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Active: 1615 users

Darksiders 2 - Page 2

Forum Index > General Games
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vol_
Profile Joined May 2010
Australia1608 Posts
August 15 2012 13:19 GMT
#21
I almost threw up after playing it for an hour, the field of view is horrendous and I feel sick.
Jaedong gives me a deep resonance.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
August 15 2012 13:39 GMT
#22


http://www.giantbomb.com/darksiders-ii/61-29941/reviews/
Kevmeister @ Dota2
Narw
Profile Joined February 2011
Poland884 Posts
August 15 2012 14:10 GMT
#23
UI is bad, very bad. Like totally bad. Graphic is meh (design is quite good actually, love the style, but technical stuff like shadows and textures is ufff...), camera works weird way, music - i had to turn it off couse well, it just dosn't fit. Was big fan of orginal Darksiders, sadly this is just totally disapointing. I can't pretend to be badass Death when i see those shadow pixels


Candadar
Profile Blog Joined July 2011
2049 Posts
Last Edited: 2012-08-15 15:09:42
August 15 2012 15:01 GMT
#24
I dont know how anyone is saying the graphics are "bad". They look fantastic and definitely are better than the console version. You change the controls in the combo menu, just like the first time. The menu is a bit wacky at first but as soon as you realize everything important is in the Character Menu it's not a big deal.

2.5 hours in and this is a fucking blast. Doing Prince of Persia dungeons, fighting badass bosses and playing on Apocalypse so the gameplay is challenging as fuck. According to my bro who is blasting through this game, the first world is longer than the first game for him. Which is reaffirming as fuck. The combat is much more satisfying than the first one. Combos are 100% NECESSARY this time around ,and you HAVE to mix them up on Apocalypse to survive.

The combat is far more fast paced compared to being a walking tank in the first game. They improved the combat in many, many, many more ways (such as having health potions instead of green health chests scattered randomly across the map). The mobs are super varied, there's an OPEN WORLD that you can say "fuck you" to the main story and go explore big ass dungeons if you want to get your shit slapped in because you're too low leveled. There are awesome dungeons that I get reminiscent of PoP from and this fucking combat man, I just can't get over how much more fun it is compared to the first one.

I feel like I'm a magical being because I'm not having any of the graphical, UI, or camera issues everyone else is. Every single aspect of Darksiders 1 was taken and improved for this game. Every single one. The only thing I see people honestly consistently bashing is the graphics. We knew from day 1 it wasn't going to be a pretty game. At least THQ let Vigil make its own PC version instead of making it a half assed port and it looks much better and runs better than the console version. I think it look stylized and pretty good considering how fucked financially THQ is right now.

Also, fuck you people bashing the music.



This is the coolest shit ever. One of my favorite soundtracks this year.

It's funny as hell watching Death just shit on everybody and they dont do anything because they're afraid of him. This guy told him to do a fetch quest for him and he was like "lolno, go fuck yourself you don't tell Death what to do"
hpTheGreat
Profile Joined August 2010
United States173 Posts
August 15 2012 15:41 GMT
#25
Great game.
Around 2 hours in and love it.
Screen tearing and low res textures are an issue but as long as 7 year old technology is around (im looking at you PS3/360) that is inevitable.
I liked the first game alot. By adding RPG elements (loot, tree, levels) they made the sequel so much better. They also have side quests now. My first impression of the game has been a good one. Lets see if it can stay positive until the end.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 15 2012 15:45 GMT
#26
Do I have to play #1, is #1 even worth it?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50978 Posts
August 15 2012 15:46 GMT
#27
On August 16 2012 00:45 Torte de Lini wrote:
Do I have to play #1, is #1 even worth it?

no and yes.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 15 2012 15:47 GMT
#28
Awesome, I might as well pick it up then!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Durak
Profile Blog Joined January 2008
Canada3685 Posts
August 15 2012 15:55 GMT
#29
I just played through Darksiders 1. Took me about 20 hours and it was pretty good. Honestly though, I think it's probably a better use of your time to just watch all the cinematics+plot stuff on youtube rather than slogging through the game yourself. Kind of a waste of 20 hours when it's so easy and has so much backtracking.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
August 15 2012 15:57 GMT
#30
http://www.destructoid.com/darksiders-ii-dev-working-at-vigil-was-a-nightmare--233138.phtml#ext
https://twitter.com/XanderDavisLive
Was brought in to build the entire UI in one month...

read this
http://www.notenoughshaders.com/2012/08/15/darksiders-2-interview-with-xander-davis-about-thq-and-vigil/
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50978 Posts
August 15 2012 16:14 GMT
#31
fuck thats crazy.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Peekay.switch
Profile Blog Joined May 2010
Canada285 Posts
August 15 2012 16:28 GMT
#32
On August 16 2012 00:57 Kennigit wrote:
http://www.destructoid.com/darksiders-ii-dev-working-at-vigil-was-a-nightmare--233138.phtml#ext
https://twitter.com/XanderDavisLive
Was brought in to build the entire UI in one month...

read this
http://www.notenoughshaders.com/2012/08/15/darksiders-2-interview-with-xander-davis-about-thq-and-vigil/


That is pretty disgusting, urgh.
nihlon
Profile Joined April 2010
Sweden5581 Posts
August 15 2012 16:43 GMT
#33
The platforming parts are straight out of the newer prince of persia games. I couldn't get that out of my head for a while. First impression are pretty solid though.
Banelings are too cute to blow up
WTFZerg
Profile Joined February 2011
United States704 Posts
August 15 2012 16:51 GMT
#34
I really like it, although I am using my PS3 controller because the skill map system makes my brain hurt on mouse/keyboard.
Might makes right.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
August 15 2012 17:05 GMT
#35
On August 16 2012 00:45 Torte de Lini wrote:
Do I have to play #1, is #1 even worth it?


it sure is. and with the old consoles stopping graphical advancement for these ports, it doesnt even look worse.
c0ldfusion
Profile Joined October 2010
United States8293 Posts
Last Edited: 2012-08-15 17:28:07
August 15 2012 17:24 GMT
#36
On August 16 2012 00:57 Kennigit wrote:
http://www.destructoid.com/darksiders-ii-dev-working-at-vigil-was-a-nightmare--233138.phtml#ext
https://twitter.com/XanderDavisLive
Was brought in to build the entire UI in one month...

read this
http://www.notenoughshaders.com/2012/08/15/darksiders-2-interview-with-xander-davis-about-thq-and-vigil/


Omg, love the fight club reference:

"Signing a lease feels like renting a hotel. You wake up at Seatac, SFO, LAX. You wake up at O’Hare, Dallas-Fort Worth, BWI. Pacific, mountain, central. Lose an hour, gain an hour. This is your life, and it’s ending one minute at a time. You wake up at Air Harbor International. The people I meet, they’re single serving friends. Between offer letter and layoff, we have our time together, but that’s all we get. If you wake up at a different time, in a different place, could you wake up as a different person? Let me tell you from experience, you do. You box up, ship out, fly off, and start all over again. You learn to be alone."

I had flashbacks of the movie when I read that paragraph.

Edit: I read the rest of the article - harrowing.

"I was literally homeless once laid off after shipping Transformers: War for Cybertron. Literally fucking homeless in San Diego, with my family 2,700 miles across the country back in Ohio. Meanwhile, the game has some of my favorite graphic design and interface design work of my career. A neon-orange stick on the box that says ’9/10 IGN’. Praised by fans. I’m homeless. At least I was smart about the student loans."

It's sad to see that the industry still abuses its workers like that.
Dyme
Profile Joined November 2010
Germany523 Posts
Last Edited: 2012-08-15 19:02:27
August 15 2012 18:51 GMT
#37
How do I assign hotkeys to the skills (like teleport dash-thingy) on PC?

Are there any other hotkeys or shortcuts I wasn't told about? I heard there is a hotkey to automatically equip all the best gear? I don't know the key though =/

edit: Nevermind, found the control options and everything.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
August 15 2012 19:01 GMT
#38
Just beat the first dungeon, here's my impression:

The game is great fun, so far it definitely feels like a worthy sequel to Darksiders 1. The graphics are fine, the atmosphere and style is great. Sure, it was very cool to fight in crumbled cities in Darksiders 1, but for being in a completely fantasy place, it's interesting enough. The different areas look very different and have a nice feel to them. Sure, it's no Crysis 11, but it looks perfectly fine, people need to lower their expectations greatly if they feel this game is ugly. The combat is fluid and fun and the RPG additions such as loot etc work well. It's not a huge addition, but a welcome one.

Now, for the complaints:
The PC controls are functional, but that's about it. I haven't tried playing with my 360 control yet, but that's probably what I'll switch to. The biggest issue with the PC controls are not the controls themselves, but the hassle it is to rebind them, it literally took me until about halfway through the first dungeon until I found how to rebind them, which was greatly needed. However, of course they don't just let you go in and rebind your keys, oh no. Let's say you want to have an ability bound to "3". Fine, just go to the ability, click it and press 3, right? Not right. Another ability is already bound to "3", and of course the game can't just swap them or unbind the other one, NO. You click the ability, press "3", get an error message and is brought to the top of the binds list, which is really annoying since the scrollwheel doesn't work. So press the other ability and press escape to unbind it? NOPE, it just backs you off TO THE TOP OF THE DAMN LIST AGAIN! You have to press the other ability, press a button which isn't bound yet, go back to the ability you want and THEN rebind it. So fucking stupid and annoying. (For you guys wondering, the rebind menu is the last menu in the "O" menu.)

That's pretty much it so far though, will definitely keep playing this.
deepfield1
Profile Blog Joined October 2009
United States373 Posts
August 15 2012 19:11 GMT
#39
I am about 3 hours in and I am having a blast.

My only gripe is the controls. I have been going back and forth between keyboard / mouse and my 360 controller. Still debating...
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
August 15 2012 19:29 GMT
#40
Don't mind the controls since I'm using a controller, however I've had some awful crashing issues which appear to have been related to my resolution settings. Finally got that worked out so now I'm finally able to play the game, loved the first one so I'm excited to play this, but jesus all the shit I tested trying to figure out what was wrong, if there are any other games after this in the series I'll wait instead of buying on day 1, pc support seems terrible like they took a page right out of ubisoft
Without a community, we're all just a bunch of geeks.
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