice would be don't buy it unless you have one beast of a comp | ||
imRadu
1798 Posts
I'm close. So very close. How long have we struggled? How long have we waited? Too long. I know. But it's almost over. I promise. killhimkillhimkillhimkillhimkillhimkillh- imkillhimkillhimkillhimkillhimkillhimk- illhimkillhimkillhimkillhimkillhimkillhim- killhimkillhimkillhimkillhimkillhimkillh- imkillhimkillhimkillhimkillhimkillhimk- illhimkillhimkillhimkillhimkillhimkillhim- killhimkillhimkillhimkillhimkillhimkillh- imkillhimkillhimkillhimkillhimkillhimk- illhimkillhimkillhimkillhimkillhimkillhim- killhimkillhimkillhimkillhimkillhimkillh- imkillhim mommy mommy as you lie the dark man comes and makes you die my daddy's hands are red with guit because he killed the life we built I hate it! All this lying! All this pretending! Damn it mother, why did it have to be this way? Maria was so beautifull she was so perfect in so many different ways. Why couldn't she handle the truth? Why couldn't she realize that her family didn't really love her? I really thought we could be together, make a real family, with real love. But she told me she could never accept your place into my life. So now she's gone. She didn't deserve to live after all the horrbile things she said about you. I never should have told her. I know. I'm so sorry. It will never happen again and the others will never find her, don't worry. There's nothing left of her to find. Iliketolieinthegrassandwachtheantsandwishiwas oneofthemintheirundergroundmazesosafefrom thedarknessofpeoplesohorriblepoepleIwillkillthem allkilltheantskillthepeoplekilleverything | ||
Luhh
Sweden2974 Posts
On March 26 2006 22:18 Zeto wrote: \ you need to give examples, because i've had a lot of fun playing elder scrolls and don't see any problems with combat, spells, game mechanics, anything you have said. it's actually the best i've seen in a pure rpg single player game. i'm going to take a wild guess and say you're more into the diablo2 type of games. that's an action rpg, morrowind and oblivion simply leave more to the imagination. Then you guessed wrong. Oblivion was is a half-assed design suitable for 13-year-olds and younger with less than average intelligence. "Ohhhh, shiny.." ...are words that sums it up. It has some good elements, but way too many flaws for me to really like it. Oh, and to everyone - unless you're one of the above mentioned target audience, get the game for PC (if you have a comp for it), then look through the elderscrolls forums and get some basic 50+ mods to make up for at least some of the retardedness to make it playable. | ||
![]()
Liquid`Drone
Norway28582 Posts
| ||
brambolius
Netherlands448 Posts
On March 26 2006 22:40 a-game wrote: i don't see how that's a positive.. the point of a video game is to do the imagining for you... if i wanted to rely on my imagination then i wouldn't need a video game in the first place? ohw boy.... | ||
goldrush
Canada709 Posts
| ||
Vi)Chris
United States700 Posts
| ||
d4d
Switzerland1066 Posts
I agree with Luhh | ||
MarKoNiO
Peru888 Posts
i will try it now :D | ||
imRadu
1798 Posts
It could have been so much better 8[. Don't get me wrong it's still an entertaining game but it's simply average. It has nowhere near the replayablity Daggerfall and Morrowind have either. Designed for the xbox360 target market I guess. P.S. For those who have low end systems: you can run the game juts fine if you donwload some custom shaders and disable lightning/grass/trees/etc and force 1.0 shaders in the ini. The game will look like its from 1999 but it will be playable. I have a mate with a 2.0ghz and geforce 4ti who runs the game at 50 fps with the above tweaks. | ||
Gryffindor_us
United States5606 Posts
| ||
Orome
Switzerland11984 Posts
On April 02 2006 22:15 imRadu wrote: Oblivion is to Morrowind and Daggerfall what Fallout Tactics is to Fallout 1&2. It could have been so much better 8[. Don't get me wrong it's still an entertaining game but it's simply average. It has nowhere near the replayablity Daggerfall and Morrowind have either. Designed for the xbox360 target market I guess. P.S. For those who have low end systems: you can run the game juts fine if you donwload some custom shaders and disable lightning/grass/trees/etc and force 1.0 shaders in the ini. The game will look like its from 1999 but it will be playable. I have a mate with a 2.0ghz and geforce 4ti who runs the game at 50 fps with the above tweaks. I never played Daggerfall, but how is Morrowind better than Oblivion oO? Morrowind's fighting system was ludicrous, talking to other people sucked and being an evil character was just soo much better than a good character. | ||
gravity
Australia1767 Posts
Also, the interface, while ok, is obviously designed more for the Xbox than the PC. There need to be more hot keys and tooltips. | ||
iNsaNe-
Finland5201 Posts
On April 02 2006 22:15 imRadu wrote: Oblivion is to Morrowind and Daggerfall what Fallout Tactics is to Fallout 1&2. Whole different genre, audience etc.? It could have been so much better 8[. Don't get me wrong it's still an entertaining game but it's simply average. It has nowhere near the replayablity Daggerfall and Morrowind have either. Obviously it could've been better, but it still fucking rocks, way ahead of Morrowind. Haven't played Daggerfall but I certainly have read about labyrinths or cave systems, how that's replayable? And anyways what I have heard Daggerfall really sucked, Morrowind wasn't good eather what I have played, I have it and I didn't play far, now I have played Oblivion like a lot and it's ten x compared to Morrowind. Designed for the xbox360 target market I guess. Obviously it's desigened partly for 360, but like with that mod interface gets better and it's not bad at all, works fine for me Only thing that really annoys is the level-system and that opponents grow up there with you, but it's not that bad like it's unplayable. So far what I've played whole game has been awesome and I actually play it when Morrowind wasn't even near good enough. Rocks | ||
imRadu
1798 Posts
http://www.stg-gaming.com/forum/forums/thread-view.asp?tid=102&posts=1&start=1 @gravity: -yes the scaling system really sucks, I have personally done the main quest line as level two (a bit further in a main quest requires level two) in under 10 hours my first time into the game. This brings up another problem ....there no incentive to level. There are no dungeons/quests that are not accesible for you as level one. Everything in the game (loot/monsters/etc) scale with you. Meaning that if you try to rob a rich guy's house at level one you will find about 5 gold but if you do it at level 20 you might find more worthwhile loot. -yes it looks like a pure xbox 360 port to PC, you cannot even name your saved games ffs and the inventory font is really huge (there's a mod out that makes it look a bit better) @iNsaNe- : I will not argue pointlesly. In my oppinion Obllivion's quests/puzzles/etc are for the casual gamer. The "hardest" puzzle in the game involves a pillar and casing 4 spells on it. Ofc there's a guy 1 meter from the pillar that tells you exactly what spells to cast and the exact scrolls of the spells in a barell next to him. Nuff said. As for quests, my initial post in this thread highlight the best quest Oblivion has to offer. Maybe I have been spoiled by the rich gameworlds of both Fallouts , Planescape:torment , Daggerfall, Morrowind, Arcanum etc. some posts that more or less describe how I feel: http://www.elderscrolls.com/forums/index.php?showtopic=333619&hl= http://www.elderscrolls.com/forums/index.php?showtopic=334519&hl= Summary of my thoughts: -These are not some things I pulled up after playing oblivion for 5 mins ![]() -I expected a 2000 hour game and only got a 60hour one. Well above average of games these days => Oblivion is well worth is market price. (I will ignore the countless bugs/crashes/etc). It's still not one of those games you can come back to and do them all over again for me. The game never presents you a choice. It's allways A--->B and you are done. -There are many ways to tell the story of a nation. Maybe they shot themselves in the foot when they decided to go will full voice acting but there is a certain void that needs to be filled in Oblivion. Sometimes Oblivion feels more like a hack and slash game than a gameworld. -It does have alot more appeal towards casual gamers I do not deny it. -it will "blow you away" the first few hours you experience it simply by using it's GFX and "epic" scope -it's not a bad game by any means and I never said it was. It's also one of the first tes games that makes combat a bit more fun (alltho it was in morrowind and daggerfall as well because it put more empahsis on your character skills and items) it has a workable stealth etc. -post too long allready ![]() ![]() | ||
Slaughter
United States20254 Posts
On April 03 2006 05:45 iNsaNe- wrote: Whole different genre, audience etc.? Obviously it could've been better, but it still fucking rocks, way ahead of Morrowind. Haven't played Daggerfall but I certainly have read about labyrinths or cave systems, how that's replayable? And anyways what I have heard Daggerfall really sucked, Morrowind wasn't good eather what I have played, I have it and I didn't play far, now I have played Oblivion like a lot and it's ten x compared to Morrowind. Obviously it's desigened partly for 360, but like with that mod interface gets better and it's not bad at all, works fine for me Only thing that really annoys is the level-system and that opponents grow up there with you, but it's not that bad like it's unplayable. So far what I've played whole game has been awesome and I actually play it when Morrowind wasn't even near good enough. Rocks WTF Morrowind was the shit. | ||
nvnplatypus
Netherlands1300 Posts
I actually prefer a more structured game experience with RPGs (limited tolerance with the genre before getting bored, and like to "finish" games). Is following the plot fun and rewarding? How much of a time investment is the game if you're playing to beat it rather than take advantage of the open-endedness? | ||
Eti307
Canada3442 Posts
| ||
imRadu
1798 Posts
eti307 the main quest is aprox 40 hours? how so? I found every secret entrance in every dungeon i have done involving the main quest, killed every mob, looted everything, explored every oblivion plane, listened to every bit of conversation the main quest requires and I still finished it in 10 hours without cheating or rushing thru it. | ||
imRadu
1798 Posts
Both elven and steel armor sets will be ready for purchase in-game. The elven armor is of a gilded tint, elaborately and ornately designed while the steel is more workmanlike and dull. After the first set, the armor costs 500 gold pieces and can be placed on any horse the player legitimately owns. In addition to giving the horse a significant upgrade in visual appeal, the armor also functions as insulation against enemy attacks." rofl | ||
imRadu
1798 Posts
http://oghc.blogspot.com/2006/03/video-14-grandma-plays-elder-scrolls.html | ||
DeaconFrost
Poland19 Posts
| ||
Smorrie
Netherlands2921 Posts
| ||
Malmis
Sweden1569 Posts
morrowind, fallout 1 and 2 are beatable within one hour =P | ||
Rchon
Canada91 Posts
On March 25 2006 09:00 nortorius wrote: Got it for PC, haven't played much yet but from where I've got it looks very promising. Sadly though, I have to run the game on basically low settings so I don't experience massive frame drops. My rig: 3.00ghz ATI Radeon 9800pro 512ram (upgrading to 1gig+ soon) Recommended: * 3 Ghz Intel Pentium 4 or equivalent processor * 1 GB System RAM * ATI X800 series, NVIDIA GeForce 6800 series, or higher video card Minimum System Requirements: New! * Windows XP, Windows 2000, Windows XP 64-bit * 512MB System RAM * 2 Ghz Intel Pentium 4 or equivalent processor * 128MB Direct3D compatible video card * and DirectX 9.0 compatible driver; * 8x DVD-ROM drive * 4.6 GB free hard disk space * DirectX 9.0c (included) * DirectX 8.1 compatible sound card * Keyboard, Mouse --- you're using the minimum ram spec >.<, ouch. --- as for the game itself, its so fucking awesome. The graphics actually add to the enjoyment of the game, the combat is amazing, the blocking, strategy that goes into it makes it really enjoyable. the radiant AI while it was prehaps overhyped, still is a really cool detail in the game. the quests are a lot better thoughout than morrowind. The game is a gem, definately worth the money if your computer can run it. With the mods that are coming out for it (player/gamer made ones) it makes the game even better, pushing the boundaries and filling the world with impressive stuff. Also officially they have set some of the devloper team to continue to make downloadable content in the form of plugins at a minimal fee which only furthers the capacity of the game to reach new heights. | ||
Luhh
Sweden2974 Posts
The first thing I did was find to find a mod that fixes the levelling system, then some other various levelled list tweaks. Now it's actually not as retarded as before, but many issues still remain that aren't easy for modders to work around. Oh, what about the combat was amazing? What strategy? Like rightclick-hold leftclick leftclick rightclick. That's pretty deep man.. Also, the combat animations are made by a computer geek or lame ass actor, they are just so off. No motor skills whatsoever. Oh well, enough flaming, some things are in fact good with this game and it's generally enjoyable once you get a couple of mods and tweaks. | ||
CuddlyCuteKitten
Sweden2556 Posts
On April 04 2006 13:44 Malmis wrote: hmf you can finnish most non-linear rpg's very fast morrowind, fallout 1 and 2 are beatable within one hour =P Morrowind is beatable in about 7 minutes or so. Dunno about fallout but if you kill most bosses with super stimpacks I guess it wouldn't take long. | ||
Polis
Poland1292 Posts
hmf you can finnish most non-linear rpg's very fast morrowind, fallout 1 and 2 are beatable within one hour =P Not when you play them at first. (mw/oblivion mq are linear, those games are open ended not non linear like fallout) | ||
MarKoNiO
Peru888 Posts
I cranked it up at 1280*960 with HDR enabled and 8XAF in Ati panel, and it looks great. It runs smooth on my system, above 30 FPS, and it`s so entertaining :D My system : AMD A64 3400+ 1GB RAM Radeon X1800XT 512 | ||
CuddlyCuteKitten
Sweden2556 Posts
On April 04 2006 15:34 Polis wrote: Bosses in Fallout? Well there is one that could be name as boss but you don't even have to fight whit him, you can finish that game without killing anybody. Not when you play them at first. (mw/oblivion mq are linear, those games are open ended not non linear like fallout) Mostly fallout 2 on the oilrig I guess. Also if you do a speedrun there's little chance that you will actually have enough skills to go by on only talking to everyone. | ||
![]()
GTR
51392 Posts
![]() | ||
shasin
Romania899 Posts
| ||
Polis
Poland1292 Posts
Speedrun of F2 whithout fighting, there is f1, as for the topic the leght that the game can be speedrun say nothing about actual length of the game. But time spended on first try is complitly diferent thing. | ||
Luhh
Sweden2974 Posts
On April 05 2006 14:48 GTR-2-Go wrote: wow, so laggy on my comp ![]() Well, there are lots of issues with the game. If you visit the official elderscrolls forum you can search for tweaks like coolbits renderahead to 0, etc. Also, nvidia 84.25 runs oblivion alot better if you have a geforce card. Several people have issues with their soundcard causing speedhits as well. | ||
![]()
GTR
51392 Posts
![]() edit: 2 FPS lol | ||
Argoth.
Germany1961 Posts
| ||
shasin
Romania899 Posts
| ||
CuddlyCuteKitten
Sweden2556 Posts
Runs decent at my machine too but I need to tweak some things because I go down to like 20 fps in heavy figthing with many opponents and that sucks. | ||
Orome
Switzerland11984 Posts
On April 06 2006 05:19 Argoth. wrote: hmm, i guess i won't like Oblivion because Morrowind simply was not my game. the world felt empty and I thought you could easily get lost in the big maps. i liked gothic 2 much more, it was more atmospheric and more vivid, so i gonna wait for gothic 3. I prefered Gothic 2 over Morrowind for the exact same reasons as you, but Oblivion really is a completely different game. Though still not as atmospheric as the Gothic series, Oblivion feels much fuller and more atmospheric than Morrowind. What defines Oblivion is the quests. Both equipment and fighting is not _that_ great (same as in the Gothic series imo), but the quests are really, really cool. Almost every quest is unique and really fun. If you expect a real role-playing game, you're going to be disappointed, Oblivion is much closer to Gothic in its gameplay than to Morrowind. It's designed for casusal gamers and I'm sure hardcore role-playing gamers despise it. The major drawback imo, is the levelling system. Opponents level "with" you, so a lvl up really isn't anything to look forward to much. This might be disappointing for lvl-up freaks (me ![]() So... yeah, only because you didn't like Morrowind doesn't mean you won't like Oblivion and Oblivion is _definitely_ worth its money imho. | ||
MarKoNiO
Peru888 Posts
Will try it later :D:D | ||
RightCoast
115 Posts
| ||
Argoth.
Germany1961 Posts
| ||
EvilTeletubby
Baltimore, USA22251 Posts
On April 07 2006 01:53 Argoth. wrote: hmm, maybe i should try it at a friend, thx for your comment Orome. You can also download it of course if you just want to try it... that's what I did. Played it for a couple hours, really don't care much for the game, glad I didn't spend money on it. Not really my type of game at all, but I had to just see it to understand the whole "Oblivion craze" going on now... IF I were into RPG type games I would say I'd probably love it, but whenever I'm playing it, I just think about CS:S. ![]() | ||
Yogurt
United States4258 Posts
| ||
Vi)Chris
United States700 Posts
![]() | ||
imRadu
1798 Posts
We have been working on downloadable content since we finished the game in February, and we continue to feel this is a great avenue for us to continue to add to the Oblivion experience. We have already announced two of them: The Orrery The Orrery allows you to help the Mages Guild of Cyrodiil repair the Imperial Orrery, an ancient dwarven machine with mystical properties. Bandits have stolen a shipment of parts destined for the Arcane University; if you can return them, the Orrery will function once more. Features * A new, full-featured quest, including dialogue, journals, and rewards * Access to the Imperial Orrery in the Arcane University, an incredible mechanical marvel * New powers available for your character based on the phases of the moons The Wizards Tower Located high in the Jeral Mountains of Cyrodiil away from prying eyes, this Wizard's Tower, Frostcrag Spire, will become available. Packed with numerous useful enhancements, this structure will prove invaluable to magic-oriented characters. Features * A fully detailed tower for you to explore * A breathtaking view of Cyrodiil from the highest point in the land * Simple furnishings including a bed for leveling up * An indoor botanical garden with over 130 specimens... including Oblivion-native herbs! * Summon Atronach Familiars that obey your commands * Instant teleports to every Mages Guild in Cyrodiil * New Spell and Recharge vendor in the Imperial City * Fully upgrade the furnishings in your lair to suit your needs * Upgrade to a fully functional Enchanting and Spellmaking station with no need to join Mages Guild * Upgrade to a laboratory that buffs your Alchemy skill We hope to have The Orrery available for purchase next week. This plugin will cost 150pts on Xbox, and $1.89 on the PC. The Horse Armor Pack has been very popular, and exceeded what we thought it would sell. Despite that, we’re still trying to find the right spot, so we’re putting a much larger plugin out for less than the last one and we'll see what happens. Your feedback as we move forward in this is invaluable. Tell us what you want to see, how much of it, and what it might be worth to you. No, don’t say you want it free, because these plugins take a surprising amount of time to create, polish, and test (much more then Morrowind's). Finally, thank you to everyone who has supported not just Oblivion, but Bethesda Softworks over the years. Oblivion has been a tremendous success for us, and we thank you all for making that happen. We hope we continue to earn your gaming time. Pete (and Todd) | ||
Vi)Chris
United States700 Posts
| ||
iNsaNe-
Finland5201 Posts
| ||
Jim
Sweden1965 Posts
| ||
nortorius
Canada1210 Posts
(Horse armor mod is up @ torrent sites, links were posted on gamefaqs) | ||
Yurie
11736 Posts
https://elderscrolls.bethesda.net/en-EU/oblivion-remastered I never did finish the game when it came out... | ||
| ||