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Total Annihilation Memories - Page 2

Forum Index > General Games
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Obscure
Profile Joined July 2008
United States272 Posts
March 13 2012 22:12 GMT
#21
My favorite RTS of all-time. I remember playing on T.E.N.(Total Entertainment Network) and Mplayer, the first service that I can remember that had voice chat.

Some of the maps were so damn big that games would go on for hours, and since you had unlimited resources and could have unit caps of up to 5000, it really was total annihilation, all out war.

The physics for the game were so far ahead of its time for an RTS game it's crazy. The way you could manipulate units and use terrain to your advantage was so cool. Making cheap structures to protect important ones from artillery fire, or using unit wreckage to shield your army.

Nukes were truly devastating and there was nothing quite like a Krogoth protected by an army of tanks and vamps storming a base.

"The greatest obstacle to discovery is not ignorance - it is the illusion of knowledge" - Daniel J. Boorstin
DW-Unrec
Profile Blog Joined August 2011
492 Posts
March 13 2012 22:12 GMT
#22
another epic 1999 game is "Silver".
Shottaz
Profile Joined December 2010
United Kingdom414 Posts
March 13 2012 22:19 GMT
#23
What was the expo called? A part of me remembers 'Buzzsaw' which was effectively a fully auto Big Bertha

Quick google said it was in 'Core Contingency' addon which I had. I would loved to go back in time and play that game properly, I was a comp stomp nub back in the day with lines of plasma cannons and a fleet of tac bombers.

Praise the sun! \o/
Wegandi
Profile Joined March 2011
United States2455 Posts
Last Edited: 2012-03-13 22:20:37
March 13 2012 22:19 GMT
#24
On March 14 2012 07:02 R1CH wrote:
I got pretty into TA, I made my own units, maps and tools for modding. It used to run like shit at the time on a 300 MHz Pentium, I ran it a few years ago and it's impossible to control at max speed since everything runs too fast . The Boneyards feature was also way ahead of its time - persistent territory control multiplayer matchmaking? Shame Cavedog went under.


They had that in Red Alert II, which I found quite enjoyable. A shame no modern RTS has taken this concept. I miss the old Westwood Studios

They called it World Domination in RA 2. The community of top players back in RA 95 had our own system of sorts, which was called Global Domination. Such memories and fun times to be had.
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
scaban84
Profile Joined August 2010
United States1080 Posts
March 13 2012 22:21 GMT
#25
Loved it. Got all the big unit packs. My fav mod unit was the gun-toting maverick.
I even tolerated TA Kingdoms. Still play SupCom: FA.
SupCom 2 was godawful. This series could have been so much bigger. But not a viable E-Sport because the units were too small and the scale too large.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design." — Friedrich von Hayek
Ozira
Profile Joined March 2011
Sweden150 Posts
March 13 2012 22:24 GMT
#26
never played it looks kinda cool lol
timmyfred
Profile Joined April 2010
United States302 Posts
March 13 2012 22:31 GMT
#27
On March 14 2012 06:55 rANDY wrote:
I played TA online for about 5-6 years, was one of the best in the world, still play from time to time

This is the site most of the best TA replays get uploaded to/reviewed if anyone is interested http://tadrs.tauniverse.com/


Pshaw, you're a scrub :p

But for reals, TA is the best RTS ever, IMO. The only place it lacked was in the UI a little.
Chance favors the prepared mind. | Winners don't make excuses when the other side plays the game.
YpnotiS
Profile Joined March 2011
France163 Posts
March 13 2012 22:34 GMT
#28
so good
I loved it and sometimes I still play few games of it.
CPTBadAss
Profile Blog Joined March 2011
United States594 Posts
March 13 2012 22:34 GMT
#29
I just remember trying to build every single unit ever. Big Bertha was such a good unit haha. And I loved all of the air units. I was so bad, but it was stupid amounts of fun.
I'll keep on struggling, 'cause that's the measure of a man | "That was the plan: To give him some hope, and then crush him" -Stephano
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
Last Edited: 2012-03-13 22:44:05
March 13 2012 22:40 GMT
#30
Has even a shittier AI than BW. But goddamn, the music.. and the huge giant spiders killing everything in their way fuck yeah I love the TA modding community.

http://www.tauniverse.com/
Download the TA:Escalation mod nao.

The big bertha is NOTHING against the spiders.
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
Greg_J
Profile Blog Joined July 2010
China4409 Posts
March 13 2012 22:40 GMT
#31
Man it was an excellent game I must have wasted far to much of my childhood. I can remember my computer couldn't run the big maps properly. I loved the attrition war feel you got from it. The air warfare was surprisingly epic. I haven’t played a RTS that has as good/fun air warfare element. Most games including Broodwar the feel of the air units is basically just ground units but in the air. The TA units flew and did bombing runs and even got into dog fights awesome fun.
Fealthas
Profile Joined May 2011
607 Posts
March 13 2012 22:41 GMT
#32
Im considering buying it. Also am wondering why isnt it free by now? Company crashed so why is game not free?
Wegandi
Profile Joined March 2011
United States2455 Posts
Last Edited: 2012-03-13 22:51:31
March 13 2012 22:43 GMT
#33
On March 14 2012 07:31 timmyfred wrote:
Show nested quote +
On March 14 2012 06:55 rANDY wrote:
I played TA online for about 5-6 years, was one of the best in the world, still play from time to time

This is the site most of the best TA replays get uploaded to/reviewed if anyone is interested http://tadrs.tauniverse.com/


Pshaw, you're a scrub :p

But for reals, TA is the best RTS ever, IMO. The only place it lacked was in the UI a little.


No way. Red Alert 95 is the best :p Much more skill-based imho.



Sadly, there was no YT around back then to capture the games, but just imagine speeding up the production to where tanks build in fractions of a second, no waypoints, you have to Q (which is holding Q selecting the tank you want to attack, and then selecting the ground where you want your tanks to move to -- the point of this is otherwise your tanks stand still and get shot, when you Q micro your tanks have the chance to evade enemy fire), also you have multiple MCV's / CC's so your buildings also build in fractions of a second which means placing turrets / tesla coils down everywhere and clicking on the repair button and targeting each one, etc. etc.

Games got pretty absurd in APM requirements, especially since there was no supply cap so it wasn't uncommon to have 100+ vs 100+ tank battles for 30+ minutes, as well as hundreds of turrets / coils. Sooo much fun.

Decent demo imho (still on the slow side though).



Now we are getting there (check how fast tanks start to build near the end..)

Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
nerv
Profile Joined April 2009
Sweden7 Posts
March 13 2012 22:43 GMT
#34
Endless battles, explosions and devastation. All to the tune of some amazing music

+sing
+atm
+atm
+atm
...

Those were the days

Played it with a friend a lot when I was younger. One of the first PC games I had. I was, and still am, rubbish at it. Tried the spring engine version, but couldn't really come to terms with the GUI... perhaps it's the power of nostalgia that kept me from enjoying it :p
SC:BW Terran | SC2 Zerg
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
March 13 2012 22:48 GMT
#35
Sometimes I hate StarCraft because TA can only be second in my heart. Such a masterpiece.
Ho0ps
Profile Blog Joined July 2009
United Kingdom216 Posts
March 13 2012 22:48 GMT
#36
I remember massing a TON of these small fast jets that landed when they were not moving. So after massing all of these jets i selected them all and started attacking the enemy. When I accidentally deselected them. Suddenly my screen was just being spammed with these super fast jets and me trying to single click them to regain control.

I was a RTS noob but the amount of hours I spent on that game was incredible.
NekoFlandre
Profile Joined March 2011
United States497 Posts
March 13 2012 22:49 GMT
#37
OMFG I THIS WAS MY FIRST RTS IN HIGHSCHOOL Comp After School with Rainbow 6

Then we got Starcraft!
Kitty Flandre....even more scary..
3Form
Profile Joined December 2009
United Kingdom389 Posts
March 13 2012 22:50 GMT
#38
On March 14 2012 07:43 Wegandi wrote:
Show nested quote +
On March 14 2012 07:31 timmyfred wrote:
On March 14 2012 06:55 rANDY wrote:
I played TA online for about 5-6 years, was one of the best in the world, still play from time to time

This is the site most of the best TA replays get uploaded to/reviewed if anyone is interested http://tadrs.tauniverse.com/


Pshaw, you're a scrub :p

But for reals, TA is the best RTS ever, IMO. The only place it lacked was in the UI a little.


No way. Red Alert 95 is the best :p Much more skill-based imho.

http://www.youtube.com/watch?v=vXLdFj9x7Zo

Sadly, there was no YT around back then to capture the games, but just imagine speeding up the production to where tanks build in fractions of a second, no waypoints, you have to Q (which is holding Q selecting the tank you want to attack, and then selecting the ground where you want your tanks to move to -- the point of this is otherwise your tanks stand still and get shot, when you Q micro your tanks have the chance to evade enemy fire), also you have multiple MCV's / CC's so your buildings also build in fractions of a second which means placing turrets / tesla coils down everywhere and clicking on the repair button and targeting each one, etc. etc.

Games got pretty absurd in APM requirements, especially since there was no supply cap so it wasn't uncommon to have 100+ vs 100+ tank battles for 30+ minutes, as well as hundreds of turrets / coils. Sooo much fun.


Wow, was never aware it was played like that! That's cool. Shame now if I ever go back to that for a laugh I'll know how to play properly Like when I looked at a Master of Orion 2 guide and henceforth never built anything but MIRV missile spamming ships
Ziktomini
Profile Joined October 2010
United Kingdom377 Posts
Last Edited: 2012-03-13 22:51:44
March 13 2012 22:51 GMT
#39
My first ever RTS, oh the memories

In fact it was my first ever proper game.
Wegandi
Profile Joined March 2011
United States2455 Posts
March 13 2012 22:52 GMT
#40
On March 14 2012 07:50 3Form wrote:
Show nested quote +
On March 14 2012 07:43 Wegandi wrote:
On March 14 2012 07:31 timmyfred wrote:
On March 14 2012 06:55 rANDY wrote:
I played TA online for about 5-6 years, was one of the best in the world, still play from time to time

This is the site most of the best TA replays get uploaded to/reviewed if anyone is interested http://tadrs.tauniverse.com/


Pshaw, you're a scrub :p

But for reals, TA is the best RTS ever, IMO. The only place it lacked was in the UI a little.


No way. Red Alert 95 is the best :p Much more skill-based imho.

http://www.youtube.com/watch?v=vXLdFj9x7Zo

Sadly, there was no YT around back then to capture the games, but just imagine speeding up the production to where tanks build in fractions of a second, no waypoints, you have to Q (which is holding Q selecting the tank you want to attack, and then selecting the ground where you want your tanks to move to -- the point of this is otherwise your tanks stand still and get shot, when you Q micro your tanks have the chance to evade enemy fire), also you have multiple MCV's / CC's so your buildings also build in fractions of a second which means placing turrets / tesla coils down everywhere and clicking on the repair button and targeting each one, etc. etc.

Games got pretty absurd in APM requirements, especially since there was no supply cap so it wasn't uncommon to have 100+ vs 100+ tank battles for 30+ minutes, as well as hundreds of turrets / coils. Sooo much fun.


Wow, was never aware it was played like that! That's cool. Shame now if I ever go back to that for a laugh I'll know how to play properly Like when I looked at a Master of Orion 2 guide and henceforth never built anything but MIRV missile spamming ships


Check out this one:

http://www.youtube.com/watch?v=fbKDBEeelGc&feature=related

:p
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
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