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Day Z: Persistant world zombie survival mod - Page 10

Forum Index > General Games
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We have a Dayz channel on the TL Teamspeak Server. Come play with us!
acerockolla
Profile Joined June 2011
United States219 Posts
May 20 2012 21:16 GMT
#181
lol.. well, yeah.. Bandits prey heavily upon Chern and Elektro. I'm almost never along the southern coast for precisely that reason... that is until I get a DMR to go with my NVGs then I'll do some bandit extermination.
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
May 20 2012 21:45 GMT
#182
Hell yeah, found a $20 gift card underneath a pile of junk. Like 13 gb to download this though D:.
Descolada in everything not TL/Starcraft
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
May 20 2012 21:47 GMT
#183
died while climbing a ladder, hitting an invisible wall at the top, then falling to the ground
zer0das
Profile Blog Joined May 2007
United States8519 Posts
May 20 2012 23:48 GMT
#184
On May 21 2012 06:10 acerockolla wrote:
Show nested quote +
On May 21 2012 06:05 mcgriddle wrote:
It is so hard to be nice in this game. Seems like the two options I have when I encounter someone are kill him or run. I just can't bring myself to trust someone on faith alone.


Honestly, it seems like 80-90% of the people in game just want to team up and not kill each other. That number fluctuates at any given moment though given the situation. I've been killed because I surprised a survivor and he didn't have time to think.. just shot. Basically, you need to remove any element of surprise so people have time to think and feel safe (same goes for yourself). You may get burned here and there, but for the most part, you'll gain many trusted travelling companions. Just think about what you said, and then realize that it applies to most of the population.. they feel the same way.


Seems a bit high... in practice it has been about 70% helpful, 30% trying to kill me. Helpful is being pretty broad though, some of these guys have dragged hordes down on me when I thought I was pretty safe. I was happily looting some stuff when I notice there's a guy right next to me and a zombie comes up to me probably because of him, so I shoot the zombie. Entire area was clear before he shows up, next thing I know like 20-30 zombies show up from the direction this dude came from. Not cool.
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
May 21 2012 00:39 GMT
#185
WAITING for server response whole day. god damn i want to play. i`m so addicted omfgg.
Grubby and Ret fan, but a TERRAN player :D
Disregard
Profile Blog Joined March 2007
China10252 Posts
May 21 2012 00:42 GMT
#186
Just three more days, WHY SO CRUEL FINALS!?
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
May 21 2012 00:44 GMT
#187
I hate zombie's that turn invisible and go through walls Fucks me up everytime.
acerockolla
Profile Joined June 2011
United States219 Posts
May 21 2012 00:45 GMT
#188
On May 21 2012 09:39 torm3ntin wrote:
WAITING for server response whole day. god damn i want to play. i`m so addicted omfgg.


lol.. isn't this game so unique and amazing? Be sure to try different servers. I'm definitely seeing people get in some servers but not others.
acerockolla
Profile Joined June 2011
United States219 Posts
May 21 2012 00:46 GMT
#189
On May 21 2012 09:44 Slow Motion wrote:
I hate zombie's that turn invisible and go through walls Fucks me up everytime.


zombies poking through walls every now and then is the worse... I can only imagine how much more incredibly epic this game would be once all the bugs are fixed and everything is more stable.
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
May 21 2012 00:54 GMT
#190
i had a nice time this morning. everything was ok until i got 1 zombi chasing me. gave him a shot and BANG 20 more. wasted all my bullets in them but 1 was standing and i had no more ammo. thank god a friendly guy killed the last one when i was already at 3k blood. omg what a tense game :D
Grubby and Ret fan, but a TERRAN player :D
lepape
Profile Joined November 2005
Canada557 Posts
May 21 2012 01:01 GMT
#191
Playing this at day and at night is like two different games.

At night, flares bring a whole new element in finding people (you see a flare far away.... is the guy still there? is he gonna shoot you if you go? and so on)
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
May 21 2012 01:09 GMT
#192
On May 21 2012 10:01 lepape wrote:
Playing this at day and at night is like two different games.

At night, flares bring a whole new element in finding people (you see a flare far away.... is the guy still there? is he gonna shoot you if you go? and so on)


yeah. the guy who saved me actually found me because of flares. this game is scary at night :D
Grubby and Ret fan, but a TERRAN player :D
Belisarius
Profile Joined November 2010
Australia6233 Posts
May 21 2012 01:25 GMT
#193
I'm kind of confused as to how logging out works. I'm tempted by this but I'm realistically never going to be able to play for more than like 1-2 hours at a time. Is it even remotely worth it?

And what about bugs and server crashes? Does your loot survive/transfer from server to server?

Like, @dude-who's-apparently-some-total-spec-ops-badass: aren't you worried you'll... I don't know... have this happen:
On May 21 2012 06:47 Slow Motion wrote:
died while climbing a ladder, hitting an invisible wall at the top, then falling to the ground

..and lose all your stuff?
acerockolla
Profile Joined June 2011
United States219 Posts
May 21 2012 01:28 GMT
#194
If you die to a bug somewhere.. you should be able to run back and get your gear. It's when someone kills you that you can be sure there's no chance. Also, you can read up on most of the bugs and know how to avoid most such deaths. You learn at the beginning by dying such ways and eventually they get fixed or you know what not to do.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
May 21 2012 01:30 GMT
#195
Yeah, you lose all your stuff when you die. Your loot transfers from server to server, there's a data server that transmits that information. I don't think things like vehicles transfer though. Only 1-2 hours at a time... would be tricky to get much accomplished in that time frame, especially when you're new and have no idea what you're doing.
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2012-05-21 01:46:32
May 21 2012 01:41 GMT
#196
I could probably take a solid session on a random saturday every so often to get myself up to speed. It's more about whether I'd even be able to find enough food/water/whatever in an hour to survive till my next logon, let alone get ahead.

Does environmental stuff like dropped loot eventually disappear? Does it go through the data server? Like, complicated scenario, let's say I find some NVGs as a total noob, and die to a bug/zombie in some remote place, and then the server crashes or I can't reconnect. Am I doomed, or can I join a different server and run like hell to where I died?

What if I find them, decide I'm not worthy of them right now, and hide them in a random bush in the middle of nowhere. Could I come back in like three weeks and get them? (assuming nobody stumbled upon them, obviously). Because that would be awesome.
acerockolla
Profile Joined June 2011
United States219 Posts
May 21 2012 01:49 GMT
#197
Loot that isn't in someone's inventory is tied to the local server (not the global one). The same goes for vehicles, tents, etc. I have no idea how long stuff persists for, but I have dropped stuff for 30 minutes or so and came back to get it. The game would be littered with stuff if it persisted forever... it doesn't. However, that's what tents are for. You can store stuff in it and it'll hold it until you die, after which the tent has 2 days until it poofs. Also, anyone can take from your tent, so you have to hide it well in some remote location.
acerockolla
Profile Joined June 2011
United States219 Posts
Last Edited: 2012-05-21 01:51:28
May 21 2012 01:51 GMT
#198
Also, that's sort of the problem I'm running into right now. I need a new tent to store these NVGs in during the day. Death during the day is a real possibility for anyone, and I can't risk running around with them then. I'm only playing at night until I find a tent to store them in during the day. :D
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
May 21 2012 02:03 GMT
#199
On May 21 2012 10:51 acerockolla wrote:
Also, that's sort of the problem I'm running into right now. I need a new tent to store these NVGs in during the day. Death during the day is a real possibility for anyone, and I can't risk running around with them then. I'm only playing at night until I find a tent to store them in during the day. :D


wow. having NVG`s are like a dream come true :D
Grubby and Ret fan, but a TERRAN player :D
zer0das
Profile Blog Joined May 2007
United States8519 Posts
May 21 2012 02:28 GMT
#200
Finding food and drink isn't too terribly hard, but can be tempermental. I find I get ahead most the more time I dump into the game, because you never really know when you're going to hit pay dirt and when you're going to struggle to find anything. I think you could get pretty good at finding stuff in an hour or two, but it would be pretty brutal when you first start playing. It has taken me about 10-12 hours to get to the point where I don't die in the first 30 minutes every single time. If that had been broken up over 5-6 weeks, I don't know if I would have gotten anywhere at all. Although I started screwing around by myself without any help, so your mileage may vary.

Also, the map is really freaking huge. I think I only traversed like 3/4ths the coast line in a 4-5 hours play session. I was stopping very frequently searching for loot, but that gives you an idea of how massive a map we're talking about.
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