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Kyyuna
Profile Joined October 2010
United States1222 Posts
April 23 2014 04:36 GMT
#1221
On April 23 2014 04:32 Chairman Ray wrote:
Show nested quote +
On April 23 2014 00:56 Kyyuna wrote:
Is there like an end game dungeon/raid? Just curious as to see if any hardcore guilds cleared or almost cleared the hardest content atm.

I remember them saying they have raids for large groups when I heard talks about this game.


The only endgame content atm is PvP. The dungeons at the end of the game right now are basically another stepping stone for gear upgrades. Endgame PvE content will be released soon in the form of Craglorn.



I saw a review for it and this game almost feels like a P2P GW2 haha
Disregard
Profile Blog Joined March 2007
China10252 Posts
April 23 2014 04:58 GMT
#1222
Except GW2 is better alternative
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Zooper31
Profile Joined May 2009
United States5710 Posts
Last Edited: 2014-04-23 05:01:02
April 23 2014 05:00 GMT
#1223
On April 23 2014 13:58 Disregard wrote:
Except GW2 is better alternative


With no endgame and worse pvp (can't verify that yet).
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
willoc
Profile Joined February 2011
Canada1530 Posts
April 23 2014 23:21 GMT
#1224
On April 23 2014 14:00 Zooper31 wrote:
Show nested quote +
On April 23 2014 13:58 Disregard wrote:
Except GW2 is better alternative


With no endgame and worse pvp (can't verify that yet).


Well, GW2's pvp wasn't an afterthought so I doubt ESO has better PvP as it was basically tacked on from my experience (90% of skills seem to be designed around PvE). Can't really say since I haven't tried GW2 but GW1's pvp was well designed.
Be bold and mighty forces will come to your aid!
Zooper31
Profile Joined May 2009
United States5710 Posts
April 23 2014 23:43 GMT
#1225
On April 24 2014 08:21 willoc wrote:
Show nested quote +
On April 23 2014 14:00 Zooper31 wrote:
On April 23 2014 13:58 Disregard wrote:
Except GW2 is better alternative


With no endgame and worse pvp (can't verify that yet).


Well, GW2's pvp wasn't an afterthought so I doubt ESO has better PvP as it was basically tacked on from my experience (90% of skills seem to be designed around PvE). Can't really say since I haven't tried GW2 but GW1's pvp was well designed.


GW1 PvP was top notch and loved by everyone. GW2 is the exact opposite, it's nothing of it's former glory and is horrible.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
willoc
Profile Joined February 2011
Canada1530 Posts
April 24 2014 16:22 GMT
#1226
On April 24 2014 08:43 Zooper31 wrote:
Show nested quote +
On April 24 2014 08:21 willoc wrote:
On April 23 2014 14:00 Zooper31 wrote:
On April 23 2014 13:58 Disregard wrote:
Except GW2 is better alternative


With no endgame and worse pvp (can't verify that yet).


Well, GW2's pvp wasn't an afterthought so I doubt ESO has better PvP as it was basically tacked on from my experience (90% of skills seem to be designed around PvE). Can't really say since I haven't tried GW2 but GW1's pvp was well designed.


GW1 PvP was top notch and loved by everyone. GW2 is the exact opposite, it's nothing of it's former glory and is horrible.


Ah, fair enough then. Sad to hear they abandoned the PvP design. I was actually running around in a guild for GW1 Beta that included their lead pvp designer (Isaiah) and we had tons of fun and he did a really good job keeping up with the meta and changing skills accordingly. Sad to hear that wasn't the case for the second instalment.
Be bold and mighty forces will come to your aid!
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
May 02 2014 08:06 GMT
#1227
ESO pvp has exactly one testable skill and that is the ability to identify whether your zerg can beat their zerg. It's a joke
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
Gorsameth
Profile Joined April 2010
Netherlands21667 Posts
May 02 2014 09:25 GMT
#1228
On May 02 2014 17:06 RoieTRS wrote:
ESO pvp has exactly one testable skill and that is the ability to identify whether your zerg can beat their zerg. It's a joke

Its open world pvp. ofc it becomes a zerg fest lol.
It ignores such insignificant forces as time, entropy, and death
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
May 02 2014 09:53 GMT
#1229
Of course!
So why did Zenimax design it that way on purpose?
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
Gorsameth
Profile Joined April 2010
Netherlands21667 Posts
May 02 2014 10:02 GMT
#1230
On May 02 2014 18:53 RoieTRS wrote:
Of course!
So why did Zenimax design it that way on purpose?

Because balance is much less of an issue in zerg vs zerg then it is in things like 10v10
It ignores such insignificant forces as time, entropy, and death
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
Last Edited: 2014-05-02 10:47:05
May 02 2014 10:46 GMT
#1231
yeah choosing the lazier option is pretty convenient when you are designing half a game
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
May 02 2014 15:23 GMT
#1232
This game is crashing way faster and harder than I thought it would. And I had such high hopes

zenimax says sorry with 5 days of game time
~ ~ <°)))><~ ~ ~
Omnishroud
Profile Blog Joined November 2013
1073 Posts
May 02 2014 15:47 GMT
#1233
Well i never followed or expected this game to be good but to find out i didnt even know it had been released is a bit of a shocker..

But a dupe hack (or three?) reported in beta and not fixed and no end-game PvE on release is pretty brutal.

When will MMO's learn they need a crapton of pve end-game on release to keep people happy. Even if its monotonous shit like gear-checks and rep-grinds.

Finding out people are calling its combat system worse then GW2 is pretty wow, it cant be that terrible? I liked GW2's combat but the zerging was atrocious, anything over 5 people and there was just no finesse to it. Small-scale was ok though, you could time abilities and dodge n stuff.
Omni = Capped (RIP TL Account) - LoL EUW: Capped92 - EU Bnet: Capped#1137 - Steam: Capped92
Gorsameth
Profile Joined April 2010
Netherlands21667 Posts
May 02 2014 17:09 GMT
#1234
On May 03 2014 00:47 Omnishroud wrote:
Well i never followed or expected this game to be good but to find out i didnt even know it had been released is a bit of a shocker..

But a dupe hack (or three?) reported in beta and not fixed and no end-game PvE on release is pretty brutal.

When will MMO's learn they need a crapton of pve end-game on release to keep people happy. Even if its monotonous shit like gear-checks and rep-grinds.

Finding out people are calling its combat system worse then GW2 is pretty wow, it cant be that terrible? I liked GW2's combat but the zerging was atrocious, anything over 5 people and there was just no finesse to it. Small-scale was ok though, you could time abilities and dodge n stuff.

*warning not played the release version*
During Beta the combat was utterly unresponsive. The only way I knew i hit a mob was because its health bar moved a little. There just wasn't enough feeling in it.
It ignores such insignificant forces as time, entropy, and death
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
May 09 2014 07:37 GMT
#1235
[image loading]
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2014-05-09 11:18:52
May 09 2014 11:08 GMT
#1236
On May 03 2014 00:23 TheFish7 wrote:
This game is crashing way faster and harder than I thought it would. And I had such high hopes

zenimax says sorry with 5 days of game time


It gets worse.

http://www.videogamer.com/ps4/the_elder_scrolls_online/news/elder_scrolls_online_suffers_6_month_delay_on_ps4_and_xbox_one.html

People are rightfully pissed. Basically admitting the game isn't in proper state and PC gamers are paying to play beta.

On May 09 2014 16:37 Chairman Ray wrote:
[image loading]


Does this mean you are super powerful like in Ace Combat/ Space Cowboy online? Was the coolest part of the faction combat there.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 09 2014 15:55 GMT
#1237
OK well. No one expected the game tp be finished.
https://twitter.com/SufficientStats
Disengaged
Profile Joined July 2010
United States6994 Posts
May 09 2014 16:18 GMT
#1238
Least the game will go F2P faster then expected
NihilisticGod
Profile Joined March 2011
Northern Ireland174 Posts
May 09 2014 17:47 GMT
#1239
On May 10 2014 01:18 Disengaged wrote:
Least the game will go F2P faster then expected


It should have been from the start! After getting to play the beta and finding out there was a sub put me off getting ESO. Didn't have the same open world feel and pvp was not good. No surprise it went down this fast :/ shame though, ES games are generally good.
Too weird to live... too rare to die.
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
May 10 2014 22:35 GMT
#1240
On May 10 2014 00:55 Sufficiency wrote:
OK well. No one expected the game tp be finished.


That's the whole problem hahaha, the video game industry has involved into people willing to pay money for unfinished products. Video games are becoming very similar to political campaigns. People find a game that they think is going to be good(hype train) and invest in it hoping that this game is going to be the "change." Surely enough though, almost every one of these games goes back on tons of promises once they have got all the money and power they needed. The community eventually has to learn the simple notion that paying before completion leads to an altered sense of duty by the professional. Money changes even the best of interests of the developers.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
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